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Sheep

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Sheep
WhiteSheep.pngOrangeSheep.pngMagentaSheep.pngLightBlueSheep.pngYellowSheep.pngLime-sheep.pngPink sheep.pngGreySheep.pngLightgreysheep.pngCyanSheep.pngPurpleSheep.pngBluesheep.pngBrown-sheep.pngGreenSheep.pngRedsheep.pngBlackSheep.png
Sheep (Sheared).png
Babysheep.png
Health points

8 (Heart.svgHeart.svgHeart.svgHeart.svg)

Spawn

Opaque blocks with at least two block space above them.

Score points

10

First appearance

Classic 0.27 SURVIVAL TEST 11

Common drops
Experience

Kill Adult: 1–3
Breeding: 1–7

Sounds Idle/Hurt/Die
Network ID

91

Savegame ID

Sheep

Sheep are passive mobs.

Spawning[edit]

The majority of sheep are white, with a 81.836% chance of spawning. The light gray, dark gray, and black sheep have a 5% chance of spawning. Using a spawn egg to get one of these sheep types lies at a reasonable 15%. Brown sheep have an uncommon 3% chance to spawn. Pink sheep have a 0.164% of naturally spawning.

Natural generation[edit]

Sheep spawn on grass blocks at light level of 9 or more with at least 2 block space above. They often spawn in flocks of 2 to 8.

Baby sheep[edit]

An example of how a bred sheep will be a mixture of its parents' colors when possible.

Sheep can be bred with wheat, after what they spawn a baby sheep (or lamb), and cannot breed for 5 minutes. If the parents have 'compatible' wool colors (meaning that the corresponding dye items could be combined into a third dye color), the resulting lamb will be a mix of their colors (e.g., blue sheep + white sheep = light blue lamb). Otherwise, the lamb will be the same color as one of the parents, chosen at random. It doesn't matter if either parent has been sheared.

The growth of baby sheep can be slowly accelerated using wheat. Each use takes 10% off the remaining time to grow up.

Behavior[edit]

Sheep are 1.25 blocks tall, 0.625 blocks wide and 1.4375 blocks long.

Sheep generally wander around aimlessly. When they encounter an obstacle, they will often try to jump over it, which may cause some odd, and rather humorous, behavior at obstacles they cannot overcome. Sheep can swim and make no attempt to stay out of water. A sheep's color has no effect on its behavior. They can be heard bleating occasionally.

Sheep will eat grass blocks (turning them into dirt) and tall grass (destroying them). They retain the color of wool.

If the sheep is named jeb_, its wool's color will smoothly cycle through all dye colors.

In Pocket Edition, the sheared sheep's remaining wool spots have the same color as other sheep's wool, as opposed to other editions where they are white, regardless of the wool's color.

Drops[edit]

Sheep drop 1 wool and 1-2 raw mutton (or cooked if killed on fire). Shearing woolly sheep drops 1-3 wool. In both cases, the dropped wool's color will be the same as on sheep.

Video[edit]

History[edit]

