Spawn Egg

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Spawn Egg
Spawn Mob Eggs.gif








Yes (64)
Yes (16) (Console Edition)

First appearances

See History

Data value

dec: 383 hex: 17F bin: 101111111



Notch-twitter.png You know what would be fun? If every single animal in minecraft came from eggs. Breeding would involve moving egg blocks around.
Notch [1]
Spawn eggs on display.

A spawn egg is an item that may be used to spawn mobs directly. It allows the player to spawn a variety of mobs on command, although some mobs are not available. There are 27 eggs available in total without mods or hacking (28 in planned versions) and 22 in pocket edition.

Obtaining[edit | edit source]

Spawn eggs are not normally obtainable in survival mode. In creative mode, the player can press pick block on an existing mob to obtain their respective egg. Spawn eggs are also available in the creative inventory.

Commands[edit | edit source]

A spawn egg without colors

Spawn eggs can be obtained by ops using /give. The damage value of the egg spawned pertains to the Entity ID of the entity it makes (No longer works in 1.9[upcoming]). See this section for all available spawn eggs and commands.

Any spawn eggs not listed in the table below cannot spawn entities. They will instead make a sound as though an arrow has been shot. These eggs will be the default color, white with gray spots. When a player hovers over the image with their mouse the name of the egg is "Spawn". This egg has no specific properties and can not spawn any mob.

Usage[edit | edit source]

A spawn egg is used by pressing use on a surface with the egg. The egg's mob will appear with its feet immediately adjacent to the surface. The egg will be consumed in the process in survival mode, but will not be consumed in creative mode.

Spawn eggs are not thrown; the player must be within normal range of the block. Hostile and neutral mobs (except wolves) spawned while on the peaceful difficulty will spawn but instantly deleted from the world.

A spawn egg fired from a dispenser will spawn the mob directly in front of the dispenser.

If a spawn egg is used on a passive mob which has a baby counterpart, it will spawn as a baby.

A silverfish spawn egg can be used on stone, stone bricks, or cobblestone to create a monster egg.

Spawn eggs can be renamed from an anvil when used will spawn mobs with that name attached to them as an NBT tag. Their names can only be seen if they are aimed at from four or fewer blocks away. This name will also appear in death messages from the mob killing a player. Any spawn egg can be used on a spawner to change the mob that it spawns.

List of spawn eggs[edit | edit source]

Egg Spawns Notes
Hostile Mobs
Grid Spawn Blaze.png
Grid Spawn Cave Spider.png
Cave Spider
Grid Spawn Creeper.png
Creepers never spawn charged.
Grid Spawn Enderman.png
Endermen are spawned neutral without any block held by them.
Grid Spawn Endermite.png
Grid Spawn Ghast.png
Grid Spawn Guardian.png
Elder Guardians can only be spawned through commands.
Grid Spawn Magma Cube.png
Magma Cube
Magma Cubes are spawned with random sizes.
Grid Spawn Shulker.png
Planned for 1.9[upcoming].
Grid Spawn Silverfish.png
Grid Spawn Skeleton.png

Wither Skeleton
Skeleton eggs used in The Overworld and The End will always spawn regular skeletons.
Eggs used in The Nether spawn Wither Skeletons 80% of the time.
Grid Spawn Slime.png
Slimes are spawned with random sizes.
Grid Spawn Spider.png
Spiders have a 1% chance to spawn Spider Jockeys.
Grid Spawn Witch.png
Grid Spawn Zombie.png
Zombies have a 5% chance of spawning as a Zombie Villager and another 5% chance of spawning as baby zombies. There is also a chance of them holding tools or weapons and armor. Baby zombies and baby zombie villagers can spawn as chicken jockeys.
Grid Spawn Zombie Pigman.png
Zombie Pigman
Zombie Pigmen are spawned neutral, and have 5% chance of spawning as baby zombie pigmen. Baby zombie pigmen can spawn as chicken jockeys.
Passive Mobs
Grid Spawn Bat.png
Bats will hang upside down on a block if you stay off a certain distance and use the spawn egg underneath an opaque block
Grid Spawn Chicken.png
Grid Spawn Cow.png
Grid Spawn Horse.png
Horses will spawn 90% of the time; donkeys 10% of the time.
The horse or donkey will be a foal 20% of the time.
Skeleton and zombie horses never spawn.
Grid Spawn Horse.png
Console Edition exclusive.
Grid Spawn Horse.png
Console Edition exclusive.
Grid Spawn Mooshroom.png
Grid Spawn Ocelot.png
Ocelots are spawned untamed.
About 14% of the time (1/7) an ocelot is spawned with two ocelot kittens.
Grid Spawn Pig.png
Pigs are spawned without a saddle on the back.
Grid Spawn Rabbit.png
Skins are random, "The Killer Bunny" will spawn under a 1 in 1000 chance. The black-and-white rabbit is only spawned when the spawn egg is renamed Toast.
Grid Spawn Sheep.png
Sheep are spawned with the colors that can spawn naturally. See sheep page for details.
Grid Spawn Squid.png
Squids will not survive if spawned on land.
Grid Spawn Wolf.png
Wolves are spawned neutral.
Grid Spawn Villager.png
Villagers' professions are randomized. Baby, generic, and zombie villagers never spawn.

