sounds.json

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Description: Does not match the 1.10 format - there no longer seems to be a "category" field and the events list may be out of date

sounds.json is a file used by the sound system in resource packs which tells the sound system what sound files to play when a sound event is triggered by one or more in-game events. This file is located in assets\minecraft in resource packs, and the default file is located in .minecraft\assets\objects [minecraft/assets/objects on a Mac] and its hashed name can be found by looking it up in the file .minecraft\assets\indexes\<version>.json.

File structure[edit | edit source]

This file is stored in JSON format, but is represented here using NBT.


  • The root Object.

    • A sound event. The name of this Object is the name of the sound event, which is usually patterned after its path (such as "random.break"). All default sound events are listed in the table below.

      •  category: The category this sound event belongs to. Valid category names are "ambient", "weather", "player", "neutral", "hostile", "block", "record", "music", "master" and "voice". This String lets the sound system know what sound events belong to what category, so the volume can be adjusted based on what the sound options are set to for each category. (deprecated as of 1.10+)

      •  replace: true/false. Used only in resource packs. True if the sounds listed in sounds should replace the sounds listed in the default sounds.json for this sound event. False if the sounds listed should be added to the list of default sounds. Optional. If undefined, defaults to "false". In versions prior to 1.7.6-pre1, this String is ignored due to a bug.

      •  subtitle: Will be translated as the subtitle of the sound if Show Subtitles is enabled ingame. Optional.

      •  sounds: The sound files this sound event uses. One of the listed sounds is randomly selected to play when this sound event is triggered. Optional.

        • The path to a sound file from the "sounds" folder. Uses forward slashes.

        • A sound file. This Object is used only when the sound requires additional Strings.

          •  name: The path to this sound file from the "sounds" folder. Uses forward slashes instead of backslashes. May also be the name of another sound event.

          •  volume: The volume this sound will be played at. Value is a decimal between 0.0 and 1.0. If undefined, defaults to 1.0.

          •  pitch: Plays the pitch at the specified value. If undefined, defaults to 1.0, but higher and lower values can be chosen.

          •  weight: The chance that this sound will be selected to play when this sound event is triggered. Defaults to 1. An example: putting 2 in for the value would be like placing in the name twice. Inversely, putting in 0.5, assuming no other weights are put on other sounds, will behave similarly to putting in all other names but this one twice.

          •  stream: true/false. True if this sound should be streamed from its file. It is recommended that this is set to "true" for sounds that have a duration longer than a few seconds to avoid lag. Used for all sounds in the "music" and "record" categories (except Note Block sounds), as (almost) all the sounds that belong to those categories are over a minute long. Optional. If undefined, defaults to "false". Setting this to false allows many more instances of the sound to be ran at the same time while setting it to true only allows 4 instances (of that type) to be ran at the same time.

          •  type: Two values are available: "sound" and "event"; "sound" plays from the name of the file, while "event" plays from an already defined event. If undefined, defaults to "sound".

An example of a pre-1.10 sounds.json can be found here.
Dinnerbone's specifications can be found here.

Sound events[edit | edit source]

A sound event is linked to one or more in-game events. Two sound events may share the same sound file, but correspond to different in-game events and/or belong to different sound categories. A few valid sound events aren't included in sounds.json, while others don't have an in-game event associated with them. Any sound event that lacks an in-game event can be played only with /playsound. All default sound events, the sounds they use, the category they belong to, the subtitle that plays at that event, and the in-game events they are triggered by are listed in the following table.

