Console Edition version history

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This is not an official version history or changelog. For the official list, please visit the 4JStudios' forum thread for the Xbox 360, Xbox One, Playstation 3, Playstation 4 or Playstation Vita Edition, the Mojang website or the PlayXBLA website.

The following list is organized by the release version and cycle equivalent to the PC version. A (?) denotes version's info here is guess-work, possibly incorrect. Known bugs are listed here.

  • TU stands for Title Update used for Xbox 360
  • CU stands for Content Update used for Xbox One
  • Patch used for PS3, PS4, PS Vita (can add features)


Xbox 360 Xbox One Playstation 3 Playstation 4 Playstation Vita
TU30 CU18 1.21 1.21 1.21
TU29 CU17 1.20 1.20 1.20
TU28 CU16 1.19 1.19 1.19
TU27 CU15 1.18 1.18 1.18
TU26 CU14 1.17 1.17 1.17
TU25 CU13 1.16 1.16 1.16
TU24 CU12 1.15 1.15 1.15
TU23 CU11 1.14 1.14 1.14
TU22 CU10 1.13 1.13 1.13
TU21 CU9 1.12 1.12 1.12
TU20 CU8 1.11 1.11 1.11
TU19 CU7 1.10 1.10 1.10
TU18 CU6 1.09 1.03 1.02
TU17 CU5 1.08 1.02 1.01
TU16 CU4 1.07 1.00 1.00
TU15 CU3 1.06
TU14 CU1 1.05
TU13 1.04
TU12 1.03
TU11 1.02
TU10 1.01
TU9 1.00


Version and date Additions Summary
Xbox 360 Xbox One Playstation

October 23, 2015

October 23, 2015

October 23, 2015
  • Added colored light from torches for Halloween 2015 Mash-up Pack.
  • Added Halloween Mashup Pack trial content
  • Added Star Wars Prequel Skin Pack trial content
  • Added 8 skins to Halo Mash-Up Pack (Xbox Only)

September 11, 2015

September 16, 2015

September 23, 2015
  • Added Doctor Who Skin Pack Bundle Trial content (PS only).
  • Updated trophies to include all those already on other platforms (PS3 only).

August 28, 2015

August 28, 2015

August 28, 2015
Additions (PS only)
  • Added Star Wars Classic Skin Pack Trial content
  • Added Star Wars Rebels Skin Pack Trial content


  • Updated Sponge texture to texture used in the PC Version

July 24, 2015

July 24, 2015

July 24, 2015



July 3, 2015

July 1, 2015

July 1, 2015

July 1, 2015


  • General
    • Enabled USB keyboard use for book and quill.
    • Enabled chatpad use for book and quill. (Xbox)
    • Added LittleBigPlanet™ Mash-up Pack trial content. (PlayStation 3/4 and PS Vita)
  • Blocks and items
  • Options
    • Added custom superflat UI, allowing players to customize superflat world generation
    • Added new in-game options to allow changing game mode, difficulty setting, time of day, and spawn position per player, and disable or enable ambient cave sounds, and weather settings
    • Added classic crafting option


  • General
    • Split Load/Join interface into create/load/join.
    • Changed game mode selection to a slider
  • Blocks and items
    • Rose now uses poppy texture
    • Quick equip for armor
    • Door recipe makes 3 doors instead of one
    • Fence recipe now uses 4 planks and 2 sticks instead of 6 sticks
    • Beacon beams now change colors when stained glass or stained glass panes are placed over the beam.
- CU13

May 14, 2015

April 29, 2015

April 29, 2015

April 29, 2015


  • Added the Alex skin and some variations of it to the default skins.
  • Added new music. (360)
  • Added new achievements. (360)
  • Added The Simpsons Skin Pack trial content.

Changes (excludes 360)

  • Brought forward change so that shrubs can be placed in flower pots.
  • Changed music tracks played in Creative mode and on front-end menus to match Java version.

March 25, 2015

March 25, 2015
March 25, 2015


  • Added Pattern texture pack trial content. (excludes Xbox 360)
  • Added Mass Effect mash-up trial content. (PS Only)

February 27, 2015

February 25, 2015


  • Added Quick Move to the horse inventory.
  • Added "Where are we now" music disc in Survival mode.
  • Updated lapis lazuli block texture.

February 11, 2015

February 11, 2015

February 11, 2015


  • Increased minecart limit.
  • Crafting a map now produces an Empty Map.

