Version
|
PC equivalent
|
Date of Addition
|
Additions Summary
|
1.6.1 Xbox 360 - TU15[1] Playstation 3 - 1.0.5[2]
|
|
Xbox 360 - April 11th, 2014
PlayStation 3 - April 15th, 2014
|
TU15
Bug Fixes
- Fix for blocks reappearing after they are mined.
- Fix to random fall damage issue.
- Fix for slow chunk loading speed.
- Fix for Maps not correctly display at the game start.
- Fix for splitscreen audio issues.
- Fix for blocks not always showing damage in splitscreen.
- Fix for Enderdragon sounds.
- Changed Zombies rare loot drop to be Carrots, Potatoes or Iron Ingots.
- Fix for problems spawning Chickens, Wolves & Mooshrooms.
- Fix for problem causing first item in the quickselect bar to sometimes move to the inventory on opening the inventory.
- Changed repairing tools in the Inventory to only allow tools that are not enchanted (since you’d lose the enchantment).
- Fix for villager eggs in a dispenser not producing random professions.
- Fix for Iron Golems not stopping their attack when they’ve killed a skeleton.
- Fix for issue when players teleported while riding a pig or a minecart
- Fix for animals climbing Cobblestone walls.
- Fix for attaching fences to cobblestone wall.
- Fix for Invisibility potion not making sheep completely invisible.
- Fix for gamertag/Online ID being visible when using an invisibility potion.
- Fix for tamed wolves with invisibility becoming visible when swimming in water.
- Fix to let bonus chests spawn in pre-TU14 worlds.
- Fix to issue causing stationary network players to oscillate between two slightly different positions.
- Fix for unsynchronised audio.
- Fixed chatpad input on Anvil.
PS3 Edition Only:
- Fix for voice chat issues.
- Fix for a double exit sound from the crafting and anvil menus.
Notable Bugs:
- Mining animation when holding a block or a item is still somewhat glitched
- Breaking blocks and placing blocks still have incorrect sound (the footstep sounds instead)
- Iron Doors still make wooden door opening sound when LT is used with nothing in the hand
- Incorrect noteblock sounds (noticed in the chords)
- Mobs become stuck and begin spinning heads when walking on half slabs, fences, cakes (any non-full block)
- If players sprint at a wall at the right angle, they can become stuck and take suffocation damage
|
TU14 Xbox 360 - 1.6 Playstation 3 - 1.0.4[3]
|
1.3.1
|
Xbox 360 - March 26, 2014
PlayStation 3 - March 27, 2014
|
TU14
Additions:
- Blocks:
- Items:
- Mobs:
- Terrain:
- Mechanics:
- Interface:
- Host Options:
- Flying, invisibility & invulnerability for remote players
- Languages:
- Tutorial:
- New tutorials to the Tutorial World for the new items & features.
- Other:
- Ability to teleport for players (used in the in-game menu)
- 1.7.4 Feature : New Mojang splash screen
- New Minecraft Xbox 360 Edition logo.
Tweaks:
- Blocks:
- New recipes for Smooth & Chiseled Sandstone.
- Changed sand mining sound.
- TNT now make a sound before exploding.
- Logs can now be placed sideways.
- Changed placement of half blocks & other blocks on half blocks.
- Changed placement of upside down stairs & slabs.
- Wooden Buttons & Wooden Pressure Plates can now be activated with Arrows.
- Furnaces can now use Wooden Tools as fuel.
- Furnaces now return an empty bucket when fueled by a bucket of lava.
- Updated the Bonus Chest content with more items.
- Ice & Glass Panes can now be collected using a Tool that has the Silk Touch Enchantment.
- Doors being broken by Zombies now show damage.
- Ice melts in the Nether.
- Cauldrons fill up when out in the rain.
- Pistons take twice as long to update.
- Rain can drip through leaves.
- Levers can be placed on the bottom of blocks.
- TNT does variable damage depending on difficulty setting.
- Updated the positions of the Music Disc Chests in the Tutorial World.
- Items:
- Leather Armor can now be dyed.
- String can be placed on the ground (for Tripwire Hooks).
