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Tools

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Tools are items used by the player while held to perform actions faster and more efficiently, to gather materials not obtainable by hand, to gain information, or to perform completely new actions. With the exception of the clock, compass and bucket, tools do not stack in the inventory. Tools can be repaired; see Item Repair.

Obtaining[edit]

Name Ingredients Crafting recipe Description

Axe

Any Wood Planks or
Cobblestone or
Iron Ingot or
Gold Ingot or
Diamond +
Stick

Oak Wood PlanksCobblestoneIron IngotGold IngotDiamond Oak Wood PlanksCobblestoneIron IngotGold IngotDiamond
Grid layout Arrow (small).png Wooden AxeStone AxeIron AxeGolden AxeDiamond Axe
Oak Wood PlanksCobblestoneIron IngotGold IngotDiamond Stick

Stick

Wooden Axe or
Stone Axe or
Iron Axe or
Golden Axe or
Diamond Axe

Damaged Wooden Axe or
Damaged Stone Axe or
Damaged Iron Axe or
Damaged Golden Axe or
Damaged Diamond Axe




Grid layout Arrow (small).png Wooden AxeStone AxeIron AxeGolden AxeDiamond Axe
Wooden AxeStone AxeIron AxeGolden AxeDiamond Axe Wooden AxeStone AxeIron AxeGolden AxeDiamond Axe



Grid layout Shapeless.png

The durability of the two axes is added together, plus an extra 5% durability.

Clock

Gold Ingot +
Redstone


Gold Ingot
Grid layout Arrow (small).png Clock
Gold Ingot Redstone Gold Ingot

Gold Ingot

Compass

Iron Ingot +
Redstone


Iron Ingot
Grid layout Arrow (small).png Compass
Iron Ingot Redstone Iron Ingot

Iron Ingot

Fishing Rod

String +
Stick



Stick Grid layout Arrow (small).png Fishing Rod

Stick String
Stick
String

Fishing Rod

Damaged Fishing Rod




Grid layout Arrow (small).png Fishing Rod
Fishing Rod Fishing Rod



Grid layout Shapeless.png

The durability of the two fishing rods is added together, plus an extra 5% durability.

Flint and Steel

Iron Ingot +
Flint




Grid layout Arrow (small).png Flint and Steel
Iron Ingot Flint



Grid layout Shapeless.png

Flint and Steel

Damaged Flint and Steel




Grid layout Arrow (small).png Flint and Steel
Flint and Steel Flint and Steel



Grid layout Shapeless.png

The durability of the two flint and steels is added together, plus an extra 5% durability.

Hoe

Any Wood Planks or
Cobblestone or
Iron Ingot or
Gold Ingot or
Diamond +
Stick

Oak Wood PlanksCobblestoneIron IngotGold IngotDiamond Oak Wood PlanksCobblestoneIron IngotGold IngotDiamond
Grid layout Arrow (small).png Wooden HoeStone HoeIron HoeGolden HoeDiamond Hoe

Stick

Stick

Wooden Hoe or
Stone Hoe or
Iron Hoe or
Golden Hoe or
Diamond Hoe

Damaged Wooden Hoe or
Damaged Stone Hoe or
Damaged Iron Hoe or
Damaged Golden Hoe or
Damaged Diamond Hoe




Grid layout Arrow (small).png Wooden HoeStone HoeIron HoeGolden HoeDiamond Hoe
Wooden HoeStone HoeIron HoeGolden HoeDiamond Hoe Wooden HoeStone HoeIron HoeGolden HoeDiamond Hoe



Grid layout Shapeless.png

The durability of the two hoes is added together, plus an extra 5% durability.

Lead

String +
Slimeball

String String
Grid layout Arrow (small).png Lead2
String Slimeball


String

Pickaxe

Stick +
Wood Planks,
Cobblestone,
Iron Ingot,
Gold Ingot, or
Diamond

Oak Wood PlanksCobblestoneIron IngotGold IngotDiamond Oak Wood PlanksCobblestoneIron IngotGold IngotDiamond Oak Wood PlanksCobblestoneIron IngotGold IngotDiamond Grid layout Arrow (small).png Wooden PickaxeStone PickaxeIron PickaxeGolden PickaxeDiamond Pickaxe

Stick

Stick

Wooden Pickaxe or
Stone Pickaxe or
Iron Pickaxe or
Golden Pickaxe or
Diamond Pickaxe

Damaged Wooden Pickaxe or
Damaged Stone Pickaxe or
Damaged Iron Pickaxe or
Damaged Golden Pickaxe or
Damaged Diamond Pickaxe




Grid layout Arrow (small).png Wooden PickaxeStone PickaxeIron PickaxeGolden PickaxeDiamond Pickaxe
Wooden PickaxeStone PickaxeIron PickaxeGolden PickaxeDiamond Pickaxe Wooden PickaxeStone PickaxeIron PickaxeGolden PickaxeDiamond Pickaxe



Grid layout Shapeless.png

The durability of the two pickaxes is added together, plus an extra 5% durability.

