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Use?[]

Does anyone know if these serve a purpose or not? Electrk 23:56, 22 September 2011 (UTC)

Only as a decoration so far. --Trollrilla 11:27, 23 September 2011 (UTC)

Spelling[]

Not sure if this matters to Notch & Co., but the type of plants the name seems to be referring to is spelled "-wort" (i.e., Bladderwort), not "-wart", although it's pronounced the same. - TheBushranger 19:51, 23 September 2011 (UTC)

Yeah I was thinking that too. The real-life common names of these types of plants use "wort", not "wart". Notch should probably change the name to reflect the popular/common names. - Asterick6 10:09, 29 October 2011 (UTC)
Ok I searched it up on Wiktionary and OED, and the archaic meaning for wort is plant/herb/root/sprout/vegetable. Now it means the liquid extracted from ground grains in the brewing process (which is still related to Minecraft brewing). And if you look at the etymology, in swedish its ort/vurt, in german its wurz/wurze, in danish its urt, in dutch it's also wort. In any case, it doesn't use 'a' (unless your looking at the Proto-Indo-European werad/wrad). They all use u, o, ot, urt or similar root endings (lol its a semi-pun). Wort is also used in combo with other words/adjectives such as bladderwort, liverwort, etc. So shouldn't this name be wort then cause that's the actual name? This was too much of a description (way too much time) but I'm just pointing this out for naming accuracy. - Asterick6 10:48, 29 October 2011 (UTC)
I think this is an intentional misspelling of the word "wort". Notch seems to have kept a constant spelling scheme with many things related to the Nether; specifically, replacing 'O's with 'A's. Instead of NetherrOck, he calls it NetherrAck. Instead of GhOst, he calls it GhAst. This just seems to be a continuation of this scheme. –Preceding unsigned comment was added by 173.61.166.86 (Talk) . Please sign your posts with ~~~~
Ghast is not a misspelling of ghost, it's a real fantasy monster (as real as any fantasy monster can be). I have no idea why Notch went with the awful name "Netherrack," but it doesn't seem to me like a trend. Jimbo Jambo 01:40, 22 November 2011 (UTC)
If it was a theme wouldn't they be Zambie Pigmen? I think it's more likely that he meant wart. The intestinal look of the Netherrack and the Soul Sand seems like he's going with more of a later levels of Contra feel. ~~Joh –Preceding unsigned comment was added by 72.181.198.209 (Talk) 06:56, 29 November 2011. Please sign your posts with ~~~~

I think they spelled it 'wart' mistakenly. I am fairly sure they meant 'wort' - liverwort, bladderwort etc but it's an old word and most people wouldn't know it. And 'netherrack', that would be '-wrack', another old word for seaweed, bladderwrack for example. That said, with either it's quite possible that US spelling dispensed with the 'irregular' letters.

Growth[]

Does anyone know what factors influence growth? Apparently low enough light will cause them to pop out, but are there any other factors people are aware of? I ask as I've had a Nether Wart farm in the overworld for a while but have noticed no growth. So can anyone confirm these grow in the Overworld?Myrmidont 05:58, 25 September 2011 (UTC)

Someone should confirm this, but I think it only grows in the Nether. I've had some in an overworld base for a while and it hasn't grown at all, but the patch in my Nether base is growing. –Preceding unsigned comment was added by 71.199.207.92 (Talk) 02:13, 25 September 2011. Please sign your posts with ~~~~
I can confirm that while you can place it on soulsand in the overworld, it does not grow (both vicinity of water and/or lava do not seem to change that). Tested with SMP 1.9pre. 188.223.106.152 14:32, 25 September 2011 (UTC)

Now that 1.0.0 is out, the growth section is in desperate need of a rewrite. Does light affect growth at all? Jimbo Jambo 01:17, 22 November 2011 (UTC)

Can it at least be confirmed if fire causes them to grow faster than lava? I've also seen someone using standard torches to grow them without any fire or lava in the full release.
Edit: Torches work fine. Someone should change the page because it's implied that only fire or lava will make them grow. 174.52.52.146 00:30, 23 November 2011 (UTC)

I watched my Nether Wart grow for approximately 45 minutes, with fire next to it. It did not seem to change the growth rate. Exitwound45 01:19, 23 November 2011 (UTC)
@Exitwound45: did you compare the two? 174.52.52.146 02:09, 23 November 2011 (UTC)

