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Splash Potions

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Splash Potions
Splash Potions.gif
Splash Mundane PotionSplash Potion of RegenerationSplash Potion of SwiftnessSplash Potion of Fire ResistanceSplash Potion of PoisonSplash Potion of HealingSplash Potion of Night VisionSplash Potion of WeaknessSplash Potion of StrengthSplash Potion of SlownessSplash Potion of LeapingSplash Potion of HarmingSplash Potion of Water BreathingSplash Potion of Invisibility
Type

Potions

Effects

See potion effects.

Stackable

No

First appearance

1.0.0 (Beta 1.9-pre4)

Data value

dec: 373 hex: 175 bin: 101110101

Name

potion

Splash Potions are a variant of potions which can be thrown. The player can turn any potion into a splash potion by brewing one with gunpowder. The flask has a different shape than the original, resembling more of a retort. Splash potions allow players to inflict effects on multiple entities at once, which can be used for or against other players and mobs, although some mobs are immune to certain effects.

Brewing[edit]

Area of effect[edit]

The further away from the center of the explosion, using taxicab geometry with a range of 5 blocks. This is tested with a 60 second splash potion of weakness and the tables below list the effect in both seconds and percent. There is variance within each block, so this is a gradient scale. Damage potions are assumed to follow a similar decrease in potency.

Seconds

10 15 15 15 10
10 20 30 30 30 20 10
15 30 45 50 45 30 15
15 30 50 60 50 30 15
15 30 45 50 45 30 15
10 20 30 30 30 20 10
10 15 15 15 10

Percentage (00 = 100%)

17 25 25 25 17
17 33 50 50 50 33 17
25 50 75 83 75 50 25
25 50 83 00 83 50 25
25 50 75 83 75 50 25
17 33 50 50 50 33 17
17 25 25 25 17

Mob effects[edit]

Some splash potions can have varying effects on certain mobs.

Unaffected by Poison Spider, Cave Spider, Ender Dragon
  • Unaffected by Poison and Regeneration
  • Healed by Instant Damage
  • Damaged by Instant Health
Undead mobs
85% damage resistance to Poison and Instant Damage. Witch

Effects on inflicted damage[edit]

There are three splash potions which affect the inflicted damage of a few mobs: Weakness, Strength, and Strength II. Their effect also differs by difficulty. This table only applies when the mob is carrying their default weapon, or no weapon if the mob doesn't have one.

Mob Difficulty Default damage Weakness Strength Strength II
Enderman Easy 4 (Heart.svgHeart.svg) 3 (Heart.svgHalf Heart.svg) 6 (Heart.svgHeart.svgHeart.svg) 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg)
Normal 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) 5 (Heart.svgHeart.svgHalf Heart.svg) 10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg) 13 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg)
Hard 10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg) 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) 15 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg) 19 (Heart.svg × 9.5)
Zombie Pigman
Wither[note 1]
Easy 3 (Heart.svgHalf Heart.svg) 2 (Heart.svg) 5 (Heart.svgHeart.svgHalf Heart.svg) 6 (Heart.svgHeart.svgHeart.svg)
Normal 5 (Heart.svgHeart.svgHalf Heart.svg) 3 (Heart.svgHalf Heart.svg) 8 (Heart.svgHeart.svgHeart.svgHeart.svg) 11 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg)
Hard 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) 4 (Heart.svgHeart.svg) 12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg) 16 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg)
Zombie Easy 3 (Heart.svgHalf Heart.svg) 2 (Heart.svg) 4 (Heart.svgHeart.svg) 6 (Heart.svgHeart.svgHeart.svg)
Normal 4 (Heart.svgHeart.svg) 2 (Heart.svg) 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) 10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg)
Hard 6 (Heart.svgHeart.svgHeart.svg) 3 (Heart.svgHalf Heart.svg) 10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg) 15 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg)
Spider
Cave Spider
Easy 2 (Heart.svg) 1 (Half Heart.svg) 3 (Heart.svgHalf Heart.svg) 5 (Heart.svgHeart.svgHalf Heart.svg)
Normal 2 (Heart.svg) 0 (Empty Heart.svg) 5 (Heart.svgHeart.svgHalf Heart.svg) 8 (Heart.svgHeart.svgHeart.svgHeart.svg)
Hard 3 (Heart.svgHalf Heart.svg) 0 (Empty Heart.svg) 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) 12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg)
Blaze[note 1] Easy 4 (Heart.svgHeart.svg) 3 (Heart.svgHalf Heart.svg) 5 (Heart.svgHeart.svgHalf Heart.svg) 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg)
Normal 6 (Heart.svgHeart.svgHeart.svg) 4 (Heart.svgHeart.svg) 9 (Heart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg) 12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg)
Hard 9 (Heart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg) 6 (Heart.svgHeart.svgHeart.svg) 13 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg) 18 (Heart.svg × 9)
Wither Skeleton Easy 5 (Heart.svgHeart.svgHalf Heart.svg) 4 (Heart.svgHeart.svg) 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) 8 (Heart.svgHeart.svgHeart.svgHeart.svg)
Normal 8 (Heart.svgHeart.svgHeart.svgHeart.svg) 7 (Heart.svgHeart.svgHeart.svgHalf Heart.svg) 12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg) 16 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg)
Hard 12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg) 10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg) 16 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg) 20 (Heart.svg × 10)

Cave spiders will not poison players in normal or hard difficulty when they have been hit by a weakness splash potion, since they can not deal any damage.

