dec: 388 hex: 184 bin: 110000100
|“||Ah, to be minted with the green stuff. To swan about the villages of the Overworld with pockets bursting with emeralds. “Ho there, villager!” you would bellow, tossing a few emeralds for a handful of carrots. You’d never need farm again!||„|
Obtaining[edit | edit source]
- See also: Trading
Mining[edit | edit source]
Emerald ore is mined using an iron or diamond pickaxe and will drop one emerald. If the pickaxe is enchanted with fortune, it may drop an extra emerald per level of Fortune, up to a maximum of 4 with Fortune III. If the ore is mined using a pickaxe enchanted with Silk Touch, it will drop itself instead of emeralds.
Crafting[edit | edit source]
|Block of Emerald|
Smelting[edit | edit source]
|Emerald Ore +
Natural generation[edit | edit source]
In Pocket Edition they can also be found in village blacksmith chests.
Drops[edit | edit source]
Usage[edit | edit source]
Trading[edit | edit source]
Emeralds are primarily used as currency for trading with villagers. Trading is a much easier and less time consuming way to obtain emeralds than mining is.
Crafting ingredient[edit | edit source]
|Block of Emerald||Emerald|
Achievements[edit | edit source]
|Icon||Achievement||In-game description||Actual requirements (if different)||Availability||Xbox points earned||Trophy type (PS)|
|The Haggler||Mine or purchase 30 Emeralds.||You can do this in different worlds.||Yes||Yes||Yes||Yes||30G||Silver|
|Acquire or spend 30 Emeralds by trading with villagers.|
Advancements[edit | edit source]
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Internal ID|
|What a Deal!||Successfully trade with a Villager||Adventure||—||
Video[edit | edit source]
History[edit | edit source]
|0.31||On January 29th, 2010, Diamonds were added. In the code, they were referred to as emeralds.|
|May 21, 2012||Jeb released a screenshot of himself testing the trading system. At this time, what would become Emeralds were Rubies. Rubies can still be found in the (at this time unused) file "items.png", and look like this:
|1.3.1||12w21a||Added emeralds and emerald ore. Emeralds could be traded with villagers in exchange for different items.|
|Added desert temples, with a hidden chest room and loot containing emeralds.|
|12w22a||Block of emerald was added, which is crafted from nine emeralds, and can be placed as a decorative block.|
|Added jungle temples, which contain loot chests with emeralds.|
|1.4.2||12w32a||As zombie villagers can now spawn and be cured, emeralds can still be obtained in trades even if generated structures are disabled.|
|1.9||15w31a||Added to end city ship chests.|
|15w43a||Added to igloo basement chests.|
|15w44a||Increased average yield from desert temple chests.|
|Pocket Edition Alpha|
|0.9.0||build 1||Added emeralds.|
|build 5||Added the recipe to craft emerald blocks.|
|1.0.4||build 1||Emeralds are now used as "currency" for villager trading.|
|TU14||CU1||1.04||Patch 1||Added emeralds.|
Issues[edit | edit source]
Issues relating to “Emerald” are maintained on the issue tracker. Report issues there.
Gallery[edit | edit source]
The first image of the trading system released by Jeb. What would become Emeralds can be seen in the inventory space.
A wall of emerald ore utilizing a previous texture in snapshot 12w21a.
References[edit | edit source]
- Snapshot 12w21a/b lang/en_US.lang: item.ruby.name=Ruby