Minecraft Wiki
(Undo revision 702931 by 99.112.20.139 (talk))
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*** Chests in blacksmith may contain ink sacs and/or Emeralds; which is the only way to get ink sacs and is an easier alternative to emerald mining.
 
*** Chests in blacksmith may contain ink sacs and/or Emeralds; which is the only way to get ink sacs and is an easier alternative to emerald mining.
 
*** [[Cobblestone]] does not generate beneath gravel roads.
 
*** [[Cobblestone]] does not generate beneath gravel roads.
* The graphics are more vibrant and smoother than in PC, such as an improved burning animation for entities.
+
* The graphics are more vibrant and smoother than in PC, such as an improved burning animation for [[entities]].
* Shadows on [[entities]] move depending on the position of the [[sun]].
+
* Shadows on entities move depending on the position of the [[sun]].
* The [[Nether]] is not present, but it is replaced by the [[Nether Reactor]]. When the Reactor is placed in a certain way with [[gold]] and [[cobblestone]], it will trigger a huge [[netherrack]] fortress, when the core is activated. Zombie Pigmen spawn and are hostile towards [[the player]]. Certain items randomly spawn scattered in the room.
+
* The [[Nether]] is not present, but it is replaced by the [[Nether Reactor]].
 
* [[Beetroot]]s, [[beetroot seeds]] and [[beetroot soup]] are exclusive to Pocket Edition. [[Beetroot]] can be crafted into rose red and heals 1 health point, however making it into soup recovers much more. It has a 1 out of 14 chance to pop out of grass blocks while harvesting.
 
* [[Beetroot]]s, [[beetroot seeds]] and [[beetroot soup]] are exclusive to Pocket Edition. [[Beetroot]] can be crafted into rose red and heals 1 health point, however making it into soup recovers much more. It has a 1 out of 14 chance to pop out of grass blocks while harvesting.
 
* The [[Stonecutter]] is present, which can craft all the types of stone, bricks, and quartz, freeing room for crafting table slots.
 
* The [[Stonecutter]] is present, which can craft all the types of stone, bricks, and quartz, freeing room for crafting table slots.
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* [[Sheep]]s' color around its face and patches when sheared correspond its wool color.
 
* [[Sheep]]s' color around its face and patches when sheared correspond its wool color.
 
* [[Sugar Cane]] can be grown with [[Bone Meal]].
 
* [[Sugar Cane]] can be grown with [[Bone Meal]].
* [[Tree]]s grow faster.
+
* [[Tree]]s grow faster using bone meal.
  +
* [[Pumpkin]]s and [[Melon]]s spawn most frequently
* [[Monster Spawner|Monster Spawners]] are available in Creative mode, and their type can change by using a specific [[Spawn Egg]] on it.
+
* [[Monster Spawner|Monster Spawners]] are available in Creative mode.
   
 
== Blocks ==
 
== Blocks ==
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| height="27px" | [[File:Grass.png|30px]] || [[Grass Block]] || Seeds can be gathered from it by using a hoe; Can grow underwater (bug?); Incorrect mining sounds (Android)
 
| height="27px" | [[File:Grass.png|30px]] || [[Grass Block]] || Seeds can be gathered from it by using a hoe; Can grow underwater (bug?); Incorrect mining sounds (Android)
 
|-
 
|-
| height="27px" | [[File:Dirt.png|30px]] || [[Dirt]] || Old sounds (Android)
+
| height="27px" | [[File:Dirt.png|30px]] || [[Dirt]] || Old sounds (Android); Dv 1 is not coarse
 
|-
 
|-
 
| height="27px" | [[File:Podzol.png|30px]] || Podzol || Unobtainable in Survival inventory
 
| height="27px" | [[File:Podzol.png|30px]] || Podzol || Unobtainable in Survival inventory
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| height="27px" | [[File:Bedrock.png|30px]] || [[Bedrock]] || Unobtainable in [[Survival]] inventory; Can be broken using bugs, Old sounds (Android)
 
| height="27px" | [[File:Bedrock.png|30px]] || [[Bedrock]] || Unobtainable in [[Survival]] inventory; Can be broken using bugs, Old sounds (Android)
 
|-
 
|-
| height="27px" | || [[Barrier]] || Unobtainable in inventory without editing<br>Spawns as a world border; Creates X-ray vision; Projectiles can be thrown through it; Can be walked on at [[Altitude#Pocket Edition|world height limit]]; Tagged as .name, Looks like a sheet of stone when held. Unobtainable in inventory without editing
+
| height="27px" | || [[Barrier]] || Unobtainable in inventory without editing<br>Generates as a world border; Creates X-ray vision; Projectiles can be thrown through it; Can be walked on at [[Altitude#Pocket Edition|world height limit]]; Tagged as .name, Looks like a sheet of stone when held
 
|-
 
|-
 
| height="27px" | [[File:Water.png|30px]] || [[Water]] || No ''flowing'' sound; Does not affect block breaking speed; Block breaking/mining animation not visible through it; Does not emit water particles; Unobtainable in inventory without editing
 
