Talk:Pocket Edition

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This page is only for discussing the Pocket Edition page.

Double chests?[edit source]

When I Placed a chest on a block then I placed another beside it, It didn't work. Help fix this bug? Minecraftaddict154 09:35, 22 March 2013 (UTC)

This isn't a bug, Mojang and 4JStudios (Mojang Dev partners), have not yet added this into the game.

2553399 Woo 00:44, 13 May 2013 (UTC)

WHO PUT ABOUT A FAKE FINAL HAND BOSS?? Please fix this before everyone reads it.--DiamondHand 22:25, 17 September 2013 (UTC)


I have noticed that in recent versions of the pocket edition zombies have swinging arm animations when attacking. Anyone else notice? Anyone know when this was added? MrAwesome888 21:41, 27 March 2013 (UTC)

In 6.1 I think-- 05:49, 28 June 2013 (UTC)

Data values[edit source]

On the data values page for pocket edition, it shows several blocks that aren't green, and therefore should be available in Pocket Lite. In my inventory, there is only 28 available items. Am I missing something? -- Numbermaniac - T - C 06:23, 2 April 2013 (UTC)

Crafting items Rcmaehl 01:18, 13 May 2013 (UTC)

Duplicating my map need help!!![edit source]

Hey guys' I have this really cool completely covered map on my mates iphone that ive borrowed for a year and now he wants it back :/. I was just wondering if anyone knew how i can copy that map on to my ipod because i dont want to loose it!-- 11:58, 14 May 2013 (UTC)

Well, the two best options are, to my current knowledge, host a game on his iPhone and there is a Copy World option in the Game Menu when you press pause. Or use the same seed and replicate it. The problem is you'd either have to redo all or most of it with the "Copy and Paste" option.

2553399 Woo 04:27, 15 May 2013 (UTC)

You can also use iExplorer to go into MCPE's data, then copy the world into your device.-- 23:31, 5 June 2013 (UTC)

Update 0.7.0[edit source]

I updated my minecraft PE today and went to smelt some iron on a new farm house. I couldn't go into the bottom box where you put the wood or coal. I couldn't smelt anything. It's a big part and needs to be fixed. I hope it gets fixed

Breeding[edit source]

-- 03:48, 1 July 2013 (UTC)You can't breed animals or have them follow you. I've read on many many many websites that you should add that to the game please do.


Fire[edit source]

Fire is sort of the problem because I think there might be a decoding error and so I think that the creators will make a better solution to solve the problem. On the other hand there is a way to fix the problem that way is you should restart your device you could get it to work.

ScaredLemming4 --

Breading[edit source]

My suggestion on breading is that we should wait until the beta version comes out because there is a lot more to the game then just breading. Like redstone I wish it could have come out this update but because of the technical problems it could not happen. That brings me to another thing which is that it could have a lot of bugs and it might crash the game. So would you want that to happen or would you want to wait until the creator get things situated.


Missing Blocks[edit source]

There should be a list of blocks/items currently not in PE, and a list of blocks/items currently in PE - don't know if it should be in the trivia, or instead of the blocks/items section, or what.

I think it should be in the trivia section, like:

  • Redstone dust, along with all redstone machinery, are not in PE. (However, doors are.) Neither are Ender Pearls, Eyes of Ender, End Portal Frames, or End Portals. Neither are these blocks: blah, blah, blah and blah-blah.
  • Blue roses, invisible bedrock, and blah blah blah are currently only in PE. –Preceding unsigned comment was added by (talk) 09:45, 22 July 2013‎(UTC). Please sign your posts with ~~~~
Interestingly, I have recently posted in the Community Portal about a possible solution for this, which involves all Edition-specific info, not just for the Pocket Edition. Your feedback on my suggestion would be helpful. Augur 10:45, 22 July 2013 (UTC)

Redstone Ore[edit source]

Just out of curiosity, why would they put redstone ore in the game if you dont get anything from it?