January 23, 2015

January 23, 2015

January 23, 2015


Version and date Additions Summary
Xbox 360 Xbox One Playstation

December 18, 2014

December 18, 2014

December 20, 2014[note 1]

(Equates to 1.4.2 - 1.6.4)



  • Blocks and items:
  • Gameplay:
    • The longer you remain in an area, the harder the monsters that spawn in that area will be
- CU6

December 10, 2014

December 20, 2014


  • Added the trial Festive Mash-up Pack
  • PS4 & Xbox One only: Added World Resize option to expand smaller sized worlds into larger sized ones
- CU5

November 25, 2014


  • Added the trial Star Wars Classic Skin Pack.
- - 1.03

Playstation 4 - November 18, 2014


  • Enabled support for limited time Additional Content (DLC)
- CU4

October 29, 2014

December 3, 2014


  • Added the trial Steampunk Texture Pack.
  • PS3, PS4 and PSVita only: Added the trial Skyrim Mash-up Pack.
- - 1.09

Playstation 3 - October 31, 2014

- - 1.02

Playstation Vita - October 24, 2014

- - 1.01

Playstation Vita - October 16, 2014


  • Added Turkish manual.

October 7, 2014
- -
- CU3

October 2, 2014

Playstation 4 - October 2, 2014


  • Added a 'Copy Save' option to allow people to 'back-up' their world to another save.
- - 1.08

Playstation 3 - September 18, 2014


  • Added Fantasy Texture Pack trial.
  • Added Cartoon Texture Pack trial.
  • Added Skin Pack 3 trial.
- - 1.07

Playstation 3 - September 11, 2014


  • Added new music tracks
- CU1

September 5, 2014

Playstation 4 - September 4, 2014
Playstation Vita - October 14, 2014


  • Added support for the Xbox One, Playstation 4 and Playstation Vita.
    • Worlds saved onto cloud storage from the previous respective console can be uploaded to Xbox One/PlayStation 4 Edition.
    • Worlds are 36 times bigger.
      • Last gen was 864x864, next gen is 5120x5120 maximum
    • Render distance is greater, up to 32 chunks versus 16 chunks on Xbox 360 and PS3
Version and date Additions Summary
Xbox 360 Playstation 3

September 4, 2014

September 17, 2014


  • Added the ability to transfer Xbox 360 saves to Xbox One.
  • Added the ability to transfer PlayStation 3 saves to PlayStation 4.
  • Chunk formatting updated. Game now saves chunks at every block change.
    • This has led to duplication glitches.

May 19, 2014

May 28, 2014

April 11, 2014

April 15, 2014


  • Changed zombies rare loot drop to be carrots, potatoes or iron Ingots.
  • Changed repairing tools in the inventory to only allow tools that are not enchanted (since you’d lose the enchantment).

March 26, 2014

March 27, 2014

(Equates to 1.3.1)



  • Blocks:
    • New recipes for smooth & chiseled sandstone.
    • Changed sand mining sound.
    • TNT now make a sound before exploding.
    • Wood can now be placed sideways.
    • Changed placement of slabs & other blocks on half blocks.
    • Changed placement of upside down stairs & slabs.
    • Wooden buttons & wooden pressure plates can now be activated with arrows.
    • Furnaces can now use wooden tools as fuel.
    • Furnaces now return an empty bucket when fueled by a bucket of lava.
    • Updated the bonus chest content with more items.
    • Ice & glass panes can now be collected using a tool that has the Silk Touch enchantment.
    • Doors being broken by zombies now show damage.
    • Ice melts in the Nether.
    • Cauldrons fill up when out in the rain.
    • Pistons take twice as long to update.
    • Rain can drip through leaves.
    • Levers can be placed on the bottom of blocks.
    • TNT does variable damage depending on difficulty setting.
    • Updated the positions of the music disc chests in the Tutorial World.
  • Items:
    • 1.4.2 Feature: Leather armor can now be dyed.
    • String can be placed on the ground (for tripwire hooks).
    • Updated crafting recipe for books.
    • Boats break lily pads, instead of vice-versa.
  • Mobs:
    • Endermen now open their mouths and shake when provoked
    • 1.4.2 Feature: Wolf collars can now be dyed.
    • Pigs can now be controlled with a carrot on a stick while being ridden.
    • Added different villager professions.
    • Villagers that are spawned from a spawn egg will have a random profession.
    • Nether mobs can now spawn in the Overworld from Nether Portals.
    • Creepers & spiders are now aggressive towards the last player that hit them.
    • Mobs in creative mode will become neutral again after a short period of time.
    • Removed knockback when drowning.
    • 1.4.2 Feature: Pigs drop saddles when killed (if equipped with one).
    • The sky color in the End has changed.
    • Pigs drop more porkchops.
    • Slimes spawn less in superflat worlds.
    • When creepers explode, the damage is variable based on difficulty setting & the explosion now has knockback
    • 1.6 Feature: Villagers now make noises from being hurt, trading & wandering.
    • 1.4.4 Feature: Baby mobs can now be spawned by using Left trigger on an adult form of that mob using a spawn egg
  • Textures:
    • Updated all texture packs and mash-up packs with new TU14 additions.
    • Changed the gray wool texture for city texture pack to look more like a road surface.
- 1.03

