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The End is a dimension with a stark, empty plane containing a single floating planet-like island.
Overview[edit | edit source]
The starless sky and the Void of the End are both composed of a blank, static pattern. The day-night cycle is absent in the End, similar to the Nether, being replaced by a constant dim light. Most items and blocks function in the End exactly as they do in the Overworld, with a few notable exceptions. Fluids may function as normal in the End, and plant growth is unaffected. Compasses will be unable to find the original spawn point, as it cannot be set to a place within the End, and clocks cannot determine the position of the sun and moon, because it is in another dimension. Maps don't seem to map correctly, only mapping static; as in the Nether, beds will explode and cause fire when used, and nether portals will not activate in the End.
The player must go through the process of finding, repairing and activating the end portal found within a stronghold in order to enter the End. Once they spawn in the End, they can spawn anywhere within a relative distance to the island.
Once one enters the End, there is no way out without dying, except to defeat the Ender Dragon. It will spawn naturally and float around above a number of obsidian pillars, each of which has an ender crystal on top of them. These crystals regenerate the Ender Dragon's health. To destroy these crystals, you need to shoot them with a bow and arrow. Once all of the Crystals are destroyed, the Ender Dragon will be vulnerable. Once defeated, the Ender Dragon will dissolve, and create an exit portal. On top of it there is a dragon egg. When the player goes through the exit portal, the "End Poem" and the credits will roll shortly afterwards, thus completing Minecraft and earning the player the "The End." achievement.
The player then re-spawns in the Overworld and may return to the End through the same portal. The End remains in the state as the player left after the ender dragon is slain, devoid of the ender dragon and featuring the portal back to the Overworld.
Traveling to the End[edit | edit source]
The player must collect up to 12 ender pearls by killing Endermen, and craft them into eyes of ender. Blaze powder is required to craft them, although an alternate method that the player can use is to trade with villagers for the eyes of ender.
Then the player needs to return to the Overworld and locate a stronghold. They can use an Eye of Ender to locate one by tossing it into the air and following the direction the eye flies towards until it lands on the ground to be recollected. The player is advised to craft a few extra eyes, as they will occasionally disappear or shatter to pieces. The eyes of ender will take you straight to the end portal frame blocks or the starting staircase of the stronghold. If a ravine or an abandoned mine shaft intersects with the room, some portal frame blocks may be missing and the end portal will not be usable. For the End Portal to activate, the player must insert an eye of ender on each of the empty frame blocks. Up to 12 Eyes may be needed, but some portals will require fewer than 12, as some may already be generated there.
An activated end portal allows the player to enter the End immediately, appearing on top of a 5×5 obsidian platform in the End.
Upcoming[edit | edit source]
The ender crystals now sit on top of a set amount of differently-sized pillars are arranged in a circular fashion. The tallest pillars have iron bars around their ender crystal, which makes it so that you have to climb some of the pillars, making the fight harder. The exit portal is pre-generated, but without the dragon egg and portal blocks. There are also an infinite number of islands in the end, with the end gateway being used to transport to these islands once the ender dragon has been killed. On these other islands, end city dungeons generate. In addition, the ender dragon fight has been changed, and can be defeated an unlimited amount of times.
End-affected materials[edit | edit source]
Just like the Nether, compasses and clocks will spin randomly and beds will explode when the player tries to sleep. Maps created in the Overworld will not show the player's position in any other dimension. For Maps to display the End, they must be created there. Unlike maps in the Nether, the indicator will not spin wildly and point in random directions.
Nether portals cannot be activated in the End.
Blocks[edit | edit source]
|I||Has a different ID as an inventory item.|
|D||Use the item's Damage field to define its durability.|
|S||Requires additional data from the saved game's Data array to fully define the block.|
|B||Requires additional data in the item's Damage field to fully define the inventory item.|
|E||Requires a block entity to store additional data.|
|Red||Cannot be legitimately obtained. Only available using the
|Light Blue||Cannot be obtained no matter what.(Some can be placed using
|Blue||Available in Creative mode by item list.|
|Purple||Available in Creative mode by block picking.|
|Teal||Can be obtained by trading with villagers or in Creative mode.|
|Green||Only available by having Enchanted tools or in Creative mode.|
|Lime Green||Only available by having Enchanted tools or via use of
Naturally generated[edit | edit source]
Naturally generated includes blocks that are created through the world seed.