0.8.0 Update[edit source]

Someone please update the PE Wiki page so I can read stuff about 0.8.0, thanks.

Unavailability for the demo version[edit source]

Since the demo version of MCPE has now removed from the App Store, Google Play and Amazon Appstore, should we still keep the information about it or remove it?

--Malaygamer97 (talk) 15:41, 17 October 2013 (UTC)Malaygamer97

I can't find any announcement about when or why the demo was removed from app stores (aside from presumably being too outdated), but I don't see a reason to keep links to something that is no longer available. -- Orthotopetalk 20:59, 19 October 2013 (UTC)

Suggestion for getting torches without mining for coal when you are first getting started.[edit source]

First harvest a tree. Then craft wooden planks to make a crafting table. Then make one pick axe and dig stairs to get some stone. Before the pick axe breaks, go and craft the stone into a furnace. Then, harvest another tree. Do not turn this into wooden planks. You should put the pick axe in the bottom of the furnace and put the logs in the top. The result is one piece of coal. Then put the coal in the bottom and put the logs in the top. The result is more coal, which you can use to make your first torches. 20:53, 25 March 2014 (UTC)Thomas

I know. MinecraftPhotos4U (talk) 20:00, 26 March 2014 (UTC)

MCPE 0.9.0 Release Date Specification[edit source]

Mojang when will MCPE update to 0.9.0 all of us know that it is May but when in May? So all of the devices that are compatible for MCPE knows the specific date of the update.

Thank You Very Much! –Preceding unsigned comment was added by LewisBukie (talkcontribs) at 23:44, 27 April 2014‎ (UTC). Please sign your posts with ~~~~

We don't generally post dates here, but if one one were to find an official release date I would be happy. - MinecraftPhotos4U (talk) 02:57, 28 April 2014 (UTC)

MCPE Update 0.9.0, why does the wiki not support it?[edit source]

I couldn't help but notice that Pocket Edition does not have 0.9.0 stuff on the wiki. There is NO way that this update has been known for 5 days and not a SINGLE thing. I suggest adding stuff. I'll help, however I don't know a lot about wiki code so yea, I can only improve things and stuff. 18:59, 14 June 2014 (UTC) Evilstuff

It is not officially out yet, just development versions have been released. See Pocket Edition version history/Development versions for information. --KnightMiner (t|c) 20:10, 14 June 2014 (UTC)

Pocket Edition 0.9.0 is seems to be a major update![edit source]

What is the discription (section) to Pocket edition 0.9.0 on my iPad: "0.9.0 - biggest update EVER!" 02:33, 20 July 2014 (UTC)

Could anyone confirm if Enchanted Armour is not going to be available on Pocket edition? Thanks We are a bit confused as a friends has the seemingly same edition but can obtain enchated armour. Thanks 10:44, 23 August 2014 (UTC)

Mabye he's using a mod. - MinecraftPhotos4U (talk) 12:53, 23 August 2014 (UTC)

Creative Tools[edit source]

I don't get it you cannot get tools etc. etc. in creative mode. Can you get tools in creative mode?!?!?!?! - –Preceding unsigned comment was added by (talk) at 21:50, 25 August 2014‎ (UTC). Please sign your posts with ~~~~

You can get the hoe and shears, and prObably some others, but I don't see why they shouldn't add the rest. BTW, post you suggestions on the Minecraft Forums please. - MinecraftPhotos4U (talk) 06:59, 26 August 2014 (UTC)

Windows Phone[edit source]

Create a page for Windows Phone of software and hardware, create a list of compatible devices, the software, etc --Nanopulga098 (talk) 13:39, 23 December 2014 (UTC)

Bad idea, because it's almost the same edition as iOS and Android. Of course the console edition pages are exempt from this, but we're not talking about that. --ToonLucas22 (talk) 13:51, 23 December 2014 (UTC)

Diversity[edit source]