What I want to know is if nether warts must be found from naturaly occuring conditions from the first render, or if you can set up suitable conditions and they spawn there. Please someone answer! –Preceding unsigned comment was added by Diloon (Talk|Contribs) 05:07, 14 December 2011. Please sign your posts with ~~~~

Here's the line governing growth in the source as of 1.0.0:

if((biomegenbase instanceof BiomeGenHell) && random.nextInt(15) == 0)

It's a random chance out of 16 every block tick (separate from redstone/game ticks) regardless of light, fire or lava, and this condition must be true three times before the wart is displayed at full growth. In answer to the above unsignature-d comment, no blocks grow warts. It is only spawned in nether forts. 31.185.225.248 23:49, 18 December 2011 (UTC)

Items Template[]

I added it because the item links to this post. 24.28.69.129 17:25, 25 September 2011 (UTC)

EDIT: whoops, i'm not logged in. I'm Chris32.

Chris32 17:26, 25 September 2011 (UTC)

Potential Uses[]

I think a potential use for Ghast Tears and Nether Wort could be for making potions. What do you guys think? Electrk 02:58, 28 September 2011 (UTC)

I would have go agree. I see flowers and other things like saplings becoming potential uses for potions as well. Should we make a list/page of potential recipes? I will throw a recipe list on my page for people to edit if they want, just tell me to do it and I will add it to my talk page. --Throex 04:47, 28 September 2011 (UTC)
No. Seeing as Mojang has neither confirmed nor denied nor even acknowledged it, it would be pure speculation; therefore, we cannot put it on a non-user-or-talk page. Electrk 00:07, 29 September 2011 (UTC)
Yes. Seeing as you actually suggested to put it on your talk page, Throex, not in the article, I will also pointlessly use bold text and tell you it's fine to do. 173.86.142.123 01:47, 29 September 2011 (UTC)
Yes, seeing as how its on my talk page. I would have added it but no other user agreed to help come up with recipes. So it was an IDEA...see not something that was already done. So Electrk, was the bold text worth it? –Preceding unsigned comment was added by Throex (Talk|Contribs) 14:53, 29 September 2011. Please sign your posts with ~~~~

Other ways to prevent spawning[]

"Because they grow in low light levels, they cannot be grown without the potential for mobs to spawn in the farm. Automatic harvesting could be useful to prevent being attacked."

There are many ways to prevent mobs from spawning besides light, is there any reason that you couldn't put the Nether Wart in a one block high room? (Ideally 2 blocks wide, indefinitely long and with pistons able to move the walls for ease of harvesting provided light doesn't make it pop.)

There are probably other ways as well, but regardless I think this line should be removed; though we could still mention that a less traditional mob control method is necessary. Cultist O 03:43, 12 October 2011 (UTC)

I've tested it in pre3, it wanted light in the normal world. Could plant a ton of it (light prevents it poping out of the ground), however nothing would cause it to grow. Seriously needs to be farmable outside the nether. –Preceding unsigned comment was added by 50.93.112.189 (Talk) 02:54, 25 October 2011 (UTC). Please sign your posts with ~~~~

Request New "Item Template" Image[]

Unless my eyes need to be checked, it appears the icon for Nether Wart in the ITEMS Template, is different from the actual version. Requesting a more updated version Ultradude. Geonightman 15:56, 31 October 2011 (UTC)

What? The one in the items template is a-okay, and… you do realise that this is a wiki, right? Where everyone can edit within reason? Meaning that one person doesn't have to do everything? Shellface 16:02, 31 October 2011 (UTC)
Yes but because the Templates are done in CSS, I do not know how to edit them without fucking it up. Also the picture is not a-okay. Go to the page and compare the too. The template appears like it cut the image in half and the top was used in the Template. I figured there is no reason to cut it since all the items are the same size (transparent space included). I count 9 "seeds in the top image of the page (inventory, not planted), and around 6 or 7 on the Template. I understand it's a miniscule thing but still, the aim of a wiki is to be as accurate as possible. So anyone who knows how should. –Preceding unsigned comment was added by Geonightman (Talk|Contribs) 17:39, 31 October 2011. Please sign your posts with ~~~~
Oh, that? Refresh your cache on File:ItemCSS.png . I remember fixing that, but cache updating seems to be horrible without influence. Shellface 20:31, 31 October 2011 (UTC)
Heh. Cache probs. It's like a big sign that says WELCOME TO A WIKI! Geonightman 00:47, 1 November 2011 (UTC)

Farming in nether[]

Basically I am not sure what people is talking about difficulties of farming wart in nether. I don't mean here the difficulty of finding the fortress to find initial warts.