| height="27px" | [[File:Water.png|30px]] || [[Water]] || No ''flowing'' sound; Does not affect block breaking speed; Block breaking/mining animation not visible through it; Does not emit water particles; Unobtainable in inventory without editing
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| height="27px" | [[File:Leaves.png|30px]] || [[Leaves]] || All six types; Jungle is opaque regardless of graphics settings
 
| height="27px" | [[File:Leaves.png|30px]] || [[Leaves]] || All six types; Jungle is opaque regardless of graphics settings
 
|-
 
|-
| height="27px" | [[File:Glass.png|30px]] || [[Glass]] || Old walking sounds (Android); Old sounds (iOS)
+
| height="27px" | [[File:Glass.png|30px]] || [[Glass]] || Old walking sounds (Android)
 
|-
 
|-
 
| height="27px" | [[File:Lapis Lazuli (Ore).png|30px]] || [[Lapis Lazuli Ore]] || Unobtainable in Survival inventory; Old sounds (Android)
 
| height="27px" | [[File:Lapis Lazuli (Ore).png|30px]] || [[Lapis Lazuli Ore]] || Unobtainable in Survival inventory; Old sounds (Android)
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| height="27px" | [[File:Lapis Lazuli (Block).png|30px]] || [[Lapis Lazuli Block]] || Old sounds (Android)
 
| height="27px" | [[File:Lapis Lazuli (Block).png|30px]] || [[Lapis Lazuli Block]] || Old sounds (Android)
 
|-
 
|-
| height="27px" | [[File:Sandstone.png|30px]] || [[Sandstone]] || All three types; Old sounds (Android)
+
| height="27px" | [[File:Sandstone.png|30px]] || [[Sandstone]] || All three types; Old sounds (Android); Yellow sandstone only
 
|-
 
|-
 
| height="27px" | [[File:Bed.png|30px]] || [[Bed]] || Has bugged texture underneath; Spawns the [[Player]] even if missing or obstructed
 
| height="27px" | [[File:Bed.png|30px]] || [[Bed]] || Has bugged texture underneath; Spawns the [[Player]] even if missing or obstructed
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| height="27px" | [[File:White Wool.png|30px]] || [[Wool]] || All colors; Light Blue Wool is tagged as "Blue Light Wool" (bug);
 
| height="27px" | [[File:White Wool.png|30px]] || [[Wool]] || All colors; Light Blue Wool is tagged as "Blue Light Wool" (bug);
 
|-
 
|-
| height="27px" | [[File:White Carpet.png|30px]] || [[Carpet]] || All colors
+
| height="27px" | [[File:White Carpet.png|30px]] || [[Carpet]] || All colors; Solid
 
|-
 
|-
 
| height="27px" | [[File:Tall Grass.png|30px]] || [[Tall Grass]]
 
| height="27px" | [[File:Tall Grass.png|30px]] || [[Tall Grass]]
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| height="27px" | [[File:Sign.png|30px]] || [[Sign]] || Block form unobtainable in inventory without editing; Old sounds (Android); No crack animation
 
| height="27px" | [[File:Sign.png|30px]] || [[Sign]] || Block form unobtainable in inventory without editing; Old sounds (Android); No crack animation
 
|-
 
|-
| height="27px" | [[File:Wooden Door.png|30px]] || [[Wooden Door]] || Old walking sounds (Android); Block form unobtainable in inventory without editing.
+
| height="27px" | [[File:Wooden Door.png|30px]] || [[Wooden Door]] || Old walking sounds (Android); Block form unobtainable in inventory without editing; Oak only
 
|-
 
|-
| height="27px" | [[File:Iron Door.png|30px]] || [[Iron Door]] || Not craftable; Cannot be opened at all with lack of wiring; Unobtainable in inventory without editing.
+
| height="27px" | [[File:Iron Door.png|30px]] || [[Iron Door]] || Not craftable; Cannot be opened; Unobtainable in inventory without editing.
 
|-
 
|-
 
| height="27px" | [[File:Ladders.png|30px]] || [[Ladder]] || Old sounds (Android); No climbing sound
 
| height="27px" | [[File:Ladders.png|30px]] || [[Ladder]] || Old sounds (Android); No climbing sound
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| height="27px" | [[File:Packed Ice.png|30px]] || [[Packed Ice]] || Unobtainable in inventory
 
| height="27px" | [[File:Packed Ice.png|30px]] || [[Packed Ice]] || Unobtainable in inventory
 
|-
 
|-
| height="27px" | [[File:Snow (Block).png|30px]] || [[Snow]]
+
| height="27px" | [[File:Snow (Block).png|30px]] || [[Snow]] || Does not create Golems
 
|-
 
|-
| height="27px" | [[File:Cactus.png|30px]] || [[Cacti]] || Grows against blocks (bug); Tapping it with a sign causes it to collapse
+
| height="27px" | [[File:Cactus.png|30px]] || [[Cacti]] || Grows against blocks (bug); Placing a sign on it causes it to collapse
 
|-
 
|-
 
| height="27px" | [[File:Clay (Block).png|30px]] || [[Clay]] || Old sounds (Android)
 
| height="27px" | [[File:Clay (Block).png|30px]] || [[Clay]] || Old sounds (Android)
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| height="27px" | [[File:Sugar Cane.png|30px]] || [[Sugar Cane]] || Can be grown with [[Bone Meal]]; Block form unobtainable in inventory without editing.
 
