Spawn Egg

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Spawn Egg
Spawn Mob Eggs.gif










































Type

Items

Durability

N/A

Renewable

No

Stackable

Yes (64)
Yes (16) (Console Edition)

First appearances

See History

Data value

dec: 383 hex: 17F bin: 101111111

Name

spawn_egg

Notch-twitter.png You know what would be fun? If every single animal in minecraft came from eggs. Breeding would involve moving egg blocks around.
Notch [1]
Spawn eggs on display.

A spawn egg is an item used to spawn mobs directly.

Obtaining[edit | edit source]

Spawn eggs are not obtainable in survival mode. In creative mode, the player can press pick block on an existing mob to obtain their respective egg. Spawn eggs are also available in the creative inventory. There are 29 eggs available in Console Edition, 42 in the computer edition, and 34 in Pocket Edition (37 in 1.0)[upcoming]

Commands[edit | edit source]

A spawn egg without colors

Spawn eggs can be obtained by ops using /give. See this section for all available spawn eggs and commands.

Any spawn eggs not listed in the table below cannot spawn entities. They will instead make a sound as though an arrow has been shot. These eggs will be the default color, white with gray spots. When a player hovers over the image with their mouse the name of the egg is "Spawn ". This egg has no specific properties and can not spawn any mob, except for PE in which some "hidden" spawn eggs obtained from commands that spawn other entities like Primed TNT and Wither Skulls.

Usage[edit | edit source]

A spawn egg is used by pressing use on a surface with the egg. The egg's mob will appear with its feet immediately adjacent to the surface. The egg will be consumed in the process in survival mode, but will not be consumed in creative mode.

Spawn eggs are not thrown (unlike normal eggs); the player must be within normal range of the block. Hostile and neutral mobs (except wolves) spawned while on peaceful difficulty will spawn but will be instantly deleted from the world.

A spawn egg fired from a dispenser will spawn the mob directly in front of the dispenser.

If a spawn egg is used on a passive mob which has a baby counterpart, it will spawn as a baby.

Spawn eggs can be renamed from an anvil when used will spawn mobs with that name attached to them as an NBT tag. Their names can only be seen if they are aimed at from four or fewer blocks away. This name will also appear in death messages from the mob killing a player. Any spawn egg can be used on a spawner to change the mob that it spawns.

List of spawn eggs[edit | edit source]

Egg Spawns Notes PC PE CE
Hostile Mobs


Blaze
Yes Yes Yes


Cave Spider
Yes Yes Yes


Creeper
Creepers can never spawn charged. Yes Yes Yes


Elder Guardian
Yes Yes No


Enderman
Endermen are spawned neutral without any block held by them. Yes Yes Yes


Endermite
Yes 1.0[upcoming] Yes


Evoker
Yes No No


Ghast
Yes Yes Yes


Guardian
Elder guardians cannot be spawned with this egg. Yes Yes Yes


Husk
Husks have a 5% chance of spawning as a baby husk. Baby husks have a 5% chance of spawning as a chicken jockey. There is also a chance of them holding tools, weapons or armor. Yes Yes No


Llama
Yes No No


Magma Cube
Magma cubes are spawned with random sizes. Yes Yes Yes


Shulker
Yes 1.0[upcoming] No


Silverfish
Yes Yes Yes


Skeleton
Skeleton eggs used in the Overworld and the End will always spawn regular skeletons.
Eggs used in the Nether spawn wither skeletons 80% of the time.
In computer edition this egg will not spawn wither skeletons in the Nether.
In Pocket Edition eggs used in ice plains, ice plains spikes and ice mountains biomes have an 80% chance to spawn strays, if spawned with a clear view of the sky.
Yes Yes Yes


Slime
Slimes are spawned with random sizes. Yes Yes Yes


Spider
Spiders have a 1% chance to spawn spider jockeys. Yes Yes Yes


Stray
Yes Yes No


Vex
Yes No No


Vindicator
Yes No No


Witch
Yes Yes Yes


Wither Skeleton
Yes Yes No


Zombie
Zombies have a 5% chance of spawning as a zombie villager.
In computer edition this egg will not spawn zombie villagers.
They also have a 5% chance of spawning as baby zombies. There is also a chance of them holding tools, weapons or armor. A baby zombie or baby zombie villager has a 5% chance to spawn as a chicken jockey.
In Pocket Edition eggs used in desert, desert hills and desert M biomes have an 80% chance to spawn husks, if spawned with a clear view of the sky.
Yes Yes Yes


Zombie Pigman
Zombie pigmen are spawned neutral, and have a 5% chance of spawning as a baby zombie pigmen. A baby zombie pigman has a 5% chance to spawn as a chicken jockey. Yes Yes Yes


Zombie Villager
Zombies' professions are randomized. Yes No No
Passive Mobs PC PE CE


