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Splash Potion

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Splash Potion
Splash Potions.gif
Splash Mundane PotionSplash Potion of RegenerationSplash Potion of SwiftnessSplash Potion of Fire ResistanceSplash Potion of PoisonSplash Potion of HealingSplash Potion of Night VisionSplash Potion of WeaknessSplash Potion of StrengthSplash Potion of SlownessSplash Potion of LeapingSplash Potion of HarmingSplash Potion of Water BreathingSplash Potion of Invisibility
Type

Potions

Durability

N/A

Renewable

Yes

Stackable

No

First appearances

See History

Data value

dec: 373 hex: 175 bin: 101110101

Name

splash_potion

Splash Potions are a variant of potions that can be thrown.

Obtaining[edit]

Brewing[edit]

Splash potions are brewed by adding gunpowder to a normal potion.

Usage[edit]

Splash potions are thrown by using them. On impact they explode, applying status effects to nearby entities. The bottle is lost, unlike drinkable potions. Entities within an 8.25×8.25×4.25 cubiod centered on the thrown potion at impact and within 4 blocks euclidean distance of the thrown potion[n 1] at impact are affected.

The farther away the entity is from the center of the explosion, the lesser the imbued effect. For effects without duration such as Healing or Harming, the potency of the effect reduces linearly from 100% on a direct hit to 0% at 4 blocks' distance. For effects with duration, the effect has full potency but the duration decreases linearly on the same scale (rounded to the nearest 120 second), with no effect being applied if the duration would be 1 second or less.

Splash potions[edit]

Here is a full list of the names, effects, and damage values of splash potions. Note that the base duration of splash potion is always 34 the duration of corresponding drinkable potion.

Base splash potions[edit]

Base splash potions have no effect when you throw them.

Icon Name DV
Splash Mundane Potion Splash Mundane Potion 16384

Primary splash potions[edit]

Splash potions with positive effects[edit]

Icon Name Duration DV Effect
Splash Potion of Regeneration

Splash Potion of Regeneration 0:33 16385 Restores 13 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg) health over time,

1 (Half Heart.svg) every 50 ticks (2.5 seconds). Undead are unaffected.

Splash Potion of Regeneration 1:30 16449 Restores 36 (Heart.svg × 18) health over time,

1 (Half Heart.svg) every 50 ticks (2.5 seconds). Undead are unaffected.

Splash Potion of Regeneration II 0:16 16417 Restores 13 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg) health over time,

1 (Half Heart.svg) every 25 ticks (1.25 seconds). Undead are unaffected.

Splash Potion of Swiftness

Splash Potion of Swiftness 2:15 16386 Increased speed by 20% and increased FOV. (6.6 blocks per second sprinting.)
Splash Potion of Swiftness 6:00 16450
Splash Potion of Swiftness II 1:07 16418 Increased speed by 40% and increased FOV. (8 blocks per second sprinting.)
Splash Potion of Fire Resistance

Splash Potion of Fire Resistance 2:15 16387 Gives immunity to damage from fire, lava, and ranged blaze attacks.
Splash Potion of Fire Resistance 6:00 16451
Splash Potion of Healing

Splash Potion of Healing Instant 16389 Restores 4 (Heart.svgHeart.svg) health. Undead are damaged by 4 (Withered Heart.svgWithered Heart.svg).
Splash Potion of Healing II Instant 16421 Restores 8 (Heart.svgHeart.svgHeart.svgHeart.svg) health. Undead are damaged by 8 (Withered Heart.svgWithered Heart.svgWithered Heart.svgWithered Heart.svg). (+4 (Heart.svgHeart.svg)/4 (Withered Heart.svgWithered Heart.svg) every tier)
Splash Potion of Night Vision

Potion of Night Vision 2:15 16390 Brightens everything to a light level of 15, brightens up water with a blue shine, brightens up lava with an orange shine (all visually).
Splash Potion of Night Vision 6:00 16454
Splash Potion of Strength

Splash Potion of Strength 2:15 16393 Increased melee damage by 130%.
Splash Potion of Strength 6:00 16457
Splash Potion of Strength II 1:07 16425 Increased melee damage by 260%. (+ 130 percentage points every tier)
Splash Potion of Leaping

Splash Potion of Leaping 2:15 16395 Allows entities to jump higher and reduces fall damage.
Splash Potion of Leaping 6:00 16459
Splash Potion of Leaping II 1:07 16427
Splash Potion of Water Breathing

Splash Potion of Water Breathing 2:15 16397 Prevents the oxygen bar from decreasing and slightly increases visibility while underwater.
Splash Potion of Water Breathing 6:00 16261
Splash Potion of Invisibility

Splash Potion of Invisibility 2:15 16398 Makes entity models disappear. Player sight radius will considerably decrease, and will change by armor (for more details, see here). Armor, items held in hand, particles emitted from the entity, and certain features on mobs (e.g. spider eyes) do not disappear.
Splash Potion of Invisibility 6:00 16462

Splash potions with negative effects[edit]

Icon Name Duration DV Notes
Splash Potion of Poison

Splash Potion of Poison 0:33 16388 Causes up to 26 (Poisoned Heart.svg × 13) damage over time, but will not reduce health below 1 (Half Heart.svg).