Can we move the "Diversity" section to Pocket Edition exclusive features? It is not helpful to the general description of the game, and we don't describe everything about any edition on its article anywhere else. KnightMiner t/c 17:05, 9 May 2015 (UTC)

Skins[edit source]

In the "Trivia" section, it says that to make your own skin, you have to replace the "steve.png" or the "alex.png" file on the app file. Well, HOW DO YOU DO THAT?! --MCPEplayer2 Me! 12:26, 12 May 2015 (UTC)

Mods. I assume it involves an external program to modify the game's files. Really that piece of trivia never belonged as all it was saying is "If you mod the game, this can happen". The piece of trivia also was removed just before you made the comment. KnightMiner t/c 15:02, 12 May 2015 (UTC)

Windows Phone Updated to[edit source]

Minecraft Pocket Edition for Windows Phone got updated today, June 5, 2015, from to

Check Windows Phone store link for the changelog. Minecraft: Pocket Edition - From vlmirano –Preceding unsigned comment was added by Vlmirano (talkcontribs) at 13:44, 05 June 2015 (UTC). Please sign your posts with ~~~~

World Selection Screen from 0.9.0[edit source]

If anyone happens to have a screenshot of the world selection screen from 0.9.0 Alpha (which includes worlds' sizes, but not the new icons), please post it on the page, to show comparison. GameFreak667 (talk) 15:16, 19 July 2015 (UTC)

Windows 10 Version.[edit source]

The Windows 10 version should not be on this page as it is its own version (and has its own page).--007a83 Talk | Contribs 03:49, 14 August 2015 (UTC)

May I direct your attention to this discussion, kind sir? -BDJP (t|c) 04:00, 14 August 2015 (UTC)
BDJP please don't provide sarcastic, offensive comments to someone who has a idea. People don't have time to look at every single article and know what is going everywhere, so just saying "you can put your feedback in this discussion" would bea mush nicer and friendlier alternative. Wolffillms (talk) 12:45, 14 August 2015 (UTC)
I would not concider that comment too offensive, he was just phrasing it differently. In any case, while you are not expected to watch every page, the community portal is a place you should watch as it contains any wiki wide discussion, it is designed as the article so you don't have to look at every page. KnightMiner t/c 14:37, 14 August 2015 (UTC)
I am aware you should watch the community portal but manny users may still not know about it and shouldn't be blamed for talking about changes on a relative article. Also the comment wasn't "worded differently" it was meant to cause offense.(I have noticed a history of this in BDJP comments on talk pages and edits.) Wolffillms (talk) 19:51, 14 August 2015 (UTC)
That did not come off as sarcastic or offensive. Thank you for linking me. --007a83 Talk | Contribs 05:18, 15 August 2015 (UTC)
well my bad and your welcome. I guess I just noticed his history of comments tend to be sarcastic/offensive and I thought that might be happening here. Wolffillms (talk) 14:52, 15 August 2015 (UTC)

Heads up, avoid MCPE 2 right now. It's fake.[edit source]

A game released by a person with a name similar to that of the creator of Five Nights at Freddy's has created a fake game called Minecraft: Pocket Edition 2. However, this game is not like Minecraft at all, and it usually crashes your mobile device. The game is about a character from the Mortal Kombat series defending himself against zombies. --Koopa troopa976 (talk) 22:59, 18 January 2016 (UTC)Koopa troopa976

I don't see how this is related to the article. Many fake Minecraft games go around, but as there was no Mojang source that a sequel would be made, we here at the wiki would never document such a thing. If you want to talk to users about the game and warn them not to download it, try the forums KnightMiner t/c 00:12, 19 January 2016 (UTC)

Content lists[edit source]

The content list makes the page unnecessary long, should they be collapsed? --007a83 Talk | Contribs 08:37, 1 March 2016 (UTC)

 Agree - Not everyone who visits the page is interested in viewing all blocks, items and mobs included in the game with their differences. A collapsed list should prevent unnecessary scrolling time.

