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Snow (layer)

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[edit]Snow (layer)
Snow.png
Grassy Snow.png
Snow (layer)
Type

Block

Requirements

None

Physics

No

Transparency

Yes

Luminance

No

Blast resistance

0.5

Hardness

0.1

Tool

A wooden shovel or better is required to mine this block

Renewable

Yes

Stackable

Yes (64)

Flammable

No

First appearance

Alpha 1.0.4

Drops

1–8
Snowball
(one per level)

Data value

dec: 78 hex: 4E bin: 1001110

Name

snow_layer

Snow is a cover block that is commonly caused by snowfall.

Obtaining[edit]

Destroying snow with a shovel yields one snowball. If it is destroyed with anything other than a shovel, nothing is dropped.

Snow will melt if there is a light level of 12 or more. It will not melt from sunlight.

Natural generation[edit]

Snow naturally generates in Ice Plains and Cold Taiga biomes, and in the Extreme Hills biome above layer 95.

Snowfall[edit]

In snowy biomes or in cold biomes at varying layers, it will randomly snow instead of rain. While it is snowing, snow will generate on random non-transparent blocks with a block light level of 10 or less.

Snow Golems[edit]

See also: Snow farming

Snow golems generate a trail of snow in snowy, cold, and some medium biomes.

Crafting[edit]

Ingredients Crafting recipe

Snow




Grid layout Arrow (small).png Snow (layer)6
Snow Snow Snow



Usage[edit]

If the snow is on a grass block, the grass will turn white. Snow will not damage tilled and hydrated field areas, nor will it protect those plowed fields from being trampled on. Gravity-affected blocks like sand and gravel will not fall if the block below them has snow on it, and will break if they fall onto snow.

Snowballs[edit]

When broken with a shovel, snow drops snowballs.

Data values[edit]

A snow layer has the ID name minecraft:snow_layer and is further defined by its block data. A snow layer also has a block state which is expected to replace the functionality of block data in a future version.

Block data[edit]

DV Description

0 One layer, 2 pixels thick

1 Two layers, 4 pixels thick

2 Three layers, 6 pixels thick

3 Four layers, 8 pixels thick

4 Five layers, 10 pixels thick

5 Six layers, 12 pixels thick

6 Seven layers, 14 pixels thick

7 Eight layers, 16 pixels thick

Block state[edit]

See also: Block states
Name Value Description

 layers
1—8 The number of layers thick.
Each layer adds two pixels to the block height and collision box.

Video[edit]

History[edit]

Alpha
1.0.4 Snowfall added to maps only in winter mode. When creating a new save, a map had a 1/4 chance of having worldwide snowfall. When falling on exposed land, a thin snow layer was created.
In this version there was a bug where placing a block on a snow layer would result in the snow floating in the air.
A player could easily harvest snow by placing a block of water. By doing so, the player received a large amount of Snowballs with little effort.
1.0.5 The bug in Alpha 1.0.4 was fixed.
1.2 Due to a missing feature in the Halloween Update, snow did not regenerate.
Beta
1.5 Snow regeneration returned as part of the new weather features.[1]
Snow can occur in arctic Biomes.
1.8 Snow biomes were temporarily removed as Notch was trying to improve them.
Official release
1.0.0 Snow biomes were re-added.
1.1 Snow occurs in tundra biomes, as well as arctic biomes.
1.3.1 12w21a Previously, snow grass and snow flat layer was not available to be manually placed in Creative mode. In 12w21a snow was made available in the Creative Inventory.
1.5 13w05a Snow can be crafted and is obtainable in survival mode. It is possible to stack snow to create layers thicker than 1.
Pocket Edition Alpha
0.3.0 Added snow to the world generation.
0.8.0 Added snow to the creative mode inventory.
Console Edition
TU1 Added snow.

Issues[edit]

Issues relating to "Snow" or "Snow layer" are maintained on the issue tracker. Report issues there.

Trivia[edit]

  • Snow can be stacked to a full block beside a cactus without destroying the cactus.
  • Attempting to place torches on snow will replace the snow with a torch.
  • Snow on a block of soulsand makes the soulsand act like a normal block.
  • Snow layers of 2 to 7 thickness prevent hostile mobs from spawning.

Gallery[edit]

References[edit]