January 21, 2014
  1. December 20 was the release in Europe, the release in North America for the PS3 and PS4 was December 25, for the PSVita the North American release was January 6, 2015


Version and date Additions Summary
Xbox 360 Playstation 3
- 1.02

December 26, 2013
- 1.01

December 17, 2013

October 2, 2013

December 17/18, 2013
  • Minecarts are twice the speed as it was in computer
  • Added sounds for hitting ocelots/cats
  • Added message saying you can't spawn enemies in Peaceful mode.
  • Raw fish is no longer removed from the player's inventory when trying to tame an ocelot in Creative mode.
  • Water will no longer be removed from a water bucket when filling a cauldron in creative mode.
  • Made jungle wood stairs flammable.
  • Added an option to hide a Mash-up Pack Themed World in the saves list, and an option to show all in the Settings menu.
  • When in standing position, cats will now purposely go and sit on nearby chests, active furnaces, and beds. This prevents players from using them
  • Added a limit to the number of villagers spawned by breeding.
  • Added the hearts display when villagers enter 'Love Mode'.
  • Minecraft Store now displays the prices in the local currency, rather than Microsoft Points.
Version and date Additions Summary

August 23, 2013

(Equates to 1.2.3)


  • Texture pack support[1]
  • Mash-up pack support[2]
    • 'Mash-up pack' are a combination of resources (textures, BGMs, and so on) and "themed worlds" (world data). It also makes Minecraft look like another game. Full versions of Mash-Up Packs will not be free.[3]
  • New tutorial world.
  • Added a Favorites tab to the Skin Selector menu, storing most recently used skins.
  • 1.3.1 feature: Added dispensing boats and minecarts from a dispenser.
  • New ambient cave sounds.
  • New AI for mobs.
  • Added rare drops for mobs.
  • Villagers will have children if there is room in their village.
  • Zombie sieges will occur occasionally at night.
  • Zombies can now break down doors.
  • Crafting recipe for ladder now yields 3 ladders instead of 2.
  • Placing blocks on grass will replace it.
  • Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
  • Very rare desert wells can be found in desert biomes.
  • Increased max boats in a world to 40.
  • When in the Nether, snow golems will melt and die same as when they are in Desert biomes.
  • Abandoned mine shafts can generate with wooden bridges now when generated over a cave or over top another tunnel.
  • Doors have been updated so that double doors work better with Redstone.

World Creation:

  • Build height limit changed from 128 to 256.
  • Jungle biome.

New Items:

New Mobs:



May 10, 2013
  • Increased the limit for paintings/item frames, villagers, and snow golems in a world.
  • Display a message when the maximum paintings/item frames are reached.
  • Display a message when the user tries to put an animal in Love Mode when the spawn limits have been reached.
  • Display a message when the user tries to spawn an enemy from a spawn egg in peaceful mode.
  • Reduced ghast sound volume
  • Display a message when the user tries to spawn a mob when the spawn limit has been reached.