GameFreak667 (talk)

I personally think it does not even belong on this article, as this article should just describe what the pocket edition is and what it is on. I would instead move the differences list to a new article. –KnightMiner t/c 21:20, 3 March 2016 (UTC)

About rating[edit source]

Google play supports USK, PEGI and ACB ratings. It also have a special rating system in South Korea. [1] Is there anyone provide info about it? Clayblockiller (talk) 02:05, 20 June 2016 (UTC)

Remove the 'Content' section[edit source]

MCPE is no longer the lightweight version it once was. The 'Content' section is only going to grow more massive, and more redundant as the editions grow towards parity.

Can we take all the notes in those tables (they're all differences from PC anyway) and move them all to Pocket Edition exclusive features (that's where differences from PC are noted these days), and finally, remove the 'Content' section itself? – Sealbudsman talk/contr 19:38, 23 September 2016 (UTC)

 Support. -BDJP (t|c) 11:34, 2 October 2016 (UTC)

 Support. There has not been anything since october, so I will give you a day, and if no response, I will remove the Content section EDIT: There has been no response since october. I will Delete the section --Wyatt2050 (talk) 12:48, 23 November 2016 (UTC)

 Support. I'm a bit late considering it's now removed, but I would support this as well. The Pocket Edition data values page is essentially the same as content section. Jocopa3 (talk) 17:42, 23 November 2016 (UTC)

Trading[edit source]

How do you trade with Villagers in PE? I have no idea how to do it, and I've been dying to find out! Can anyone help me? (I'm new; I don't know if you can comment or not ><)

RandomConfusingGamer (talk) 13:46, 20 December 2016 (UTC)RandomConfusingGamer

No you cannot trade with villagers in PE, sadly.--SamGamgee55 (talk) 17:06, 20 December 2016 (UTC)SamGamgee55

Lua error[edit source]

So I was browsing through the wiki, and I clicked on the link for 0.4.0. I was then greeted with this:

What the top of the page looked like
What the bottom of the page looked like

It seemed to affect only templates, nothing else and it only appears to affect the 0.4 MCPE page. I have reentered and reloaded the page multiple times. --SamGamgee55 (talk) 21:54, 22 December 2016 (UTC)SamGamgee55

SamGamgee55 : Majr explained this over on his talk page, as BDJP007301 and I (I suspect many others were, also) experiencing this around 00:40, December 22, 2016 (UTC). See User talk:Majr#Lua errors for his statement. Thanks, Maethoredhel (tcLogs) 22:09, 22 December 2016 (UTC)

Thanks :Maethoredhel, I'll take a look at what Majr said. --SamGamgee55 (talk) 17:03, 23 December 2016 (UTC)SamGamgee55

What to do with the mess that is Windows 10 Edition[edit source]

So... we now seemingly have two Pocket Editions on Windows 10. The "Minecraft: Windows 10 Edition" version which is only supported on Windows 10 on PC (despite being called universal), and the generically named "Minecraft: Pocket Edition" version which is only supported on Windows 10 on mobiles. This version does however appear to be the exact same code as the Windows 10 Edition (except with the title screen logo changed), as there are still references to Windows 10 Edition left behind. How are we going to list this nonsense in the infobox and main page, and should we include it on Windows 10 Edition when it's not actually being called that (despite the fact that it literally is)? MajrTalk
01:58, 23 February 2017 (UTC)