More or less what I have done is that I do small field from starting wart and keep expanding the farm with harvested wart I get and in no time you should have more than you can turn into potions since you get upto 192 Awkward_Potion from one stack of 64 Nether warts.

Basically what I have done is 8x8 sized farm field units in cave which is 2 blocks high so no other mobs than zombie pigs should spawn there. –Preceding unsigned comment was added by 88.195.223.32 (Talk) 21:45, 23 November 2011. Please sign your posts with ~~~~

I set up a farm in the nether.
There seems to be a hard limit of around 160 planted nether warts - if I try to plant any more than that then 3 or so planted nether warts pop out of the ground. It's around about 157; it's probable that there are more nether warts in nether holds somewhere too though, so maybe 256 or so is the limit.8
Anyone have any similar experiences? –Preceding unsigned comment was added by 111.69.244.114 (Talk) 07:25, 24 November 2011. Please sign your posts with ~~~~
Yeah there I have seen this but not sure what causes it as it does not appear always, just sometimes. –Preceding unsigned comment was added by Arxroth (Talk|Contribs) 16:19, 24 November 2011. Please sign your posts with ~~~~

Farming Methods[]

From what I've read in the wiki it sounds like that the nether does not update as much as the overworld, resulting in slower grow times. Thats why it is recommended you actively do something, like brew potions, while waiting in the nether. If you made a repeater near your farm, would going afk work better? 24.10.30.249 22:02, 1 December 2011 (UTC)

yes, just open a gui when you go afk, don't pause the game with esc –Preceding unsigned comment was added by 203.104.11.13 (Talk) 03:16, 23 February 2012. Please sign your posts with ~~~~

Fortune[]

The enchanting page says that the Fortune enchantment increases drops for netherwart, can anyone confirm this say what tool that uses? –Preceding unsigned comment was added by 134.29.253.201 (Talk) 17:04, 8 March 2012. Please sign your posts with ~~~~

I can confirm this that it indeed does increase drops, however watch that you don't use tool with efficiency as that easily makes you to dig the soul sand up too - Arxroth –The preceding undated comment was added on 01:50, 28 June 2012. Please sign your posts with ~~~~

Code name....[]

"In the code, Nether Wart is called "netherStalk" for the block and "netherStalkSeeds" for the item." Em isn't minecraft code obsfacated so the names of properties cannot be read? So where did this come from? –Preceding unsigned comment was added by 81.159.9.95 (Talk) 16:30, 27 February 2012. Please sign your posts with ~~~~

The translation files in minecraft.jar/lang/ . -- Orthotope 19:46, 27 February 2012 (UTC)

growing nether warts in overworld?[]

After reading the minecraft wiki's article on superflat, i learned that the nether is a biome, not just a dimension. this sparked an interesting queqtion: if you make a nether biome in the overworld, will nether wart grow there? it seems like it would be easier to make nether wart only grow in the biome nether than to make it grow only in one dimension. I also wonder if nether-only mobs would spawn there (such as zombie pigmen). i will try to test this tonight if i can with the custom superflat generation added to 1.4.2184.100.98.31 01:29, 29 October 2012 (UTC)

Nether wart can grow anywhere. –Preceding unsigned comment was added by 71.125.29.125 (talk) at 12:16, 24 December 2012 (UTC). Please sign your posts with ~~~~
Yup, there isn't much to test. Nether wart grows in any dimension, biome, or light level, regardless of nearby water. --Mental Mouse 16:18, 24 December 2012 (UTC)

"Light is not required for growth" information's necessity[]

A recent edit (1476832 by Nicolerenee) removed the sentence "The plant does not require sunlight or water to grow, only time.", stating it as "story book like".

However, I think that piece of information is necessary as that's a unique property of the plant, the wording could have been changed instead.

Lê Duy Quang (Make some words | Contributions) at 15h52:47 – 6 | 20/12/2019 (UTC)

Petition To make it edible like in Alan Becker’s animations[]

I don’t know if you can reply or not, but do something to let me know

Well, saying so on the wiki is definitely not going to help. If you really want to give the suggestion, maybe check the bug tracker. I don't think Mojang would do it though. Windwend (talk) 18:58, 24 June 2021 (UTC)

Missing images.[]

What about images of nether wart growing outside the nether in legacy console edition? It would be good for a screenshot and the caption could say "Nether wart growing outside of the The Nether]] in Legacy Console Edition.

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