April 16, 2013

April 4, 2013

(Equates to 1.1)

  • The End
  • Spawn eggs (stackable to 16).
  • X on maps to show location of the end portal when someone is in the End.
  • Sheep can now regrow their wool by eating grass.
  • Re-added beaches.
  • Bowls now stackable up to 64.
  • Added new music for the End and the Nether from C418
  • Blacksmith buildings in villages now hold chests with loot of the same type as found in strongholds.
  • Added smoother color transitions between biomes.
  • Fence gates can now be opened and closed with redstone.
  • Changed nether fortresses to make nether wart rooms more likely.
  • Made nether wart spawn randomly wherever soul sand is generated in the Nether.
  • Allow players to block with a sword when the ‘Can Build And Mine’ option is unchecked by the host.
  • Moved six of the twelve music disc quests in the Tutorial World
  • Changed the Tutorial world to add climbable vines, and some of the new items, and removed/reduced the items in the brewing, farming and breeding chests.
  • Don't show the achievements warning when loading a creative map that has already been saved in creative mode.
  • Reduced the volume of the ghast sound effects.
    • Increased the distance the ghast's sound effect for shooting a fireball can be heard from.
  • Increased the distance jukeboxes can be heard from.
  • Improved lighting code performance.
  • Improved the loading/saving time.
  • Changed the display order in the Minecraft Store to show newest DLC first.
  • Added How To Play for the End and farming animals.
  • Added HUD size options for both splitscreen and full screen modes.
  • Added Reset Nether option to force regeneration of The Nether. This is helpful for older saves that didn't have a nether fortress.
  • Added a toggle for death messages.
  • Added a toggle to hide or display the animated character in the User Interface.
  • Allow individual splitscreen users to have their own settings for HUD.
  • 1.2.1 Feature: Vines can now be climbed to ascend and descend.
  • 1.2.1 Feature: Fire charge.
  • 1.2.1 Feature: Made dispenser dispense mobs from Spawn Eggs, rather than the egg itself.
  • 1.2.1 Feature: Slab recipes give 6 slabs.
  • 1.2.4 Feature: Birch and Spruce wood planks, saplings, leaves, slabs and stairs.
    • Wooden Slabs crafted during and after this update are now flammable. Existing slabs will act as stone slabs and will not be stackable with the flammable slabs.
  • 1.3.1 Feature: Buckets now stackable up to 16.
  • 1.3.1 Feature: Sandstone stairs.
  • 1.3.1 Feature: Signs are now stackable to 16.
  • 1.3.1 Feature: Sign recipe gives 3 signs.
  • 1.3.1 Feature: Dispensers will now exempt liquids from a filled bucket when given a redstone but do not properly fill empty buckets with a dispensed liquid due to a bug.
  • 1.3.1 Feature: Changed gravel texture from Gravel-Pre 12w21a.png to Gravel.png.
  • 1.3.1 Feature: Nether wart will now grow in the Overworld.
  • 1.4.2 Feature: Wooden Button - Currently, they cannot be activated by shooting them with arrows, unlike wooden buttons in the PC version.
  • 1.4.2 Feature: Item frames.
  • 1.4.2 Feature: Stone button now requires one block of stone instead of two.
  • 1.4.2 Feature: Trapdoors can be placed on half slabs and stairs
  • 1.4.6 Feature: Nether brick slabs.
  • 1.5 Feature: Added nether brick items, made by smelting netherrack.
  • 1.5 Feature: Nether brick blocks can be crafted by using 4 nether brick items.

January 30, 2013
  • Blazes drop 0-2 glowstone dust when killed.
  • Added awkward potion to the creative menu
  • Changed “Download Content” menu to “Minecraft Store”.
  • New photo frames for avatar items in the Minecraft Store.
  • Experience now has proper sound effect and effects.


Version and date Additions Summary

December 19, 2012

(Equates to 1.0.0)


November 15, 2012
  • Quick command to clear the hotbar in creative mode. (X Button)
  • Toggle to turn Void fog on and off. Fog is disabled by default. Void fog is dependent on the game's Hosts's settings.
  • Option to disable HUD and appearance of player hand in graphics settings.
  • Cakes are now stackable.
  • Added a How To Play page for Host and Player options.
  • Fence collision box decreased to size of fence block
  • Golden apple recipe will use gold ingots in place of nuggets.

October 16, 2012

(Equates to Beta 1.8.1)