Sound Event Sounds Used Subtitle In-Game Event(s)
ambient.cave ambient/cave/cave1
ambient/cave/cave2
ambient/cave/cave3
ambient/cave/cave4
ambient/cave/cave5
ambient/cave/cave6
ambient/cave/cave7
ambient/cave/cave8
ambient/cave/cave9
ambient/cave/cave10
ambient/cave/cave11
ambient/cave/cave12
ambient/cave/cave13
ambient/cave/cave14
ambient/cave/cave15
ambient/cave/cave16
subtitles.ambient.cave
block.anvil.break dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.break
block.anvil.destroy random/anvil_break subtitles.block.anvil.destroy
block.anvil.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
block.anvil.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit
block.anvil.land random/anvil_land subtitles.block.anvil.land
block.anvil.place random/anvil_land subtitles.block.generic.place
block.anvil.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps
block.anvil.use random/anvil_use subtitles.block.anvil.use
block.brewing_stand.brew block/brewing_stand/brew1
block/brewing_stand/brew2
subtitles.block.brewing_stand.brew
block.chest.close block/chest/close
block/chest/close2
block/chest/close3
subtitles.block.chest.close
block.chest.locked block/wooden_door/close
block/wooden_door/open
subtitles.block.chest.locked
block.chest.open block/chest/open subtitles.block.chest.open
block.chorus_flower.death block/chorus_flower/death1
block/chorus_flower/death2
block/chorus_flower/death3
subtitles.block.chorus_flower.death
block.chorus_flower.grow block/chorus_flower/grow1
block/chorus_flower/grow2
block/chorus_flower/grow3
block/chorus_flower/grow4
subtitles.block.chorus_flower.grow
block.cloth.break dig/cloth1
dig/cloth2
dig/cloth3
dig/cloth4
subtitles.block.generic.break
block.cloth.fall step/cloth1
step/cloth2
step/cloth3
step/cloth4
block.cloth.hit step/cloth1
step/cloth2
step/cloth3
step/cloth4
subtitles.block.generic.hit
block.cloth.place dig/cloth1
dig/cloth2
dig/cloth3
dig/cloth4
subtitles.block.generic.place
block.cloth.step step/cloth1
step/cloth2
step/cloth3
step/cloth4
subtitles.block.generic.footsteps
block.comparator.click random/click subtitles.block.comparator.click
block.dispenser.dispense random/click subtitles.block.dispenser.dispense
block.dispenser.fail random/click subtitles.block.dispenser.fail
block.dispenser.launch random/bow subtitles.block.dispenser.dispense
block.enchantment_table.use block/enchantment_table/enchant1
block/enchantment_table/enchant2
block/enchantment_table/enchant3
block.end_gateway.spawn random/explode1
random/explode2
random/explode3
random/explode4
subtitles.entity.generic.explode
block.enderchest.close block/enderchest/close subtitles.block.chest.close
block.enderchest.open block/enderchest/open subtitles.block.chest.open
block.fence_gate.close block/fence_gate/close1
block/fence_gate/close2
subtitles.block.fence_gate.toggle
block.fence_gate.open block/fence_gate/open1
block/fence_gate/open2
subtitles.block.fence_gate.toggle
block.fire.ambient fire/fire subtitles.block.fire.ambient
block.fire.extinguish random/fizz subtitles.block.fire.extinguish
block.furnace.fire_crackle block/furnace/fire_crackle1
block/furnace/fire_crackle2
block/furnace/fire_crackle3
block/furnace/fire_crackle4
block/furnace/fire_crackle5
subtitles.block.furnace.fire_crackle
block.glass.break random/glass1
random/glass2
random/glass3
subtitles.block.generic.break
block.glass.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
block.glass.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit
block.glass.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place
block.glass.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps
block.grass.break dig/grass1
dig/grass2
dig/grass3
dig/grass4
subtitles.block.generic.break
block.grass.fall step/grass1
step/grass2
step/grass3
step/grass4
step/grass5
step/grass6
block.grass.hit step/grass1
step/grass2
step/grass3
step/grass4
step/grass5
step/grass6
subtitles.block.generic.hit
block.grass.place dig/grass1
dig/grass2
dig/grass3
dig/grass4
subtitles.block.generic.place
block.grass.step step/grass1
step/grass2
step/grass3
step/grass4
step/grass5
step/grass6
subtitles.block.generic.footsteps
block.gravel.break dig/gravel1
dig/gravel2
dig/gravel3
dig/gravel4
subtitles.block.generic.break
block.gravel.fall step/gravel1
step/gravel2
step/gravel3
step/gravel4
block.gravel.hit step/gravel1
step/gravel2
step/gravel3
step/gravel4
subtitles.block.generic.hit
block.gravel.place dig/gravel1
dig/gravel2
dig/gravel3
dig/gravel4
subtitles.block.generic.place
block.gravel.step step/gravel1
step/gravel2
step/gravel3
step/gravel4
subtitles.block.generic.footsteps
block.iron_door.close block/iron_door/close1
block/iron_door/close2
block/iron_door/close3
block/iron_door/close4
subtitles.block.door.toggle
block.iron_door.open block/iron_door/open1
block/iron_door/open2
block/iron_door/open3
block/iron_door/open4
subtitles.block.door.toggle
block.iron_trapdoor.close block/iron_trapdoor/close1
block/iron_trapdoor/close2
block/iron_trapdoor/close3
block/iron_trapdoor/close4
subtitles.block.iron_trapdoor.close
block.iron_trapdoor.open block/iron_trapdoor/open1
block/iron_trapdoor/open2
block/iron_trapdoor/open3
block/iron_trapdoor/open4
subtitles.block.iron_trapdoor.open
block.ladder.break dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.break
block.ladder.fall step/ladder1
step/ladder2
step/ladder3
step/ladder4
step/ladder5
block.ladder.hit step/ladder1
step/ladder2
step/ladder3
step/ladder4
step/ladder5
subtitles.block.generic.hit
block.ladder.place dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.place
block.ladder.step step/ladder1
step/ladder2
step/ladder3
step/ladder4
step/ladder5
subtitles.block.generic.footsteps
block.lava.ambient liquid/lava subtitles.block.lava.ambient
block.lava.extinguish random/fizz subtitles.block.lava.extinguish
block.lava.pop liquid/lavapop subtitles.block.lava.ambient
block.lever.click random/click subtitles.block.lever.click
block.metal.break dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.break
block.metal.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
block.metal.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit
block.metal.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place
block.metal.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps
block.metal_pressureplate.click_off random/click subtitles.block.pressure_plate.click
block.metal_pressureplate.click_on random/click subtitles.block.pressure_plate.click
block.note.basedrum note/bd subtitles.block.note.note
