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Stairs

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Stairs
Oak Wood Stairs.pngSpruce Wood Stairs.pngBirch Wood Stairs.pngJungle Wood Stairs.pngAcacia Wood Stairs.pngDark Oak Wood Stairs.pngSandstone Stairs.pngRed Sandstone Stairs.pngCobblestone Stairs.pngBrick Stairs.pngStone Brick Stairs.pngNether Brick Stairs.pngQuartz Stairs.pngPurpur Stairs.png














Type

Solid Block

Physics

No

Transparency

Partial (blocks light)

Luminance

No

Blast resistance

Wood: 15
Stone: 30
Sandstone, Quartz, Red Sandstone: 4

Hardness

Wood: 2
Stone: 2
Sandstone, Quartz, Red Sandstone: 0.8

Tools

This block can be broken with any tool, but an axe is the quickestGrid Wooden Pickaxe.png

Renewable

Cobblestone, Stone Brick, Wood: Yes
All others: No

Stackable

Yes (64)

Flammable

Wood: Yes
Stone: No

First appearances

See History

Drops

Itself

Data values

See Data values

Name

See Data values

Stairs are a block that allows mobs and players to change elevation without jumping.

Obtaining[edit | edit source]

Stairs can be crafted, or can be found in villages, strongholds, nether fortresses, and end cities.[upcoming]

Breaking[edit | edit source]

Wood stairs drops themselves as items when broken with any tool, or with no tool, but an axe is fastest. Non-wood stairs drop themselves as items only if broken with a pickaxe.

Block
Brick


Cobblestone


Nether Brick

Stone Brick

Quartz


Sandstone

Wood
Hardness 2 1.5 0.8 2
Tool



Breaking time[note 1]
Hand 10 7.5 4 3
Wooden 1.5 1.15 0.65 1.5
Stone 0.75 0.6 0.35 0.75
Iron 0.5 0.4 0.2 0.5
Diamond 0.4 0.3 0.2 0.4
Golden 0.25 0.2 0.1 0.25
  1. Times are for unenchanted tools in seconds.

Crafting[edit | edit source]

Wood stairs must be crafted entirely from one type and color of wood, and they retain the style of that wood's type and color.

Name Ingredients Crafting recipe

Any Wood Stairs

Any Wood Planks

Cobblestone Stairs

Cobblestone

Brick Stairs

Bricks

Stone Brick Stairs

Any Stone Bricks

Nether Brick Stairs

Nether Brick

Sandstone Stairs

Any Sandstone

Quartz Stairs

Any Quartz Block

Red Sandstone Stairs

Any Red Sandstone

Purpur Stairs
(1.9)

Purpur Block

Natural generation[edit | edit source]

Oak wood and cobblestone stairs generate naturally in plains villages, and sandstone stairs generate naturally in desert villages.

Cobblestone stairs also generate naturally in strongholds, as well as stone brick stairs.

Nether brick stairs generate naturally in nether fortresses.

Spruce wood stairs generate naturally in witch huts.

Purpur stairs generate naturally in end cities.[upcoming]

Usage[edit | edit source]

Stairs ReconfigurationLeft: Original facing when separate. Right: Changed shape when adjacent (top: inner corner; bottom: outer corner).

To place stairs, use a stairs item while pointing at a surface facing the space the stairs should occupy. Stairs will place with the half-block side closest to the player.

Stairs can be placed either right side up or upside-down:

  • Pointing at a block top or the bottom half of a block side will place the stairs right side up.
  • Pointing at a block bottom or the top half of a block side will place the stairs upside-down.

Stairs will change their shape to join with adjacent stairs (of any material):

  • When a stairs' half-block side is adjacent to the side of another stairs, the stairs' full-block side will wrap into an "L" shape to join the other stairs (it creates an "inner corner").
  • When a stairs' full-block side is adjacent to the side of another stairs, the stairs' full-block side will shorten to join only the other stairs' full-block side (it creates an "outer corner").

Right side up stairs won't join with upside-down stairs and vice versa.

Walking up stairs is faster and takes less of a toll on a player's hunger bar than jumping up.

Data values[edit | edit source]

Stairs are defined by their ID and block data. Stairs also have a block state which is expected to replace the functionality of block data in a future version.

ID[edit | edit source]

A stairs' ID specifies its material:

Name ID Name Block ID
Oak Wood Stairs oak_stairs 53
Cobblestone Stairs stone_stairs 67
Brick Stairs brick_stairs 108
Stone Brick Stairs stone_brick_stairs 109
Nether Brick Stairs nether_brick_stairs 114
Sandstone Stairs sandstone_stairs 128
Spruce Wood Stairs spruce_stairs 134
Birch Wood Stairs birch_stairs 135
Jungle Wood Stairs jungle_stairs 136
Quartz Stairs quartz_stairs 156
Acacia Wood Stairs acacia_stairs 163
Dark Oak Wood Stairs dark_oak_stairs 164
Red Sandstone Stairs red_sandstone_stairs 180
Purpur Stairs purpur_stairs 203

Block data[edit | edit source]

A stairs' block data specifies its facing and whether it is upside-down:

Bits Description
0x1
0x2
A two-bit field containing a value from 0 to 3 specifying the direction of the stairs' full-block side:
  • 0: East
  • 1: West
  • 2: South
  • 3: North
0x4 Set if stairs are upside-down
0x8 (unused)

Block state[edit | edit source]

Name Value Description

 facing
north
south
east
west
The direction the stairs' full-block side faces.