| height="27px" | [[File:Sugar Cane.png|30px]] || [[Sugar Cane]] || Can be grown with [[Bone Meal]]; Block form unobtainable in inventory without editing.
 
|-
 
|-
| height="27px" | [[File:Fence.png|30px]] || [[Fence]] || Old sounds (Android)
+
| height="27px" | [[File:Fence.png|30px]] || [[Fence]] || Old sounds (Android); Oak only
 
|-
 
|-
 
| height="27px" | [[File:Netherrack.png|30px]] || [[Netherrack]] || Old sounds (Android)
 
| height="27px" | [[File:Netherrack.png|30px]] || [[Netherrack]] || Old sounds (Android)
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| height="27px" | [[File:PoweredRail.gif|30px]] || [[Powered Rail]] || Always powered; Old sounds (Android)
 
| height="27px" | [[File:PoweredRail.gif|30px]] || [[Powered Rail]] || Always powered; Old sounds (Android)
 
|-
 
|-
| height="27px" | [[File:Fence Gate (Closed).png|30px]] || [[Fence Gate]] || Old walking sounds (Android)
+
| height="27px" | [[File:Fence Gate (Closed).png|30px]] || [[Fence Gate]] || Old walking sounds (Android); Oak only
 
|-
 
|-
 
| height="27px" | [[File:Stone Brick Stairs.png|30px]] || [[Stone Brick Stairs]] || Old sounds (Android)
 
| height="27px" | [[File:Stone Brick Stairs.png|30px]] || [[Stone Brick Stairs]] || Old sounds (Android)
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| height="27px" | [[File:Quartz Stairs.png|30px]] || [[Quartz Stairs]] || [[Creative]] mode exclusive; Old sounds (Android)
 
| height="27px" | [[File:Quartz Stairs.png|30px]] || [[Quartz Stairs]] || [[Creative]] mode exclusive; Old sounds (Android)
 
|-
 
|-
| height="27px" | [[File:Sponge.png|30px]] || [[Sponge]] || [[Creative]] mode exclusive
+
| height="27px" | [[File:Sponge.png|30px]] || [[Sponge]] || [[Creative]] mode exclusive; Not functional; Old texture
 
|-
 
|-
 
| height="27px" | [[File:Reactor Block.png|30px]]|| [[Nether Reactor Core]] || Exclusive block; Not functional in [[Creative]]
 
| height="27px" | [[File:Reactor Block.png|30px]]|| [[Nether Reactor Core]] || Exclusive block; Not functional in [[Creative]]
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| height="27px" | [[File:ChickenFace.png|30px]] || [[Chicken]] || Has black texture under beak (Bug).
 
| height="27px" | [[File:ChickenFace.png|30px]] || [[Chicken]] || Has black texture under beak (Bug).
 
|-
 
|-
| height="27px" | [[File:CowFace.png|30px]] || [[Cow]] || Old sounds
+
| height="27px" | [[File:CowFace.png|30px]] || [[Cow]] || Old sounds, Old [[AI]]
 
|-
 
|-
 
| height="27px" | [[File:MooshroomFace.png|30px]] || [[Mooshroom]] || Old sounds; Mushrooms appear to float by a pixel when jumping (Bug)
 
| height="27px" | [[File:MooshroomFace.png|30px]] || [[Mooshroom]] || Old sounds; Mushrooms appear to float by a pixel when jumping (Bug)
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| height="27px" | [[File:CreeperFace.png|30px]] || [[Creeper]] || Old explosion sound; Old ''triggered'' animation; Old [[AI]]
 
| height="27px" | [[File:CreeperFace.png|30px]] || [[Creeper]] || Old explosion sound; Old ''triggered'' animation; Old [[AI]]
 
|-
 
|-
| height="27px" | [[File:EndermanFace.png|.png|30px]] || [[Enderman]] || No drops; Can only notice the player within a 16 block range; Old [[AI]]; Has an exclusive attack animation
+
| height="27px" | [[File:EndermanFace.png|.png|30px]] || [[Enderman]] || No drops; Can only notice the player within a 16 block range; Gets provoked when looked at on its waist rather than face; Old [[AI]]; Has an exclusive attack animation
 
|-
 
|-
| height="27px" | [[File:ZombiePigmanFace.png|30px]] || [[Zombie Pigman]] || Missing "hat" layer; Arms are down; Exclusive attack animation; Naturally hostile; Appears to burn in sunlight<!-- Do not remove "Appears to" as they seem to burn but do not recieve damage -->; Slower than in PC; Does not make ''anger'' sounds when alone; Glitched sounds (Android); No babies; Does not drop its sword; drops 1 gold ingot and rarely [[carrot]]s, feathers and/or [[potato]]es.
+
| height="27px" | [[File:ZombiePigmanFace.png|30px]] || [[Zombie Pigman]] || Missing "hat" layer; Arms are down; Exclusive attack animation; Naturally hostile; Appears to burn in sunlight<!-- Do not remove "Appears to" as they seem to burn but do not recieve damage -->; Slower speed; Does not make ''anger'' sounds when alone; Glitched sounds (Android); No babies; Does not drop its sword; drops 1 gold ingot and rarely [[carrot]]s, feathers and/or [[potato]]es.
 
 
|}
 
|}
   
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* Peer-to-peer networking requires UDP port 19132
 
* Peer-to-peer networking requires UDP port 19132
 
* If you're having trouble with block placement/mining accuracy - turn on split touch controls. This brings up the crosshair from the PC and Xbox versions to allow more precise placement.
 