block.note.bass note/bassattack subtitles.block.note.note
block.note.harp note/harp subtitles.block.note.note
block.note.hat note/hat subtitles.block.note.note
block.note.pling note/pling
block.note.snare note/snare subtitles.block.note.note
block.piston.contract tile/piston/in subtitles.block.piston.move
block.piston.extend tile/piston/out subtitles.block.piston.move
block.portal.ambient portal/portal subtitles.block.portal.ambient
block.portal.travel portal/travel
block.portal.trigger portal/trigger
block.redstone_torch.burnout random/fizz subtitles.block.redstone_torch.burnout
block.sand.break dig/sand1
dig/sand2
dig/sand3
dig/sand4
subtitles.block.generic.break
block.sand.fall step/sand1
step/sand2
step/sand3
step/sand4
step/sand5
block.sand.hit step/sand1
step/sand2
step/sand3
step/sand4
step/sand5
subtitles.block.generic.hit
block.sand.place dig/sand1
dig/sand2
dig/sand3
dig/sand4
subtitles.block.generic.place
block.sand.step step/sand1
step/sand2
step/sand3
step/sand4
step/sand5
subtitles.block.generic.footsteps
block.shulker_box.close entity/shulker_box/close subtitles.block.shulker_box.close
block.shulker_box.open entity/shulker_box/open subtitles.block.shulker_box.open
block.slime.break mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.block.generic.break
block.slime.fall mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
block.slime.hit mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.block.generic.hit
block.slime.place mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.block.generic.place
block.slime.step mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.block.generic.footsteps
block.snow.break dig/snow1
dig/snow2
dig/snow3
dig/snow4
subtitles.block.generic.break
block.snow.fall step/snow1
step/snow2
step/snow3
step/snow4
block.snow.hit step/snow1
step/snow2
step/snow3
step/snow4
subtitles.block.generic.hit
block.snow.place dig/snow1
dig/snow2
dig/snow3
dig/snow4
subtitles.block.generic.place
block.snow.step step/snow1
step/snow2
step/snow3
step/snow4
subtitles.block.generic.footsteps
block.stone.break dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.break
block.stone.fall step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
block.stone.hit step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.hit
block.stone.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place
block.stone.step step/stone1
step/stone2
step/stone3
step/stone4
step/stone5
step/stone6
subtitles.block.generic.footsteps
block.stone_button.click_off random/click subtitles.block.button.click
block.stone_button.click_on random/click subtitles.block.button.click
block.stone_pressureplate.click_off random/click subtitles.block.pressure_plate.click
block.stone_pressureplate.click_on random/click subtitles.block.pressure_plate.click
block.tripwire.attach random/click subtitles.block.tripwire.attach
block.tripwire.click_off random/click subtitles.block.tripwire.click
block.tripwire.click_on random/click subtitles.block.tripwire.click
block.tripwire.detach random/bowhit1
random/bowhit2
random/bowhit3
random/bowhit4
subtitles.block.tripwire.detach
block.water.ambient liquid/water subtitles.block.water.ambient
block.waterlily.place block/waterlily/place1
block/waterlily/place2
block/waterlily/place3
block/waterlily/place4
subtitles.block.generic.place
block.wood.break dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.break
block.wood.fall step/wood1
step/wood2
step/wood3
step/wood4
step/wood5
step/wood6
block.wood.hit step/wood1
step/wood2
step/wood3
step/wood4
step/wood5
step/wood6
subtitles.block.generic.hit
block.wood.place dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.block.generic.place
block.wood.step step/wood1
step/wood2
step/wood3
step/wood4
step/wood5
step/wood6
subtitles.block.generic.footsteps
block.wood_button.click_off random/wood_click subtitles.block.button.click
block.wood_button.click_on random/wood_click subtitles.block.button.click
block.wood_pressureplate.click_off random/click subtitles.block.pressure_plate.click
block.wood_pressureplate.click_on random/click subtitles.block.pressure_plate.click
block.wooden_door.close block/wooden_door/close
block/wooden_door/close2
block/wooden_door/close3
block/wooden_door/close4
subtitles.block.door.toggle
block.wooden_door.open block/wooden_door/open
block/wooden_door/open2
block/wooden_door/open3
block/wooden_door/open4
subtitles.block.door.toggle
block.wooden_trapdoor.close block/wooden_trapdoor/close1
block/wooden_trapdoor/close2
block/wooden_trapdoor/close3
subtitles.block.trapdoor.toggle
block.wooden_trapdoor.open block/wooden_trapdoor/open1
block/wooden_trapdoor/open2
block/wooden_trapdoor/open3
block/wooden_trapdoor/open4
block/wooden_trapdoor/open5
subtitles.block.trapdoor.toggle
enchant.thorns.hit enchant/thorns/hit1
enchant/thorns/hit2
enchant/thorns/hit3
enchant/thorns/hit4
subtitles.enchant.thorns.hit
entity.armorstand.break entity/armorstand/break1
entity/armorstand/break2
entity/armorstand/break3
entity/armorstand/break4
subtitles.block.generic.break
entity.armorstand.fall dig/wood1
dig/wood2
dig/wood3
dig/wood4
subtitles.entity.armorstand.fall
entity.armorstand.hit entity/armorstand/hit1
entity/armorstand/hit2
entity/armorstand/hit3
entity/armorstand/hit4
subtitles.block.generic.hit
entity.armorstand.place dig/stone1
dig/stone2
dig/stone3
dig/stone4
subtitles.block.generic.place
entity.arrow.hit random/bowhit1
random/bowhit2
random/bowhit3
random/bowhit4
subtitles.entity.arrow.hit
entity.arrow.hit_player random/successful_hit subtitles.entity.arrow.hit_player
entity.arrow.shoot random/bow subtitles.entity.arrow.shoot
entity.bat.ambient mob/bat/idle1
mob/bat/idle2
mob/bat/idle3
mob/bat/idle4
subtitles.entity.bat.ambient
entity.bat.death mob/bat/death subtitles.entity.bat.death
entity.bat.loop mob/bat/loop
entity.bat.hurt mob/bat/hurt1
mob/bat/hurt2
mob/bat/hurt3
mob/bat/hurt4
subtitles.entity.bat.hurt
entity.bat.takeoff mob/bat/takeoff subtitles.entity.bat.takeoff
entity.blaze.ambient mob/blaze/breathe1
mob/blaze/breathe2
mob/blaze/breathe3
mob/blaze/breathe4
subtitles.entity.blaze.ambient
entity.blaze.burn fire/fire subtitles.entity.blaze.burn
entity.blaze.death mob/blaze/death subtitles.entity.blaze.death
entity.blaze.hurt mob/blaze/hit1
mob/blaze/hit2
mob/blaze/hit3
mob/blaze/hit4
subtitles.entity.blaze.hurt
entity.blaze.shoot mob/ghast/fireball4 subtitles.entity.blaze.shoot
entity.bobber.splash random/splash subtitles.entity.bobber.splash
entity.bobber.throw random/bow subtitles.entity.bobber.throw
entity.cat.ambient mob/cat/meow1
