Minecraft Wiki
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{{About|users' measurements of performance using Minecraft computer version 1.8 and newer on various hardware and software configurations|the game requirements|Hardware requirements|the performance of the Pocket Edition|Pocket Edition hardware performance|the in-game bugs and issues of Minecraft computer edition|Issues/notice{{!}}the issue tracker}}
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{{About|users' measurements of performance using Minecraft computer version 1.9 and newer on various hardware and software configurations|the game requirements|Hardware requirements|the performance of the Pocket Edition|Pocket Edition hardware performance|the in-game bugs and issues of Minecraft computer edition|Issues/notice{{!}}the issue tracker}}
 
{{/nav}}
 
{{/nav}}
   
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* AMD users: [http://support.amd.com/us/gpudownload/Pages/index.aspx ''Drivers + Support'']
 
* AMD users: [http://support.amd.com/us/gpudownload/Pages/index.aspx ''Drivers + Support'']
 
* Intel users: [https://downloadcenter.intel.com/default.aspx ''Download Center'']
 
* Intel users: [https://downloadcenter.intel.com/default.aspx ''Download Center'']
* Nvidia users: [http://www.nvidia.com/Download/index.aspx?lang=en-us ''Download Drivers''], or Nvidia's [http://www.geforce.com/geforce-experience ''GeForce Experience'']; goto ''Drivers'' tab > ''Check for updates''.
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* Nvidia users: [http://www.nvidia.com/Download/index.aspx?lang=en-us ''Download Drivers''], or Nvidia's [http://www.geforce.com/geforce-experience ''GeForce Experience'']; go to ''Drivers'' tab > ''Check for updates''.
   
 
[[Minecraft launcher]] {{v|launcher=1}} or newer (auto-updates upon launch):
 
[[Minecraft launcher]] {{v|launcher=1}} or newer (auto-updates upon launch):
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* You may use the latest snapshot or pre-release when applicable.
 
* You may use the latest snapshot or pre-release when applicable.
   
=== Conditions for testing ===
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=== Conditions for benchmarking ===
   
 
{| class="wikitable" style="background: #FFFFCC"
 
{| class="wikitable" style="background: #FFFFCC"
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! Launcher Setup
 
! Launcher Setup
 
! In-game Options and [[Options#Video_Settings|Video Settings]]
 
! In-game Options and [[Options#Video_Settings|Video Settings]]
 
! ''World creation''
|-
 
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|- style="vertical-align:top; font-size:90%"
|
 
 
|
 
* Choose ''New Profile'', and use the options provided below:
 
* Choose ''New Profile'', and use the options provided below:
 
[[File:Profile_info_1.8.png]]
 
[[File:Profile_info_1.8.png]]
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* FOV - Leave this at ''Normal''
 
* FOV - Leave this at ''Normal''
 
* [[resource pack|Resource Packs]] - Use only the ''Default'' resource pack.
 
* [[resource pack|Resource Packs]] - Use only the ''Default'' resource pack.
[[File:Hardware_Performance_Options.png|476x398px]]
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[[File:Hardware_Performance_Options.png|320px]]
 
||
<br>
 
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* ''Game Mode:'' Creative (Hostile mobs won't bother you)
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[[File:Create_New_World.png|320px]]
 
<!--With the exception of ''Max Framerate'' and ''Use VSync'', these settings are the default settings when ''Minecraft'' is first installed.-->
 
<!--With the exception of ''Max Framerate'' and ''Use VSync'', these settings are the default settings when ''Minecraft'' is first installed.-->
 
|}
 
|}
   
=== Testing Method ===
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=== Benchmarking method ===
   
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* When you have spawned:
* ''Create New World''
 
** ''World Name'': "Hardware Performance Test" (Without quotes)
 
** ''Game Mode:'' Survival, Creative if you don't want hostile mobs to bother you (Please don't use commands or fly if you choose Creative).
 
