Survival Test

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Survival Test
Survival Test.png
Starting version

0.24
(August 4, 2009)

Latest version

0.30_03
(December 22, 2009)

Paid

No

A zombie wearing a helmet in the Survival Test.

Survival Test was a test for the survival game mode of Minecraft released to premium members[1] during the Classic phase of development, and was accessible at http://www.minecraft.net/survivaltest.

In this version, creepers had melee but exploded when killed, the only food source were mushrooms, and you could get them by killing sheep or pigs or finding them in caves. The red mushrooms were toxic and hurt the player by 1 1/2 hearts . The point system was first implemented in this update. The player's fist also took 4 (Heart.svgHeart.svg) away from the mob the player punched.

On October 24, 2009[2][3][4][Verify], Survival Test was opened up to anyone regardless of premium membership.

Survival Test was removed the website on December 16, 2010 when the site received a major overhaul, during the Alpha phase. Survival Test is not available in the launcher, though it is compatible if the user is able to provide the .jar file.

Differences from Classic Creative[edit | edit source]

  • Health bar with 10 hearts.
  • When health is low, the health bar begins to shake.
  • When you die, you must generate a new world or load a saved one, like you do in hardcore.
  • The addition of mushrooms as food.
  • The player starts with 10 TNT.
  • 8 mobs; Zombies, skeletons, creepers, pigs, spiders, sheep, humans, and giants
  • Arrows could be fired by pressing "tab".
  • Drowning and lava damage.
  • Players can see their hand in game. It's position is different for all versions after 0.30_03.
  • Skeleton's arrows were purple, and when killed will blow up in an explosion of five arrows that you can pick up.
  • Sheep eat grass and drop food (brown mushrooms).

Points[edit | edit source]

Some aspects of the point system are listed below:

Points would not be scored for indirect killing (e.g. blowing up a creeper which killed a zombie didn't award the zombie's points).

Blocks[edit | edit source]

A handful of blocks are obtained in different ways than in the modern game:

All other blocks found naturally in the world could be picked up normally, with the exception of ores and logs, which drop their resources, stone which drops cobblestone as normal, leaves which also drop saplings like normally, grass blocks which drop dirt (which can handle grass again) and liquids and bedrock which are unbreakable.

Trivia[edit | edit source]

  • Notch created the giant mob in the last version of Survival Test, however they were hidden afterwards due to an issue with spawning and their overall power.
  • In Survival Test zombies and skeletons had a chance of wearing armor, but Notch removed it in the final version. This feature was re-added in 1.4 Release.
  • In Survival Test the fastest mob was the spider, being able to move as fast as the player.
  • Indev 0.31 in the very first update was known as Survival Test.
  • In Survival Test 0.24, creepers were made from the failed pig model.

References[edit | edit source]

  1. https://web.archive.org/web/20090904213840/http://www.minecraft.net/survivaltest
  2. http://minecraft.gamepedia.com/index.php?title=Survival_Test&diff=2864&oldid=2849
  3. https://web.archive.org/web/20091003232941/http://minecraft.net/survivaltest/
  4. https://web.archive.org/web/20100125161411/http://www.minecraft.net/survivaltest/