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Sword

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Sword
Wooden Sword.pngGolden Sword.pngStone Sword.pngIron Sword.pngDiamond Sword.png
Wooden SwordGolden SwordStone SwordIron SwordDiamond Sword
Type

Weapons

Durability

Wooden: 60
Golden: 33
Stone: 132
Iron: 251
Diamond: 1562

Renewable

Yes

Stackable

No

Data values

See Data values

Name

See Data values

Swords are melee weapons.

Obtaining[edit]

Crafting[edit]

Ingredients Crafting recipe Description

Any Wood Planks or
Cobblestone or
Iron Ingot or
Gold Ingot or
Diamond +
Stick


Oak Wood PlanksCobblestoneIron IngotGold IngotDiamond
Grid layout Arrow (small).png Wooden SwordStone SwordIron SwordGolden SwordDiamond Sword

Oak Wood PlanksCobblestoneIron IngotGold IngotDiamond

Stick

Damaged Wooden Sword or
Damaged Stone Sword or
Damaged Iron Sword or
Damaged Golden Sword or
Damaged Diamond Sword




Grid layout Arrow (small).png Wooden SwordStone SwordIron SwordGolden SwordDiamond Sword
Wooden SwordStone SwordIron SwordGolden SwordDiamond Sword Wooden SwordStone SwordIron SwordGolden SwordDiamond Sword



Grid layout Shapeless.png

The durability of the two swords is added together, plus an extra 5% durability.

Mobs[edit]

Some monsters can spawn with a sword, and have a 8.5% (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) chance of dropping them upon death by player: Zombies can drop iron swords, zombie pigmen can drop golden swords, and wither skeletons can drop stone swords. It will usually be badly damaged, and may be enchanted.

Trading[edit]

Iron and diamond swords can be bought from "Weapon Smith" villagers for emeralds, as a second third tier trade respectively. They are enchanted with a level 5-19 enchantment.

Natural generation[edit]

Stronghold slab altars and village blacksmith chests may contain iron swords.

Usage[edit]

Attacking[edit]

Swords are used to damage both mobs and players. Upon damaging a mob or player, the sword's durability will decrease.

Attacking a boat or a minecart with a sword will instantly destroy it and will not decrease the sword's durability.

Blocking[edit]

The player blocks an attack from a slime using a wooden sword.

Swords are able to block attacks by holding use. This will reduce most damage by 50% and will reduce the player to a speed slower than sneaking.

Damage[edit]

The following table summarizes the damage that swords of different materials inflict. Enchantments can change these statistics.

Critical hits add a damage bonus of 50%, before sword enchantments.

Material Wooden Golden Stone Iron Diamond
Damage 5 (Heart.svgHeart.svgHalf Heart.svg) 5 (Heart.svgHeart.svgHalf Heart.svg) 6 (Heart.svgHeart.svgHeart.svg) 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) 8 (Heart.svgHeart.svgHeart.svgHeart.svg)
Approx. Lifetime Number of Kills 15–24 8–13 39–66 87–138 624–1015
Lifetime Damage Inflicted 300–480 points
(150–240 × Heart.svg)
165–264 points
(82–132 × Heart.svg)
792–1320 points
(396–660 × Heart.svg)
1757–2761 points
(878–1380 × Heart.svg)
12,496–20,306 points
(6248–10,153 × Heart.svg)

The formula to find the minimum of the total lifetime damage is Durability × Damage per hit = Lifetime damage minimum. The formula to find the maximum is Durability × Critical Hits = Lifetime damage maximum.

Sword digging times[edit]

A sword can also be used to destroy certain blocks more quickly than with fists. Using a sword to destroy any block that doesn't break instantly decreases its durability by 2.