** ''More World Options''
 
*** ''[[seed (level generation)|Seed]] for the World Generator'': "Hardware Performance Test" (Without quotes)
 
*** ''Generate Structures'': ON
 
*** ''World Type'': Default
 
*** ''Allow Cheats'': OFF
 
*** ''Bonus Chest'': OFF
 
 
* Once in the Test world...
 
 
** Press {{key|F3}} to display the [[debug screen]].
 
** Press {{key|F3}} to display the [[debug screen]].
** Go to and stand at coordinates ''XYZ: 276.5xx / 82.00000 / 180.5xx''. (Displayed on the seventh line from the top)
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** Go to and stand at coordinates ''XYZ: -127 / 82 / 212''. (Displayed on the seventh line from the top)
<!--This is a central location for players to start. Players retrieving frame rates closer to the lake will have higher FPS results as opposed to those who are by or inside the tree line, creating unfair results.-->
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<!--This is a central location for players to start. This is an area that is decently forested, with open areas, to see what kind of framerates we receive under strain. -->
 
*** Looks in all directions to load all visible chunks until the ''[[chunk updates]]'' value drops to zero or a low, consistent value.
 
*** Looks in all directions to load all visible chunks until the ''[[chunk updates]]'' value drops to zero or a low, consistent value.
 
* To gather FPS results:
 
* To gather FPS results:
** Walk around in a small circle (about 10-15 blocks in all directions - counting from the center of a circle), while looking ahead.
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** Spin or walk around in a small circle centred around the X and Z coordinates, while keeping your head horizontal.
 
*** ''Do Not'' look straight up or down while obtaining the frame rate. Looking both upwards and downwards causes objects that are out of view, mainly objects on the horizontal plane, not to be rendered which increases FPS. This skews the results.''
 
*** ''Do Not'' look straight up or down while obtaining the frame rate. Looking both upwards and downwards causes objects that are out of view, mainly objects on the horizontal plane, not to be rendered which increases FPS. This skews the results.''
 
** Get the minimum and maximum frame rates for:
 
** Get the minimum and maximum frame rates for:
*** Default window size (854×480),
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*** Default window size (854×480), Maximized window, and Fullscreen.
*** Maximized window (best fit to the primary monitor's native resolution),
 
*** Fullscreen (primary monitor only, not spanned over multiple monitors).
 
 
**** To change to fullscreen: Windows Users press {{key|F11}}, OS X users press {{key|FN}} + {{key|F11}}).
 
**** To change to fullscreen: Windows Users press {{key|F11}}, OS X users press {{key|FN}} + {{key|F11}}).
 
** (Optional, but recommended:) Use [http://fraps.com Fraps] benchmarking feature to collect frame rate results. (Using the debug screen lowers the in-game framerate causing results to be less accurate.)
 
** (Optional, but recommended:) Use [http://fraps.com Fraps] benchmarking feature to collect frame rate results. (Using the debug screen lowers the in-game framerate causing results to be less accurate.)
** Record the highest and lowest frame rate values, not an average frame rate. (An average of 35FPS won't tell a user that you really may have had 5-40FPS during your gameplay.)
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** Record the highest and lowest frame rate values, not an average frame rate, to the ones place. (FPS results such as 200-100 are less accurate than 210-180 or 252-157.)
** Capture frame rate to the ones place for best accuracy (FPS results such as 200-100 are less accurate than 210-180 or 252-157.)
 
   
 
== Adding your results ==
 
== Adding your results ==
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* Add your results using only the provided link below, not by editing the results page source.
 
* Add your results using only the provided link below, not by editing the results page source.
 
* Follow the formatting of the <font color=#FF0000>EXAMPLE</font> entry template that is provided to you.
 
* Follow the formatting of the <font color=#FF0000>EXAMPLE</font> entry template that is provided to you.
* Not submit an incomplete entry (e.g., leaving out your ''drive_model'', or the frequency of your GPU).
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* Not submit an incomplete entry (e.g., leaving out your ''drive_model'').
 
* Not include bogus information; this information is for the benefit of others, not their detriment. Suspicious entries may be removed at our discretion.
 