Bat
Bats will hang upside down on a block if you stay off a certain distance and use the spawn egg underneath an opaque block Yes Yes Yes


Chicken
Yes Yes Yes


Cow
Yes Yes Yes


Horse
Horses will spawn 90% of the time, and donkeys 10% of the time.
In computer edition the horse egg will not spawn donkeys.
The horse or donkey will be a foal 20% of the time.
Mules, skeleton and zombie horses never spawn.
Yes Yes Yes


Donkey
Yes Yes Yes


Mule
Yes Yes Yes


Zombie Horse
Yes Yes No


Skeleton Horse
Yes Yes No


Mooshroom
Yes Yes Yes


Ocelot
Ocelots are spawned untamed.
14.285714% of the time (1/7) an ocelot is spawned with two ocelot kittens.
Yes Yes Yes


Pig
Pigs are spawned without a saddle on the back. Yes Yes Yes


Polar Bear
Yes 1.0[upcoming] Yes


Rabbit
Skins are random, and are biome-dependent just as in normal rabbit spawning. The black-and-white rabbit is only spawned when the spawn egg is renamed Toast. Yes Yes Yes


Sheep
Sheep are spawned with the colors that can spawn naturally. See sheep page for details. Yes Yes Yes


Squid
Squids will not survive if spawned on land. Yes Yes Yes


Villager
Villagers' professions are randomized. Yes Yes Yes


Wolf
Wolves are spawned neutral. Yes Yes Yes

Data values[edit | edit source]

Computer edition[edit | edit source]

The data value of a spawn egg has no effect; instead, the {EntityTag:{id:"<Savegame ID>"}} data tag is being used. For example, /give <playername> spawn_egg 1 0 {EntityTag:{id:"minecraft:creeper"}} would cause the spawn egg to create creepers. The minecraft: prefix is required.

If, for the entity tag 'id', a SaveGame ID is used for a mob that is not listed in the table above, such as minecraft:villager_golem (iron golem), the result would be a spawn egg with the name "Spawn Iron Golem", since the game can figure out the display name, but the egg will not spawn any mob, and will be the default color (white with grey spots).

Pocket Edition[edit | edit source]

When using the /give command to give a spawn egg, it requires the numeric ID of an entity; for example: /give <playername> spawn_egg 1 33 would give an egg that spawns a creeper. For reference, see Pocket Edition data values#Entity_IDs for a complete list of entity IDs.

Not just mobs, but most other entities can be spawned with spawn eggs. Exceptions include constructed mobs, such as snow golem (21), iron golem (20) and wither (52). The lightning egg (93) can be used, but the lightning will not actually be spawned where the egg was used until the player logs out, then in again. Others will not spawn at all: player (63), item (64), falling block (66), fishing hook (77), painting (83) or thrown ender pearl (87).

If a data value is used that does not correspond to an egg in the list above, the egg will be the default color (white with grey spots), and with the exception of the constructed mob eggs, will be simply named "Spawn".

History[edit | edit source]

Official release
1.1 11w49a



















Added spawn eggs for creeper, spider, skeleton, zombie, slime, ghast, zombie pigman, enderman, cave spider, silverfish, blaze, magma cube, pig, sheep, cow, chicken, squid, wolf, mooshroom and villager. At this point the spawn egg had a single texture file which was tinted different colors.
12w01a



















The egg and its markings had their textures separated, allowing them to have entirely different colors. This allowed their colors to better match the colors of the mobs themselves. The colors established in this version continue to the present day.
1.2.1 12w03a Eggs can be placed into a dispenser. Activating the dispenser will spawn the mob instead of dispensing the egg as an item. Also in this version, spawn eggs became stackable, which allows dispensers to hold more than nine of them at one time.
12w04a
Added ocelot spawn eggs with the addition of the ocelot itself.
Before 1.2, edited eggs for snow golems, ender dragons and giants (and other "unspawnable" mobs) produced mobs of their types. Now this is restricted to those eggs available in the creative inventory.
1.3.1 12w18a Villagers spawned from eggs were always farmers before 12w18a; in 12w18a and later their profession is randomized.
1.4.2 12w32a Zombie villager can be spawned using zombie spawn eggs.
Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.)
12w36a Wither skeleton has a high chance to spawn from an skeleton egg if the player is in the Nether.
Skeleton on spider jockey also can be replaced with wither skeleton when using spider spawn egg in the Nether.
12w38a