Data values[edit | edit source]

Data values on spawn eggs will cause it to spawn the entity of that id. For example; /give [playername] spawn_egg 1 50 <dataTag> (a data value of 50) would cause the spawn egg to create creepers. In 1.9[upcoming], this no longer works. Instead, {EntityTag:{id:"<Savegame ID>"}} data tag is being used. For example, /give [playername] spawn egg 1 0 {EntityTag:{id:"Creeper"}} would cause the spawn egg to create creepers. (Savegame IDs are here)

Icon DV Description
Grid Spawn Creeper.png 50 Spawn Creeper
Grid Spawn Skeleton.png 51 Spawn Skeleton
Grid Spawn Spider.png 52 Spawn Spider
Grid Spawn Zombie.png 54 Spawn Zombie
Grid Spawn Slime.png 55 Spawn Slime
Grid Spawn Ghast.png 56 Spawn Ghast
Grid Spawn Zombie Pigman.png 57 Spawn Zombie Pigman
Grid Spawn Enderman.png 58 Spawn Enderman
Grid Spawn Cave Spider.png 59 Spawn Cave Spider
Grid Spawn Silverfish.png 60 Spawn Silverfish
Grid Spawn Blaze.png 61 Spawn Blaze
Grid Spawn Magma Cube.png 62 Spawn Magma Cube
Grid Spawn Bat.png 65 Spawn Bat
Grid Spawn Witch.png 66 Spawn Witch
Grid Spawn Endermite.png 67 Spawn Endermite
Grid Spawn Guardian.png 68 Spawn Guardian
Grid Spawn Shulker.png 69 Spawn Shulker[upcoming]
Grid Spawn Pig.png 90 Spawn Pig
Grid Spawn Sheep.png 91 Spawn Sheep
Grid Spawn Cow.png 92 Spawn Cow
Grid Spawn Chicken.png 93 Spawn Chicken
Grid Spawn Squid.png 94 Spawn Squid
Grid Spawn Wolf.png 95 Spawn Wolf
Grid Spawn Mooshroom.png 96 Spawn Mooshroom
Grid Spawn Ocelot.png 98 Spawn Ocelot
Grid Spawn Horse.png 100 Spawn Horse
Grid Spawn Rabbit.png 101 Spawn Rabbit
Grid Spawn Villager.png 120 Spawn Villager

History[edit | edit source]

