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Sponge

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[edit]Sponge
Sponge.png
Sponge
Type

Solid Block

Requirements

None

Physics

No

Transparency

No

Luminance

No

Blast resistance

3

Hardness

0.6

Tool

Any tool

Renewable

No

Stackable

Yes (64)

Flammable

No

First appearances

Classic Sponge

Classic 0.0.18a_02

Sponge

1.8 (14w25a)
Drops

Itself

Data value

dec: 19 hex: 13 bin: 10011

Name

sponge

Sponge is a block which currently has no uses other than decoration. In the 1.8 update,[upcoming] sponges will have new behavior and a variant, wet sponge.

Contents

[edit] Obtaining

Sponge can currently only be obtained in creative mode or by inventory editing.

[edit] Drying 1.8

A wet sponge can be dried in a furnace making the sponge reusable. If a bucket is placed in the fuel slot after the fuel is used up, including if the fuel was lava in a bucket, the water will drain into the bucket. This is currently the only way to get the water back.

Ingredients Smelting recipe

Wet Sponge +
Any fuel

Wet Sponge Grid layout Furnace Progress.png Sponge
Grid layout Fire.png
CoalCharcoalOak WoodOak Wood Planks

[edit] Usage

Sponges currently have no use but decoration.

[edit] Upcoming in 1.8

Sponges will absorb a 5×5×5 area of water around themselves in a "sphere". The sponge must be directly touching a water source to absorb water, and will only absorb water connected to an adjacent water block touching the sponge.

When a sponge absorbs water, it will convert to a wet sponge, which is darker, drips water, and is unable to soak up any more water.

[edit] Video

[edit] History

Classic
May 24, 2009 Sponge was suggested on the TIGSource forums.
0.0.18a_02 Sponge block test.
0.0.19a Sponge (Indev).png Sponge block added.[1] The sponge was a temporary fix to stop water from flooding until finite water was implemented.[2] It soaked up water in a 5×5×5 volume around it. Sponges did not need light to survive, and would decay. It was also used for yellow pixels in pixel art, before yellow wool was introduced in 0.0.20 later that day.
Because sponge could soak up water while being hidden in walls or floors, it could as a defense against griefers, confusing them and slowing down attempts to flood an underground development, leaving more time for them to be caught and stopped.
0.0.19a_06 Sponges no longer decay, a change which was made within 50 minutes of the release of 0.0.19a
Indev
January 13, 2010 The original need for sponge was removed, with the implementation of finite water
Infdev
Sponges became non-functional and available only by inventory editing.
Alpha
A sponge could be used in redstone builds for updating blocks, in conjunction with BUDs (block update detectors): if a sponge was placed and then removed, all blocks within its 5×5×5 range would be updated. The cause of this was some remaining code for the sponge's water removing property.
Beta
1.8 Sponges, still without their absorbing function, became available in Creative Mode.
Official release
1.1 12w07a Sponges would no longer update blocks within their 5×5×5 range.
Upcoming
1.8 June 8, 2014 Jeb tweeted that the ability to erase water blocks would be returned to the sponge. The linked image revealed that the sponge would have a new texture which becomes darker once it absorbs water.
14w25a Sponge.png Sponges were retextured, became obtainable in Survival Mode, and now soak up contiguous water source blocks out to a taxicab distance of 5 when placed, thereupon turning into a wet sponge.
Pocket Edition Alpha
0.8.0 build 2 Added sponges to Creative mode.
Console Edition
TU5 Added sponges to Creative mode.

[edit] Gallery

[edit] References