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A minecart, one method of transportation

Transportation involves the methods by which players move around the world or between dimensions (the Overworld, the Nether and the End).

Methods[edit | edit source]

NOTE: For speed measurements on any method of Transportation, all speeds are shown in SI Units. 1 m/s equals 3.2 ft/s and 1 km/h equals 0.621 MPH. It is important to remember that 1 block is 1 m3, therefore 1 m/s is equal to 1 block per second.

Method Conditions Running start? Average speed (m/s) Average speed (km/h) Works in Nether Average speed (m/s) Overworld equivalent[note 1] Average speed (km/h) Overworld equivalent
Walking Flat terrain No 4.3 15.5 Yes 34.4 124.0
Sprinting Flat terrain No 5.6 20.2 Yes 44.8 161.6
Sneaking Flat terrain No 1.3 4.7 Yes 10.4 37.6
Minecart Powered Track Yes, small 8.0 28.8 Yes 64.0 230.4
1/4 slope track No 7.1 25.6 Yes 56.8 204.8
Boat[note 2] 1/4 slope rapids Yes, small 7.3 26.4 No, no water can be placed N/A N/A
1/4 slope rapids No 7.0 25.2 No, no water can be placed N/A N/A
Flat Ice (1.9) No 40.0 144.0 Yes 320 1152
Flat water No 8.0 28.8 No, no water can be placed N/A N/A
Saddled pig Flat terrain No 4.0 14.4 Yes 32.0 115.2
Flat terrain, using carrot on a stick Yes 8.0 28.8 Yes 64.0 230.4
Horse [note 3] Flat terrain No 9.675 34.83 Yes 77.4 278.6
Flat terrain, fastest possible horse breed No 14.57 52.45 Yes 116.6 419.6
Donkey Flat terrain No 7.525 27.125 Yes 60.2 217.0
Swimming Still water, surface[note 4] No 2.20 7.92 No, no water can be placed N/A N/A
Still water, underwater[note 5] No 1.97 7.09 No, no water can be placed N/A N/A
Upstream, underwater No 0.39 1.40 No, no water can be placed N/A N/A
Downstream, underwater No 1.81 6.52 No, no water can be placed N/A N/A
Downstream, underwater, standing No 1.37 4.93 No, no water can be placed N/A N/A
Flying (horizontal)[note 6] Creative Yes 10.9 38.9 Yes 86.4 311.2
Ender Pearl (horizontal) Thrown 15 degrees above horizontal No ~23.0 ~82.8 Yes ~184.0 ~662.4
Elytra (0º Pitch) No obstacles Yes, small 30.0 108 Yes 240 864
  1. Certain transportation methods are also valid methods of transportation if used in the Nether. Since one block in the Nether is equal to eight blocks in the Overworld, using the Nether for transportation effectively multiplies transportation speeds by eight.
  2. The time taken by a boat to reach maximum speed is 9.4 seconds—the difference in time between a running start and not, is half that, or 4.7 seconds.
  3. Horses vary in speed. They are the fastest method of transportation on open terrain, even faster than flying in creative mode.
  4. The swimming speeds are not affected by Swiftness potions. The surface speed refers to "skimming" across the top of the water by holding the spacebar.
  5. Underwater refers to any part of the body submerged in water and walking on flat terrain. The Player travels the same speed regardless of if the water is 1 block deep or 2 (in observed cases).
  6. Flying speed can be varied.

Potions[edit | edit source]

Using potion effects (including beacon effects), walking and sprinting speeds become competitive with other methods of transportation.

Each additional level of Speed allowed the player to walk at nearly the sprinting speed of the previous level, and sprinting with Speed II allowed the player to keep pace with a minecart on fully powered rail. With adequate food and potion supplies, sprinting may be more cost-effective than building high-speed transportation systems.

Effect level Walking speed (m/s) Sprinting speed (m/s)
none 4.317 5.612
Speed 5.181 6.735
Speed II 6.044 7.857

Commands[edit | edit source]

Using the /effect command, extremely high or low speeds become reachable. At exceedingly high levels (100+), the player moves faster than chunks can load.

