dec: 78 hex: 4E bin: 1001110
Snow is a cover block that is commonly caused by snowfall.
Obtaining[edit | edit source]
Destroying snow with a shovel yields two snowballs. If it is destroyed with anything other than a shovel, nothing is dropped. In the Pocket Edition in Alpha 0.12.0[upcoming], snow layers are affected by gravity.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds.
Snow will melt if there is a block light level of 12 or more. It will not melt from sunlight.
Natural generation[edit | edit source]
Snowfall[edit | edit source]
In snowy biomes or in cold biomes at varying layers, it will randomly snow instead of rain. While it is snowing, snow will generate on random non-transparent blocks with a block light level of 10 or less, with the exception of packed ice. In the Pocket Edition in Alpha 0.12.0[upcoming], multiple snow layers are built up naturally during snowfall.
Snow golems[edit | edit source]
- See also: Snow farming
Crafting[edit | edit source]
Usage[edit | edit source]
If the snow is on a grass block or on mycelium, the grass will turn white. Snow will not damage tilled and hydrated field areas, nor will it protect those plowed fields from being trampled on. Gravity-affected blocks like sand and gravel will not fall if the block below them has snow on it, and will break if they fall onto snow.
Snowballs[edit | edit source]
When broken with a shovel, snow drops snowballs.
Data values[edit | edit source]
A snow layer has the ID name
minecraft:snow_layer and is further defined by its block data. A snow layer also has a block state which is expected to replace the functionality of block data in a future version.
Block data[edit | edit source]
|0||One layer, 2 pixels thick|
|1||Two layers, 4 pixels thick|
|2||Three layers, 6 pixels thick|
|3||Four layers, 8 pixels thick|
|4||Five layers, 10 pixels thick|
|5||Six layers, 12 pixels thick|
|6||Seven layers, 14 pixels thick|
|7||Eight layers, 16 pixels thick|
Block state[edit | edit source]
- See also: Block states
||The number of layers thick.
Each layer adds two pixels to the block height and collision box.
Video[edit | edit source]
History[edit | edit source]
|1.0.4||Snowfall added to maps only in winter mode. When creating a new save, a map had a 1/4 chance of having worldwide snowfall. When falling on exposed land, a thin snow layer was created.|
|In this version there was a bug where placing a block on a snow layer would result in the snow floating in the air.|
|?||A player could easily harvest snow by placing a block of water. By doing so, the player received a large amount of snowballs with little effort.|
|1.0.5||The bug in Alpha 1.0.4 was fixed.|
|1.2||Due to a missing feature in the Halloween Update, snow did not regenerate.|
|1.5||Snow regeneration returned as part of the new weather features.|
|Snow can occur in arctic biomes.|
|1.8||Snow biomes were temporarily removed as Notch was trying to improve them.|
|1.0.0||Snow biomes were re-added.|
|1.1||Snow occurs in tundra biomes, as well as arctic biomes.|
|1.3.1||12w21a||Previously, snow grass and snow flat layer was not available to be manually placed in Creative mode. In 12w21a snow was made available in the Creative Inventory.|
|1.5||13w05a||Snow can be crafted and is obtainable in survival mode. It is possible to stack snow to create layers thicker than 1.|
|1.8||14w28b||Number of snowballs dropped increased from 1-8 to 2-9, depending on thickness.|
|Pocket Edition Alpha|
|0.3.0||Added snow to the world generation.|
|0.8.0||Added snow to the creative mode inventory.|
|Upcoming Pocket Edition|
|0.12.1||build 1||Snowfall can now build up to multiple snow layers.|
|Snow is now affected by gravity.|
Issues[edit | edit source]
Issues relating to "Snow" or "Snow layer" are maintained on the issue tracker. Report issues there.
Trivia[edit | edit source]
- Snow can be stacked to a full block beside a cactus without destroying the cactus.
- Attempting to place torches on snow will replace the snow with a torch.
- Snow on a block of soulsand makes the soulsand act like a normal block.
- Snow layers of 2 to 7 thickness prevent hostile mobs from spawning.