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Revision as of 23:22, 25 November 2015
Alpha 0.13.0 was an update which added many redstone-related blocks and items.
Additions
General
- Client message appearing when attempting to build above level 127
- Options
- Option to disable multiplayer
happyVillager
note
- Biome Settlers Skin Pack
Blocks and items
- Redstone-related blocks
- Redstone
- Redstone lamps
- Redstone torches
- Levers
- Tripwire hooks
- Daylight sensor
- Pressure plates (stone and wooden)
- Weighted pressure plates (gold and iron)
- Buttons (stone and wooden)
- Detector rails
- Activator rails
- Trapped chests
- Spruce, birch, jungle, acacia and dark oak wooden doors
- Iron trapdoors
- Note blocks
- Rabbit hide
- Foods
World generation
Creative inventory additions
- Spawn eggs
- Rabbit
- Iron Doors
Mobs
Changes
General
- Options
- Broadcast to LAN can no longer be changed in-game
- Graphics
- Light is now emitted from below the Nether
- Removed the
Coral
material which served no purpose[1] - Hotbar item count is now at the bottom corner of the selected item (if stackable) and has PC text
- Game data is now expressed in JSON files (see here for an example)[2]
Blocks
- Flowers created using bonemeal now depend on the biome
- Now breaks in 6.5 seconds rather than 3
- Removed the crafting ability of the stonecutter. Items previously craft-able using it are now crafted in the crafting table
- Unavailable in survival. Only available in creative as a decorative block
- Plants
- Now make particles when grown with bonemeal
Items
- Now stackable
- Now functional
- Can be crafted in Survival mode
- Updated item texture
- Updated item texture
- Now placeable
- Now placeable
Mobs
- Ghasts and slimes now have a higher spawn rate
- Skeletons will run away from wolves
- Villagers will now follow or stay
- Wolves now attack sheep and rabbits
Non-mob entities
- Are now as fast as sprinting
- Will not deplete hunger
- Multiple boats now stack on top of each other, but can overlap when pushed into each other
- Multiple minecarts now stack on each other