Effect level Sneaking speed (m/s) Walking speed (m/s) Sprinting speed (m/s)
Speed 50 14.25 47.49 61.74
Speed 127 34.19 113.97 148.17
Speed 256 67.61 225.36 292.96

Vertical transportation[edit | edit source]

There are some examples of purely vertical transportation methods:

  • The player can jump up a distance of 1 14 blocks. With Jump Boost I, that increases to 1 1516 blocks, and with Jump Boost II, that increases to 2 12 blocks.
  • Using any method of elevating yourself that relies purely on jumping, including climbing a slope without a flight of stairs and pillar jumping, you cannot rise faster than about 2.0 m/s.
  • Walking up stairs, you will ascend by about 3.2 m/s. Walking down is slightly faster at 3.6 m/s
  • With ladders, you move up at 2.35 m/s and down at 3.0 m/s.
  • In creative mode, flying vertically is slower than horizontal flight: 7.5 m/s
  • Going up or down a waterfall you move at 2.0 m/s, although going down is negligibly faster. Swimming up next to a block you go 0.6 m/s, while going down is 3.4 m/s.
  • Traveling up or down a lavafall (using a Potion of Fire Resistance) moves you at a speed of 0.8 m/s.
  • Falling speed is more complex: Every tick (1/20 second), non-flying players and mobs have their vertical speed decremented (less upward motion, more downward motion) by 0.08 blocks per tick (1.6 m/s), then multiplied by 0.98. This would produce a terminal velocity of 3.92 blocks per tick, or 78.4 m/s. However, the sky isn't quite high enough for that: Falling from layer 256 to bedrock takes about 5.5 seconds, with impact at 3.5 blocks per tick (70 m/s). (In creative mode, you can fly higher, and could potentially reach terminal velocity falling from "above the sky".)
    • A function to calculate the speed of a (free)falling player is the following: v(t) = (0.98t - 1) × 3.92. The velocity v is in blocks/tick (or meters/tick), and the time t is in ticks. The usual downward velocity will be negative.
      • Integrating the previous yields a formula to find the distance fallen by tick: d(t) = 3.92 × (99 - 49.50×(0.98t+1) - t) . Again, distance fallen is negative.

Other modes of transportation[edit | edit source]

  • Players are also able to use pistons for transport.
  • Dying is an instant mode of transportation that will take you to your bed or spawn, but at the cost of all of your items and XP.
    • If players have already defeated the ender dragon, and is near a stronghold/End portal, they can enter and exit the End to instantly be transported to their bed or spawn point without dying.
  • Flying into an explosion in creative.
  • It is possible to mount minecarts and boats as long as they are within 4-5 blocks (inclusive) from the player. Placing minecarts in a straight line allows for extremely fast transport. This also works with saddled pigs, provided they stay in position (placed on posts).

Video[edit | edit source]

History[edit | edit source]

Seecret Friday 1 Added minecarts. Before this update, walking was the only form of transportation.
Seecret Friday 2 Added saddles, which made it possible to use pigs as a (somewhat unreliable) method of transportation.
Seecret Friday 5 Added boats.
1.1.1 Added sneaking.
1.2.0 Added the Nether, which could be used as a fast travel zone since any distance covered in the Nether is multiplied by 8 in the Overworld.
1.6 Added powered rails, which removed the need for "booster" minecarts.
1.8 Sprinting and flying were added in the Adventure Update.
Official release
1.0.0 Beta 1.9-pre2 Added enderpearls, which can be thrown, teleporting the player to where it lands.
Beta 1.9-pre3 Speed potions added, allowing for faster travel.
1.3.1 12w23a Boats were made faster.
1.4.2 12w36a Added carrot on a stick, which made it possible to control saddled pigs.[1] They start slow but will end up going up to 5 blocks per second (5m/sec).[2]
Before this update, the player had no control over the pig's wandering, so this was not a practical form of long-distance transportation. After this update, however, the pig did not jump when being controlled, so transportation was still limited (to the same height or downhill directions).
12w37a Saddled pigs now jump over blocks when being directed with the carrot on a stick.
12w38a Teleportation by Nether Portal is now instantaneous in creative mode.
1.6.1 13w16a Added horses.
13w16b Made horses slower and reduced the amount of gliding.
1.7.2 13w36a Added ability to "sprint" in minecarts, boats and horses, and while flying in Creative Mode, speeding them up slightly.
1.8 14w05a Added Spectator mode, one of the fastest methods of transportation due to its no-clip ability and adjustable flying speed.
1.9 15w41a Added elytra, which is currently the fastest legitimate method of transportation in the game.

Issues[edit | edit source]

Issues relating to “Transportation” are maintained on the issue tracker. Report issues there.

References[edit | edit source]