Shears

Iron Ingot




Grid layout Arrow (small).png Shears

Iron Ingot
Iron Ingot

Shears

Damaged Shears




Grid layout Arrow (small).png Shears
Shears Shears



Grid layout Shapeless.png

The durability of the two shears is added together, plus an extra 5% durability.

Shovel

Any Wood Planks or
Cobblestone or
Iron Ingot or
Gold Ingot or
Diamond +
Stick


Oak Wood PlanksCobblestoneIron IngotGold IngotDiamond
Grid layout Arrow (small).png Wooden ShovelStone ShovelIron ShovelGolden ShovelDiamond Shovel

Stick

Stick

Wooden Shovel or
Stone Shovel or
Iron Shovel or
Golden Shovel or
Diamond Shovel

Damaged Wooden Shovel or
Damaged Stone Shovel or
Damaged Iron Shovel or
Damaged Golden Shovel or
Damaged Diamond Shovel




Grid layout Arrow (small).png Wooden ShovelStone ShovelIron ShovelGolden ShovelDiamond Shovel
Wooden ShovelStone ShovelIron ShovelGolden ShovelDiamond Shovel Wooden ShovelStone ShovelIron ShovelGolden ShovelDiamond Shovel



Grid layout Shapeless.png

The durability of the two shovels is added together, plus an extra 5% durability.

Best tools[edit]

See Digging.

Item durability[edit]

Some tools are not block-breaking tools: This includes hoes, bows, fishing rods, carrots on sticks, flint and steel and buckets. Such tools are no better than bare fists at breaking blocks, but they do not take damage from doing so—they only take damage by being used in their own various manners.

For block-breaking tools, a use is counted only if a player completely breaks apart one block or hits a mob. If a block is partially broken this is not counted as a full use.

Note that certain uses cause either no damage or extra damage to the tool:

  1. Axes, pickaxes, and shovels:
    • Breaking a block that breaks instantly counts as 0 uses.
    • Breaking other blocks counts as 1 use.
    • Hitting a mob (hostile, neutral or farm animal) counts as 2 uses.
  2. Hoes:
    • Tilling dirt or grass counts as 1 use.
    • Breaking a block counts as 0 uses.
    • Hitting a mob counts as 0 uses.
  3. Shears:
    • Shearing a sheep counts as 1 use.
    • Breaking cobweb, leaves, tall grass, tripwire, wool and vines counts as 1 use.
    • Breaking other blocks counts as 0 uses.
    • Hitting a mob counts as no uses.
  4. Swords:
    • Breaking a block that breaks instantly counts as 0 uses.
    • Breaking other blocks counts as two uses.
    • Hitting a mob counts as one use.
  5. Fishing Rods:
    • Breaking a block counts as 0 uses.
    • Casting the line and reeling it in empty, counts as 0 uses.
    • Reeling in a fish counts as 1 use.
    • Catching the bobber/hook on a block, then reeling it in, counts as 2 uses.
    • Using the line to yank on a mob counts as 3 uses.
  6. Buckets have no durability.

Proper use of tools will maximize their durabilities. Assuming a player uses a tool appropriately, the following list shows the maximum durabilities for tools of each material type.

  • Gold - 33 uses
  • Wood - 60 uses
  • Stone - 132 uses
  • Iron - 251 uses
  • Diamond - 1562 uses
  • Fishing rods - 65 uses
  • Flint and steel - 65 uses
  • Carrot on a stick - 26 uses
  • Bow - 385 uses

Video[edit]

History[edit]

Unknown Jeb told us around 1:30 in his DreamHack presentation that it would be possible to upgrade tools, which is now known as Enchanting
Official release
1.3.1 12w18a Wooden tools became able to be used as fuel for furnaces in case players didn't want to repair them or finish using them.
1.6.2 Instead of replacing the barehanded damage (1 (Half Heart.svg)), pickaxes, shovels, axes and swords now add their damage onto the barehanded damage.

Trivia[edit]

  • Using the /give command can give you tools with custom damage values. For example, /give <player name> diamond_pickaxe 1 1500 will give the player a diamond pickaxe with 62 uses left.
  • Although gold tools have the lowest durability, they make the fastest tools, and they have the best chances to get high level enchantments.
  • Minecraft 1.5.2 tools durability is 1 use less than normal. So gold = 32 uses, Wood = 59 uses, Stone = 131 uses, Iron = 250 uses and Diamonds = 1561 uses.

See also[edit]