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Village structures

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Here are given fuller descriptions and pictures of the various structures found in an NPC village. Village Blueprints can be used to reproduce these structures manually.

[edit] Number and Frequency of Structures

The number of buildings composing a village can vary, and not every village is composed of all buildings at once. Apart from the well, which is unique and systematic, the number of buildings of each type is randomly generated, and increased in superflat worlds. Structures are picked from a weighted probability list (libraries are more common than butcher shops). There may be fewer buildings of a given type than the maximum allowed. The number of lamp posts has no restriction, as they are generated where no other buildings can be placed. Gravel roads are found between the buildings of the village and often extend beyond them.

Structure Weight Default maximum
range
Superflat maximum
range
Hut 3 2 – 5 3 – 8
Small house 4 2 – 4 3 – 6
Large house 8 0 – 3 1 – 5
Butcher's shop 15 0 – 2 1 – 3
Library 20 0 – 2 1 – 3
Small farm 3 2 – 4 3 – 6
Large farm 3 1 – 4 2 – 5
Blacksmith 15 0 – 1 0 – 2
Church 20 0 – 1 1 – 2

[edit] Plains/Savannah Village

NPC Village Structure Types
Name Description Image
Wood Hut Wood Huts are made of oak wood and oak wooden planks, with a rounded roof, dirt floor, and glass panes for windows. Some have a fencepost and pressure plate 'table'. They may or may not be inhabited upon the village spawning, and if there are villagers present in these huts, there is only one.Also the floor is made of dirt and sometimes grass.
Villagehut1.png
Small House Small Houses are similar in size to wood huts, but made with more planks, fewer wood blocks, and a cobblestone floor. Their roof is flat, and may have fenced off balcony with access provided by ladders. As with wood huts, they generate with no more than one villager. Unlike most other buildings, small houses have no door. As they have no door, they do not count as homes for villagers.
Villagehut2.png
Large House Large Houses are composed of the same materials as small houses. However, they are much larger in size and are L-shaped. Two farmers always spawn in these houses. There is a chance of hostile mobs spawning in the house killing the villagers inside it at night. A few more torches will make it more safe.
Villagehouse1.png
Butcher's Shop Butcher's Shops have small seating areas made of two wooden stairs and between them a pressure-plate-on-fence table. Nearby is a double stone slab counter, probably for cutting up the meat. A fenced off backyard is located behind the building and is accessed through a door. The yard is also presumably for the butcher to raise animals, but the spawn of animals is not increased for the yard. A butcher has a white work apron and always spawns in his shop. A farmer may also be spawned here.
Villagehouse2.png
Library Libraries are longer and narrower than other buildings, and have a row of wooden stairs as a bench in front of two pressure plate-on-fence tables, with a row of bookshelves above. They also have larger windows than any other kind of buildings. A crafting table is located in the corner. One librarian villager with a white robe and a farmer always spawns in each library.
Villagehouse3.png
Farm Farms can come in small and large varieties. The small farms contain rows of crops of wheat, potatoes and carrots. A row of water separates the four rows into two groups of two. Larger farms are essentially two small farms combined. The farms are bordered by wooden logs, and in large farms, a walkway of logs also runs down the middle. Farms often seem to spawn in clustered areas near many small huts, possibly suggesting the poorer villagers who reside in the huts work on the farms.
Villagefarm.png
Well Wells are 2x2 pools filled with water, surrounded by cobblestone and have small roofs of cobblestone supported by fences. The wells are normally 10 blocks deep, but are only 4 blocks deep in Classic Flat worlds due to the low elevation.Falling into a well will trap you in the well Meaning you must pickaxe your way out. There is only one well in each village. Wells usually spawn near the center of the village with roads leading out from all sides. Wells provide an infinite water source.
Villagewell.png
Blacksmith Blacksmiths are primarily made out of cobblestone, with wooden walls on the far side, (away from the lava) and stone slabs lining the roof. As with the small house, blacksmiths do not have a door, making it not count as a house for villagers. On the front of the building is a small porch with an awning supported by fences. Three cobblestone stairs lead up to the porch from the road. On the porch is a small pool of lava, surrounded on one side by iron bars. There are also two furnaces and a work table made of one double stone slab (Probably a Anvil.) An opening leads to a back room with a small room and a small chest containing a variety of items. One blacksmith villager with a black work apron always spawns near each Blacksmith but often wanders off. The lava can rarely set nearby structures on fire, which was a problem Jeb tweeted about during development.
Villageblacksmith.png
Church Churches are pure cobblestone buildings made of cobblestone and cobblestone stairs, with a small 3 floor tower equipped with ladders and glass panes to a balcony on the top. One priest villager with a purple robe always spawns in each church. A farmer also spawns sometimes.
Villagechurch.png
Lamp Post Lamp Posts can be found throughout villages, made of stacked fences topped with black wool, to which four torches are affixed, with one on each side. Before snapshot 13w06a, there was a glitch in which the torches would float in midair next to the black wool.
Villagelamp.png
Gravel Road Gravel Roads roads connect all of the buildings in a Village. Cobblestone spawns under Gravel Roads in snapshot 14w03a and higher.
Villageroad.png