mob/cat/meow2
mob/cat/meow3
mob/cat/meow4
subtitles.entity.cat.ambient
entity.cat.death mob/cat/hitt1
mob/cat/hitt2
mob/cat/hitt3
subtitles.entity.cat.death
entity.cat.hiss mob/cat/hiss1
mob/cat/hiss2
mob/cat/hiss3
entity.cat.hurt mob/cat/hitt1
mob/cat/hitt2
mob/cat/hitt3
subtitles.entity.cat.hurt
entity.cat.purr mob/cat/purr1
mob/cat/purr2
mob/cat/purr3
subtitles.entity.cat.ambient
entity.cat.purreow mob/cat/purreow1
mob/cat/purreow2
subtitles.entity.cat.ambient
entity.chicken.ambient mob/chicken/say1
mob/chicken/say2
mob/chicken/say3
subtitles.entity.chicken.ambient
entity.chicken.death mob/chicken/hurt1
mob/chicken/hurt2
subtitles.entity.chicken.death
entity.chicken.egg mob/chicken/plop subtitles.entity.chicken.egg
entity.chicken.hurt mob/chicken/hurt1
mob/chicken/hurt2
subtitles.entity.chicken.hurt
entity.chicken.step mob/chicken/step1
mob/chicken/step2
subtitles.block.generic.footsteps
entity.cow.ambient mob/cow/say1
mob/cow/say2
mob/cow/say3
mob/cow/say4
subtitles.entity.cow.ambient
entity.cow.death mob/cow/hurt1
mob/cow/hurt2
mob/cow/hurt3
subtitles.entity.cow.death
entity.cow.hurt mob/cow/hurt1
mob/cow/hurt2
mob/cow/hurt3
subtitles.entity.cow.hurt
entity.cow.milk entity/cow/milk1
entity/cow/milk2
entity/cow/milk3
subtitles.entity.cow.milk
entity.cow.step mob/cow/step1
mob/cow/step2
mob/cow/step3
mob/cow/step4
subtitles.block.generic.footsteps
entity.creeper.death mob/creeper/death subtitles.entity.creeper.death
entity.creeper.hurt mob/creeper/say1
mob/creeper/say2
mob/creeper/say3
mob/creeper/say4
subtitles.entity.creeper.hurt
entity.creeper.primed random/fuse subtitles.entity.creeper.primed
entity.donkey.ambient mob/horse/donkey/idle1
mob/horse/donkey/idle2
mob/horse/donkey/idle3
subtitles.entity.donkey.ambient
entity.donkey.angry mob/horse/donkey/angry1
mob/horse/donkey/angry2
subtitles.entity.donkey.angry
entity.donkey.chest mob/chicken/plop subtitles.entity.donkey.chest
entity.donkey.death mob/horse/donkey/death subtitles.entity.donkey.death
entity.donkey.hurt mob/horse/donkey/hit1
mob/horse/donkey/hit2
mob/horse/donkey/hit3
subtitles.entity.donkey.hurt
entity.egg.throw random/bow subtitles.entity.egg.throw
entity.elder_guardian.ambient mob/guardian/elder_idle1
mob/guardian/elder_idle2
mob/guardian/elder_idle3
mob/guardian/elder_idle4
subtitles.entity.guardian.ambient
entity.elder_guardian.ambient_land mob/guardian/land_idle1
mob/guardian/land_idle2
mob/guardian/land_idle3
mob/guardian/land_idle4
subtitles.entity.guardian.ambient.land
entity.elder_guardian.curse mob/guardian/curse subtitles.entity.guardian.curse
entity.elder_guardian.death mob/guardian/elder_death subtitles.entity.guardian.death
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subtitles.entity.elder_guardian.flop
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subtitles.entity.guardian.hurt
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subtitles.entity.guardian.hurt
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subtitles.entity.enderdragon.ambient
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subtitles.entity.enderdragon.flap
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subtitles.entity.enderdragon.growl
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subtitles.entity.enderdragon.hurt
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random/explode4
subtitles.entity.generic.explode
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mob/endermen/idle5
subtitles.entity.enderman.ambient
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subtitles.entity.enderman.hurt
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subtitles.entity.enderman.ambient
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mob/endermen/portal2
subtitles.entity.enderman.teleport
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mob/silverfish/say4
subtitles.entity.endermite.ambient
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subtitles.entity.endermite.hurt
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subtitles.block.generic.footsteps
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mob/evocation_illager/idle4
subtitles.entity.evocation_illager.ambient
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subtitles.entity.evocation_illager.hurt
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mob/evocation_illager/death2
subtitles.entity.evocation_illager.death
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mob/evocation_illager/cast2
subtitles.entity.evocation_illager.cast_spell
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subtitles.entity.evocation_illager.prepare_attack
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subtitles.entity.vex.ambient
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subtitles.entity.vex.charge
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subtitles.entity.vex.hurt
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mob/vex/death2
subtitles.entity.vex.death
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entity.generic.big_fall damage/fallbig subtitles.entity.generic.big_fall
entity.generic.burn random/fizz subtitles.entity.generic.burn
entity.generic.death damage/hit1
damage/hit2
damage/hit3
subtitles.entity.generic.death
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random/eat2
random/eat3
subtitles.entity.generic.eat
entity.generic.explode random/explode1
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random/explode3
random/explode4
subtitles.entity.generic.explode
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damage/hit2
damage/hit3
subtitles.entity.generic.hurt
entity.generic.small_fall damage/fallsmall subtitles.entity.generic.small_fall
entity.generic.splash liquid/splash
liquid/splash2
subtitles.entity.generic.splash
entity.generic.swim liquid/swim1
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liquid/swim3
liquid/swim4
subtitles.entity.generic.swim
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subtitles.entity.ghast.ambient
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mob/ghast/scream5
subtitles.entity.ghast.hurt
entity.ghast.scream mob/ghast/affectionate_scream
entity.ghast.shoot mob/ghast/fireball4 subtitles.entity.ghast.shoot
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subtitles.entity.guardian.ambient
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subtitles.entity.guardian.ambient.land
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entity.guardian.death_land mob/guardian/land_death subtitles.entity.guardian.death