Classic
October 25, 2009 Video uploaded to YouTube of a sheep test.
0.27 SURVIVAL TEST 11 Sheep were added, and they were originally planned to drop meat when killed.[1]
0.27 SURVIVAL TEST 12 Sheep now graze on grass, turning it into a dirt block. After eating three blocks, they will regrow their wool.
Sheep now drop white cloth instead of red.
Sheep now drop mushrooms when killed.
0.30 Sheep are now in public survival mode.
Alpha
Seecret Friday 9 Sheep drop 1-3 wool when hit instead of always dropping 2.
1.2.2 In SMP, hitting sheep will drop unobtainable wool. However, casting a fishing rod will drop obtainable wool, while the sheep still appears to have wool.
Beta
1.2 Gray, light gray, and black sheep were added.
Colored sheep drop their corresponding wool color.
1.4 Sheep can rarely spawn in the color pink or brown.
1.7 Sheep drop 2-4 wool when sheared.
Sheep no longer drop wool when hit.
Sheep drop one wool block when killed while not sheared.
Baby sheep were added.
1.8 Sheep will run away when attacked.
Official release
1.0.0 Beta 1.9-pre3 Sheep can now breed.
Sheep have 4 hearts of health (formerly 5 hearts).
1.1 11w49a Sheep eat grass blocks and tall grass in order to re-grow their wool again. As a counterbalance, shearing sheep yields 1-3 wool blocks instead of 2-4.[2]
Spawn eggs became available for sheep in Creative mode.
11w50a Baby sheep eat more than adult sheep.
1.2.1 12w07b The sheep eating animation in SMP was fixed.
Sheep have a new AI.
1.4.2 12w38a Added new step sounds.
1.4.4 Lambs will have a mix of the parents' colors, if the parents' colors are 'compatible' (able to be crafted together as dyes).
1.7.4 13w48b Sheep named as 'jeb_' will cycle through all possible sheep colors in a fading rainbow effect. They will still drop the color wool they were dyed last.
1.8 14w02a Baby sheep growth can be accelerated using wheat.
June 30, 2014 Ryan Holtz announces that he's adding mutton as a new drop from sheep.
14w27a Sheep drop raw mutton and—if killed while on fire—they will drop cooked mutton.
Pocket Edition Alpha
0.2.0 Along with the zombie, sheep were the first mobs added.
0.6.0 Fixed the overlay for a sheep with wool on its head.
Sheep now display their colors and can be dyed.
Added baby animals, this includes sheep.
0.7.0 Sheep spawn eggs are in creative mode.
0.8.0 build 2 If a sheep is dyed a color other than white, the previously white patches on its face, along with the spots on its body when sheared, will also change colour (currently exclusive feature).
0.9.0 build 3 Sheep now eat tall grass.
Console Edition
TU1 Added sheep.
TU5 Sheep will run away when attacked.
TU7 Added baby sheep.
Sheep can be bred with wheat.
TU9 Sheep eat grass blocks and tall grass in order to re-grow their wool. As a counterbalance, shearing sheep yields 1-3 wool blocks instead of 2-4.
Spawn eggs became available for sheep in Creative mode.
TU14 Baby sheep can now be spawned by using Left trigger on an adult form of that mob using a spawn egg.

Issues[edit]

Issues relating to "Sheep" are maintained on the issue tracker. Report issues there.

Trivia[edit]

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The bottom of the feet of a sheep.
  • If a sheep spawner is placed via /setblock, there will be a black sheep model spinning inside, and it will spawn only naturally spawning sheep colors; unless you add custom NBT tags to determine color. If custom NBT tags are added to determine color a white sheep still has the usual chance of being a different color.
  • Currently, if one were to sprint and knock back a sheep while the sheep is in its grass eating stance, it will eat the grass it gets knocked into, and it will take no attempt to run away after/while eating.
  • Sheep can eat grass through partial blocks, and also while moving in minecarts.
  • The bottom of the feet to sheep aren't rotated 180 degrees, as the sheep's hoof is split in the front.
  • Sheep cannot fit through the gap if the 90 degree intersection of two fences is removed whereas the player (and most other mobs) can get through easily.
  • Lambs grow seemingly faster than other baby animals.
  • There are 3 sound files for sheep. There is a "meheheh-heheheh" sound, a "meheheheh" sound, and a third "Behhh!"
    • The third "Behhh!" seems to be used slightly more often if the sheep takes damage, and also sounds more like a "Baa" as it gets lower pitched.
  • When a sheep is spawned on a fence, it will not fall off the fence but it can move to any adjacent fences. You can make it fall off the fence by leading it off with wheat.
    • When a sheep is spawned on a wall, it will fall into it. (You are clicking on the visible part of the block, however the sheep is spawned inside the .05 of the top and ignores it and passes through it)
  • When spawning sheep in Pocket Edition, it will be as if they spawned naturally.

Gallery[edit]

References[edit]

External links[edit]