- Updated crafting recipe for Books.
- Boats break Lily Pads, instead of vice-versa.
- Mobs:
- Endermen now open their mouths and shake when provoked
- Wolf Collars can now be dyed.
- Pigs can now be controlled with a Carrot on a Stick while being ridden.
- Added different Villager professions.
- Villagers that are spawned from a Spawn Egg will have a random profession.
- Nether Mobs can now spawn in the Overworld from Nether Portals.
- Creepers & Spiders are now aggressive towards the last player that hit them.
- Mobs in Creative mode will become neutral again after a short period of time.
- Removed knockback when drowning.
- Pigs drop Saddles when killed (if equipped with one).
- The Sky Color in The End has changed.
- Pigs drop more Porkchops.
- Slimes spawn less in Superflat Worlds.
- When Creepers explode, the damage is variable based on difficulty setting & the explosion now has knockback
- Villagers now make noises from being hurt, trading & wandering.
- Baby Mobs can now be spawned by using LT on an adult form of that mob.
- Textures:
- Updated all texture packs and mash-up packs with new TU14 additions.
- Changed the gray wool texture for City Texture Pack to look more like a road surface.
Fixes:
- Fixed a crash with Maps in Item Frames which happened when players were in the Nether or The End
- Fixed Chest locks showing through walls at a distance
- Fixes a couple of crashes related to the player’s banned level list
- Some lighting fixes
- Fix to Blazes so they go on fire before shooting fire charges
- Fix to allow drinking milk in Creative mode
- Fix to allow split screen players to see Splash Potion particles
- Fix to stop the held item being replaced with the first item in the Quick Select on exiting The End.
- Fixed an issue with throwing an Ender Pearl while travelling to The Nether or The End
- Fixed the active time for Wooden and Stone Buttons.
- Fixed a crash with Dispensers and Fire Charges
- Fixed a crash with local profiles in the Help & Options menu
- Corrected the leaves obtained using silk touch on Jungle trees
- Fixed various network issues.
Bugs:
- world generations like temples villages and not enough land won't generate, bonus chests don't regenerate after mining and rejoining world
- No sound sometimes. This takes about seconds or even minutes!
- TNT won't explode in some worlds
- Players take incorrect fall damage
- Splitscreen player can't hear sounds when they have moved away from the Host
- Blocks don't always display how much damage they are taking
- Chunks load slowly for the host
- No Ender Dragon sounds
- Creative menu has no prompt for scrolling down.
- Microphone audio breaks up with 4+ Players
- Lack of Wolves/Chicken in maps
- Any item in slot one of the hotbar will sometimes jump to your inventory when you open the inventory menu (as if you used the quick move feature).
- No Nether Quartz in Flatland Nether
- Audio not playing correctly/out of sync
- Zombies don't drop Carrots and Potatoes.
- Phantom footsteps (Player hears footsteps when they stop walking)
- Note block sounds are incorrect (Noticeable in Chords)
- Xbox Chatpad does not function correctly in the Anvil interface
- Pig head glitches while riding a Pig with a carrot and stick.
- Fence gate is placed at an incorrect height when connected to Cobblestone walls
- Boats breaking in Deep water [To Be Confirmed]
- Mining animation is off slightly
- Slabs place incorrectly on Stairs.
- Maps don't work correctly when the game is loaded (Takes a long time to update)
- Doors make double sounds when opening with the players hands.
- Mining/Placing blocks is quiet.
- Music Disc names appear incorrectly.
- Entities/Players get removed from Minecarts when reloading a save.
- When riding a pig (Saddle and carrot on a stick) the pig will jump when navigating over a half slab.
- Blocks sometimes reapearing in survival.
- When trying to tame ocelots, they enter love mode.
- Sometimes when going into the nether, you lag so much that you freeze in Multiplayer AND Singleplayer.
- The end has water beneath it.
- Whenever you load a game, any dogs and cats you own will teleport next to you, even if they were sitting down in a previous session.
|
Playstation 3 - 1.03[4]
|
|
Playstation 3 - January 21, 2014
|
Bug fixes:
- Fix for issue in multiplayer/splitscreen which could cause save file corruption.
