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    • Tags common to all entities 

    • Tags common to all mobs 

    •  powered: 1 or 0 (true/false) - May not exist. True if the creeper is charged from being struck by lightning.
    •  ExplosionRadius: The radius of the explosion itself, default 3.
    •  Fuse: The number of ticks before the creeper will explode (does not affect creepers that fall and explode upon impacting their victim). Default 30.
    •  ignited: 1 or 0 (true/false) - Whether the creeper has been ignited by a Flint and Steel.
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