I'm somewhat at a loss about what the problem is exactly, probably because I'm an anachronism who doesn't have a smart phone so I've never seen anything but the Windows 10 Edition on a PC. For what it's worth, though, I don't think the title page logo difference is a difference at all: In my copy of the program, the Vanilla resource pack includes overlay images for all the titles, including PE (title.png), Windows 10 Edition (titleOriginal.png), Gear VR Edition (titleVR.png), and Education Edition (titleEdu.png). So it seems pretty clear the Universal package is identical on all these devices, and it just overlays the title background with the logo for the device it senses it's running on. Does this address the question, or are you talking about some other distinction? – Auldrick (talk · contribs) 02:59, 23 February 2017 (UTC)
It should be noted that Pocket Edition on Windows 10 Mobile IS very slightly different from the Windows 10 Edition. One difference is that the Win 10 Mobile Pocket Edition doesn't have music until you download an optional free DLC in the in-game DLC store. On Windows 10 Edition, the music is pre-installed. (This is because music takes up a lot of file space, so it isn't included by default in Pocket.)
Also, to clarify in case anyone is confused, both Windows 10 Edition and Pocket Edition for Windows 10 Mobile are both UWP apps, but the former is only "targeted" towards Windows 10 PCs/laptops/tablets, while the latter is targeted towards phones/phablets. Windows 10 Edition is for the version of Windows 10 that supports Win32 apps (basically apps which run on Windows 7) and is usually found on any device with a screen 7" or larger... this Win10 variant is simply called Windows 10. The Windows 10 Pocket Edition is for Windows 10 Mobile, which is a version of Windows 10 that doesn't support Win32 apps and functions somewhat differently from standard Windows 10, though it still shares a lot of core code with non-Mobile Windows 10.
I think the way this should be handled is that the Pocket Edition page simply be updated to reflect that it supports Windows 10 Mobile since a couple days ago. Of course, a logo for Windows 10 Mobile might be needed to help distinguish it from Windows 10, but the problem is that they both use the same logo. So on the wiki homepage, you'd end up with 2 blue Windows logos representing 2 technically different, albeit related, operating systems.
Another note: keep in mind that it should never be stated that Windows 10 Edition only runs on the standard version of Windows 10, because a new version of Windows 10 called Windows 10 Cloud is coming soon, and, if it stays close to what a leaked build of it shows, it will essentially be standard Windows 10 with Win32 support disabled/hidden... meaning it would run Windows 10 Edition, and not Pocket Edition for Windows 10 Mobile.
Also keep in mind that the "standard" Windows 10 runs on more than just PCs/laptops. It also runs on most Windows tablets, with the exception of phablet-sized ones. I actually own a Windows 10 tablet that runs full Windows 10. (Meaning it has all the same functionality as my Windows 10 laptop, and vice-versa.)
For future reference, the Xbox One & Hololens also run their own Windows 10 variants ("Windows 10 on Xbox One" and "Windows Holographic" respectively.) I have no idea if Windows 10 Edition will ever be targeted towards the Xbox One, but I think it may eventually it will be targeted towards the Hololens. (I very very highly doubt a "Hololens" Edition is ever happening. :P)