- Fix for memory issue causing random game freezes and exits to XMB.
- Fix for being unable to join games at times (“The host has exited the game” message incorrectly being displayed).
- Fix for splitscreen crash on adding a player when language is Russian.
- Fix for issue which can prevent leaderboard updates and some trophy awards.
- Fix for issue causing “No DLC offers available” message when converting trial to full version.
- Fix for game render glitch when a new streaming music track starts up.
- Fix for a lighting issue on a network client.
- Fix for the block damage decal being incorrectly offset
- Fix for selected item text not fading off screen if a menu is opened when it’s visible.
- Fix for “Where are we now” music disc
- Fix for issue with Ghasts firing at certain angles
- A few rendering performance improvements
|
Playstation 3 - 1.02[5]
|
|
Playstation 3 - December 26, 2013
|
Bug fixes:
- Chatting
- Audio
- Some other issues.
|
Playstation 3 - 1.01[6]
|
|
Playstation 3 - December 17, 2013
|
Bug fixes:
- Certification
- Audio problems.
|
TU13 Xbox 360 - 1.5.1 Playstation 3 - 1.0.0
|
1.3.0
|
Xbox 360 - October 2, 2013
PlayStation 3 - December 17/18, 2013
|
TU13
- Minecarts are twice the speed as it was in TU12
- Fix to generate Experience Orbs when breeding animals.
- Fix for not spawning Iron Golem and Snow Golem and silverfish
- Fix for Zombie AI when in a house with the door closed.
- Fix for Ocelot and Chicken AI problem causing heads to spin around.
- Fix for Ocelot tooltips not properly showing the actions available.
- Added sounds for hitting Ocelots/cats
- Fix for graphical glitch with Fences.
- Fix for graphical issue with upside down Pistons.
- Fixed water in a Cauldron to be still, not flowing in one direction
- Fixed world generation problems with some seeds (e.g. 'journey').
- Added message saying you can't spawn enemies in Peaceful mode.
- Raw Fish is no longer removed from the player's inventory when trying to tame an Ocelot in Creative mode.
- Water will no longer be removed from a Water Bucket when filling a Cauldron in Creative Mode.
- Fix for missing text in the message when a player is killed by an Iron Golem.
- Fix for player shadow being displayed in the Inventory menu.
- Fixed some lighting issues.
- Fixed an issue with light and fire remaining after a lightning strike.
- Made Jungle Wood Stairs flammable.
- Fixed Silk Touch not working on Glass Blocks.
- Fix for underwater filter when camera collides with blocks.
- Added an option to hide a Mash-up Pack Themed World in the saves list, and an option to show all in the Settings menu.
- Fixed some Redstone Lamp issues.
- Chests won't open now if a Cat is sitting on them.
- Added a limit to the number of Villagers spawned by breeding.
- Added the hearts display when Villagers enter 'Love Mode'.
- Fixed a problem with the rain sound not playing in some biomes.
- Fix for re-appearing ores, lava and water after mining, if they are within five blocks from the world edge.
- Fixed spawn positions in a saved Mash-up Pack world.
- Fixed issue with a map placed in an item frame revealing the position of all players despite 'In-Game Gamertags' having been disabled.
- Minecraft Store now displays the prices in the local currency, rather than Microsoft Points.
- Fixed some redstone issues.
Notable Bugs
- Entering an exit End Portal will cause the player to spawn in an Overworld void with an empty inventory, and the game crashes after the player hits an invisible floor. This void looks the same as the one a PC player sees when teleporting to unexplored land (the blue blankness before the world resolves) however if the player is in creative and flies (thus never hitting the invisible floor) the world never resolves no matter how long the player waits. So essentially going to The End in TU13 renders that map unusable.
- Hand animation while holding blocks or items is somewhat glitched while placing and breaking blocks or hurting mobs.
- When the player dies the game sometimes crashes.
- When players exit a level game crashes.
- Biomes in old worlds may change to make room for the Jungle biome. (The biome will change, spawning cats, but no terrain will change unless it hasn't been explored before) (No planned fixes yet)
- When a certain distance from chests the lock will disappear until you get closer.