* If you're having trouble with block placement/mining accuracy - turn on split touch controls. This brings up the crosshair from the PC and Xbox versions to allow more precise placement.
* If you want to move your PE world to a computer, [http://mineways.com/minesways.html#mcpe see these instructions] (just ignore the Mineways parts).
+
* If you want to move your PE world to a computer, [http://mineways.com/minesways.html#mcpe see these instructions] (this link is outdated, could someone put up a new one?).
   
 
== Trivia ==
 
== Trivia ==
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[[pl:Pocket Edition]]
 
[[pl:Pocket Edition]]
 
[[pt-br:Pocket Edition]]
 
[[pt-br:Pocket Edition]]
  +
[[ru:Карманное издание]]
[[ru:Карманная версия]]
 
 
[[zh:携带版]]
 
[[zh:携带版]]

Revision as of 04:53, 21 August 2014

This article is about the Pocket Edition. For the general console version, see Console Edition. For the game in general, see Minecraft. For the Pocket Edition version history, see Pocket Edition version history.

Minecraft: Pocket Edition is the mobile version of Minecraft developed by Mojang AB. It was initially launched exclusively for the Xperia PLAY on Google Play[4] for US$6.99 on August 16, 2011. It was later released for other Android devices on the 7th of October 2011.[5] Minecraft Pocket Edition for iOS devices was released on Thursday, the 17th of November 2011[6] on the iOS App Store. On September 13, 2012, the Pocket Edition was made available for purchase on the Amazon Appstore. On April 2, 2014, the Pocket Edition was released for the Amazon Fire TV, with support for the Fire TV's controller.[7]. A demo/lite version of the game, which was essentially version 0.2.1 without world save functionality, was available until October 21, 2013.

Gameplay

File:Pocket Edition.jpg

An in-game screenshot

The objective of the game remains the same as its more developed PC and Console Edition counterparts, where players can build virtual realities in a sandbox-like environment. However, Pocket Edition lacks certain Survival elements present in other versions of the game, such as Brewing and hunger. The multiplayer mode is cross-platform compatible between Android and iOS.[8]

The HUD and other elements are adapted to mobile standards of gameplay. Interactions are made via touchscreen (both the iOS and Android versions of Pocket Edition have the same gameplay[9]). To comply with the disadvantages of touchscreen gameplay, several features were revised. For instance, the crafting system uses the MATTIS system and items are disposed by long-tapping their icon on the hotbar. For better visibility on mobile screens, blocks being aimed at are highlighted rather than outlined. The game was released with graphics akin to that of Minecraft Alpha, but as of the 0.8.0 update, graphics have become equivalent, and arguably better, than the PC version with light tinting and shading affected by the Sun's position. Differences from the PC edition include:

  • Each mob has some sort of difference from their PC counterparts. See the Mobs section below
  • Multiplayer allows for 3 ways of player connection:
    • Through a LAN, allowing for 10 players to be on a single server
    • Through Minecraft Realms (as of version 0.7.1)
    • Through a user-created external servers (as of version 0.7.4)

Diversity

Pocket Edition developers have tried to make the game diverse from PC, with the following features;

  • Aside from Infinite and Flat world types, there is an "Old" world type, featuring a finite area of 256x256 blocks with a barrier of Invisible Bedrock. This is meant for devices that don't handle infinite worlds well.
    • The Invisible bedrock barrier can be walked on, due to the world height limit, which also doesn't allow for blocks to be placed on it.
  • The following revisions were made to the terrain generation:
  • The graphics are more vibrant and smoother than in PC, such as an improved burning animation for entities.
  • Shadows on entities move depending on the position of the sun.
  • The Nether is not present, but it is replaced by the Nether Reactor.
  • Beetroots, beetroot seeds and beetroot soup are exclusive to Pocket Edition. Beetroot can be crafted into rose red and heals 1 health point, however making it into soup recovers much more. It has a 1 out of 14 chance to pop out of grass blocks while harvesting.
  • The Stonecutter is present, which can craft all the types of stone, bricks, and quartz, freeing room for crafting table slots.
  • Glowing obsidian is present, which can only be generated in the Nether Reactor and cannot be obtained in the inventory. It is red and emits dim light.
  • Zombie Pigmen are naturally hostile.
  • Sheeps' color around its face and patches when sheared correspond its wool color.
  • Sugar Cane can be grown with Bone Meal.
  • Trees grow faster using bone meal.
  • Pumpkins and Melons spawn most frequently
  • Monster Spawners are available in Creative mode.

