Accessing[edit | edit source]
An activated end portal will allow the player to enter the End immediately.
Environment[edit | edit source]
The End is one large island, surrounded at a distance by many smaller outer islands, all mainly comprised of end stone. The gap between the central island and the outer islands is about 1000 blocks.
- Beds will explode and cause fires when one attempts to use them, as they do in the nether.
- Lava flows faster in the End as it does in the Nether, but only to a distance of 3 as in the Overworld.
- Water flows at the same speed as in the Overworld.
- Compasses are unable to find the original spawn point, as it cannot be set to a place within the End.
- Clocks are unable to determine the position of the sun and moon, as there is no day-night cycle in the End, therefore going haywire.
- Maps made in the End show the same red and gray pattern as in the Nether
- However, the direction indicator does work properly here.
- Nether portals will not activate in the End.
- Fire burns indefinitely on bedrock, but will not naturally spread onto other blocks of bedrock.
Central island[edit | edit source]
All players will begin their exploration of the End on the central island. They will appear at X=100, Y=49, Z=0, facing west (negative X) on top of a 5×5×1 obsidian platform, generated either on or within the island, or at a relatively small distance from it.
Once one enters the End, the only way out is to defeat the ender dragon, or die. The dragon will spawn naturally and fly around above a number of obsidian pillars arranged in a circular fashion. On top of each pillar lies an ender crystal, some protected by cages of iron bars.
Once defeated, the ender dragon will explode, drop up to 70 levels of experience orbs, and create an exit portal and a gateway portal. Atop the exit portal lies a dragon egg. After slaying the ender dragon, it can be respawned an unlimited number of times by placing four ender crystals upon the exit portal.
When the player enters the exit portal, the "end poem" and the credits will roll shortly afterwards, thus "completing" Minecraft and earning the player the "The End." achievement. The player will then re-spawn in the Overworld and may return to the End through the same portal; the End will remain in the same state as the player left it.
Outer islands[edit | edit source]
When the player enters one of the gateway portals that generate, they are instantly teleported over the 1000 block void to the outer End islands. These gateway portals can only be entered through the use of ender pearls, or through skilled use of elytra, due to the one block tall gap between the bedrock blocks.
These outer islands generate infinitely, topped with a forest of chorus trees that may be harvested for its fruit. One may find end cities on these islands, which hold highly valuable loot, including elytra and the dragon head.
Mobs[edit | edit source]
The End is home to only 3 naturally occurring mobs. Endermen will spawn naturally throughout the entire dimension. The dragon only spawns once naturally on the central island, but can be respawned by placing 4 ender crystals on each side of the portal. Shulkers appear only on the outer islands, within End cities, and do not respawn once killed. Other mobs, excluding bosses, may be sent into the End through an End portal.
Generation[edit | edit source]
|I||Has a different ID as an inventory item.|
|D||Use the item's Damage field to define its durability.|
|S||Requires additional data from the saved game's Data array to fully define the block.|
|B||Requires additional data in the item's Damage field to fully define the inventory item.|
|E||Requires a block entity to store additional data.|
|Red||Cannot be legitimately obtained. Only available using the
|Light Blue||Cannot be obtained no matter what.(Some can be placed using
|Blue||Available in Creative mode by item list.|
|Purple||Available in Creative mode by block picking.|
|Teal||Can be obtained by trading with villagers or in Creative mode.|
|Green||Only available by having Enchanted tools or in Creative mode.|
|Lime Green||Only available by having Enchanted tools or via use of
Blocks[edit | edit source]
Naturally generated[edit | edit source]
Naturally generated includes blocks that are created through the world seed.
Naturally created[edit | edit source]
These blocks are created through a combination of events that lead these blocks to be placed by natural causes, not by the player.
|119||77||minecraft:end_portal||End Portal E|
Structures[edit | edit source]
These blocks are generated as part of end cities, but only when the "generated structures" option is on.
|54||36||minecraft:chest||Chest S E|
|82||52||minecraft:ender_chest||Ender Chest S E|
|95||5F||minecraft:stained_glass||Purple Stained Glass S B|
|117||75||minecraft:brewing_stand||Brewing Stand I S E|
|204||CC||minecraft:purpur_double_slab||Purpur Double Slab|
|206||CE||minecraft:end_bricks||End Stone Bricks|
Technical information[edit | edit source]
The End is saved in the same way normal worlds are, in the
DIM1 subdirectory of the world save.
