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1.0.0 is the first non-development release of Minecraft 1.0, adding brewing, enchanting, the End, hardcore mode, breeding and more. It was released on November 18, 2011.

Additions

General

Hardcore mode
  • Locks the difficulty to Hard and forces users to delete the world upon death
  • The health bar changes appearance to indicate the game is in Hardcore mode

Gameplay

Status effects
  • Inflicts positive or negative effects on players and mobs
  • Strength and duration
    • Strength boosts effects
    • Duration controls the time of the effect
Item Repair
  • Two of the same tools/weapons that are damaged in crafting will create one repaired tool/weapon
Brewing
  • Produce potions
Enchanting
Breeding
  • Wheat attracts and feed animals
  • Feeding animals makes them enter "love mode"
    • Hearts will come out of animals while in love mode
  • Breeding will produce baby animals
    • Smaller versions of the parents with large heads that have faster movement and higher pitched sounds
End Poem/Credits
  • Appears after entering the End portal in the End

World Generation

The End
Mushroom island
Nether Fortress
  • Generates in the Nether
End Portal
  • Generates in strongholds
  • At most 12 Eyes of Ender to activate
  • Takes the player to the End.

Blocks & Items

Items
Blocks

Mobs

Ender Dragon
  • Boss mob
  • Spawns only once in the End
Mooshroom
  • Only spawns in mushroom islands
Villager
Snow Golem
  • Can be crafted
  • Melts in hot biomes
  • Spreads snow around when it walks
  • Passive, but throws snowballs at enemies
Magma Cube
  • Hostile Nether mob
  • Behaves similarly to slimes
Blaze
  • Hostile Nether mob
  • Flies and throws fireballs at players

Changes

General

Commands
  • /give can now set the damage value of the wanted item (/give <playername> <item> [amount] [metadata])

Gameplay

Experience
  • Can be used for enchantments
  • Each Experience orb is worth one Score Point.
New achievements
Death
  • Amount of experience orbs dropped by players on death now limited
  • A proper score is given based on how many experience orbs players have collected
Armor system
  • New/improved armor system
  • Increased armor durability
View points
  • Pressing F5 toggles between three states (first person, third person back, third person front)
Jumping
  • Slight delay between jumps when holding down the jump button
    • Players no longer bounces between ceiling and floor in two-block-high spaces
Blocking
  • Now moves the player's arm, rather than the sword floating right in front of the player
Sun & moon
  • Sun and moon now rise in the east
  • Moon phases
Rain
  • Changed sound

World Generation

Swamp
Stronghold
  • Random loot chests now generate

Blocks & Items

Tooltip
  • Labels for items have a blue border
Bow
  • Appears larger in third person view when held
  • No longer have an infinite number of uses (385 shots before breaking)
  • Additional bow sounds
Doors
  • New sounds
Glowstone
  • Changed material type from "glass" to "stone".
    • A pickaxe is now needed to drop items.
    • Redstone, torches, levers, etc. can now be placed on the block.
    • No longer acts as a redstone vertical (downward) diode.
Water & Lava
  • If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided the player is within 13 blocks of the ceiling
Flowing Lava
  • When flowing lava hits a water source directly from above, it creates stone
    • Previously, lava would flow through the water
Ender pearl
  • Now able to be thrown
    • The player will teleport to the Ender pearl's impact location, but take 2 and 1/2 hearts of fall damage
    • Unable to be thrown in Creative mode.
Golden apple
  • Now glows purple in the inventory
Fence
  • Now connect to solid blocks
  • No longer blocks players from moving onto their space
    • Players can now stand next to them, similar to glass panes and iron bars
Block of Iron
Monster Spawner
  • Darkened texture
Shears
  • Added shear sounds
Weapons and tools
  • Attack damage has been nerfed to make space for the increased damage enchantments (e.g. diamond swords do 3.5 hearts now instead of 5)
  • Tool breaking sounds
Blocks
Many food textures changed
  • Outlines are no longer dark
Minecart
  • Added minecart sounds

Mobs

Health & armor
Endermen
  • Amount of blocks able to be carried by endermen is now limited (see here for the list of blocks)
  • True sounds of endermen
Skeleton
  • Improved walking sounds
Slime
  • Big slimes (size +4 slimes) have deeper jump sounds
Silverfish
  • True sounds of silverfish
Ghast fireball
  • Changed texture from Snowball to Fire Charge
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