If the music was made an optional download on Windows 10 Edition, then there would be pretty much no reason why it couldn't be made to run on Windows 10 Mobile. I have NO idea why Mojang is letting there be a separate edition for Windows 10 Mobile. Maybe it's because they think people wouldn't pay $27 for a """mobile""" game and so for the sake of perception the Windows 10 Mobile Pocket Edition exists.
SuperGeniusZeb (talk) 01:18, 24 February 2017 (UTC)
Additionally they are separate apps, as can be seen by the fact that they have separate store pages. MajrTalk
08:33, 26 February 2017 (UTC)
"I have no idea if Windows 10 Edition will ever be targeted towards the Xbox One"
Aaaaaaaaaand only a few months later and it is now happening:
So now there will be a new Xbox One edition called "Xbox One Edition" - not to be confused with the existing 4J Studios "Xbox One Edition". It is the same codebase as Pocket Edition, Windows 10 Edition, Gear VR Edition, Apple TV Edition, Fire TV Edition, & Education Edition. It is using the UWP system like Windows 10 Edition, and I bet that it will be part of the Xbox Play Anywhere program, where you can buy a game on Xbox One and get it on Windows 10 and vice-versa.
There's no word yet as to what will happen to the existing 4J Studios Xbox One Edition, and whether or not owners of that edition will get the Xbox One Edition for free and/or if they will be able to transfer the worlds, DLC, etc. However, past examples (Fire OS Pocket Edition on Fire TV -> dedicated Fire TV Edition) imply that owners of the 4J Xbox One Edition will indeed get this new Xbox One Edition for free.
At this point, using the Pocket Edition page as the main page for Bedrock Codebase (name from the application form at and ) is becoming increasingly ridiculous. I propose that a new page be created to refer to the Bedrock Codebase/Engine itself, with the Pocket Edition page being repurposed for JUST information relating to the history and specific info about Pocket Edition itself. The 4J Studios Console Edition already has a dedicated page, with separate pages for info regarding each of the specific editions for each console.
Obviously, this will require a lot of changing stuff around the wiki whenever the phrase "Pocket Edition" is used. However, since the name "Pocket Edition" technically refers to a specific edition, and not all the editions based off of the same codebase, and because things like Windows 10 Edition running on laptops, Apple TV/Fire TV editions running on microconsole/streaming device, and now the upcoming Xbox One Edition running on a dedicated gaming console, the "Pocket" terminology makes no sense anymore.
I think all instances referring to the Bedrock Codebase in general should use the name "Bedrock Codebase" or "Bedrock Engine". As far as I know those are the best names that could be used. "C++ Edition" doesn't work because the 4J Console Editions are also written in C++, and "Pocket/Windows 10 Edition"/"Pocket Edition/Windows 10 Edition" doesn't work because it ignores the existence of Gear VR Edition, Apple TV Edition, Fire TV Edition, Education Edition, and now the new Xbox One Edition.
As for the page title of the new Xbox One Edition, I propose the name "Xbox One Edition (Bedrock Codebase)" (or "Engine", depending on what you prefer). Alternatively, the existing 4J Studios Xbox One Edition could be renamed "Xbox One Edition (4J Studios)". This latter option may be more sensible as the new Xbox One Edition is clearly going to supersede the 4J Studios edition, making it the "standard" Xbox One Edition.
SuperGeniusZeb (talk) 00:58, 9 May 2017 (UTC)