Blocks

Icon Name Note
Air Unobtainable
Stone Stone Old sounds (Android)
File:Granite Block.png Granite Can be used to craft Stone Bricks
Polished Granite Polished Granite Can be used to craft Stone Bricks
Diorite Diorite Can be used to craft Stone Bricks
Polished Diorite Polished Diorite Can be used to craft Stone Bricks
Andesite Andesite Can be used to craft Stone Bricks
Polished Andesite Polished Andesite Can be used to craft Stone Bricks
Grass Grass Block Seeds can be gathered from it by using a hoe; Can grow underwater (bug?); Incorrect mining sounds (Android)
Dirt Dirt Old sounds (Android); Dv 1 is not coarse
Podzol Podzol Unobtainable in Survival inventory
Mycelium Mycelium Unobtainable in Survival inventory
Cobblestone Cobblestone Old sounds (Android)
Cobblestone Wall Cobblestone Wall Old sounds (Android)
Mossy Cobblestone Wall Mossy Cobblestone Wall Old sounds (Android)
File:Wooden Plank.png Wooden Planks All six types; Tagged as "(woodtype) Planks", Old sounds (Android)
Sapling Sapling All six types
Bedrock Bedrock Unobtainable in Survival inventory; Can be broken using bugs, Old sounds (Android)
Barrier Unobtainable in inventory without editing
Generates as a world border; Creates X-ray vision; Projectiles can be thrown through it; Can be walked on at world height limit; Tagged as .name, Looks like a sheet of stone when held
Water Water No flowing sound; Does not affect block breaking speed; Block breaking/mining animation not visible through it; Does not emit water particles; Unobtainable in inventory without editing
Lava Lava Old animation; No sound; Unobtainable in inventory without editing
File:Cracked Stone Brick.png Monster Egg Unobtainable in inventory without editing; Indestructible
File:Monster Spawner.gif Monster Spawner Type is chosen with a spawn egg.
End Portal Frame End Portal Frame Unobtainable in Survival inventory
End Stone End Stone Creative mode exclusive
Sand Sand Old sounds (Android)
Gravel Gravel Old sounds (Android)
File:Hardened Clay.png Hardened Clay Old sounds (Android)
File:White Stained Clay.png Stained Clay All 16 colors; Old sounds (Android)
File:Gold (Ore).png Gold Ore Old sounds (Android)
File:Iron (Ore).png Iron Ore Old sounds (Android)
File:Coal (Ore).png Coal Ore Unobtainable in Survival inventory; Old sounds (Android)
File:Wood.png Wood Tagged as "(woodtype) Log", Old sounds (Android)
File:Leaves.png Leaves All six types; Jungle is opaque regardless of graphics settings
Glass Glass Old walking sounds (Android)
File:Lapis Lazuli (Ore).png Lapis Lazuli Ore Unobtainable in Survival inventory; Old sounds (Android)
File:Lapis Lazuli (Block).png Lapis Lazuli Block Old sounds (Android)
Sandstone Sandstone All three types; Old sounds (Android); Yellow sandstone only
File:Bed.png Bed Has bugged texture underneath; Spawns the Player even if missing or obstructed
White Wool Wool All colors; Light Blue Wool is tagged as "Blue Light Wool" (bug);
White Carpet Carpet All colors; Solid
Tall Grass Tall Grass
Fern Fern
Lily Pad Lily Pad
File:Vine.png Vines
File:Cocoa Plant.gif Cocoa Pod
Dead Bush Dead Bush
Dandelion Dandelion
Poppy Poppy
Blue Orchid Blue Orchid
Allium Allium
Azure Bluet Azure Bluet
White Tulip Tulip All four colors
Oxeye Daisy Oxeye Daisy
Sunflower Sunflower
Lilac Lilac
Rose Bush Rose Bush
Peony Peony
Brown Mushroom Brown Mushroom
Red Mushroom Red Mushroom Can be smelted to make Red dye
File:Huge Mushrooms.gif Huge Mushroom Tagged as Mushroom; 4 types available to place (red, brown, stalk, pores), Unobtainable in Survival inventory
File:Gold (Block).png Block of Gold Old sounds (Android); Required for the Nether Reactor
File:Iron (Block).png Block of Iron Old sounds (Android); Does not create Golems
Block of Coal Block of Coal Old sounds (Android)
Stone Slab Stone Slab Old sounds (Android)
File:Oak-Wood Slab.png Wooden Slab All six types; Tagged as (woodtype) Wooden Slab; Old sounds (Android); Old stone type slabs are tagged as Fake Wood Slab and drop oak slabs
Sandstone Slab Sandstone Slab Old sounds (Android)
Cobblestone Slab Cobblestone Slab Old sounds (Android)
File:Bricks Slab.png Bricks Slab Old sounds (Android)
Quartz Slab Quartz Slab Old sounds (Android); Uses the Seamless texture
File:Stone Bricks Slab.png Stone Bricks Slab Old sounds (Android)
File:Brick (Block).png Bricks Old sounds (Android)
TNT TNT Old explosion sound; Old animation; More destructive to rock-type blocks