In general the Weakness splash potion lowers the attack damage by:

  • 1 (Half Heart.svg) in easy difficulty
  • 2 (Heart.svg) in normal difficulty
  • 3 (Heart.svgHalf Heart.svg) in hard difficulty

The Strength splash potion increases the attack damage by:

  • 1 (Half Heart.svg) or 2 (Heart.svg) in easy difficulty
  • 3 (Heart.svgHalf Heart.svg) in normal difficulty
  • 4 (Heart.svgHeart.svg) or 5 (Heart.svgHeart.svgHalf Heart.svg) in hard difficulty

The Strength II splash potion increases the attack damage by:

  • 3 (Heart.svgHalf Heart.svg) in easy difficulty
  • 6 (Heart.svgHeart.svgHeart.svg) in normal difficulty
  • 9 (Heart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg) in hard difficulty
  1. a b
    This applies to the mob's contact damage only.

Splash potions[edit]

Here is a full list of the names, effects, and damage values of splash potions that are currently obtainable through brewing. Note, that the base duration of splash potion is always ¾ the duration of corresponding drinkable potion.

Base splash potions[edit]

Base splash potions have no effect when you throw them.

Icon Name DV
Splash Mundane Potion Splash Mundane Potion 16384

Primary splash potions[edit]

Splash potions with positive effects[edit]

Icon Name Duration DV Effect
Splash Potion of Regeneration

Splash Potion of Regeneration 0:33 16385 Restores 13 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg) health over time,

1 (Half Heart.svg) every 50 ticks (2.5 seconds). Undead are unaffected.

Splash Potion of Regeneration 1:30 16449 Restores 36 (Heart.svg × 18) health over time,

1 (Half Heart.svg) every 50 ticks (2.5 seconds). Undead are unaffected.

Splash Potion of Regeneration II 0:16 16417 Restores 13 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHalf Heart.svg) health over time,

1 (Half Heart.svg) every 25 ticks (1.25 seconds). Undead are unaffected.

Splash Potion of Swiftness

Splash Potion of Swiftness 2:15 16386 Increased speed by 20% and increased FOV. (6.6 blocks per second sprinting.)
Splash Potion of Swiftness 6:00 16450
Splash Potion of Swiftness II 1:07 16418 Increased speed by 40% and increased FOV. (8 blocks per second sprinting.)
Splash Potion of Fire Resistance

Splash Potion of Fire Resistance 2:15 16387 Gives immunity to damage from fire, lava, and ranged Blaze attacks.
Splash Potion of Fire Resistance 6:00 16451
Splash Potion of Healing

Splash Potion of Healing Instant 16389 Restores 4 (Heart.svgHeart.svg) health. Undead are damaged by 4 (Withered Heart.svgWithered Heart.svg).
Splash Potion of Healing II Instant 16421 Restores 8 (Heart.svgHeart.svgHeart.svgHeart.svg) health. Undead are damaged by 8 (Withered Heart.svgWithered Heart.svgWithered Heart.svgWithered Heart.svg). (+4 (Heart.svgHeart.svg)/4 (Withered Heart.svgWithered Heart.svg) every tier)
Splash Potion of Night Vision

Potion of Night Vision 2:15 16390 Brightens everything to a light level of 15 (visually), brightens up water with a blue shine (visually), brightens up lava with an orange shine (visually).
Splash Potion of Night Vision 6:00 16454
Splash Potion of Strength

Splash Potion of Strength 2:15 16393 Increased melee damage by 130%.
Splash Potion of Strength 6:00 16457
Splash Potion of Strength II 1:07 16425 Increased melee damage by 260%. (+ 130 percentage points every tier)
Splash Potion of Leaping

Splash Potion of Leaping 3:00 16395 Allows entities to jump higher and reduces fall damage.
Splash Potion of Leaping II 1:30 16427
Splash Potion of Water Breathing

Splash Potion of Water Breathing 2:15 16397 Prevents the oxygen bar from decreasing and slightly increases visibility while underwater.
Splash Potion of Water Breathing 6:00 16261
Splash Potion of Invisibility

Splash Potion of Invisibility 2:15 16398 Makes entity models disappear. Player sight radius will considerably decrease, and will change by armor (for more details, see here). Armor, items held in hand, particles emitted from the entity, and certain features on mobs (e.g. spider eyes) do not disappear.
Splash Potion of Invisibility 6:00 16462

Splash potions with negative effects[edit]

Icon Name Duration DV Notes
Splash Potion of Poison

Splash Potion of Poison 0:33 16388 Causes up to 26 (Poisoned Heart.svg × 13) damage over time, but will not reduce health below 1 (Half Heart.svg).