The following table shows the time it takes to break blocks on which swords have any effect. Colors indicate what will be dropped:

  • White: an original block.
  • Blue: block's normal drop (e.g. seeds, sapling, apple).
  • Red: nothing.
Block Fists Sword Proper/fastest tool

Cobweb
20 s 0.4 s
0.4 s

Jack o'Lantern
1.5 s 1 s
0.125 – 0.75 s

Melon
1.5 s 1 s
0.125 – 0.75 s

Pumpkin
1.5s 1 s
0.125 – 0.75 s

Cocoa
0.3s 0.2s
0.025 – 0.15 s

Leaves
0.3 s 0.2 s
0.02s

Vines
0.3 s 0.2 s
0.025 – 0.15 s

0.02 s

Enchantments[edit]

Swords can receive the following enchantments:

  1. a b c
    Sharpness, Smite and Bane of Arthropods are mutually exclusive.

Data values[edit]

Item ID Name Numerical ID
Wooden Sword wooden_sword 268
Stone Sword stone_sword 272
Iron Sword iron_sword 267
Diamond Sword diamond_sword 276
Golden Sword golden_sword 283

Video[edit]

Achievements[edit]

Icon Achievement In-game description Prerequisites Actual requirements (if different) Version restriction Xbox points earned Trophy type (PS)
Achievement-plain.png
Grid Wooden Sword.png
Time to Strike! Use planks and sticks to make a sword Benchmarking Pick up any type of sword from a crafting table output. None 10G Bronze
Achievement-fancy.png
Grid Diamond Sword.png
Overkill Deal nine hearts of damage in a single hit Enchanter Damage can be dealt to any mob, even those that do not have nine hearts of health overall. PC N/A N/A

History[edit]

Indev
January 29, 2010 Added craftable swords.
Alpha
1.2 Zombie pigmen added, holding golden swords.
Beta
1.2 Swords, like all tools, have more durability.
1.5 All melee attacks, including fists, did 1 (Half Heart.svg) more damage, making the stone sword arguably nearly as effective as the iron one as it kills most mobs in the same number of hits. If the player combines swordplay with archery, the iron sword's extra damage will save some arrows and closely matches performance with the diamond sword.
1.7.3 All melee attacks no longer do an extra 1 (Half Heart.svg) of damage.
1.8 Added the ability to block, giving the player more options in combat.
Swords no longer inflict more damage than bows.
Official release
1.0.0 Beta 1.9-pre3 Swords have been nerfed to make way for enchanting. A diamond sword now deals 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) damage instead of 10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg).
Beta 1.9-pre4 Swords can now be enchanted in the enchantment table.
1.2.1 12w06a One has a rare chance to obtain iron swords by killing zombies and golden swords from zombie pigmen from the addition of rare drops. These swords have a 20% chance of being enchanted.
1.3.1 12w21a With the trading implementation, you can sell renewable items such as wheat to buy a diamond sword. This makes all swords renewable.
1.4.2 12w32a Zombies may sometimes wield iron swords, dealing extra damage.
12w34a If you have dyed leather armor equipped and selected a sword of any kind, it will appear the color of the dye applied to the armor, when switching to second or third person view.
12w36a Wither skeletons added, holding stone swords.
1.4.6 12w49a You can apply Unbreaking to a sword with an enchanted book.
1.6.1 13w25b In Creative mode, swords no longer break blocks, and no sound will play when they're hit with one.
1.6.2 Instead of replacing the barehanded damage (1 (Half Heart.svg)), swords now add their damage onto the barehanded damage, which results in all swords doing 1 (Half Heart.svg) more damage than before.
Pocket Edition Alpha
0.2.0 Added stone swords.
0.3.0 Added wooden swords.
0.3.2 Added diamond, iron and gold swords.
Console Edition
TU1 Added swords (all five types).
TU5 Added the ability to block, giving the player more options in combat.
Pi Edition
0.1.1 Added iron swords.

Issues[edit]

Issues relating to "Sword" are maintained on the issue tracker. Report issues there.

Trivia[edit]

  • The sword's texture came from Notch's abandoned RPG, Legends of the Chambered. The iron sword's texture was created first, as it was from the game, and the other swords followed.[1]
  • When blocking, the player's vertical movement speed does not decrease. This applies to flying, falling, swimming up or sinking, and climbing ladders.
  • A foam iron sword can be purchased on the merchandise page of minecraft.net.

References[edit]

  1. The link leads to Notch's RPG, Legends of the Chambered on mojang.com