- For some reason if you have a nether portal placed above the original height limit, when you exit from the nether it will spawn and exit you from a portal somewhere else.
- Iron Golems refuse to attack players even when their creator is attacked.
- chests may become invisible unless reopened.
- iron doors make wood door opening closing sound when trying to open with your fist.
- ( to prevent a crash ) Save your world before exiting and saving, then exit with out saving. There shouldn't be any crashes.
- When sneaking on a block in a cave in a lava pit, sneak walking toward the lava will set the player on fire with out the player being in the lava
- When sprinting in a cave 1 block wide, the player sometimes goes through the block,
- the fall hack. when you fall off of a tall building and exit the world as you fall rejoining will make the player deal no damage while the fall comes to an end.
- Magma cubes rarely drop any magma cream upon death
- Arrows from a bow cannot activate wooden buttons.
- Piston texture is partially glitched, and can reduce your redstone performance.
- When farming animals they sometimes get sucked into the ground or in the fence.
- When a player is killed by the impact of a fire charge from a dispenser the death message reads:"{playername} was fireballed by"
You can see chests through walls when approaching a building.
|
TU12 Xbox 360 - 1.5[7]
|
1.2.3
|
Xbox 360 - August 23, 2013
|
TU12
General:
- Texture pack support[8]
- Mash-up pack support[9]
- 'Mash-up pack' will be a combination of resources (textures, BGMs, and so on) and "themed worlds" (world data). It also makes Minecraft look like another game. It has also been confirmed that the full versions of Mash-Up Packs will not be free.[10]
- Updated tutorial world.[11]
- Added a Favorites tab to the Skin Selector menu, storing most recently used skins.[12]
- 1.3.1 feature: Added dispensing Boats and Minecarts to Dispenser.[13]
- New ambient cave sounds.[13]
- New AI for Mobs.[13]
- Added rare drops for Mobs.[13]
- Villagers will have children if there is room in their village.[13]
- Zombie sieges will occur occasionally at night.[13]
- Zombies can now break down doors.[13]
- Crafting recipe for ladder now yields 3 ladders instead of 2.[13]
- Placing blocks on grass will replace it.[13]
- Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.[13]
- Very rare Desert Wells can be found in Desert biomes.[13]
- Increased max boats in a world to 40.[13]
- When in the Nether, Snow Golems will melt and die same as when they are in Desert biomes.[13]
- Abandoned Mineshafts can generate with wooden bridges now when generated over a cave or over top another tunnel.[13]
- Doors have been updated so that double doors work better with Redstone.[13]
World Creation:
- Build height limit changed from 128 to 256.[14]
- Jungle biome.[15]
New Items:
New Mobs:
Tweaks:
Notable Bugs:
- Minecarts now move slowly, even across powered rails.[21][22]
- You can still open chests even with a cat on top.
- When Mobs are on top of a Fence or certain blocks, their head spins around wildly.
- Glass, Glass Panes, and Ice can not be obtained with a Silk Touch Pickaxe
- Hostile Mobs can detect the player through walls. Bugged block/entity is unknown.
- Biomes in old worlds may change to make room for the Jungle biome.
- Redstone Lamps shut down but the lit area does not darken.
- Enchantment Table Books flicker very fast when you look at them as if they are spinning really fast, even if they are closed.
- Iron Golems don't attack Slimes or Magma Cubes
- Missing textures on fences when connected on two or more sides.
- Falling rain does not make sound in some areas.
- Cut down a tree and the shadow of the tree remains in full daylight.
- When starting to using a Crafting table, Enchantment Table, Furnace, Chest etc. the game can freeze temporarily.
- In Creative, Doors, TNT, Mob Head, Minecart (With Chest and Furnace) when broken are multiplied.
- Tamed Wolfs while sitting down, if run into a wall, will stand up and will be stuck in the standing position, the player can not make the wolf sit back down until the Wolf gets hurt.
- Wooden Doors when opened with the player's hand make the sound of the door opening twice, if the player has something in his hand, this effect is not given.