Undead and spiders (including cave spiders) are unaffected. Witches receive 3 (Poisoned Heart.svgPoisoned Half Heart.svg) damage.

Splash Potion of Poison 1:30 16452 Causes up to 72 (Poisoned Heart.svg × 36) damage over time, but will not reduce health below 1 (Half Heart.svg).

Undead and spiders are unaffected. Witches receive 10 (Poisoned Heart.svgPoisoned Heart.svgPoisoned Heart.svgPoisoned Heart.svgPoisoned Heart.svg) damage.

Splash Potion of Poison II 0:16 16420 Causes up to 24 (Poisoned Heart.svg × 12) damage over time, but will not reduce health below 1 (Half Heart.svg).

Undead and spiders are unaffected. Witches receive 3 (Poisoned Heart.svgPoisoned Half Heart.svg) damage.

Splash Potion of Weakness

Splash Potion of Weakness 1:07 16392 Reduces melee damage by 0.5 (0.25 heart).
Splash Potion of Weakness 3:00 16456
Splash Potion of Slowness

Splash Potion of Slowness 1:07 16394 Slows entities by 15%. (+ 15 percentage points every tier), (4.75 blocks per second sprinting)
Splash Potion of Slowness 3:00 16458
Splash Potion of Harming

Splash Potion of Harming Instant 16396 Damages 6 (Withered Heart.svgWithered Heart.svgWithered Heart.svg). Undead are healed by 6 (Heart.svgHeart.svgHeart.svg).

Witches are damaged by 0 (Empty Heart.svg) damage.

Splash Potion of Harming II Instant 16428 Damages 12 (Withered Heart.svgWithered Heart.svgWithered Heart.svgWithered Heart.svgWithered Heart.svgWithered Heart.svg). Undead are healed by 12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg). (+6 (Withered Heart.svgWithered Heart.svgWithered Heart.svg)/6 (Heart.svgHeart.svgHeart.svg) every tier)

Witches are damaged by 1 (Withered Half Heart.svg) damage.

Unbrewable splash potions[edit]

Icon Name Duration Damage value
Splash Potion of Regeneration Splash Potion of Regeneration II 0:45 16481
Splash Potion of Swiftness Splash Potion of Swiftness II 3:00 16482
Splash Potion of Strength Splash Potion of Strength II 3:00 16489
Splash Potion of Poison Splash Potion of Poison II 0:45 16484

Unused splash potions[edit]

Data values[edit]

Video[edit]

History[edit]

Official release
1.0.0 Beta 1.9-pre4 Added splash potions.
1.3.1 12w17a Splash potions are no longer depleted from your inventory when used in creative.
12w22a Splash potions were added to the new creative item selection from 12w21b.
1.4.2 12w32a Added splash potions of night vision, not yet brewable.
12w34a Added splash potions of invisibility.
Splash potions of night vision are now brewable.
12w38a Witches now utilize splash potions for attacking.
12w39b Custom potions can be created with a world editor.[1]
1.8 14w27a Added splash potions of leaping.
1.8.1 1.8.1-pre1 Splash potions of leaping can be extended.
Console Edition
TU7 Added splash potions.
TU14 Added splash potions of night vision and splash potions of invisibility.

Issues[edit]

Issues relating to "Splash Potion" are maintained on the issue tracker. Report issues there.

Trivia[edit]

  • Jeb has commented that while water splash bottles should logically harm endermen and blazes, its coding would be more difficult to implement than is worth while.[2]
  • If endermen are targeted directly by a splash potion, they will teleport away before the potion can take effect. However, if they are caught in the splash radius of a potion not aimed at them, they will be affected.
  • If killed by a splash potion of harming, the death message would be: [player] was killed by magic

Gallery[edit]

See also[edit]

Notes[edit]

  1. Specifically its lower-north-west corner; the potion entity like most thrown entities is 0.25×0.25×0.25 blocks.

References[edit]


External links[edit]