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Seed (level generation)

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Minecraft seeds are values made up of characters (including numbers), or just one character, that is used as the basis for generating every Minecraft world.[1]

Contents

World generation

Whenever the game has to generate a new world, it calls upon an algorithm. This algorithm will output a pseudo-random value that is then used to determine what the world will look like. However, the algorithm will always end up with the same value if the starting point (seed) that the algorithm uses is the same number. This is why seeds exist-to easily generate entirely different worlds from a single value.

Whenever the world generation algorithm is updated, the same seed will no longer generate the same terrain. This is why in some different versions of the game, the same seed will not give the same world.

A world's seed is set when that world is created. By default, it is decided automatically (if so, the game uses the system time as the seed), but it can also be set manually. Set and reuse a seed to replay that world, or use a known seed to play the same world as another player. Either a number or a word/phrase can be used, including negatives. If a word/phrase is used it will be converted into a number.

If the seed or generator changes in a saved world, new chunks will be based on the new seed, and will not match those from the old seed (this phenomenon was widely observed with the Adventure Update). Deleted chunks can regenerate if the seed and generator remains the same, but will change if either the seed or generator changes.

It is important to note that since seeds are simply random values read into an algorithm and not actually names of different worlds, using a certain seed will not necessarily result in a world with any relevance to the value of that seed. For instance, using a biome name as your seed will not necessarily result in the creation of a world with primarily that biome.

Determining the seed

To view the world's seed, the player must enter the command /seed.

Technical

The Java String.hashCode() function is used to generate a number seed if a word/phrase is used. This restricts Minecraft to a subset of the possible worlds (to 232 which is 4,294,967,296), due to the datatypes used. Use number seeds directly or let Minecraft generate the seed (it uses the system clock) to access the full set of possible worlds (264 which is 18,446,744,073,709,551,616). Multiplayer seeds may only have 248 possible values if randomly generated by Minecraft due to using http://docs.oracle.com/javase/7/docs/api/java/util/Random.html#nextLong%28%29 .

Video

History

Classic
0.0.9a (rd-160052) A simple level generator is added.
0.0.12a New level generator.
0.24_06 Another new level generator.
More cliffs generate.
Indev
0.31 (December 25, 2009) Isometric level rendering screenshot added.
0.31 (January 6, 2010) You can now selected island, floating, flat, or original as the level type when generating a world.
You can also select square, long, or deep as the level shape.
You can also select small, normal, or huge as the level size.
0.31 (January 7, 2010) Deep floating maps now have layers of islands.
You can now select a level theme; normal or hell.
0.31 (January 11, 2010) Islands now generate with more sand.
0.31 (January 13, 2010) Oceans now generate with infinite water.
0.31 (January 22, 2010) Water now spawns naturally above sea level and on floating islands.
Caves are now less flooded.
Beta
1.3 It is now possible to manually determine the seed.
1.8.1 The debug screen now displays the seed number.
Official release
1.2 Multiplayer servers will no longer send the seed to clients.
1.3.1 12w18a Due to singleplayer becoming multiplayer, the world's seed is no longer displayed on the debug screen.
12w21a Added /seed, which displays the current world seed.

Trivia

  • Seeds can be negative or positive numbers
  • You don't have to have cheats enabled to view the world's seed
  • Seeds are always integers
  • If you create a world with a specific name, delete it and then create another world with the same name, but different seed a bug may occur that causes the worlds to blend together, mixing chunks

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External links

References