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Sound may refer to:

  • Ambience
    - The sound heard when near dark caves

  • Music
    - The sound playing at specified times that was made by C418

  • Loops
    - The sounds that were implemented to loop when near specified places like waterfalls and caves
  • Sounds.json - A file used in 1.7 and later that tells the sound system what sound files to play when a sound event is triggered
  • /playsound, /stopsound - Commands used to play or stop playing any sound event defined in Sounds.json
  • The sounds made by
    , and/or
    the Player