Upcoming[edit | edit source]
Structures (upcoming)[edit | edit source]
These blocks are generated as part of end cities, but only when the "generated structures" option is on.
|54||36||minecraft:chest||Chest S E|
|95||5F||minecraft:stained_glass||Purple Stained Glass S B|
|117||75||minecraft:brewing_stand||Brewing Stand I S E|
|204||CC||minecraft:purpur_double_slab||Purpur Double Slab|
|206||CE||minecraft:end_bricks||End Stone Bricks|
Naturally created[edit | edit source]
Naturally created means a combination of events that cause a new block to be placed by natural causes, not the player.
|119||77||minecraft:end_portal||End Portal E|
Upcoming[edit | edit source]
Achievements[edit | edit source]
|Icon||Achievement||In-game description||Prerequisites||Actual requirements (if different)||Version restriction||Xbox points earned||Trophy type (PS)|
|The End?||Locate the End||Into Fire||Enter an end portal.||PC, Xbox and PS||20G||Gold|
|The End.||Defeat the Ender Dragon||The End?||Enter the end exit portal.||PC, Xbox and PS||40G||Gold|
History[edit | edit source]
|?||In an earlier stage of development, the third playable dimension was known as the Sky Dimension, and had Overworld blocks and mobs, as well as a sky similar to that of the Overworld.|
|Notch first mentioned the End with his comment regarding the theoretical name-change of the Endermen - some players complained that the name was too similar to that of "the Slender Man", a fictional cryptid created online, and petitioned Mojang to have the mob renamed "Far Landers", a reference to the area of every generated map nicknamed the Far Lands. He joked that instead of renaming the mobs Far Landers, he was more likely to change the name of the Far Lands to "the End". In later Beta versions, the Far Lands were removed and the End was revealed as the native land of the Endermen.|
|1.0.0||Beta 1.9-pre4||Added the End. Notch tweeted "raqreqentba," which could be decoded using the ROT13 cypher, translating to "enderdragon." A Reddit user under the name of "cptqwashi" posted the idea that the new dimension accessed by the new "Crystal Block Portal", would be called "the Ender", and would be home to the Endermen and Ender Dragons. Notch soon gave more information and said that cptqwashi was "100% correct," mentioning that it would be called "the Ender" and that there would be ender dragons. However, it was later revealed that it was just called "the End" and that there would be only one ender dragon there. In 1.9pre4, an ender dragon spawned near a portal that it would destroy, but end portal blocks would continue to function even if the frame was destroyed. The ability to create end portal frame blocks in Creative Singleplayer mode was also removed.|
|1.3.1||12w23a||Added end portal frames to the creative inventory.|
|12w25a||The End's sky is now a dark shade of purple static instead of the multicolor noise it originally was.|
|2013 Music Update||Ambient music track added for the End.|
|1.8||14w17a||The End's biome name is now "The End" instead of "Sky"|
|1.9||15w31a||A set amount of differently-sized pillars are arranged in a circular fashion|
|The tallest pillars have iron bars around their ender crystal|
|The exit portal is pre-generated, but without the dragon egg and portal blocks|
|Infinite number of islands in the end, separated from the central island by a gulf of about 1000 blocks.|
|15w33c||Replaced pumpkin with hopper with book written by searge in it.|
|TU9||Added the End. Obsidian pillars are generated in a spiral circling. The bedrock shell of the Exit portal spawns when you enter the End but is only activated when the Ender Dragon is killed.|
|TU14||The End's sky is now a dark shade of purple static instead of the multicolor noise it originally was.|
File save location[edit | edit source]
The End is saved in the same way normal worlds are, but instead of mixing the world files inside the save folder, the files for the End are stored in *Minecraft Folder*/saves/*world name*/DIM1, whereas normal world files are in *Minecraft Folder*/saves/*world name*. Note that DIM1 does not contain its own level.dat, as the same level.dat in the upper folder is used for the Overworld, the Nether, and the End. Also, note that the Nether's folder is "DIM-1".'
Issues[edit | edit source]
Issues relating to “The End” are maintained on the issue tracker. Report issues there.
Trivia[edit | edit source]
- The End—an endless noised sky with a central mass of end stone—appears to be an inversion of the Nether, an endless cave filled with masses of air.
- Occasionally, smaller islands generate along with the main island. These small islands can even include an Obsidian Pillar.
- Lava flows faster in the End like it does in the Nether, but only to a distance of 3 like in the Overworld. Water flows at the same speed as in the Overworld.
- Deleting the DIM1 folder will reset the end. All of the buildings there will be deleted and the Ender Dragon will respawn.
- The End has its own soundtrack that you can only hear in the End.
Gallery[edit | edit source]
What happens when you attempt to use a bed in the End.
The exit portal, with the dragon egg, created directly below the Ender Dragon on its death.