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mob/guardian/flop4
subtitles.entity.guardian.flop
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subtitles.entity.guardian.hurt
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subtitles.entity.guardian.hurt
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subtitles.entity.horse.ambient
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mob/horse/breathe3
subtitles.entity.horse.breathe
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subtitles.entity.horse.eat
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subtitles.entity.horse.gallop
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subtitles.entity.horse.hurt
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entity.horse.land mob/horse/land
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subtitles.block.generic.footsteps
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subtitles.entity.generic.death
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subtitles.entity.generic.hurt
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subtitles.entity.generic.splash
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liquid/swim4
subtitles.entity.generic.swim
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subtitles.entity.husk.ambient
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subtitles.entity.husk.hurt
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mob/husk/step5
entity.irongolem.attack mob/irongolem/throw subtitles.entity.iron_golem.attack
entity.irongolem.death mob/irongolem/death subtitles.entity.iron_golem.death
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subtitles.entity.iron_golem.hurt
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subtitles.block.generic.footsteps
entity.item.break random/break subtitles.entity.item.break
entity.item.pickup random/pop subtitles.entity.item.pickup
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subtitles.entity.itemframe.place
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subtitles.entity.itemframe.remove_item
item.totem.use item/totem/use_totem subtitles.item.totem.use
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subtitles.entity.itemframe.rotate_item
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subtitles.entity.llama.ambient
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subtitles.entity.llama.death
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mob/llama/eat3
subtitles.entity.llama.eat
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subtitles.entity.llama.hurt
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subtitles.entity.llama.spit
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subtitles.entity.llama.step
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subtitles.entity.lightning.impact
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subtitles.entity.lightning.thunder
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subtitles.entity.magmacube.death
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subtitles.entity.magmacube.hurt
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subtitles.entity.magmacube.jump
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subtitles.entity.magmacube.squish
entity.minecart.inside minecart/inside
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subtitles.entity.mule.ambient
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subtitles.entity.mule.hurt
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subtitles.entity.pig.hurt
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entity.player.big_fall damage/fallbig subtitles.entity.generic.big_fall
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entity.player.small_fall damage/fallsmall subtitles.entity.generic.small_fall
entity.player.splash liquid/splash
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subtitles.entity.generic.splash
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liquid/swim3
liquid/swim4
subtitles.entity.generic.swim
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subtitles.entity.polar_bear.baby_ambient
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subtitles.block.generic.footsteps
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entity/shulker_bullet/hit3
entity/shulker_bullet/hit4
subtitles.entity.shulker_bullet.hit
entity.shulker_bullet.hurt entity/shulker_bullet/hit1
entity/shulker_bullet/hit2
entity/shulker_bullet/hit3
entity/shulker_bullet/hit4
subtitles.entity.shulker_bullet.hurt
entity.silverfish.ambient mob/silverfish/say1
mob/silverfish/say2
mob/silverfish/say3
mob/silverfish/say4
subtitles.entity.silverfish.ambient
entity.silverfish.death mob/silverfish/kill subtitles.entity.silverfish.death
entity.silverfish.hurt mob/silverfish/hit1
mob/silverfish/hit2
mob/silverfish/hit3
subtitles.entity.silverfish.hurt
entity.silverfish.step mob/silverfish/step1
mob/silverfish/step2
mob/silverfish/step3
mob/silverfish/step4
subtitles.block.generic.footsteps
entity.skeleton.ambient mob/skeleton/say1
mob/skeleton/say2
mob/skeleton/say3
subtitles.entity.skeleton.ambient
entity.skeleton.death mob/skeleton/death subtitles.entity.skeleton.death
entity.skeleton.hurt mob/skeleton/hurt1
mob/skeleton/hurt2
mob/skeleton/hurt3
mob/skeleton/hurt4
subtitles.entity.skeleton.hurt
entity.skeleton.shoot random/bow subtitles.entity.skeleton.shoot
entity.skeleton.step mob/skeleton/step1
mob/skeleton/step2
mob/skeleton/step3
mob/skeleton/step4
subtitles.block.generic.footsteps
entity.skeleton_horse.ambient mob/horse/skeleton/idle1
mob/horse/skeleton/idle2
mob/horse/skeleton/idle3
subtitles.entity.skeleton_horse.ambient
entity.skeleton_horse.death mob/horse/skeleton/death subtitles.entity.skeleton_horse.death
entity.skeleton_horse.hurt mob/horse/skeleton/hit1
mob/horse/skeleton/hit2
mob/horse/skeleton/hit3
mob/horse/skeleton/hit4
subtitles.entity.skeleton_horse.hurt
entity.slime.attack mob/slime/attack1
mob/slime/attack2
subtitles.entity.slime.attack
entity.slime.death mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.death
entity.slime.hurt mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.hurt
entity.slime.jump mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.squish
entity.slime.squish mob/slime/big1
mob/slime/big2
mob/slime/big3
mob/slime/big4
subtitles.entity.slime.squish
entity.small_magmacube.death mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.magmacube.death
entity.small_magmacube.hurt mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.magmacube.hurt
