Snow (layer)

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Snow (layer)
Grassy Snow.png





Blast resistance






Yes (64)




  • Snowball
    (2–9) (one per level, plus one)
Data value

dec: 78 hex: 4E bin: 1001110



Snow, or top snow in Pocket Edition, is a ground cover block that is commonly caused by snowfall.

Obtaining[edit | edit source]

Destroying snow with a shovel yields two snowballs, plus an additional one snowball per extra layer on top (meaning a three tall layer drops four snowballs). If it is destroyed with anything other than a shovel, nothing is dropped.

Snow (layer)
Hardness 0.1
Breaking time[note 1]
Hand 0.5
Wooden 0.1
Stone 0.05
Iron 0.05
Diamond 0.05
Golden 0.05
  1. Times are for unenchanted tools in seconds.

Snow will melt if there is a block light level of 12 or more. It will only melt from sunlight in Pocket Edition.

Natural generation[edit | edit source]

Snow naturally generates in ice plains and cold taiga biomes, and in the extreme hills biome above layer 95.

Snowfall[edit | edit source]

In snowy biomes or in cold biomes at varying layers, it will randomly snow instead of rain. While it is snowing, snow will generate on random non-transparent blocks with a block light level of 10 or less, with the exception of packed ice. In Pocket Edition, multiple snow layers are built up naturally during snowfall, and inside certain plants.

Snow golems[edit | edit source]

See also: Snow farming

Snow golems generate a trail of snow in snowy, cold, and some medium biomes, or any non-dry biome in Pocket Edition.

Crafting[edit | edit source]

Ingredients Crafting recipe



Usage[edit | edit source]

If the snow is on a grass block, podzol or on mycelium, the grass will turn white. Snow will not damage tilled and hydrated field areas, nor will it protect those plowed fields from being trampled on. Gravity-affected blocks like sand and gravel will not fall if the block below them has snow on it, and will break if they fall onto snow.

Pocket Edition[edit | edit source]

In Pocket Edition, snow can be placed inside flowers, mushrooms and tall grass, and will layer and mine normally. Snow is affected by gravity and will fall if unsupported.

Data values[edit | edit source]

A snow layer has the ID name minecraft:snow_layer and is further defined by its block data. A snow layer also has a block state which is expected to replace the functionality of block data in a future version.

Block data[edit | edit source]

See also: Data values
DV Description

0 One layer, 2 pixels thick

1 Two layers, 4 pixels thick

2 Three layers, 6 pixels thick

3 Four layers, 8 pixels thick

4 Five layers, 10 pixels thick

5 Six layers, 12 pixels thick

6 Seven layers, 14 pixels thick

7 Eight layers, 16 pixels thick

Block state[edit | edit source]

See also: Block states
Name Value Description

1—8 The number of layers thick.
Each layer adds two pixels to the block height, and each layer after the first adds two pixels to the collision box.

Video[edit | edit source]

History[edit | edit source]

1.0.4 Snowfall added to maps only in winter mode. When creating a new save, a map had a 1/4 chance of having worldwide snowfall. When falling on exposed land, a thin snow layer was created.
1.0.5 A player could easily harvest snow by placing a block of water. By doing so, the player received a large amount of snowballs with little effort. Fixed in Alpha 1.0.5_01.
1.2.0 Due to a missing feature in the Halloween Update, snow did not regenerate.
1.5 Snow regeneration returned as part of the new weather features.[1]
Snow can occur in arctic biomes.
1.8 Snow biomes were temporarily removed as Notch was trying to improve them.
Official release
1.0.0 Snow biomes were re-added.
1.1 Snow occurs in tundra biomes, as well as arctic biomes.
1.3.1 12w21a Snow was made available in the creative inventory.
1.5 13w05a Snow can be crafted and is obtainable in Survival mode. It is possible to stack snow to create layers thicker than 1.
1.8 14w28b Number of snowballs dropped increased from 1-8 to 2-9, depending on thickness.
Pocket Edition Alpha
0.3.0 Added snow to the world generation.
0.8.0 Added snow to the Creative mode inventory.
0.12.1 build 1 Snow can now be built up to multiple layers.
Snow is now affected by gravity, so that unsupported snow layers show falling dust particles.
Snow can now be placed inside flowers, mushrooms and tall grass.
Snow is now obtained by using a shovel on it. Previously, snow was mined like any dirt-type block.
Console Edition
TU1 CU1 1.0 Patch 1 Added snow.

Issues[edit | edit source]

Issues relating to “Snow” or “Snow layer“ are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

  • Snow can be stacked to a full block beside a cactus without destroying the cactus.
  • Attempting to place torches on snow will replace the snow with a torch.
  • Snow on a block of soul sand makes the soul sand act like a normal block.
  • Snow layers of 2 to 7 thickness prevent hostile mobs from spawning.
  • Because snow layers obey gravity in Pocket Edition, placing a un-supportive block (for example a torch) under the supporting block. Destroying the supportive block making the snow layer fall, it will drop the snow layer, like how gravity-obeying blocks work, like sand.
    • Pocket Edition has a particle which falls under the one supporting block, warning the player from blocks that can fall on them. On natural generated trees with snow on, the leaves look like little bits of snow is falling from the snow layer.

Gallery[edit | edit source]

References[edit | edit source]