* Not include bogus information; this information is for the benefit of others, not their detriment. Suspicious entries may be removed at our discretion.
 
''By adding your entry, you acknowledge that you have read the Instructions in their entirety.''
 
''By adding your entry, you acknowledge that you have read the Instructions in their entirety.''
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|}
 
|}
   
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<noinclude>
 
{{/entries}}
 
{{/entries}}
 
   
 
{{minecraft}}
 
{{minecraft}}
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[[ja:ハードウェア性能]]
 
[[ja:ハードウェア性能]]
 
[[nl:Hardware performance]]
 
[[nl:Hardware performance]]
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[[Category:Tables without description]]

Revision as of 10:35, 30 April 2016

This article is about users' measurements of performance using Minecraft computer version 1.9 and newer on various hardware and software configurations. For the game requirements, see Hardware requirements. For the performance of the Pocket Edition, see Pocket Edition hardware performance. For the in-game bugs and issues of Minecraft computer edition, see the issue tracker|Issues/notice|the issue tracker.

Java Edition hardware performance/nav

Instructions

Software requirements

Latest graphics drivers:

Minecraft launcher or newer (auto-updates upon launch):

Minecraft or newer.

  • You may use the latest snapshot or pre-release when applicable.

Conditions for benchmarking

Before continuing, please note:
You must read and follow the instructions below for your entry to be accepted. Doing so will ensure that the results are as consistent and accurate as possible.
Failure to follow these instructions will result in the removal of your entry.

Requirements before you start benchmarking:

  • Use only your primary display and set it to its native resolution,
    • You may include framerates from Eyefinity or Surround setups in the comment section.
  • Use only the official Minecraft launcher,
  • Use only the settings provided below,
  • Disable any mods before benchmarking,
    • (Optional) You may install OptiFine or BetterFps, collect framerate results for windowed and fullscreen mode, then post them in the comments section. Example:

| comments = Windowed - 56-104, fullscreen - 43-87, using BetterFps 1.2.0

Launcher Setup In-game Options and Video Settings World creation
  • Choose New Profile, and use the options provided below:

File:Profile info 1.8.png

  • FOV - Leave this at Normal
  • Resource Packs - Use only the Default resource pack.

File:Hardware Performance Options.png

  • Game Mode: Creative (Hostile mobs won't bother you)

Create New World

Benchmarking method

  • When you have spawned:
    • Press F3 to display the debug screen.
    • Go to and stand at coordinates XYZ: -127 / 82 / 212. (Displayed on the seventh line from the top)
      • Looks in all directions to load all visible chunks until the chunk updates value drops to zero or a low, consistent value.
  • To gather FPS results:
    • Spin or walk around in a small circle centred around the X and Z coordinates, while keeping your head horizontal.
      • Do Not look straight up or down while obtaining the frame rate. Looking both upwards and downwards causes objects that are out of view, mainly objects on the horizontal plane, not to be rendered which increases FPS. This skews the results.
    • Get the minimum and maximum frame rates for:
      • Default window size (854×480), Maximized window, and Fullscreen.
        • To change to fullscreen: Windows Users press F11, OS X users press FN + F11).
    • (Optional, but recommended:) Use Fraps benchmarking feature to collect frame rate results. (Using the debug screen lowers the in-game framerate causing results to be less accurate.)
    • Record the highest and lowest frame rate values, not an average frame rate, to the ones place. (FPS results such as 200-100 are less accurate than 210-180 or 252-157.)

Adding your results

For your entry to be accepted, you must:

  • Add your results using only the provided link below, not by editing the results page source.
  • Follow the formatting of the EXAMPLE entry template that is provided to you.
  • Not submit an incomplete entry (e.g., leaving out your drive_model).
  • Not include bogus information; this information is for the benefit of others, not their detriment. Suspicious entries may be removed at our discretion.

By adding your entry, you acknowledge that you have read the Instructions in their entirety.

Click here to add your entry


Java Edition hardware performance/entries