entity.small_magmacube.squish mob/magmacube/small1
mob/magmacube/small2
mob/magmacube/small3
mob/magmacube/small4
mob/magmacube/small5
subtitles.entity.magmacube.squish
entity.small_slime.death mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.slime.death
entity.small_slime.hurt mob/slime/small1
mob/slime/small2
mob/slime/small3
mob/slime/small4
mob/slime/small5
subtitles.entity.slime.hurt
entity.small_slime.jump
entity.small_slime.squish
entity.snowball.throw random/bow subtitles.entity.snowball.throw
entity.snowman.ambient
entity.snowman.death entity/snowman/death1
entity/snowman/death2
entity/snowman/death3
subtitles.entity.snowman.death
entity.snowman.hurt entity/snowman/hurt1
entity/snowman/hurt2
entity/snowman/hurt3
subtitles.entity.snowman.hurt
entity.snowman.shoot random/bow subtitles.entity.snowball.throw
entity.spider.ambient mob/spider/say1
mob/spider/say2
mob/spider/say3
mob/spider/say4
subtitles.entity.spider.ambient
entity.spider.death mob/spider/death subtitles.entity.spider.death
entity.spider.hurt mob/spider/say1
mob/spider/say2
mob/spider/say3
mob/spider/say4
subtitles.entity.spider.hurt
entity.spider.step mob/spider/step1
mob/spider/step2
mob/spider/step3
mob/spider/step4
subtitles.block.generic.footsteps
entity.splash_potion.break random/glass1
random/glass2
random/glass3
subtitles.entity.potion.splash
entity.splash_potion.throw random/bow subtitles.entity.potion.throw
entity.squid.ambient entity/squid/ambient1
entity/squid/ambient2
entity/squid/ambient3
entity/squid/ambient4
entity/squid/ambient5
subtitles.entity.squid.ambient
entity.squid.death entity/squid/death1
entity/squid/death2
entity/squid/death3
subtitles.entity.squid.death
entity.squid.hurt entity/squid/hurt1
entity/squid/hurt2
entity/squid/hurt3
entity/squid/hurt4
subtitles.entity.squid.hurt
entity.stray.ambient mob/stray/idle1
mob/stray/idle2
mob/stray/idle3
mob/stray/idle4
subtitles.entity.stray.ambient
entity.stray.death mob/stray/death1
mob/stray/death2
subtitles.entity.stray.death
entity.stray.hurt mob/stray/hurt1
mob/stray/hurt2
mob/stray/hurt3
mob/stray/hurt4
subtitles.entity.stray.hurt
entity.stray.step mob/stray/step1
mob/stray/step2
mob/stray/step3
mob/stray/step4
entity.tnt.primed random/fuse subtitles.entity.tnt.primed
entity.wither_skeleton.ambient mob/wither_skeleton/idle1
mob/wither_skeleton/idle2
mob/wither_skeleton/idle3
subtitles.entity.wither_skeleton.ambient
entity.wither_skeleton.death mob/wither_skeleton/death1
mob/wither_skeleton/death2
subtitles.entity.wither_skeleton.death
entity.wither_skeleton.hurt mob/wither_skeleton/hurt1
mob/wither_skeleton/hurt2
mob/wither_skeleton/hurt3
mob/wither_skeleton/hurt4
subtitles.entity.wither_skeleton.hurt
entity.wither_skeleton.step mob/wither_skeleton/step1
mob/wither_skeleton/step2
mob/wither_skeleton/step3
mob/wither_skeleton/step4
entity.villager.ambient mob/villager/idle1
mob/villager/idle2
mob/villager/idle3
subtitles.entity.villager.ambient
entity.villager.death mob/villager/death subtitles.entity.villager.death
entity.villager.hurt mob/villager/hit1
mob/villager/hit2
mob/villager/hit3
mob/villager/hit4
subtitles.entity.villager.hurt
entity.villager.no mob/villager/no1
mob/villager/no2
mob/villager/no3
subtitles.entity.villager.no
entity.villager.trading mob/villager/haggle1
mob/villager/haggle2
mob/villager/haggle3
subtitles.entity.villager.trading
entity.villager.yes mob/villager/yes1
mob/villager/yes2
mob/villager/yes3
subtitles.entity.villager.yes
entity.vindication_illager.ambient mob/vindication_illager/idle1
mob/vindication_illager/idle2
mob/vindication_illager/idle3
mob/vindication_illager/idle4
mob/vindication_illager/idle5
subtitles.entity.vindication_illager.ambient
entity.vindication_illager.hurt mob/vindication_illager/hurt1
mob/vindication_illager/hurt2
mob/vindication_illager/hurt3
subtitles.entity.vindication_illager.hurt
entity.vindication_illager.death mob/vindication_illager/death1
mob/vindication_illager/death2
subtitles.entity.vindication_illager.death
entity.witch.ambient entity/witch/ambient5, pitch = 0.9
entity/witch/ambient1
entity/witch/ambient2
entity/witch/ambient3
entity/witch/ambient4
entity/witch/ambient5
subtitles.entity.witch.ambient
entity.witch.death entity/witch/death1
entity/witch/death2
entity/witch/death3
subtitles.entity.witch.death
entity.witch.drink entity/witch/drink1
entity/witch/drink2
entity/witch/drink3
entity/witch/drink4
subtitles.entity.witch.drink
entity.witch.hurt entity/witch/hurt1
entity/witch/hurt2
entity/witch/hurt3
subtitles.entity.witch.hurt
entity.witch.throw entity/witch/throw1
entity/witch/throw2
entity/witch/throw3
subtitles.entity.witch.throw
entity.wither.ambient mob/wither/idle1
mob/wither/idle2
mob/wither/idle3
mob/wither/idle4
subtitles.entity.wither.ambient
entity.wither.break_block mob/zombie/woodbreak subtitles.entity.wither.shoot
entity.wither.death mob/wither/death subtitles.entity.wither.death
entity.wither.hurt mob/wither/hurt1
mob/wither/hurt2
mob/wither/hurt3
mob/wither/hurt4
subtitles.entity.wither.hurt
entity.wither.shoot mob/wither/shoot subtitles.entity.wither.shoot
entity.wither.spawn mob/wither/spawn subtitles.entity.wither.spawn
entity.wolf.ambient mob/wolf/bark1
mob/wolf/bark2
mob/wolf/bark3
subtitles.entity.wolf.ambient
entity.wolf.death mob/wolf/death subtitles.entity.wolf.death
entity.wolf.growl mob/wolf/growl1
mob/wolf/growl2
mob/wolf/growl3
subtitles.entity.wolf.growl
entity.wolf.howl mob/wolf/howl1
mob/wolf/howl2
entity.wolf.hurt mob/wolf/hurt1
mob/wolf/hurt2
mob/wolf/hurt3
subtitles.entity.wolf.hurt
entity.wolf.pant mob/wolf/panting subtitles.entity.wolf.ambient
entity.wolf.shake mob/wolf/shake subtitles.entity.wolf.shake
entity.wolf.step mob/wolf/step1
mob/wolf/step2
mob/wolf/step3
mob/wolf/step4
mob/wolf/step5
subtitles.block.generic.footsteps
entity.wolf.whine mob/wolf/whine subtitles.entity.wolf.ambient
entity.zombie.ambient mob/zombie/say1
mob/zombie/say2
mob/zombie/say3
subtitles.entity.zombie.ambient
entity.zombie.attack_door_wood mob/zombie/wood1
mob/zombie/wood2
mob/zombie/wood3
mob/zombie/wood4
subtitles.block.generic.break
entity.zombie.attack_iron_door mob/zombie/metal1
mob/zombie/metal2
mob/zombie/metal3
subtitles.block.generic.break
entity.zombie.break_door_wood mob/zombie/woodbreak subtitles.block.generic.break
entity.zombie.death mob/zombie/death subtitles.entity.zombie.death
entity.zombie.hurt mob/zombie/hurt1
mob/zombie/hurt2
subtitles.entity.zombie.hurt
entity.zombie.infect mob/zombie/infect subtitles.entity.zombie.infect
entity.zombie.step mob/zombie/step1