  • Blocks & Items
    • Foods are now stackable except mushroom stew and cake.
    • Changed the TNT explosion sound.
    • Changed the bow to have drawing and firing action.
    • Added quick move to the dispenser.
    • Added quick equip for armor to the inventory interface.
    • Added the blocking move with swords.
    • Shears can now collect tall grass and the new vine.
    • Improved chest model with a 3D lock, and opening and closing animation.
    • Pressure plates can now be placed on fences.
    • Changed all the text descriptions for food to show how much they refill the food bar.
    • User-placed leaf blocks no longer decay.
    • 1.2.5 Feature: Quick move for the furnace interface
    • 1.1 Feature: Apples drop from leaf blocks
    • 1.2.3 Feature: Pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on.
    • 1.2.3 Feature: Fix to vines to stop them spreading too much.
    • 1.2.3 Feature: Shapeless mushroom stew recipe
  • Mobs
    • Passive mobs will now flee when hit.
    • The snout on pigs now protrude from their head.
    • Skeletons now hold full size bows.
    • Animals no longer despawn which makes it possible to capture them.
    • Zombies now drop rotten flesh instead of feathers.
    • Updated some mob sounds.
  • Environment
    • Cloud height raised to the top of the map, so clouds can no longer phase through blocks.
    • Cloud movement syncs with the game's time.
    • Improved sunrise and sunset.
    • Improved the rain edges (when looking up in rain)
    • Removed the Void by making it impossible to break the bottom/top layer of bedrock.
    • Removed biomes - rainforest, seasonal forest, savanna, shrubland, and tundra.
  • Other
    • 1.2.3 Feature: Mining speed changes
    • Updated the How to Play HUD with food bar information.
    • Added descriptions for Creative mode and sprinting to the How to Play menus.
    • Updated the Download Content menu with pictures of the DLC available.

Tutorial World

  • Changed the Tutorial world to enable the new terrain features in it.
  • Added mini tutorial for sprinting in the Tutorial world.
  • Added mini tutorial for eating in the Tutorial world.
  • Added music disc quests in the Tutorial world - players can search the world for the 12 chests, each containing one of the music discs that can be played in a jukebox.

August 7, 2012

July 13, 2012

(Equates to Beta 1.7.3)

  • Added pistons & sticky pistons.
  • Added stackable fences.
  • Added shears – required to get wool from sheep, and to collect leaves.
  • Flint and steel or redstone is now required to trigger TNT.
  • Redstone will now connect to a redstone repeater.
  • New textures for cobblestone and brick.
  • Added Character Skin Selector to allow players to choose their skin from the default skins, or from downloadable Skin Packs.
  • Added lighting improvements (backported from Beta 1.8.1 of the computer version) and snow & rain improvements.
  • Added a save file cache to improve the speed of displaying the saves list.
  • Added ban list functionality to allow players to self-ban from levels they feel contain offensive content.
  • Added a ban list section to the How To Play menus.
  • Added an option for the host to limit online games to only players in their friends list (no friends of friends).
  • Added a seed display to the level load screen (requires existing levels to be saved out again to add the display).
  • Changed the tooltip display setting to in-game tooltip display, so that tooltips always display in menus.
  • Added the crosshair to the list of things affected by the opacity slider.
  • On using the quickselect bar, the opacity of the quickselect, tooltips, splitscreen gamertag display, and crosshair will be set to 80, and will fade back down to the user opacity setting after 6 seconds of no quickselect bar use.
  • Added some more Tips & Trivia to the loading/saving screen display.
  • Added the new textures for cooked porkchop and dispenser that were added in Beta 1.8 and 1.2.1 respectively. Grid Cooked Porkchop.png Dispenser.png
  • Added ridged lines in iron blocks,Block of Iron.png and minor changes to other ore blocks added in 1.0.0.

Tutorial World

  • Added optional tutorial for pistons and redstone.
  • Added a self-building bridge to the castle using pistons.
  • Added some sugar canes, cacti and clay to the world.
  • Added a few other things for players to discover.

June 15, 2012


  • Added an autosave, and the ability to turn autosave off, or set it from 15 minutes up to 2 hours in 15 minute steps.
  • Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
  • Added an Interface Opacity slider in the settings for plasma screen users.
  • Added a gamertag display in splitscreen, and the ability to enable/disable it in the settings.
  • Added an option in the settings menu to enable/disable in-game hints.
  • Added an option in the settings menu to enable/disable tooltips.
  • Added a co-ordinate display to the in-game map.
  • Added new sections in the How To Play on multiplayer, Sharing Screenshots, and What’s New.
  • Added a warning message when attempting to place lava near the spawn area.

May 9, 2012

(Equates to Beta 1.6.6)

  • All Beta 1.6.6 features
  • 1.0.0 Feature: New sounds (Aside from damage and explosion sounds)
  • 1.0.0 Feature: Face view
  • Version exclusive tutorial
  • Up to 4 players locally (requires HDTV A/V + HDMI or component cable)
  • Up to 8 players online
  • Simplified crafting system