Parrot

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Parrot
Parrot blue.pngParrot green.pngParrot red blue.pngParrot yellow blue.pngParrot gray.png
Health points

6 (Heart.svgHeart.svgHeart.svg)

Spawn

Jungle

Drops


Feather
(1–2)

Experience

1–3

Internal ID

105

Entity ID

parrot

This page contains content on features that may be included in the next update.
These features have appeared in development versions, but the full update containing these features has not been released yet.

Parrots are flying tamable mobs.

Spawning[edit | edit source]

Parrots spawn naturally in Jungle biomes.

Appearance[edit | edit source]

Different 5 color parrots
5 parrots of different colors

Parrots come in five different colors: red, lime green, blue, cyan and gray.

They are 0.5 blocks wide and 1 block tall.

Drops[edit | edit source]

When killed, they will drop 1 or 2 feathers.

Behavior[edit | edit source]

Parrots flying through the jungle. (Click to play animation)

Movement[edit | edit source]

Parrots are passive mobs, and will never attack, even if provoked. They are able to fly, and will usually fly upwards if struck. They will fly under normal conditions, but they can "tire"[1] and return to the ground.

Parrots crowd and settle around other nearby mobs, including neutral and hostile mobs.

If they end up in water, they will swim by flapping their wings.

Taming[edit | edit source]

They can be tamed by feeding them cookies. Once tamed, they can be told to sit with a right-click.

Sitting on shoulders[edit | edit source]

The player can walk through a tamed parrot to have it sit on that player's shoulder. It will also attempt to fly to the player and sit on their shoulder automatically if the player wanders more than a few blocks away. It will dismount if the player jumps or swims in water, but will not dismount if the player is sinking in water. A tame parrot will slowly fly after the player, and may teleport if there is a sufficient distance. A player can have one parrot on each shoulder. They always sit on the left shoulder first if it is empty. They will also display in the inventory when on a shoulder.

Imitating sounds[edit | edit source]

Parrots may also imitate the idle sounds of hostile mobs nearby (including the hiss of creepers for example); the sound produced by the parrots are simply the same sound with a higher pitch. They tend to look in the direction of the mob they are mimicking.

Dancing[edit | edit source]

Parrots near a jukebox will dance if a music disc is played.

Data values[edit | edit source]

See also: Chunk format

Parrots have entity data associated with them that contain various properties of the mob. Their entity ID is parrot.

When a parrot is resting on the player's shoulder, it ceases to be a distinct entity, and its entity data is stored meanwhile in the player's ShoulderEntityLeft or ShoulderEntityRight tags. See also Player.dat.


History[edit | edit source]

Upcoming
1.12 March 23, 2017 Maria Lemón tweets that her new mob, created with the help of RazzleberryFox, will be showcased in the next snapshot. "It's flytastic!"
Later the same day, she revealed that the new mob will be parrots.[2]
March 26, 2017 Maria reveals that parrots will be able to copy the sounds of other mobs around it.
Later the same day, she tweets an image of Steve "the parrot king" carrying parrots on his shoulder.[3]
March 28, 2017 Maria tweets another image of parrots, showcasing their ability to fly and slowly drift downwards.
March 30, 2017 Shortly before the snapshot was released, Maria revealed that parrots are attracted to cookies.
17w13a Added parrots.
17w13b Added gray-yellow parrot.
17w14a Changed the right-click action: right-clicking on a tamed parrot tells it to sit down
Having a parrot sit on the player's shoulders now requires the player to walk through the parrot
Parrots now dance and change colors if music is playing on a nearby jukebox
Now make sounds when sitting on the player's shoulders
17w15a Parrots no longer change colors while dancing.

Issues[edit | edit source]

Issues relating to “Parrot” are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

  • Parrots are based on real-life macaws (excluding gray), "with a little Minecraft twist."[4]
    • The appearance of the red parrot is based on the real-life scarlet macaw.
    • The appearance of the green parrot is most likely based on the real-life military macaw, but shares a strong resemblence to the red-shouldered macaw.
    • The appearance of the blue parrot is based on the real-life hyacinth macaw.
    • The appearance of the cyan parrot is based on the real-life blue-and-yellow macaw.
    • The appearance of the gray parrot is based on the real-life cockatiel.
  • Parrots changing color and dancing to jukebox music is a reference to the Party Parrot internet meme.
  • In real life, parrots should not be fed chocolate chip cookies, as chocolate is toxic to parrots.
    • It is a reference to the popular phrase "Polly wants a cracker".[5]
    • Avocados should also not be fed to parrots, as referenced in a splash text (predating the addition of the mob).
      • From snapshot 17w15a onwards, feeding chocolate to parrots is referenced in a new splash text.
  • The Minecraft team uses various party parrot emojis when communicating with each other.
  • When a player kills a tamed parrot, a message will be displayed in chat, e.g: "Parrot was slain by [name]".

Gallery[edit | edit source]

References[edit | edit source]

  1. “Yes they fly, as high as they want to. :) But they do get tired and prefer to have somewhere to land.” – @MiaLem_n, March 29, 2017
  2. “Let me present the newest member of the Minecraft world! The parrot! Model by @RazzleberryFox” – @MiaLem_n, March 23, 2017
  3. “Steve is the parrot king!” – @MiaLem_n, March 26, 2017
  4. “Macaws with a little Minecraft twist.” – @MiaLem_n, March 23, 2017
  5. “+Michael sheehan it's just a reference to "Polly wants a cracker".”slicedlime, March 31, 2017