dec: 19 hex: 13 bin: 10011
Sponge is a block notable for being able to remove water in a 5x5x5 area around itself, turning into a wet sponge in the process.
A sponge can be obtained by drying a wet sponge in a furnace. Wet sponges are dropped when Elder Guardians are defeated, and may be harvested from sponge rooms in ocean monuments. Sponges can be mined using any tool, or without a tool.
A wet sponge can be dried in a furnace, making the sponge reusable. If a bucket is in the fuel slot at the time the sponge completes its drying, either because the player places it there or because the fuel slot had contained a bucket of lava, the water will drain into the bucket, leaving a bucket of water in the fuel slot.
Sponges absorb water source blocks around themselves, out to a taxicab distance of 5 in all directions. The sponge must be directly touching a water source to absorb water, and will only absorb water connected to an adjacent water block touching the sponge. A Sponge can absorb up to 65 water.
When a sponge absorbs water, it will convert to a wet sponge, which is darker, drips water, and is unable to soak up any more water.
A sponge has the ID name
minecraft:sponge and is further defined by its block data. A sponge also has a block state which is expected to replace the functionality of block data in a future version.
- See also: Block states
|May 24, 2009||Sponge was suggested on the TIGSource forums.|
|0.0.18a_02||Sponge block test.|
|0.0.19a||Sponge block added. The sponge was a temporary fix to stop water from flooding until finite water was implemented. It soaked up water in a 5×5×5 volume around it. Sponges did not need light to survive, and would decay. It was also used for yellow pixels in pixel art, before yellow wool was introduced in 0.0.20 later that day.|
|Because sponge could soak up water while being hidden in walls or floors, it could as a defense against griefers, confusing them and slowing down attempts to flood an underground development, leaving more time for them to be caught and stopped.|
|0.0.19a_06||Sponges no longer decay, a change which was made within 50 minutes of the release of 0.0.19a|
|January 13, 2010||The original need for sponge was removed, with the implementation of finite water, however sponges still soaked up water.|
|Sponges became non-functional and available only by inventory editing.|
|A sponge could be used in redstone builds for updating blocks, in conjunction with BUDs (block update detectors): if a sponge was placed and then removed, all blocks within its 5×5×5 range would be updated. The cause of this was some remaining code for the sponge's water removing property.|
|1.8||Sponges, still without their absorbing function, became available in Creative Mode.|
|1.1||12w07a||Sponges would no longer update blocks within their 5×5×5 range.|
|1.8||June 8, 2014||Jeb tweeted that the ability to erase water blocks would be returned to the sponge. The linked image revealed that the sponge would have a new texture which becomes darker once it absorbs water.|
|14w25a||Sponges were retextured, became obtainable in Survival Mode, and now soak up contiguous water source blocks out to a taxicab distance of 5 when placed, thereupon turning into a wet sponge.|
|Pocket Edition Alpha|
|0.8.0||build 2||Added sponges to Creative mode.|
|TU5||Added sponges to Creative mode.|