- Iron Doors still give off the opening/closing sound effect when trying to open them like a normal wooden door without redstone.
- Sometimes while in the Nether, in a completely enclosed space light will come from nowhere until you update the blocks around the area.
- Ghast fireballs sometimes freeze in mid-air for a few seconds, then explode.
- Framerate issues while in the Nether
- When in Creative Mode, attacking an Iron Golem will not provoke it to attack you.
|
TU11 Xbox 360 - 1.4.2
|
1.1 Bug Fix Update
|
Xbox 360 - May 10, 2013
|
TU11
- Increased the limit for Paintings/Item Frames, Villagers, and Snow Golems in a world.[23]
- Display a message when the maximum Paintings/Item Frames are reached.[23]
- Display a message when the user tries to put an animal in Love Mode when the spawn limits have been reached.[23]
- Display a message when the user tries to spawn an enemy from a Spawn Egg in Peaceful mode.[23]
- Reduced Ghast sound volume[23]
- Display a message when the user tries to spawn a mob when the spawn limit has been reached.
|
TU10 Xbox 360 - 1.4.1
|
|
Xbox 360 - April 16, 2013
|
TU10
|
TU9 Xbox 360 - 1.4
|
1.1
|
Xbox 360 - April 4, 2013
|
TU9
- The End[25]
- The world is not infinite, but has a block placement limit similar to that of the Nether
- Obsidian pillars are generated in a spiral circling an unactivated exit portal
- Ender Dragon[26]
- Ender Dragon breathes 'Ender acid' as well as firing purple Fire Charges (Console Exclusive).[27]
- The bedrock shell of the Exit portal spawns when you enter The End but is only activated when the Ender Dragon is killed.[28]
- Ender Crystals
- The crystals on the two tallest obsidian pillars are surrounded by iron bars.[29]
- Spawn eggs (stackable to 16).[30]
- X on maps to show location of the End Portal when someone is in the End.[31]
- Sheep can now regrow their wool by eating grass.[32]
- Re-added beaches.
- Bowls now stackable up to 64.
- Added new music for The End and The Nether from C418
- Blacksmith buildings in Villages now hold chests with loot of the same type as found in Strongholds.
- Added smoother color transitions between biomes.
- Fence Gates can now be opened and closed with Redstone.
- Changed Nether Fortress to make Nether Wart rooms more likely.
- Made Nether Wart spawn randomly wherever Soul Sand is generated in the Nether.
- Allow players to block with a sword when the ‘Can Build And Mine’ option is unchecked by the host.
- Moved six of the twelve music disc quests in the Tutorial World
- Changed the Tutorial world to add climbable Vines, and some of the new items, and removed/reduced the items in the Brewing, Farming and Breeding chests.
- Don't show the achievements warning when loading a creative map that has already been saved in creative mode.
- Reduced the volume of the Ghast sound effects.
- Increased the distance the Ghast's sound effect for shooting a fireball can be heard from.
- Increased the distance jukeboxes can be heard from.
- Improved lighting code performance.
- Improved the loading/saving time.
- Changed the display order in the Minecraft Store to show newest DLC first.
- Added How To Play for The End and Farming Animals.
- Added HUD size options for both splitscreen and full screen modes.
- Added Reset Nether option to force regeneration of The Nether. This is helpful for older saves that didn't have a Nether Fortress.[35]
- Added a toggle for Death Messages.
- Added a toggle to hide or display the animated character in the User Interface.
- Allow individual splitscreen users to have their own settings for HUD.
- 1.2.1 Feature: Vines can now be climbed to ascend and descend.[36]
- 1.2.1 Feature: Fire charge.[37]
- 1.2.1 Feature: Made Dispenser dispense mobs from Spawn Eggs, rather than the egg itself.
- 1.2.1 Feature: Slab recipes give 6 slabs.
- 1.2.4 Feature: Birch and Spruce wood planks, slabs and stairs.
- Wooden Slabs crafted during and after this update are now flammable. Existing Slabs will act as Stone Slabs and will not be stackable with the flammable slabs.
- 1.3.1 Feature: Buckets now stackable up to 16.