mob/zombie/step2
mob/zombie/step3
mob/zombie/step4
mob/zombie/step5
subtitles.block.generic.footsteps
entity.zombie_horse.ambient mob/horse/zombie/idle1
mob/horse/zombie/idle2
mob/horse/zombie/idle3
subtitles.entity.zombie_horse.ambient
entity.zombie_horse.death mob/horse/zombie/death subtitles.entity.zombie_horse.death
entity.zombie_horse.hurt mob/horse/zombie/hit1
mob/horse/zombie/hit2
mob/horse/zombie/hit3
mob/horse/zombie/hit4
subtitles.entity.zombie_horse.hurt
entity.zombie_pig.ambient mob/zombiepig/zpig1
mob/zombiepig/zpig2
mob/zombiepig/zpig3
mob/zombiepig/zpig4
subtitles.entity.zombie_pigman.ambient
entity.zombie_pig.angry mob/zombiepig/zpigangry1
mob/zombiepig/zpigangry2
mob/zombiepig/zpigangry3
mob/zombiepig/zpigangry4
subtitles.entity.zombie_pigman.angry
entity.zombie_pig.death mob/zombiepig/zpigdeath subtitles.entity.zombie_pigman.death
entity.zombie_pig.hurt mob/zombiepig/zpighurt1
mob/zombiepig/zpighurt2
subtitles.entity.zombie_pigman.hurt
entity.zombie_villager.ambient mob/zombie_villager/say1
mob/zombie_villager/say2
mob/zombie_villager/say3
subtitles.entity.zombie.ambient
entity.zombie_villager.converted mob/zombie/unfect subtitles.entity.zombie_villager.converted
entity.zombie_villager.cure mob/zombie/remedy subtitles.entity.zombie_villager.cure
entity.zombie_villager.death mob/zombie_villager/death subtitles.entity.zombie.death
entity.zombie_villager.hurt mob/zombie_villager/hurt1
mob/zombie_villager/hurt2
subtitles.entity.zombie.hurt
entity.zombie_villager.step mob/zombie/step1
mob/zombie/step2
mob/zombie/step3
mob/zombie/step4
mob/zombie/step5
subtitles.block.generic.footsteps
item.armor.equip_chain item/armor/equip_chain1
item/armor/equip_chain2
item/armor/equip_chain3
item/armor/equip_chain4
item/armor/equip_chain5
item/armor/equip_chain6
subtitles.item.armor.equip_chain
item.armor.equip_diamond item/armor/equip_diamond1
item/armor/equip_diamond2
item/armor/equip_diamond3
item/armor/equip_diamond4
item/armor/equip_diamond5
item/armor/equip_diamond6
subtitles.item.armor.equip_diamond
item.armor.equip_elytra item/armor/equip_leather1
item/armor/equip_leather2
item/armor/equip_leather3
item/armor/equip_leather4
item/armor/equip_leather5
item/armor/equip_leather6
subtitles.item.armor.equip_elytra
item.armor.equip_generic item/armor/equip_generic1
item/armor/equip_generic2
item/armor/equip_generic3
item/armor/equip_generic4
item/armor/equip_generic5
item/armor/equip_generic6
subtitles.item.armor.equip
item.armor.equip_gold item/armor/equip_gold1
item/armor/equip_gold2
item/armor/equip_gold3
item/armor/equip_gold4
item/armor/equip_gold5
item/armor/equip_gold6
subtitles.item.armor.equip_gold
item.armor.equip_iron item/armor/equip_iron1
item/armor/equip_iron2
item/armor/equip_iron3
item/armor/equip_iron4
item/armor/equip_iron5
item/armor/equip_iron6
subtitles.item.armor.equip_iron
item.armor.equip_leather item/armor/equip_leather1
item/armor/equip_leather2
item/armor/equip_leather3
item/armor/equip_leather4
item/armor/equip_leather5
item/armor/equip_leather6
subtitles.item.armor.equip_leather
item.bottle.fill item/bottle/fill1
item/bottle/fill2
item/bottle/fill3
item/bottle/fill4
subtitles.item.bottle.fill
item.bottle.fill_dragonbreath item/bottle/fill_dragonbreath1
item/bottle/fill_dragonbreath2
subtitles.item.bottle.fill
item.bucket.empty item/bucket/empty1, pitch = 0.9
item/bucket/empty1
item/bucket/empty2
item/bucket/empty3
subtitles.item.bucket.empty
item.bucket.empty_lava item/bucket/empty_lava1
item/bucket/empty_lava2
item/bucket/empty_lava3
subtitles.item.bucket.empty
item.bucket.fill item/bucket/fill1
item/bucket/fill2
item/bucket/fill3
subtitles.item.bucket.fill
item.bucket.fill_lava item/bucket/fill_lava1
item/bucket/fill_lava2
item/bucket/fill_lava3
subtitles.item.bucket.fill
item.chorus_fruit.teleport mob/endermen/portal
mob/endermen/portal2
subtitles.item.chorus_fruit.teleport
item.elytra.flying item/elytra/elytra_loop, volume = 0.6
item.firecharge.use mob/ghast/fireball4 subtitles.item.firecharge.use
item.flintandsteel.use fire/ignite subtitles.item.flintandsteel.use
item.hoe.till item/hoe/till1
item/hoe/till2
item/hoe/till3
item/hoe/till4
subtitles.item.hoe.till
item.shield.block item/shield/block1
item/shield/block2
item/shield/block3
item/shield/block4
item/shield/block5
subtitles.item.shield.block
item.shield.break random/break subtitles.entity.item.break
item.shovel.flatten item/shovel/flatten1
item/shovel/flatten2
item/shovel/flatten3
item/shovel/flatten4
subtitles.item.shovel.flatten
music.creative music.game, type = event
music/game/creative/creative1, stream = true
music/game/creative/creative2, stream = true
music/game/creative/creative3, stream = true
music/game/creative/creative4, stream = true
music/game/creative/creative5, stream = true
music/game/creative/creative6, stream = true
music.credits music/game/end/credits, stream = true
music.dragon music/game/end/boss, stream = true
music.end music/game/end/end, stream = true
music.game music/game/calm1, stream = true
music/game/calm2, stream = true
music/game/calm3, stream = true
music/game/hal1, stream = true
music/game/hal2, stream = true
music/game/hal3, stream = true
music/game/hal4, stream = true
music/game/nuance1, stream = true
music/game/nuance2, stream = true
music/game/piano1, stream = true
music/game/piano2, stream = true
music/game/piano3, stream = true
music.menu music/menu/menu1, stream = true
music/menu/menu2, stream = true
music/menu/menu3, stream = true
music/menu/menu4, stream = true
music.nether music/game/nether/nether1, stream = true
music/game/nether/nether2, stream = true
music/game/nether/nether3, stream = true
music/game/nether/nether4, stream = true
record.11 records/11, stream = true
record.13 records/13, stream = true
record.blocks records/blocks, stream = true
record.cat records/cat, stream = true
record.chirp records/chirp, stream = true
record.far records/far, stream = true
record.mall records/mall, stream = true
record.mellohi records/mellohi, stream = true
record.stal records/stal, stream = true
record.strad records/strad, stream = true
record.wait records/wait, stream = true
record.ward records/ward, stream = true
ui.button.click random/click
weather.rain ambient/weather/rain1
ambient/weather/rain2
ambient/weather/rain3
ambient/weather/rain4
ambient/weather/rain5
ambient/weather/rain6
ambient/weather/rain7
ambient/weather/rain8
subtitles.weather.rain
weather.rain.above ambient/weather/rain1
ambient/weather/rain2
ambient/weather/rain3
ambient/weather/rain4
subtitles.weather.rain