Added witch and bat spawn eggs.
1.4.4 Baby mobs now are spawn-able by right-clicking a mob with a corresponding mob egg. This doesn't work with zombies.
1.5 January 7, 2013 Dinnerbone tweeted the first image of a renamed mob appearing in a death message.
13w02a Mobs spawned from renamed eggs have the name of the egg and the names will appear in death messages.
Mobs can now display their custom name as nametag using an NBT tag.
1.6.1 13w16a
Added horse spawn eggs.
13w24a Spawn eggs now work on water.
1.6-pre Renaming a spawn egg "Dinnerbone" or "Grumm" will cause the mob to spawn upside-down.
1.7.4 13w48b Renaming a sheep or sheep spawn egg "jeb_" will give it a rainbow wool changing effect. This does not affect the wool dropped after death or shearing, however.
1.8 14w11a
Added endermite spawn eggs.
14w25a
Added guardian spawn eggs.
14w27a
Added rabbit spawn eggs.
14w28b Eggs can be used to program monster spawner blocks.
1.9 15w31a
Added shulker spawn eggs.
15w33a Spawn eggs can no longer be addressed by numeric data id, like: give @p spawn_egg 1 50. The spawnable item from a spawn egg is now addressed by a datatag: give @p spawn_egg 1 {EntityTag:{id:"Creeper"} }
1.10 16w20a









Added spawn eggs for polar bear, wither skeleton, stray, husk, elder guardian, cat, donkey, mule, skeleton horse and zombie horse.
pre2 Removed spawn eggs for wither skeleton, stray, husk, elder guardian, cat, donkey, mule, skeleton horse and zombie horse that were added in 16w20a.
1.11 16w32a Re-added the spawn eggs that were removed in 1.10-pre2, except cat spawn egg.

Added a zombie villager spawn egg. It can only spawn zombie farmers.
16w32b The zombie villager spawn egg now spawns different zombie professions.
16w39a



Added spawn eggs for evoker, llama, vex and vindicator.
Pocket Edition Alpha
0.7.0



Spawn eggs added. These were chicken, sheep, pig, and cow.
0.9.0 build 1









Added more spawn eggs including mooshroom, creeper, enderman, silverfish, skeleton, slime, spider, zombie, zombie pigman, and wolf.
Spawn eggs now have the correct name in the inventory.
build 2
Added villager spawn egg.
The eggs can be used to program monster spawner blocks.
0.11.0 build 1

Added squid and bat spawn eggs.



Added ghast, magma cube and cave spider spawn eggs, which at this point were unobtainable.
build 3 Added cave spider spawn eggs to the Creative mode inventory.
build 8 Added magma cube spawn eggs to the Creative mode inventory..
0.12.1 build 1

Added blaze and ocelot spawn eggs.
Added ghast spawn eggs to the Creative mode inventory.
Wither skeleton has a high chance to spawn from an skeleton egg if the player is in the Nether.
build 9 Mobs spawned from renamed eggs have the name of the egg and the names will appear in death messages.
build 12 Zombie villagers can be spawned using zombie spawn eggs.
0.13.0 build 1
Added rabbit spawn eggs.
0.14.0 build 1
Added witch spawn eggs .
0.15.0 build 1







Added horse, mule, donkey, zombie horse, skeleton horse, stray, husk and wither skeleton spawn eggs to the creative inventory.
0.15.1 build 1 Changed default spawn egg texture from
to Spawn Null.png.
Now has the Empty Spawn Egg named "Spawn ", available through inventory editing, but will crash the game.
0.16.0 build 1
Added guardian spawn egg.
Spawn Null.pngAdded elder guardian spawn egg without colors. Not available in creative inventory.
Spawn npc.pngAdded non-functional "NPC" spawn egg.
build 2 Removed NPC spawn egg from creative inventory.
build 4 Removed NPC spawn egg completely.
build 5
Added elder guardian spawn egg to the creative inventory.
Console Edition
TU9 CU1 1.0 Patch 1



















Added spawn eggs for creeper, skeleton, spider, zombie, slime, ghast, zombie pigman, enderman, cave spider, silverfish, blaze, magma cube, pig, sheep, cow, chicken, squid, wolf, mooshroom and villager.
Eggs can be placed into a dispenser. Activating the dispenser will spawn the mob instead of dispensing the egg as an item.
TU11 Added a message when the user tries to spawn a hostile mob from a spawn egg in Peaceful mode.
TU12
Added ocelot spawn egg.
TU19 CU7 1.12


Added horse, witch and bat spawn egg.


Also added donkey and mule spawn egg.
TU31 CU19 1.22 Patch 3


Added endermite, guardian and rabbit spawn eggs.

Issues[edit | edit source]

Issues relating to “Spawn Egg” are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

  • Data values differ between platforms. However, the ID is the same.
  • Iron golem, snow golem, and zombie villager spawn eggs can be obtained by switching data values.
    • "Player" spawn eggs can be generated, but are useless. This is because they can not be spawned, even with the summon command.

Gallery[edit | edit source]

References[edit | edit source]

  1. https://twitter.com/notch/status/117870458904387585