When placed in-game by a player, this matches the direction the player faces.


 half
top
bottom
Top if the stairs are upside-down.

 shape
straight
inner_left
inner_right
outer_left
outer_right
"straight" is the default stairs shape.

"inner" is an "inside corner" stair shape, with two full-block and two stair-shaped side faces.

"outer" is an "outside corner" stair shape, with two stair-shaped and two half-block side faces.

"left" and "right" specify in which direction is the higher part of the step.

Video[edit | edit source]

History[edit | edit source]

Alpha
1.0.0

Added wood and cobblestone stairs (originally called "Stone Stairs"). Wooden stairs do not burn up.
1.2.0 Before this version, stairs would determine their orientation based on the surrounding blocks (changing if they were changed). They would attempt to face a block adjacent to the stairs, so as to create a climbable surface towards that block. However, this was often more annoying than helpful, and was therefore changed to be placed facing the player.
1.2.2
The old light transparency
Stairs now had the odd property of being transparent to light; when placed one or more spaces above the ground with air beneath, sunlight or other light sources would shine through and light the blocks beneath/behind the stairs exactly as if nothing opaque were present between them. Other atmospheric effects such as snowfall did not penetrate stair blocks, making them an unusually effective material for creating roofing which kept weather out, but still let daylight in. Snow could not accumulate on top of stair blocks, grass was able to grow on the block directly underneath a stair block, and grass wouldn't disappear if a stair block was placed on top of it. Any stair block placed in Alpha 1.2.0_02 to Beta 1.5 would keep this property in later versions until it or an adjacent block is changed or removed, causing a lighting update.
Beta
1.6 Wooden stairs and fences are now flammable.
Fixed light transparency from Alpha 1.2.2. Reversed the inventory icon for stairs to show a more recognizable figure.
1.8

Added brick and stone brick stairs. Stone brick stairs could drop one of either mossy stone brick or cracked stone brick when broken due to the data value carrying over. Mining a stair block would yield the stair's source material, rather than a stair block, thus wasting material.
1.8.1 Stone brick stairs now always drop regular Stone Brick.
Official release
1.0.0 Beta 1.9-pre1
Added Nether brick stairs.
Beta 1.9-pre6 Mining a stair block now drops the stair block instead of the stair's source material.
1.2.1 12w08a Added upside-down stairs. Before they were added, edited data values of 4 through 15 would create invisible stairs that could be walked through; these higher values are now used for upside-down stairs.
1.3.1 12w21a
Added sandstone stairs.
12w25a Redstone, repeaters, torches, levers, pressure plates and rails can now be placed on stairs positioned upside down.



Added wooden stairs for the remaining three wood types (birch, spruce and jungle).
12w26a Added crafting recipes for birch, spruce and jungle wood stairs.
1.4.2 12w34a Stairs now automatically change shape into corner stairs depending on location.
12w39a Stairs interact properly with lighting now.
Smooth lighting on stairs is slightly bugged.
1.5 13w02a
Added quartz stairs.
13w05a Fixed stairs lighting when Smooth Lighting is on.
13w05b Stairs no longer stop sprinting.
1.7.2 1.7-pre

Added acacia and dark oak stairs.
1.8 14w21b Upside down sandstone and quartz stairs each had their top and bottom textures switched.[1]
14w31a Renamed "Stone Stairs" to "Cobblestone Stairs".
14w32a
Added red sandstone stairs.
Upcoming
1.9 June 22, 2015 Jeb reveals purpur stairs on Instagram, with the words "MINECON 2015 HYPE!"
15w31a
Added purpur stairs.
Pocket Edition Alpha
0.1.0

Added wooden (original oak) and cobblestone stairs.
0.3.0
Added brick stairs.
0.6.0



Added Nether brick, sandstone, stone brick and quartz stairs.
Corner stairs and upside-down stairs added.
0.8.0 build 2


Birch, spruce and jungle wood stairs added.
0.9.0 build 1

Added acacia and dark oak wood stairs.
Stone brick stairs now naturally spawn in strongholds.
Cobblestone and oak wood stairs now naturally spawn in villages.
Corrected the name for stairs.
0.11.0 build 1 Acacia and dark oak wooden stairs are now flammable.
Quartz stairs can be crafted in Survival mode.
Pi Edition
0.1.1


Added wood (original oak), cobblestone and brick stairs.
Console Edition
TU1

Added wood (original oak) and cobblestone stairs.
TU5

Added stone brick stairs and brick stairs.
TU7
Added Nether brick stairs.
TU9


Added spruce and birch wood stairs and sandstone stairs.
TU12
Added jungle wood stairs.
Stairs now automatically change shape into corner stairs depending on location.
Stairs can be placed upside down. Items can be placed directly on upside down stairs.
TU13 Jungle wood stairs are now flammable.
TU14
Added quartz stairs.
Changed placement of upside down stairs and slabs.
TU27

Added acacia and dark oak stairs.

Issues[edit | edit source]

Issues relating to "Stairs" are maintained on the issue tracker. Report issues there.

Gallery[edit | edit source]

References[edit | edit source]