Prevent eavesdropping[edit source]
When you use the chat, can you control whom the message goes to?220.127.116.11 17:23, 22 February 2015 (UTC)
- Type /tell <playername> <message...> to send your message to only that player. Fyreboy5 (talk) 14:06, 23 November 2015 (UTC)
Content overlap[edit source]
- I would vote for the first variant. Servers alone are a complicated topic, since we need to describe how they work, what are their settings etc. The Multiplayer article should just state overall aspects of a multiplayer game. — Agent NickTheRed37 (talk) 09:09, 8 June 2015 (UTC)
- I agree that it would make the most sense to make Multiplayer sort of a hub article (similarly to Mobs). It could contains all the information common to all type of multiplayer, and then have a section which briefly describes each type (Realms, Server, and LAN) and links to the other articles, though LAN could likely be contained in that section since there is not alot to say about it. Then on the other articles, we would remove any information common to all types of multiplayer in favor of a link to this article. –KnightMiner t/c 02:03, 9 June 2015 (UTC)
1.11 Chat Character Increase[edit source]
I'm horrible with charts, but maybe someone should put something in the version history chart that says the chat character limit was increased from 100 to 256 in the 16w38a snapshot of 1.11?