This article is about the concept of what blocks are made of. For items, see
:Category:Raw materials.
Materials in Minecraft classify blocks into different types, more or less indicating what the block is "made of".
Materials
The following materials exist in Minecraft. Each material gives certain properties to the block, although individual blocks can and often will override them.
Material[n 1] | Map color | Liquid? | Solid?[n 2] | Block light?[n 3] | Block movement?[n 4] | Opaque?[n 5] | Need tool?[n 6] | Can burn?[n 7] | Can replace?[n 8] | Piston[n 9] | |
---|---|---|---|---|---|---|---|---|---|---|---|
Air | None | No | No | Yes | No | No | Yes | Replace | |||
Grass | 127,178,56 | No | Yes | Yes | Yes | No | No | Pushed | |||
Dirt | 183,106,47 | No | Yes | Yes | Yes | No | No | Pushed | |||
Wood | 104,83,50 | No | Yes | Yes | Yes | Yes | No | Pushed | |||
Stone | 112,112,112 | No | Yes | Yes | Yes | No | No | Pushed | |||
Metal/Mineral | 167,167,167 | No | Yes | Yes | Yes | No | No | Pushed | |||
Anvil | 167,167,167 | No | Yes | Yes | Yes | No | No | Blocked | |||
Water | 64,64,255 | Yes | No | Yes | No | No | Yes | Replace | |||
Lava | 255,0,0 | Yes | No | Yes | No | No | Yes | Replace | |||
Leaves | 0,124,0 | No | Yes | Yes | Yes | Yes | No | Replace | |||
Plants | 0,124,0 | No | No | Yes | No | No | No | Replace | |||
Replaceable plants | 0,124,0 | No | No | Yes | No | Yes | Yes | Replace | |||
Sponge | 167,167,167 | No | Yes | Yes | Yes | No | No | Pushed | |||
Wool | 167,167,167 | No | Yes | Yes | Yes | Yes | No | Pushed | |||
Fire | None | No | No | Yes | No | No | Yes | Replace | |||
Sand | 247,233,163 | No | Yes | Yes | Yes | No | No | Pushed | |||
Non-solid | None | No | No | Yes | No | No | No | Replace | |||
Carpet | 167,167,167 | No | No | Yes | No | Yes | No | Pushed | |||
Glass | None | No | Yes | Yes | Yes | No | No | Pushed | |||
Redstone lamp | None | No | Yes | Yes | Yes | No | No | Pushed | |||
TNT | 255,0,0 | No | Yes | Yes | Yes | Yes | No | Pushed | |||
Unknown[n 10] | 0,124,0 | No | Yes | Yes | Yes | No | No | Replace | |||
Ice | 160,160,255 | No | Yes | Yes | Yes | No | No | Pushed | |||
Packed ice | 160,160,255 | No | Yes | Yes | Yes | No | No | Pushed | |||
Snow layer | 255,255,255 | No | No | Yes | No | No | Yes | Replace | |||
Snow block | 255,255,255 | No | Yes | Yes | Yes | No | No | Pushed | |||
Cactus | 0,124,0 | No | Yes | Yes | Yes | No | No | Replace | |||
Clay | 164,168,184 | No | Yes | Yes | Yes | No | No | Pushed | |||
Gourd | 0,124,0 | No | Yes | Yes | Yes | No | No | Replace | |||
Dragon egg | 0,124,0 | No | Yes | Yes | Yes | No | No | Replace | |||
Portal | None | No | Yes | Yes | Yes | No | No | Blocked | |||
Cake | None | No | Yes | Yes | Yes | No | No | Replace | |||
Cobweb | 167,167,167 | No | Yes | Yes | Yes | No | No | Replace | |||
Piston | 112,112,112 | No | Yes | Yes | Yes | No | No | Blocked | |||
Barrier | None | No | Yes | Yes | Yes | No | No | Blocked | |||
Structure Void | None | No | Yes | Yes | Yes | No | No | Pushed |
- ↑ Names are conjectural.
- ↑ If yes, block dependent blocks can be placed on this block, and it is considered when spawning structures
- ↑ If yes, this block reduces the level of light passing through it or blocks it entirely
- ↑ If yes, entities cannot move through this block, and it usually suffocates them.
- ↑ If yes, this block cannot be seen through
- ↑ If yes, breaking the block without using the correct tool drops nothing. Note that this only affects whether the block requires a tool to drop, not whether it can be broken or drops anything at all.
- ↑ Only used to determine if lava can set fire to blocks; not used for fire spreading.
- ↑ If yes, trying to place some other block in the spot occupied by this block will succeed.
- ↑ If "pushed", the block is pushed by pistons. If "replace", the block is broken by pistons. If "blocked", the block prevents pistons from extending.
- ↑ Defined in the code, but not used on any blocks. Takes less time to break with swords, like plants and leaves.
Blocks
Material | Blocks |
---|---|
Air | Air |
Grass | |
Dirt | |
Wood | |
Stone | |
Metal/Mineral | |
Anvil | |
Water | |
Lava | |
Leaves | |
Plants | |
Replaceable plants | |
Sponge | |
Wool | |
Fire | |
Sand | |
Non-solid | |
Carpet | |
Glass | |
Redstone lamp | |
TNT | |
Unknown | Not applied to any blocks. |
Ice | |
Snow layer | |
Snow block | |
Cactus | |
Clay | |
Gourd | |
Dragon egg | |
Portal | |
Cake | |
Cobweb | |
Piston | |
Barrier | |
Structure Void |
Effects
- Endermen will teleport depending on materials which block movement. They choose a random destination and then seek downwards until they find a block with a movement-blocking material.
- Various things that spawn on the "surface" similarly check material movement-blocking to find the surface.
- Paintings, banners, signs, cakes, and mob heads are placed on any solid material. This is why signs can be placed on each other without any visible connection.
- Player spawning checks for obstruction based on material solidity.
- Lava checks for a burnable material nearby when attempting to start fires. The fire itself uses its own list of flammable materials, which is why fire will start next to some wood blocks but will never consume the block.
- Water and lava spread and currents generally depend on whether the block's materials blocks movement, while placement from a bucket depends on the block's solidity.
- Fence gates must be placed above a block with a solid material.
- When broken, ice will turn to water if above a block with a liquid or movement-blocking material.
- Cacti break depending on the solidity of an adjacent block's material.
- Farmland turns to dirt if a solid-material block is placed on top.
- Rain and snowfall fall through blocks that have a non-liquid material that does not block movement.
- Dungeon, lake, and Nether portal generation checks for solid materials, rather than solid blocks.
- Solid-material blocks cannot be placed at Y=255, while non-solid-material blocks can.
- Note blocks check materials to determine the instrument. They check for a material of stone, sand, glass, or wood, while any other material is given the default piano sound.