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Sign

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Sign
Sign.png
Wall Sign.png
Sign
Type

Non-Solid Block

Physics

No

Transparency

Yes

Luminance

No

Blast resistance

5

Hardness

1

Tool

This block can be broken with any tool, but a axe is the quickest

Renewable

Yes

Stackable

Yes (16)

Flammable

No (Yes in Pocket Edition)

First appearance

Classic 0.24_04

Block Entity ID

Sign

Data values

See Data values

Name

See Data values

Signs are non-solid blocks that can display text.

Obtaining[edit]

Signs can be broken with any tool, or without a tool, but an axe is fastest.

Block
Sign
Hardness 1
Tool
Breaking time (seconds)
Hand 1.5
Wooden 0.75
Stone 0.375
Iron 0.25
Diamond 0.1875
Golden 0.125

A sign will also break and drop itself as an item if the block the sign is attached to is moved, removed, or destroyed.

Crafting[edit]

Signs can be crafted from wood planks and a stick.

Ingredients Crafting recipe

Any Wood Planks +
Stick

Oak Wood PlanksSpruce Wood PlanksBirch Wood PlanksJungle Wood PlanksAcacia Wood PlanksDark Oak Wood Planks Oak Wood PlanksSpruce Wood PlanksBirch Wood PlanksJungle Wood PlanksAcacia Wood PlanksDark Oak Wood Planks Oak Wood PlanksSpruce Wood PlanksBirch Wood PlanksJungle Wood PlanksAcacia Wood PlanksDark Oak Wood Planks Grid layout Arrow (small).png Sign3
Oak Wood PlanksSpruce Wood PlanksBirch Wood PlanksJungle Wood PlanksAcacia Wood PlanksDark Oak Wood Planks Oak Wood PlanksSpruce Wood PlanksBirch Wood PlanksJungle Wood PlanksAcacia Wood PlanksDark Oak Wood Planks Oak Wood PlanksSpruce Wood PlanksBirch Wood PlanksJungle Wood PlanksAcacia Wood PlanksDark Oak Wood Planks

Stick

Usage[edit]

Signs can be used to display text.

Placement
Signs may be placed on the top or side of other blocks (including non-solid blocks like fences, glass, rails, and other signs). To place a sign, use a sign item while pointing at the block the sign should be attached to, enter the desired text (possibly none), and click the "Done" button. To place a sign on a block that can be interacted with by the use control (for example, chests, note blocks, etc.), sneak while placing the sign.
Signs placed on the top of a block stand on a short post and will face in the direction of the player who placed it, in any of 16 different directions. Signs placed on the side of a block simply float there, even if the block doesn't make contact with the sign.
Text
When entering text, four lines of text are available. To switch between lines, the player can press Enter or the up/down arrow keys. The line which is currently selected will have a greater-than and less-than sign (> and <) at the beginning and end of it, respectively.
While editing, typing and backspacing occurs only at the end of a line. It is impossible to insert text in the middle of an already typed line - the player must delete and reenter text in order to make edits.
After the editing window is closed, the sign's text can only be changed by removing and replacing it, removing the text in the process. Copy and Paste cannot be performed, and no more than the basic/shifted characters on your keyboard may be entered. The Xbox 360 Edition supports both the Xbox 360 on-screen keyboard and direct editing of text using a USB keyboard or controller chatpad.
In the PC edition, you can use Ctrl + pick block to copy an already placed sign and place it down again with the same text shown as the original.
With a map editor, the color of sign text can be changed with formatting codes.
Signs can be created with JSON text which allows complex formatting (colors, bold, italic, etc.), hover and click events, localized translation (for Minecraft technical terms, like "Redstone Repeater", otherwise translations must be provided in language files in resource packs), and the incorporation of scoreboard values into text. Use the /setblock command to create JSON signs and the /blockdata command to alter JSON signs.
Example: setblock ~ ~1 ~ standing_sign 0 replace {Text2:"{text:\"line2\",color:blue}"}
Signs can post the success count of JSON text hover and click events to scoreboard objectives. The objectives to be used can be specified by running the /stats command or by modifying the sign's NBT data directly with the /blockdata command.
Interaction
Signs act as though they have a use action, so you are unable to place blocks or use items while the cursor is pointed at them without sneaking.
Signs cannot be moved by pistons.
Signs have no collision mask (they are completely non-solid), so items and mobs can move through sign blocks. Other blocks (including other signs) can be placed on any edge of a sign.
Water and lava will flow around signs. Lava can create fire in air blocks next to signs as if the signs were flammable, but the signs will not burn up (and can't be burned by other methods either, except in Pocket Edition).