Official release
1.1 11w49a Added spawn eggs. They had a single texture file, and looked like in the image.
12w01a The egg and its markings had their textures separated in order to allow them to have entirely different colors. This allowed their colors to be changed to better suit the mobs themselves.
1.2.1 12w03a Eggs can be placed into a dispenser. Activating the dispenser will spawn the mob instead of dispensing the egg as an item. Also in this version, spawn eggs became stackable, which allows dispensers to hold more than nine of them at one time.
12w04a Grid Spawn Ocelot.pngAdded ocelot spawn eggs with the addition of the ocelot itself.
Before 1.2, edited eggs for snow golems, ender dragons and giants (and other "unspawnable" mobs) produced mobs of their types. Now this is restricted to those eggs available in the creative inventory.
1.3.1 12w18a Villagers spawned from eggs were always farmers before 12w18a; in 12w18a and later their profession is randomized.
1.4.2 12w32a Zombie villager can be spawned using zombie spawn eggs.
Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.)
12w36a Wither skeleton has a high chance to spawn from an skeleton egg if the player is in the Nether.
Skeleton on spider jockey also can be replaced with wither skeleton when using spider spawn egg in the Nether.
12w38a Grid Spawn Witch.pngGrid Spawn Bat.pngAdded witch and bat spawn eggs.
1.4.4 Baby mobs now are spawn-able by right-clicking a mob with a corresponding mob egg.
1.5 January 7, 2013 Dinnerbone tweeted the first image of a renamed mob appearing in a death message.
13w02a Mobs spawned from renamed eggs have the name of the egg and the names will appear in death messages.
Mobs can now display their custom name as nametag using an NBT tag.
1.6.1 13w16a Grid Spawn Horse.pngAdded horse spawn eggs.
13w24a Spawn eggs now work on water.
1.6-pre Renaming a spawn egg "Dinnerbone" or "Grumm" will cause the mob to spawn upside-down.
1.7.4 13w48b Renaming a sheep or sheep spawn egg "jeb_" will give it a rainbow wool changing effect. This does not affect the wool dropped after death or shearing, however.
1.8 14w11a Grid Spawn Endermite.pngAdded endermite spawn eggs.
14w25a Grid Spawn Guardian.pngAdded guardian spawn eggs.
14w27a Grid Spawn Rabbit.pngAdded rabbit spawn eggs.
14w28b Eggs can be used to program Monster Spawner blocks.
1.9 15w31a Grid Spawn Shulker.pngAdded shulker spawn eggs.
15w33a Spawn eggs can no longer be addressed by numeric data id, like: give @p spawn_egg 1 50. The spawnable item from a spawn egg is now addressed by a datatag: give @p spawn_egg 1 {EntityTag:{id:"Creeper"} }
Pocket Edition Alpha
0.7.0 Grid Spawn Chicken.pngGrid Spawn Sheep.pngGrid Spawn Cow.pngGrid Spawn Pig.pngSpawn eggs added. These were chicken, sheep, pig, and cow.
0.9.0 build 1 Grid Spawn Mooshroom.pngGrid Spawn Creeper.pngGrid Spawn Enderman.pngGrid Spawn Silverfish.pngGrid Spawn Skeleton.pngGrid Spawn Slime.pngGrid Spawn Spider.pngGrid Spawn Zombie.pngGrid Spawn Zombie Pigman.pngGrid Spawn Wolf.pngAdded more spawn eggs including mooshroom, creeper, enderman, silverfish, skeleton, slime, spider, zombie, zombie pigman, and wolf.
Correct name for spawn eggs.
build 2 Grid Spawn Villager.pngAdded villager spawn egg.
The eggs can be used to program monster spawner blocks.
0.11.0 build 1 Grid Spawn Squid.pngGrid Spawn Bat.pngAdded squid and bat spawn eggs.
Grid Spawn Ghast.pngGrid Spawn Magma Cube.pngGrid Spawn Cave Spider.pngAdded ghast, magma cube and cave spider spawn eggs, which are currently unobtainable.
build 3 Added cave spider spawn eggs to the Creative mode inventory.
build 8 Added magma cube spawn eggs to the Creative mode inventory..
0.12.1 build 1 Grid Spawn Blaze.pngGrid Spawn Ocelot.pngAdded blaze and ocelot spawn eggs.
Added ghast spawn eggs to the Creative mode inventory.
Mobs spawned from renamed eggs have the name of the egg and the names will appear in death messages.
Wither skeleton has a high chance to spawn from an skeleton egg if the player is in the Nether.
build 9 Mobs spawned from renamed eggs have the name of the egg and the names will appear in death messages.
build 12 Zombie villagers can be spawned using zombie spawn eggs.
0.13.0 build 1 Added rabbit spawn eggs to the Creative mode inventory.
Console Edition
TU9 Added spawn eggs.
Eggs can be placed into a dispenser. Activating the dispenser will spawn the mob instead of dispensing the egg as an item.
TU11 Added a message when the user tries to spawn a hostile mob from a spawn egg in Peaceful mode.
TU19 Grid Spawn Horse.pngAdded horse spawn egg. Also added donkey and mule spawn egg as a version exclusive feature.

Issues[edit | edit source]

Issues relating to “Spawn Egg” are maintained on the issue tracker. Report issues there.

Gallery[edit | edit source]

References[edit | edit source]