Bookshelf Bookshelf Old sounds (Android)
File:Moss Stone.png Moss Stone Old sounds (Android)
Obsidian Obsidian Faster to mine; Does not create Portals; Old sounds (Android)
Glowing Obsidian Glowing Obsidian Exclusive block; Unobtainable in inventory without editing
Torch Torch Old sounds (Android)
Fire Fire Unobtainable in inventory without editing
File:Wooden Stairs.png Wooden Stairs All six types; Old sounds (Android); Tagged as "(woodtype) Stairs"
Chest Chest Old walking sounds (Android)
Must face the same direction as an adjacent chest to make a Large Chest, otherwise it creates two adjacent chests
Breaking particles concur with texture; No crack animation
File:Diamond (Ore).png Diamond Ore Unobtainable in Survival inventory; Old sounds (Android)
File:Diamond (Block).png Block of Diamond Old sounds (Android)
File:Emerald Ore2.png Emerald Ore
Block of Emerald Block of Emerald
Crafting Table Crafting Table Old sounds (Android)
File:StoneCutter.png Stonecutter Exclusive block
File:Crops.png Wheat Crops Unobtainable in inventory without editing.
File:Hay Block.png Hay Bale
Farmland Farmland Old sounds (Android); Can be hydrated from below; Unobtainable in inventory without editing.
Furnace Furnace Old sounds (Android)
File:Sign.png Sign Block form unobtainable in inventory without editing; Old sounds (Android); No crack animation
File:Wooden Door.png Wooden Door Old walking sounds (Android); Block form unobtainable in inventory without editing; Oak only
Iron Door Iron Door Not craftable; Cannot be opened; Unobtainable in inventory without editing.
File:Ladders.png Ladder Old sounds (Android); No climbing sound
Cobblestone Stairs Cobblestone Stairs Tagged as "Stone Stairs"; Old sounds (Android)
File:Redstone (Ore).png Redstone Ore Unobtainable in Survival inventory; Old sounds (Android)
Snow Snow cover Does not stack into layers; Does not reform
Ice Ice Unobtainable in Survival inventory; Not translucent; Old sounds (Android); Does not reform
Packed Ice Packed Ice Unobtainable in inventory
File:Snow (Block).png Snow Does not create Golems
Cactus Cacti Grows against blocks (bug); Placing a sign on it causes it to collapse
File:Clay (Block).png Clay Old sounds (Android)
Sugar Cane Sugar Cane Can be grown with Bone Meal; Block form unobtainable in inventory without editing.
File:Fence.png Fence Old sounds (Android); Oak only
Netherrack Netherrack Old sounds (Android)
File:Glowstone (Block).png Glowstone Old sounds (Android)
Cake Cake
File:Trapdoor.png Trapdoor Old walking sounds (Android), Can only be placed on bottom half of blocks.
File:Stone Brick.png Stone Bricks All four types; Three variants not craftable, Chiseled is Creative mode exclusive; Old sounds (Android)
Glass Pane Glass Pane Does not attach to Iron Bars; Old walking sounds (Android); Old sounds (iOS); Old rendering.
Iron Bars Iron Bars Does not attach to Glass Pane; Old sounds (Android), Old rendering
File:Melon (Block).png Melon Old sounds (Android)
File:Seed Stem.png Melon Stem Unobtainable in inventory without editing.
Pumpkin Pumpkin Not wearable; Does not create Golems; Old sounds (Android)
Jack o'Lantern Jack o'Lantern Old sounds (Android)
File:Seed Stem Grown.png Pumpkin Stem Unobtainable in inventory without editing.
File:Carrot (Block).png Carrot Crop Stone sounds when broken (bug); Unobtainable in inventory without editing.
File:Potatoes (Block).png Potato Crop Stone sounds when broken (bug); Unobtainable in inventory without editing.
File:Beetroot Seeds.gif Beetroot Crop Exclusive block; Stone sounds when broken (bug); Unobtainable in inventory without editing.
File:Rails.png Rail Old sounds (Android)
File:PoweredRail.gif Powered Rail Always powered; Old sounds (Android)
Fence Gate (Closed) Fence Gate Old walking sounds (Android); Oak only
Stone Brick Stairs Stone Brick Stairs Old sounds (Android)
Brick Stairs Brick Stairs Old sounds (Android)
Nether Brick Nether Brick Old sounds (Android)
Nether Brick Stairs Nether Brick Stairs Old sounds (Android)
Sandstone Stairs Sandstone Stairs Tagged as "Sand Stone Stairs"; Old sounds (Android)
Block of Quartz Block of Quartz All three types; Pillar does not turn sideways; Old sounds (Android)
Quartz Stairs Quartz Stairs Creative mode exclusive; Old sounds (Android)
Sponge Sponge Creative mode exclusive; Not functional; Old texture
File:Reactor Block.png Nether Reactor Core Exclusive block; Not functional in Creative