Undead and spiders (including cave spiders) are unaffected. Witches receive 3 (Poisoned Heart.svgPoisoned Half Heart.svg) damage.

Splash Potion of Poison 1:30 16452 Causes up to 72 (Poisoned Heart.svg × 36) damage over time, but will not reduce health below 1 (Half Heart.svg).

Undead and spiders are unaffected. Witches receive 10 (Poisoned Heart.svgPoisoned Heart.svgPoisoned Heart.svgPoisoned Heart.svgPoisoned Heart.svg) damage.

Splash Potion of Poison II 0:16 16420 Causes up to 24 (Poisoned Heart.svg × 12) damage over time, but will not reduce health below 1 (Half Heart.svg).

Undead and spiders are unaffected. Witches receive 3 (Poisoned Heart.svgPoisoned Half Heart.svg) damage.

Splash Potion of Weakness

Splash Potion of Weakness 1:07 16392 Reduces melee damage by 0.5 (0.25 heart).
Splash Potion of Weakness 3:00 16456
Splash Potion of Slowness

Splash Potion of Slowness 1:07 16394 Slows entities by 15%. (+ 15% every tier), (4.75 blocks per second sprinting)
Splash Potion of Slowness 3:00 16458
Splash Potion of Harming

Splash Potion of Harming Instant 16396 Damages 6 (Withered Heart.svgWithered Heart.svgWithered Heart.svg). Undead are healed by 6 (Heart.svgHeart.svgHeart.svg).

Witches are damaged by 0 (Empty Heart.svg) damage.

Splash Potion of Harming II Instant 16428 Damages 12 (Withered Heart.svgWithered Heart.svgWithered Heart.svgWithered Heart.svgWithered Heart.svgWithered Heart.svg). Undead are healed by 12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg). (+6 (Withered Heart.svgWithered Heart.svgWithered Heart.svg)/6 (Heart.svgHeart.svgHeart.svg) every tier)

Witches are damaged by 1 (Withered Half Heart.svg) damage.

Unbrewable splash potions[edit]

Icon Name Duration Damage value
Splash Potion of Regeneration Splash Potion of Regeneration II 0:45 16481
Splash Potion of Swiftness Splash Potion of Swiftness II 3:00 16482
Splash Potion of Strength Splash Potion of Strength II 3:00 16489
Splash Potion of Poison Splash Potion of Poison II 0:45 16484

Unused splash potions[edit]

Data value table[edit]

Potion jump[edit]

By simultaneously throwing a splash potion of Harming and jumping, the player will be able to jump 2 blocks high instead of the usual 1. Try to face backwards to the area you wish to land on when doing this. It is recommended that you use a potion of Regeneration prior to potion jumping to prevent death. Video Example

This happens because when a mob or player receives damage, they get a knockback. This knockback creates some vertical momentum, which is used to boost a jump.

Video[edit]

History[edit]

Official release
1.0.0 Beta 1.9-pre4 Added Splash Potions.
1.3.1 12w17a Splash Potions are no longer depleted from your inventory when used in Creative.
12w22a Splash Potions were added to the new Creative Item Selection from 12w21b.
1.4.2 12w32a Added Splash Potion of Night Vision. It is unbrewable
12w34a Added Splash Potion of Invisibility.
Splash Potions of Night Vision are now brewable.
12w38a Witches utilize splash potions for attacking.
12w39b Custom potions can be created with a world editor.[1]
1.8 14w27a Added Splash Potion of Leaping.
Console Edition
TU7 Added splash potions.
TU14 Added Splash Potion of Night Vision and Splash Potion of Invisibility.

Trivia[edit]

  • The effects of Splash potions travel roughly five blocks from the place it lands, the duration shortening the further away an entity is from the center. For potions that have no time parameter (i.e. Potion of Healing, Harming) the effect is weakened instead.
  • Jeb has commented that while water splash bottles should logically harm Endermen and Blazes, its coding would be more difficult to implement than is worth while.[2]
  • Splash potions last slightly shorter than potions (roughly 85% of the original duration).
  • If Endermen are targeted directly by a splash potion, they will teleport away before the potion can take effect. However, if they are caught in the splash radius of a potion not aimed at them, they will be affected.
  • If killed by a splash potion of Harming, the death message would be: [player] was killed by magic
  • Splash potions of Harming are technically one of the strongest weapons in the game, since they have the highest damage-per-second output. However, this is hindered due to the short throw range, which the caster could likely damage themselves in the process.

Gallery[edit]

See also[edit]

References[edit]

External links[edit]