Data values[edit]

A sign is defined by its ID, block data, and block entity. A sign also has a block state which is expected to replace the functionality of block data in a future version.

ID[edit]

A sign's ID defines whether it is standing on the top of a block or attached to the side of a block:

Name ID Name Numerical ID
Standing Sign minecraft:standing_sign 63
Wall Sign minecraft:wall_sign 68
Sign (item) minecraft:sign 323

Block data[edit]

A sign's block data specifies the direction it is facing.

Standing[edit]

Bits Description
0x1
0x2
0x4
0x8
A four-bit field storing a value from 0 to 15 specifying the block's orientation:
  • 0: south
  • 1: south-southwest
  • 2: southwest
  • 3: west-southwest
  • 4: west
  • 5: west-northwest
  • 6: northwest
  • 7: north-northwest
  • 8: north
  • 9: north-northeast
  • 10: northeast
  • 11: east-northeast
  • 12: east
  • 13: east-southeast
  • 14: southeast
  • 15: south-southeast

Wall[edit]

Bits Description
0x1
0x2
0x4
A three-bit field storing a value from 2 to 5 specifying the block's orientation:
  • 2: north
  • 3: south
  • 4: west
  • 5: east
0x8 (unused)

Block entity[edit]

See also: Block entity

Every sign has a Sign block entity associated with it that holds additional data about the sign.


  • Block entity data

    •  id: Sign

    •  x: X coordinate of the block entity.

    •  y: Y coordinate of the block entity.

    •  z: Z coordinate of the block entity.

    •  Text1: First row of text.

    •  Text2: Second row of text.

    •  Text3: Third row of text.

    •  Text4: Fourth row of text.

The character limit for the Text tags depends on the width of the characters. Although the Text tags are string objects, they may contain JSON text which will evaluate as compound objects.

Block state[edit]

Standing[edit]

Name Value Description

 rotation
0—15 The direction the block is facing:
  • 0: south
  • 1: south-southwest
  • 2: southwest
  • 3: west-southwest
  • 4: west
  • 5: west-northwest
  • 6: northwest
  • 7: north-northwest
  • 8: north
  • 9: north-northeast
  • 10: northeast
  • 11: east-northeast
  • 12: east
  • 13: east-southeast
  • 14: southeast
  • 15: south-southeast

Wall[edit]

Name Value Description

 facing
north
south
east
west
The direction the block is facing. For example, a block facing east is attached to a block to its west.

Video[edit]

History[edit]

Signs before their release.
Classic
0.24_04 Added signs, however they had a preset text.
Infdev
June 7, 2010 Sign text can now be edited. The characters are now displayed smaller.
June 8, 2010 Signs are now broken faster.
Alpha
1.0.1 Signs can now be placed on walls.
1.0.5 Signs no longer require a free block above it to place.
Official release
1.3.1 12w18a Editing a sign no longer pauses the game in singleplayer.
12w27a Signs are now stackable up to 16.
The same crafting recipe now produces 3 signs instead of 1.
1.7.2 Block IDs 63 (free-standing sign) and 68 (wall mounted sign) were removed from the /give command.
June 9, 2014 Searge tweeted a picture of a sign showing a username and a scoreboard score.
1.8 14w25a Added support for JSON text.
Sign character limit now depends on character width.
14w29a Now displays the cracking animation.
Pocket Edition Alpha
0.6.0 Added signs.
Console Edition
TU1 Added signs.
TU9 Signs are now stackable up to 16.
The same crafting recipe now produces 3 signs instead of 1.

Issues[edit]

Issues relating to "Sign" are maintained on the issue tracker. Report issues there.