Items

Icon Name Note
All Tools Tools do 1♥ less than PC 1.6.2. and later
Flint and Steel Flint and steel Old sound
File:Apple2.png Apple
Carrot Carrot
Potato Potato Can be used to breed Pigs
Baked Potato Baked Potato
Bow Bow
Arrow Arrow
Coal Coal
Charcoal Charcoal
File:Redstone (Dust).png Redstone Not placable
File:Watch.png Clock Not functional in inventory or crafting menu
Compass Compass Not functional in inventory or crafting menu
Minecart Minecart Emits smoke when destroyed; Not as solid to itself (attempting to stack them on top of each other results in them overlapping)
File:Diamond (Gem).png Diamond
File:Ironitm.png Iron Ingot
File:Golditm.png Gold Ingot
Emerald Emerald
Stick Stick
Bowl Bowl
File:Mushroomsoup.png Mushroom Stew
String String
Feather Feather
File:Gunpowder item.png Gunpowder
File:Grid Chain Armor Chestplate.png All armor Leather Armor cannot be dyed and has old texture when worn; Chain Armor unobtainable without editing
Saddle Saddle Survival mode exclusive; Not functional
Flint Flint
File:Pork.png Raw Porkchop
File:Grilledpork.png Cooked Porkchop
File:Seeds.png Seeds
Wheat Wheat
File:Bread2.png Bread
Cookie Cookie
Painting Painting All paintings except Wither; Unobtainable exclusive paintings are "Earth", "Wind", "Fire", and "Water"
Bucket Bucket All four types; Milk is inedible; Can place anything if data value is changed
Snowball Snowball
Leather Leather Not used in book's crafting recipe
Slimeball Slimeball Not dropped by Slime; Unobtainable in inventory without editing.
File:Clay (Brick).png Brick
File:Clay (Item).png Clay
File:Grid Sugar Canes.png Sugar Cane Bonemealing it can break bedrock
Paper Paper
Book Book Uses old crafting recipe
File:Egg2.png Egg Spawns chickens with incorrect health (bug)
File:Lightstonedust.PNG Glowstone Dust
File:Bonemeal.png Dye All 16 colors; Cocoa Beans crafted from Orange Dye and Ink Sac; Bone Meal can be used on any block, wasting the bonemeal (bug)
Bone Bone
File:Sugaricon.png Sugar
Shears Shears
File:Melonslice.png Melon
File:Melonseeds.png Melon Seeds
File:Pumpkinseeds.png Pumpkin Seeds
Pumpkin Pie Pumpkin Pie
Beetroot Seeds Beetroot Seeds Exclusive item; Tagged as Beetroots seeds
Beetroot Beetroot Exclusive item
Beetroot Soup Beetroot Soup Exclusive item
File:RawBeef.png Raw Beef
Steak Steak
File:RawChicken.png Raw Chicken
File:Cookedchicken.png Cooked Chicken
File:Spawn Null.png Spawn Egg Can be used to program monster spawner blocks
File:Nether Brick (Item).png Nether Brick
Nether Quartz Nether Quartz

Mobs

Icon Name Note
SheepFace Sheep Has color overlay around its face and when sheared (exclusive to iOS)
ChickenFace Chicken Has black texture under beak (Bug).
CowFace Cow Old sounds, Old AI
MooshroomFace Mooshroom Old sounds; Mushrooms appear to float by a pixel when jumping (Bug)
Villagerhead Villager Cannot open doors, breed or trade. Flees from all hostile mobs; Runs faster than the player (bug?)
WolfFace Wolf Collar not dyeable; Puppies may spawn naturally; Does not automatically attack sheep or skeletons; Attacks Creepers when tamed
PigFace Pig Can be bred using Beetroots or Potatoes, as well as carrots.
ZombieFace Zombie Drops 0-1 feathers; Can only notice the player within a 16 block range; No baby or villager variants; Does not use tools or armor
SkeletonFace Skeleton Holds bow with both hands and does not drop it; Old sounds, Old AI; Does not wear armor or use tools
SlimeFace Slime No drops
SpiderFace Spider Missing stepping sounds; Does not drop Spider Eye
SilverfishFace Silverfish Slightly different texture and AI
CreeperFace Creeper Old explosion sound; Old triggered animation; Old AI
Enderman No drops; Can only notice the player within a 16 block range; Gets provoked when looked at on its waist rather than face; Old AI; Has an exclusive attack animation
ZombiePigmanFace Zombie Pigman Missing "hat" layer; Arms are down; Exclusive attack animation; Naturally hostile; Appears to burn in sunlight; Slower speed; Does not make anger sounds when alone; Glitched sounds (Android); No babies; Does not drop its sword; drops 1 gold ingot and rarely carrots, feathers and/or potatoes.

Development

Release

A video of an early prototype was released on Twitter, showing the game on the Xperia PLAY. The alpha version was recently released, and became no longer exclusive to the Xperia PLAY on the 7th of October 2011. The non-exclusive version was going to be released on September 29th for Android[10] but there were several severe bugs that needed to be fixed; the release was delayed until the 7th of October.

A version for iOS devices was confirmed to be released before 2012 in an interview with Mojang[11] and was subsequently released on the 17th of November 2011.

Alpha

File:MinecraftPE logo.png

Logo used until 0.7.1's slight change logo

After the initial releases for iOS and Android, updates were released in parallel, with the same features being added for both platforms. During the Alpha stage, various aspects of gameplay were introduced into Pocket Edition including: crafting, smelting, more blocks, items, mobs and more game modes to bring it closer to the PC version. As the Minecraft Pocket Edition development team works closely, often blocks released on the computer version are released around the same time for the Pocket Edition.

Snapshots

On November 21, 2013, development builds for 0.8.0 were available to android users who were added to a Google Plus community group. The purpose of these builds were to give developers an idea of bugs present and to test the app before the update was released to the public. The development builds were again available during the testing phase of 0.9.0 from June 9, 2014.