[edit] Desert Village

NPC Village Structure Types
Name Description Image
Sandstone Hut Sandstone Huts are made of sandstone and smooth sandstone, with a rounded roof, dirt floor, and glass panes for windows. Some have a fencepost and pressure plate 'table'. They may or may not be inhabited upon the village spawning, and if there are villagers present in these huts, there is only one.
Desertvillagehut1.png
Small House Small Houses are similar in size to sandstone huts, but made with more smooth sandstone, fewer sandstone blocks, and a sandstone floor. Their roof is flat, and may have a fenced off balcony with access provided by ladders. As with sandstone huts, they generate with no more than one villager. Unlike most other buildings, small houses have no door. As they have no door, they do not count as homes for villagers.
Desertvillagehut2.png
Large House Large Houses are composed of the same materials as small houses. However, they are much larger in size, are L-shaped and make a good player house. Two farmers always spawn in these houses.
Desertvillagehouse1.png
Butcher's Shop Butcher's Shops have small seating areas made of two sandstone stairs and between them a pressure-plate-on-fence table. Nearby is a double stone slab counter, probably for cutting up the meat. A fenced off backyard is located behind the building and is accessed through a door. The yard is also presumably for the butcher to raise animals, but the spawn of animals is not increased for the yard. A butcher has a white work apron and always spawns in his shop. A farmer will also spawn.
Desertvillagehouse2.png
Library Libraries are longer and narrower than other buildings, and have a row of sandstone stairs as a bench in front of two pressure plate-on-fence tables, with a row of bookshelves above. They also have larger windows than any other kind of buildings. A crafting table is located in the corner. One librarian villager with a white robe and a farmer always spawns in each library.
Desertvillagehouse3.png
Farm Farms can come in small and large varieties. The small farms contain rows of crops of wheat and occasionally contains potatoes and carrots. A row of water separates the four rows into two groups of two. Larger farms are essentially two small farms combined. The farms are bordered by sandstone, and in large farms, a walkway of sandstone also runs down the middle. Farms often seem to spawn in clustered areas near many small huts, possibly suggesting the poorer villagers who reside in the huts work on the farms.
Desertvillagefarm.png
Well Wells are 2x2 pools filled with water, surrounded by sandstone and have small roofs of sandstone supported by fences. The wells are normally 10 blocks deep, but are only 4 blocks deep in Classic Flat worlds due to the low elevation. There is only one well in each village. Wells usually spawn near the center of the village with roads leading out from all sides. Wells provide an infinite water source.
Desertvillagewell.png
Blacksmith Blacksmiths are primarily made out of sandstone, with smooth sandstone on the far side, (away from the lava) and stone slabs lining the roof. As with the small house, blacksmiths do not have a door, making it not count as a house for villagers. On the front of the building is a small porch with an awning supported by fences. Three sandstone stairs lead up to the porch from the road. On the porch is a small pool of lava, surrounded on one side by iron bars. There are also two furnaces and a work table made of one double stone slab. An opening leads to a back room with a small room and a small chest containing a variety of items. One blacksmith villager with a black work apron always spawns near each Blacksmith but often wanders off.
Desertvillageblacksmith.png
Church Churches are pure sandstone buildings made of sandstone and sandstone stairs, with a small 3 floor tower equipped with ladders and glass panes to a balcony on the top. One priest villager with a purple robe always spawns in each church. A farmer also spawns sometimes.
Desertvillagechurch.png
Lamp Post Lamp Posts can be found throughout villages, made of stacked fences topped with black wool, to which four torches are affixed, with one on each side. However, there is a glitch where the torches float in midair next to the wool. (Fixed in 13w06a)
Desertvillagelamp.png
Sandstone Road Sandstone Roads connect all of the buildings in a desert biome Village.
Desertvillageroad.png