- 1.3.1 Feature: Sandstone stairs.
- 1.3.1 Feature: Signs are now stackable to 16.
- 1.3.1 Feature: Sign recipe gives 3 Signs.
- 1.3.1 Feature: Dispensers will now exempt liquids from a filled bucket when given a redstone but do not properly fill empty buckets with a dispensed liquid due to a bug.
- 1.3.1 Feature: Changed Gravel texture from File:Gravel-Pre 12w21a.png to .
- 1.3.1 Feature: Nether Wart will now grow in the Overworld.
- 1.4.2 Feature: Wooden Button Currently, they cannot be activated by shooting them with arrows, unlike wooden buttons in the PC version.
- 1.4.2 Feature: Item frames.
- 1.4.2 Feature: Stone Button now requires one block of stone instead of two.
- 1.4.2 Feature: Trapdoors can be placed on half slabs and stairs
- 1.4.6 Feature: Nether Brick slabs.
- 1.5 Feature: Nether Bricks can be made by smelting Netherrack.
|
TU8 Xbox 360 - 1.3.1
|
|
Xbox 360 - January 30, 2013
|
TU8
- Blazes drop 0-2 Glowstone Dust when killed.[40]
- Added awkward potion to the creative menu[41]
- Changed “Download Content” menu to “Minecraft Store”.[42]
- New photo frames for avatar items in the Minecraft Store.[42]
- Experience now has proper sound effect and effects.[43]
Notable Bugs
- Entering the Nether may crash the game.
- Blocks may now disappear after placed when the server is busy.[45]
|
TU7 Xbox 360 - 1.3
|
1.0.1
|
Xbox 360 - December 19, 2012
|
TU7
- 1.0.1 features[46]
- 1.4.6 Feature:[47] Item name appears above hotbar when switching to it.
- Phases of the moon added
- In creative mode, hostile mobs don't go after the player, unless attacked.
- Potion brewing [48]
- Enchanting
- 1.1 Feature: Bows are enchantable
- Experience [50][51]
- 1.3 Feature: Based on newer Enchanting system. Maximum level for enchantment is 30 instead of 50 but the player can surpass level 50 and go up over 100.
- 1.3 Feature: You'll receive experience from smelting and/or mining ores (e.g. iron ingots when smelting, redstone ores when mining).
- 1.4 Feature: Experience from breeding.
- Animal Breeding
- New biome:
- New mobs:
- New Nether generation
- New items/blocks
- Ender Pearls can now be thrown to teleport in Survival and Creative mode (will take damage upon landing)[57]
- New tutorial world with new biome[48][56]
- New mini-tutorials for new features[56]
- Updated new music disc quest in the Tutorial world[56]
- Skin-related animation for Skin Packs[56][58][59]
- Option to disable skin animation[56]
- Added Avatar Items to the download context menu.[56]
- How to play: new section to brewing, enchantment, and breeding[56]
- Fences now attach to adjacent blocks.
Notable Bugs
- The message notifying the player that monsters are nearby was not displaying, causing some to not be able to sleep in their beds without an explanation
- Although announced players cannot climb vines
- Some players cannot look in different directions after spawning
- Hotbar may not appear
- Hand may not appear, even when 'Display Hand' is on
|
'TU6 Xbox 360 - 1.2.1
|
Beta 1.8.2[60]
|
Xbox 360 - November 15, 2012
|
TU6
- Quick command to clear the hotbar in Creative mode. (X Button)[61]
- Toggle to turn Void fog on and off. Fog is disabled by default.[62] Void fog is dependent on the game's Hosts's settings.[63]
- Option to disable HUD and appearance of player hand in graphics settings.[64]
- Cakes are now stackable.[23]
- Added a How To Play page for Host and Player options.[23]
- Fence collision box decreased to size of fence block
|
TU5 Xbox 360 - 1.2
|
Beta 1.8.1
|
Xbox 360 - October 16, 2012
|
|
TU4 Xbox 360 - 1.1.1
|
|
Xbox 360 - August 7, 2012
|
TU4
- Fix for a crash with pistons at the edge of the world
- Fix for a crash due to a thread safety issue usually caused by pistons
- Fix for issue with operating pistons on chunk boundaries
- Fix for a rendering flicker with active pistons
- Fix for rendering slowdown due to lighting issues
- Fix for rain going through blocks (raining indoors)
- Fix for Marketplace not launching when unlocking skin pack after selecting a locked skin in the trial version of the skin pack
- Fix for bug allowing locked skins to be selected if they are beside a free skin
- Fix for misaligned player scores when viewed under the "My Score" leaderboard filter
- Fix for the constant button press sounds when rotating a character in the skin select screen
- Fix for the constant sound effect played on the sign text entry
- Fix for thunder not being audible
- Fix for third person front view not displaying fire.