Success

As of December 2013, Pocket Edition had sold 16.5 million copies, while in the same time, PC had sold 13 million. These calculations came out after the 0.8.0 update.[12]

On April 9 2014, Jeb announced that Pocket Edition had sold over 21 million copies[13] (at the time, PC had sold over 14.8 million).

This is considered a huge success, having Pocket Edition be more popular than any edition, though considered to be the least developed.

It is also usually in the top 10 in the App Store's and Google Play's Paid Apps Section in the Top Charts.[14][15]

Controls

Android & iOS

The Android and iOS versions feature a D-pad at the bottom-left corner of the screen, which controls movement. The jump button is located in the center of the d-pad. When moving forward, two strafing buttons will appear. Note that when moving towards an adjacent block that is one level higher than the Player, the player will automatically jump up the block. One can place blocks by tapping the screen in a desired location. Destroying blocks is similar to the PC version's way, but rather than clicking the mouse, the player taps and holds. The search button used to be able to change the camera to and from third person view, but now this has to be done via the pause screen, and the menu and back buttons will open the pause screen. To open the inventory screen, tap the triple dotted button on the right of the hot bar. You can touch and hold an item in the hot bar to throw it, and if the hot bar contains a stack of items, it will throw the entire stack. You cannot divide it unless interfacing with a container (chest, furnace).

Xperia PLAY

*Controlled with slide out PlayStation keyboard:

PlayStationTriangle - Open inventory

PlayStationCircle - Scroll right in hotbar

PlayStationX - Jump (press twice to toggle flying mode in Creative*)

PlayStationSquare - Scroll left in hotbar

D-Pad: Move

Left Touchpad: Sneak

Right Touchpad: Look/Turn

NOTE: As of update 0.9.5, touchpad implementation is broken, with D-Pad movement stretched across both touchpads. The devs have apparantly abandoned the platform.

Select: Open crafting menu (Survival only)

L1: Break Blocks

R1: Place Blocks

Menu: Pause

* To fly: Quickly press jump twice in a row. To ascend, hold the jump button and press up on the directional pad. To descend, hold jump and press down. (Creative Only)

Tablet features

All devices have an option to enable Split Touch Controls, which may be more suitable for bigger screens. There is a cross hair and the right half of the screen lets the player rotate the camera.

Other than the screen size difference allowing 6 slots in the hotbar (which as of 0.7.0 if the D-pad on other devices is small, you get an extra slot), the tablet version of the game is the same as other versions, hence the ability to play multiplayer cross-platform with other devices.

System requirements

Android iOS
Version Android 2.3.7 "Gingerbread" (MCPE 0.7.2 & under require Android 2.3.0 and up) iOS 5.0 (MCPE 0.7.2 & under require iOS 4.3.3 and up)
Processor Any with support of floating-point calculations ("ARM-v7a code") 600 MHz ARMv7 Cortex CPU
800 MHz Apple A4 CPU
Storage Varies 9.5 MB (100 MB to 1GB is encouraged for world saving)
Data Connection Optional (Realms access) Optional (Realms access)
Supported Devices

Sony Ericsson Xperia Play[16]
Sony Ericsson Xperia X10i

Sony Ericsson Xperia Ray[17][18]
Sony Ericsson Xperia Mini Pro[18]
more

iPod Touch (3rd, 4th, and 5th Generation)
iPhone (3GS, 4, 4S, 5, 5C, 5S)
iPad (1st, 2nd, 3rd, and 4th Generation, Air)
iPad Mini (1st and 2nd Generation, Retina display)
more

Some devices below these specifications have been known to work fine either with or without custom ROM images, kernels, and overclocking of the CPU. However, the CPU "MSM7227" is not supported due to its lack of the floating-point unit.[19]

Helpful Hints & Tips

  • Make sure your battery is charged, and/or plugged in (3D gaming drains the battery quickly).
  • Get used to the controls before playing on servers (it is easy to mine the block under a torch by mistake).
  • Tap and hold an item in the hotbar to drop it.
  • Peer-to-peer networking requires UDP port 19132
  • If you're having trouble with block placement/mining accuracy - turn on split touch controls. This brings up the crosshair from the PC and Xbox versions to allow more precise placement.
  • If you want to move your PE world to a computer, see these instructions (this link is outdated, could someone put up a new one?).

Trivia

File:Blocks on edge 0.8.0.jpg

Example of blocks "snapping" to the indev wall

  • Players can have skins on the iOS version and Android by replacing char.png in the app file. However, the chosen skin will appear as another player's skin if playing over local Wi-Fi.[20]
  • In the demo video, before the game was released, smooth lighting was available. It was taken out due to bugs being produced on a wide range of devices. As of 0.7.0, it is on by default, and since 0.8.0, it cannot be turned off.
  • The terrain.png file in the APK file found on Android devices is nearly identical to that in the PC version, containing textures for items unimplemented in the Pocket Edition (e.g., cauldron).
  • The Indev wall in old worlds is also cut by the height limit allowing players to go over it.
  • The average placing/destroying block range is 4-6 on the PC version but for the iOS/Android is 6-9.
  • Due to the auto-jump feature, if one opens the inventory or pause menu at the same time as jumping or swimming, one can go on auto-pilot and the player would jump, walk and/or swim without any commands. Auto-pilot ends once the pause menu or inventory is closed.

Gallery

References