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Allows changes to terrain generation settings to create unusual, interesting, and varied maps
This mod is a new generator, created by Risugami, replacing the default surface terrain generator. In this generator, the world is made up of massive spheres with glass domes. Inside each spheres is a random biome. There is a random chance of a lake being placed in the center of each sphere, usually water, but rarely lava. Bordering this lake you will find sand for water, or gravel for lava. Connecting each sphere is a wooden bridge with fence rail. Beside each sphere is a smaller sphere, which is where you will find diamond and lapis lazuli. These ores only occur here, the others are equally spread throughout the spheres. The cave generator used here is a modified Nether cave generator, where like on the surface, will generate lava below a certain level. if this lava reaches the outside, an obsidian wall will be made to hold it in.
Terrain generation settings[edit | edit source]
Many options can be changed in ".minecraft/config/Biosphere.cfg".
There are separate spheres containing biomes including; -Tundra -Plains -Forest -Woods -Mountains -Jungle -Nether -and even The End. Some drawbacks include a lack of naturally spawned villages and strongholds.
Dependencies[edit | edit source]