Deleting the DIM1 directory will reset the End, including all player-made changes.
Achievements[edit | edit source]
|Icon||Achievement||In-game description||Prerequisites||Actual requirements (if different)||Availability||Xbox points earned||Trophy type (PS)|
|The End?||Locate the End||Into Fire||Enter an end portal.||Yes||Yes||Yes||No||Yes||20G||Gold|
|The End.||Defeat the Ender Dragon||The End?||Enter the end exit portal.||Yes||Yes||PS4||No||Yes||40G||Bronze|
History[edit | edit source]
|0.31||January 6, 2010||map type called "Floating." It spawned floating islands full of terrain based on the selected map theme. Falling from these islands meant death, as the "surface" was covered in bedrock. Map types were later removed in Infdev.|
|May 19, 2011||Sky Dimension. It had Overworld blocks and mobs, as well as a sky similar to that of the Overworld.|
|July 30, 2011||Notch first mentioned the End with his comment regarding the theoretical name-change of the endermen - some players petitioned Mojang to have the mob renamed "Far Landers", a reference to the Far Lands. He joked that instead of renaming the mobs Far Landers, he was more likely to change the name of the Far Lands to "the End".|
|October 6, 2011||Reddit user "cptqwashi" posted the idea that the new dimension would be called "the Ender", and would be home to the endermen and ender dragons. Notch soon gave more information and said that cptqwashi was "100% correct." However, it was later revealed that it was just called "the End" and that there would be only one ender dragon there.|
|October 7, 2011||Notch tweeted the first image of the End and the ender dragon flying overhead.|
|October 10, 2011||Notch released a video showing a small clip of the End that also shows the ender dragon fly into the top of the frame. Brightened version here.|
|October 12, 2011||The original concept of the Sky Dimension was officially rebranded as "the End."|
|1.0.0||Beta 1.9-pre4||Added the End. The End portal now functions to access it.|
|An ender dragon spawned near a portal that it would destroy, but end portal blocks would continue to function even if the frame was destroyed. The ability to create end portal frame blocks in Creative Singleplayer mode was also removed.|
|1.3.1||12w23a||Added end portal frames to the creative inventory.|
|12w25a||The End's sky is now a dark shade of purple static instead of the multicolor noise it originally was.|
|2013 Music Update||Ambient music track added for the End.|
|1.8||14w17a||The End's biome name is now "The End" instead of "Sky"|
|1.9||15w31a||A set amount of differently-sized pillars are arranged in a circular fashion. The tallest pillars have iron bars around the ender crystals.|
|The exit portal is pre-generated, but without the dragon egg and portal blocks|
|Added infinitely generating outer islands, separated from the central island by a gulf of about 1000 blocks.|
|Added End cities and End ships that generate in the outer islands.|
|15w32c||The beacons in End ships were replaced with pumpkins.|
|15w33c||Replaced pumpkin in End ships with a hopper containing a book written by Searge in it|
|15w41a||Replaced the hopper and book with a pair of elytra in an item frame.|
|16w07b||Removed the cages that were protecting the crystals during the dragon fight.|
|pre1||Re-added cages, which now protect the crystals of some of the shorter obsidian pillars.|
|TU9||1.00||Patch 1||Added the End. Obsidian pillars are generated in a spiral circling. The bedrock shell of the Exit portal spawns when you enter the End but is only activated when the Ender Dragon is killed.|
|TU14||1.04||The End's sky is now a dark shade of purple static instead of the multicolor noise it originally was.|
Issues[edit | edit source]
Issues relating to “The End” are maintained on the issue tracker. Report issues there.
Trivia[edit | edit source]
- The End—an endless noised sky with a central mass of end stone—appears to be an inversion of the Nether, an endless cave filled with masses of air.
- The End has its own soundtrack that you can only hear in the End.
Gallery[edit | edit source]
The first released screenshot of the End, with an ender dragon visible.
What happens when you attempt to use a bed in the End.
The exit portal, with the dragon egg, created directly below the ender dragon on its death.
Credits[edit | edit source]
References[edit | edit source]