dec: 19 hex: 13 bin: 10011
|“||So you used a sponge and it's wet now? How about applying some heat to dry it, you might be able to reuse it. #CookMeASponge||„|
A Sponge is a block that can be used to remove water around itself when placed, turning into a Wet Sponge in the process.
Either type of sponge can be mined by hand, or with any tool, dropping itself as an item. Mining time is not affected by the tool used.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds.
An elder guardian drops one wet sponge when killed by the player. Since elder guardians do not respawn, this does not make sponges renewable.
Ocean monuments have a chance of spawning with a room containing wet sponges, usually having 15-30. More than one sponge room can be generated per monument.
A wet sponge can be dried in a furnace, making the sponge reusable.
If a bucket is in the fuel slot at the time the sponge completes its drying, the water will drain into the bucket, leaving a bucket of water in the fuel slot.
A sponge can be used to turn water into air (it "absorbs" the water). To place a sponge, use a sponge item while pointing at a surface facing the space the sponge should occupy.
A sponge instantly absorbs nearby water when it is placed next to water or when water comes into contact with it (by being placed next to the sponge, or by flowing towards it). A sponge absorbs water around itself (water source blocks or flowing water) out to a taxicab distance of 7 in all directions (including up and down), but won't absorb more than 65 blocks of water (water closest to the sponge will be absorbed first). The absorption only propagates from water to water and won't "jump over" non-water blocks (including air).
When a sponge absorbs water, it turns into a wet sponge.
A sponge has the ID name
minecraft:sponge and is further defined by its block data. A sponge also has a block state which is expected to replace the functionality of block data in a future version.
- See also: Block states
|May 24, 2009||Sponge was suggested on the TIGSource forums.|
|0.0.18a_02||Sponge block test.|
|0.0.19a||Added sponge. The sponge was a temporary fix to stop water from flooding until finite water was implemented. It soaked up water in a 5×5×5 volume around it. Sponges did not need light to survive, and would decay.|
|0.0.19a_06||Sponges no longer decay.|
|January 13, 2010||The original need for sponge was removed, with the implementation of finite water, however sponges still soaked up water.|
|Sponges became non-functional and available only by inventory editing.|
|A sponge could be used in redstone builds for updating blocks, in conjunction with BUDs (block update detectors): if a sponge was placed and then removed, all blocks within its 5×5×5 range would be updated. The cause of this was some remaining code for the sponge's water removing property.|
|1.8||Sponges, still without their absorbing function, became available in Creative mode.|
|1.1||12w07a||Sponges would no longer update blocks within their 5×5×5 range.|
|1.8||Jeb tweeted that the ability to erase water blocks would be returned to the sponge. The linked image revealed that the sponge would have a new texture which becomes darker once it absorbs water.|
|14w25a||Sponges were retextured, became obtainable in Survival Mode, and now soak up contiguous water source blocks out to a taxicab distance of 5 when placed, thereupon turning into the new wet sponge.|
|14w25b||Wet sponges, when smelted, will fill an empty bucket in the fuel slot with water. Placing a stack of buckets in the fuel slot will replace the entire stack with a single bucket of water.|
|Pocket Edition Alpha|
|0.8.0||build 2||Added sponges to Creative mode.|
|TU5||Added sponges to Creative mode.|
Issues relating to "Sponge" or "Wet Sponge" are maintained on the issue tracker. Report issues there.