 Support for having a new "Bedrock Engine" article, paring down the Pocket Edition page as you describe.
How to represent it on other places throughout the wiki (e.g. pages like Pocket Edition data values, tags like,[Pocket edition only] history section headers, everywhere where it uses "PE" as shorthand...) as you said, will require a lot of changing around, and it is hard to go against long-ingrained community terminology, but I look forward to a good discussion that will get that moving.
@SuperGeniusZeb:, would you be able/willing to demo, maybe a page in your userspace, what you envision a Bedrock Codebase article to look like? Even if it's just copy/paste from other places and dummy sections and whatever -- just so we get an idea of what you have in mind. – Sealbudsman talk/contr 04:37, 9 May 2017 (UTC)
@Sealbudsman:: I'm really busy right now, so I haven't been able to do much, but there is now a WIP infobox on my user page. As for the structure of the page, I haven't fully decided what it would be, but I imagine it would have sections for: the features exclusive to the codebase; the history of the codebase, talking about how it started with Pocket and then expanded to other platforms over time, mentioning how the Redmond team at Microsoft Studios started working on it when Windows 10 Edition became a thing, and the other important details about the history of Bedrock Codebase, (most in-depth stuff for a particular edition such as Pocket Edition belongs on that edition's page, however); a list of all the Bedrock editions with brief descriptions & links to their full articles.
Some things to note about my WIP infobox... The placement of Tommo & Jason Major underneath Microsoft Studios is intentional, as they both currently technically work for Microsoft Studios. There is probably a whole bunch of people in the Microsoft Studios team who aren't listed, but most of them aren't known in the community and/or there isn't much info about them, so it probably isn't a problem if they aren't all listed. (Slightly off-topic: I heard from the devs that a whole bunch of them are working on things like the Hololens/VR parts of the code, which makes sense.) There needs to be an icon for the Samsung Galaxy Apps store in the "Discontinued" platforms list, because at one point Pocket Edition was available in that store, and was updated there up to either 0.8.0 or 0.9.0. The problem is that the "OS" template is being used for all the platform logos, and Galaxy Apps isn't an operating system. But then again, neither is Apple TV or Fire TV. Those technically run the operating systems tvOS and Fire OS respectively. Actually, the "OS" template has the internet listed on it, and that definitely isn't an operating system, so maybe it just doesn't matter anymore. I think the Windows Phone 8 release date should be mentioned in the infobox, with a note saying that it has been discontinued/replaced by the Windows 10 Mobile Pocket Edition. I wish there was a way to have a separate icon for Windows 10 & Windows 10 Mobile, but the problem is that they both use the same exact logo in the same color. Some of the rotating logos are different heights. That should probably be fixed, because it is annoying for the page to keep shifting up & down slightly. I would use just a single "Bedrock Codebase" or "Bedrock Engine" logo, but as far as I can tell that logo doesn't exist. If the slightly-taller logos can't be trimmed just a bit, then perhaps just using the modern Minecraft logo with no sub-heading would be a good idea.
Maybe later this week I'll be able to get around to doing more, but if anyone has any ideas for the layout of the page or wants to write up some paragraphs for the page, feel free to edit my user page and add/change whatever you think needs changing.
SuperGeniusZeb (talk) 18:40, 9 May 2017 (UTC)
The infobox looks good, thanks for mentioning it. I've long wanted a proper article about Microsoft Studios, though probably this has not happened due to lack of publicly available information about it, as relates to Minecraft. As for what we hear from devs via different chats and channels, it's important that for the wiki, we keep to what's publicly available to be cited.
Yes, {{OS}} is by now a misnomer; it might be better to be called {{platform}}, but yes, it's a little beside the point. As for different icons for Win10 and others, we could probably get around that by just listing the name of the platform next to the icon, instead of having a floating stream of logo icons, as we do now.
I set your banner images to x50px high, to get rid of that annoying thing. Maybe the images still need trim, but this is minor. – Sealbudsman talk/contr 19:06, 9 May 2017 (UTC)
I should be clear also: I'm in favor of a Bedrock Engine page (It's a thing, we haven't got an article on it, let's do it), and in favor of paring down the Pocket Edition page to suit, but much beyond that, I think it needs much discussion. Simply because the term 'Pocket' and 'MCPE' and 'PE' are everywhere across pages, table headers, tags, and even incorporated into page names. I remember the last time this was brought up, there were arguments that the community uses the term Pocket / MCPE to refer to those editions, so therefore it's an imperfect term we may have to live with. Part of that is due to the sheer magnitude of what we'd have to change. I see the value in that, but I think slowly we can make measured, appropriate changes.
Another thing to chew on: as of last Minecon, you mentioned that they were calling it Innovation Codebase (btw, a source for that would be worth mentioning on the BE page). What strikes me is, we can't be changing up hundreds upon hundreds of little things across the wiki, every time they come up with essentially a new marketing term. My opinion: wait a bit for this term to mature and come into somewhat broad usage. We'll see if they stick to it, and if they start readily using the name in the regular blog posts, or in tweets from major devs -- things like that. They didn't stick with Innovation Codebase, you know, so we saved ourselves a ton of unnecessary work by just continuing to use the prevailing term. Undesirable as it may be. – Sealbudsman talk/contr 01:55, 10 May 2017 (UTC)
Unfortunately I don't think replacing instances of MCPE with Bedrock codebase is very useful at all, seeing the majority of readers probably have no idea that such a term has been used. On a similar note, I no longer think "Computer Edition" is the best term to describe the edition for Macs, PCs etc. The other possibility is incorporating Java - Java Edition or the like, however the majority of players probably do not know it as such either. GoandgooTalk
13:17, 10 May 2017 (UTC)
I am in support of the Bedrock Codebase page however, just not replacing instances of MCPE throughout the wiki with Bedrock Codebase or similar. GoandgooTalk
13:19, 10 May 2017 (UTC)