Values before 1.9

Block sound categories[edit | edit source]

The sound system divides all blocks into categories to determine which sounds play when a block is placed, destroyed, or walked on. Slime Blocks are not included in the following table because they have unique digging and step sounds.

Category Blocks Notes
cloth Wool
Cactus
Cake
Carpet
Fire
Fire's destruction sound is random.fizz instead of dig.cloth.
grass Grass Block
Sponge
Wet Sponge
Leaves
Tall Grass
Fern
Dead Bush
Flowers
Brown Mushroom
Red Mushroom
TNT
Wheat
Sugar Canes
Vines
Mycelium
Lily Pad
Carrots
Potatoes
Hay Bale
Wheat, Lily Pads, Carrots, and Potatoes do not make a sound when placed.
gravel Dirt
Coarse Dirt
Podzol
Gravel
Farmland
Clay
sand Sand
Red Sand
Soul Sand
snow Snow (cover)
Snow Block
stone Stone
Granite
Polished Granite
Diorite
Polished Diorite
Andesite
Polished Andesite
Cobblestone
Bedrock
Gold Ore
Iron Ore
Coal Ore
Lapis Lazuli Ore
Lapis Lazuli Block
Dispenser
Sandstone
Note Block
Powered Rail
Detector Rail
Sticky Piston
Cobweb
Piston
Block of Gold
Block of Iron
Stone Slab
Bricks
Mossy Cobblestone
Obsidian
Monster Spawner
Redstone Wire
Diamond Ore
Block of Diamond
Furnace
Rail
Cobblestone Stairs
Stone Pressure Plate
Iron Door
Redstone Ore
Stone Button
Jukebox
Netherrack
Monster Egg
Stone Bricks
Iron Bars
Brick Stairs
Stone Brick Stairs
Nether Bricks
Nether Brick Fence
Nether Brick Stairs
Nether Wart
Enchantment Table
Brewing Stand
Cauldron
End Portal
End Stone
Dragon Egg
Redstone Lamp
Sandstone Stairs
Emerald Ore
Ender Chest
Tripwire Hook
Tripwire
Block of Emerald
Command Block
Beacon
Cobblestone Wall
Flower Pot
Head
Anvil
Block of Redstone
Nether Quartz Ore
Hopper
Block of Quartz
Quartz Stairs
Activator Rail
Dropper
Stained Clay
Barrier
Iron Trapdoor
Prismarine
Prismarine Bricks
Dark Prismarine
Hardened Clay
Block of Coal
Red Sandstone
Red Sandstone Stairs
Red Sandstone Slab
Note Blocks and Jukeboxes are the only blocks in this category that are mined with an Axe instead of a Pickaxe.
Redstone Wire, Iron Doors, and Nether Wart do not make a sound when placed.
wood Oak Wood Planks
Spruce Wood Planks
Birch Wood Planks
Jungle Wood Planks
Acacia Wood Planks
Dark Oak Wood Planks
Oak Wood
Spruce Wood
Birch Wood
Jungle Wood
Bed
Bookshelf
Torch
Oak Wood Stairs
Chest
Crafting Table
Ladder
Sign
Lever
Wooden Pressure Plate
Redstone Torch
Oak Fence
Pumpkin
Jack-o'-Lantern
Redstone Repeater
Wooden Trapdoor
Huge Mushroom Block
Melon
Pumpkin Stem
Melon Stem
Oak Fence Gate
Oak Wood Slab
Spruce Wood Slab
Birch Wood Slab
Jungle Wood Slab
Acacia Wood Slab
Dark Oak Wood Slab
Cocoa Pod
Spruce Wood Stairs
Birch Wood Stairs
Jungle Wood Stairs
Wooden Button
Trapped Chest
Light Weighted Pressure Plate
Heavy Weighted Pressure Plate
Redstone Comparator
Daylight Sensor
Acacia Wood
Dark Oak Wood
Acacia Wood Stairs
Dark Oak Wood Stairs
Banner
Spruce Fence Gate
Birch Fence Gate
Jungle Fence Gate
Dark Oak Fence Gate
Acacia Fence Gate
Spruce Fence
Birch Fence
Jungle Fence
Dark Oak Fence
Acacia Fence
Spruce Door
Birch Door
Jungle Door
Acacia Door
Dark Oak Door
Weighted Pressure Plates are the only blocks in this category that are mined with a Pickaxe instead of an Axe.
Beds, Pumpkin Stems, Melon Stems, Cocoa Pods, Banners, and Doors do not make a sound when placed.
glass Glass
Ice
Glowstone
Nether Portal
Stained Glass
Glass Pane
End Portal Frame
Stained Glass Pane
Sea Lantern
Packed Ice
These blocks use the walking and cracking sounds of "stone" blocks, but their placement sound is step.stone and their destruction sound is dig.glass.

History[edit | edit source]

Official release
1.7.2 13w42a Added sounds.json
1.9 16w02a Added "voice" sound event category