|
TU3 Xbox 360 - 1.1
|
Beta 1.7.3
|
Xbox 360 - July 13, 2012
|
TU3
- Added Character Skin Selector to allow players to choose their skin from the default skins, or from downloadable Skin Packs.
- Added lighting improvements (backported from Beta 1.8.1 of the computer version) and snow & rain improvements.
- Added a save file cache to improve the speed of displaying the saves list.
- Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
- Added a ban list section to the How To Play menus.
- Added an option for the host to limit online games to only players in their friends list (no friends of friends).
- Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
- Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
- Added the crosshair to the list of things affected by the opacity slider.
- On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display, and crosshair will be set to 80, and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
- Added some more Tips & Trivia to the loading/saving screen display.
- Added the new textures for cooked porkchop and dispenser that were added in Beta 1.8 and 1.2.1 respectively. File:Grid Cooked Porkchop.png
- Added ridged lines in iron blocks,File:Iron (Block).png and minor changes to other ore blocks added in 1.0.0.
Tutorial World changes & additions
- Added optional tutorial for pistons and redstone.
- Added a self-building bridge to the castle using pistons.
- Added some sugar cane, cacti and clay to the world.
- Added a few other things for players to discover.
|
TU2 Xbox 360 - 1.0.1
|
|
Xbox 360 - June 15, 2012
|
TU2
Features
- Added an autosave, and the ability to turn autosave off, or set it from 15 minutes up to 2 hours in 15 minute steps.
- Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
- Added an Interface Opacity slider in the settings for plasma screen users.
- Added a gamertag display in splitscreen, and the ability to enable/disable it in the settings.
- Added an option in the settings menu to enable/disable in-game hints.
- Added an option in the settings menu to enable/disable tooltips.
- Added a co-ordinate display to the in-game map.
- Added new sections in the How To Play on Multiplayer, Sharing Screenshots, and What’s New.
- Added a warning message when attempting to place lava near the spawn area.
Fixes
- Fix for the leaderboard crash when toggling between filters/leaderboards.
- Fix for server disconnect message appearing when offline or in leaderboards.
- Fix for issue where posting a screenshot to Facebook caused a back out to the main menu.
- Fix for clay generation.
- Fix for ‘Awaiting Approval’ showing all the time on some signs.
- Various crafting menu fixes.
- Fix for being able to stand on sugarcane.
- Fix for intermittent crash on saving.
- Fix for duplication bug with the furnace and the dispenser.
- Fix for not being able to place water near the spawn area.
- Fix for intermittent problem on entering the Nether putting the player above the Nether world.
- Fix for frame-rate drop around the edge of the world.
- Fix for intermittent problem where some achievements were not being awarded.
- Fix for graphical issue with stairs.
- Fix for issue with enemies spawning inside a house when they shouldn’t.
- Fix for Zombie Pigmen not being counted for leaderboard scores.
- Fix for nether portal not being shown on screen after use.
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TU1 Xbox 360 - 1.0
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Beta 1.6.6
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Xbox 360 - May 9, 2012
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TU1
- First release, ported to Xbox as Minecraft Beta 1.6.6
- Beta 1.6.6 PC features
- Uses the newer game sounds from "The Sound Update"
- One 1.0.0 feature (face view)
- Tutorial mode added.
- Up to 4 players locally (requires HDTV A/V + HDMI or component cable)
- Up to 8 players online
- Simplified crafting system
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