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Renewable resource

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A renewable resource is a resource that can be recreated indefinitely in survival without exploiting glitches (as opposed to a non-renewable resource). While running out of resources isn't likely to be a factor due to theoretically infinite (and still quite vast in practice) map generation, this is a list of resources that can be produced over and over without having to explore for more. However, running out of resources can be a bigger issue on superflat worlds, where resources are less plentiful, or in PvP maps, where one would like to obtain resources without having to conquer more land.

The listed fully renewable craftable items are items which can be crafted, smelted, or brewed using only renewable resources. For example, cookies are renewable as they only require wheat and cocoa beans that can be regrown infinitely, while TNT isn't because it requires sand, which is not renewable. Anything that is dropped by a monster or animal, is renewable because more mobs of the same kind can spawn and be killed again for more loot. This is not the case for boss mobs, as the ender dragon spawns only once per world (or can be spawned multiple times using non renewable clay in 1.9[upcoming]), and the wither requires non renewable soul sand to spawn, nor the elder guardian, which spawns only three times per ocean monument.

Brief introduction to methods[edit | edit source]

There are some main methods to get renewable resources and some item-specific methods. Item-specific methods vary from building a cobblestone generator to harvesting obsidian from portals, so it's very important sometimes to choose non-renewable, but easier and/or safer ways to get them. The methods are listed in increasing difficulty order:

  • Farming - grow it on the dirt or farmland block, breed using renewable resources, etc.
  • Craft it using only renewable resource(s)
  • Buy it from villagers
  • Get it as a guaranteed or very probable drop after mob's death
  • Get it as a rare drop after mob's death
  • Find it while fishing

The first three methods are the easiest. They are especially worth using when the player wants to avoid risk such as while playing in hardcore mode. The fourth method is normally used to get something that is only possible to get by killing monsters such as blaze rods, arrows, or bones. The last two methods are worth using only when there are no other practical choices, as the player will spend a lot of time executing the method before getting what they need.

Renewable[edit | edit source]

Resource Renewable products Renewable method
Arrow

Banner
















Crafted with wool and sticks, then modified with renewable dyes, oxeye daisies, and mob heads. Brick pattern banners are renewable by copying, but initially consume one brick block.
Blaze Rod
















Dropped upon death of blazes if registered as killed by a player.
Bone







































Cactus





















  • Generates on sand in desert and mesa biomes.
  • Grown on sand to reproduce.
Carrot








  • Rarely dropped upon death of zombies if registered as a player kill.
  • Grown on farmland to reproduce.
  • Crops generate in some village farm-fields.
Coal and Charcoal







Cobblestone and Stone


































Created as a block by letting lava flow against or over water. Mined with renewable pickaxes.
Cocoa Beans









Grown on jungle wood to reproduce.
Egg



Dropped by adult chickens every 5 to 20 minutes.
Ender Pearl



Dropped upon any kind of death of endermen.
Experience Orb
XP orb animation.gif
See enchanting
Feather





Dropped upon any kind of death of adult chickens.
Fern

Using bone meal on ferns and then breaking them with shears.
Flower
































































  • Short flowers can be created when bone meal is used on grass blocks in the appropriate places in biomes.
  • Tall flowers drop when bonemeal is used on them.
  • Poppies are dropped upon any kind of death of iron golems.
Ghast Tear





Dropped upon any kind of death of ghasts.
Glass Bottle






























Glowstone Dust






















  • Dropped upon any kind of death of witches.
  • Trading for glowstone with priest villagers and then breaking them.
  • Dropped upon any kind of death of blazes if registered as killed by the player in the Xbox version.
Gunpowder

















Dropped upon any kind of death of creepers, ghasts, and witches.
Brown Mushroom (block)













Created by using bone meal on normal mushrooms to grow huge mushrooms (if there is enough space), then broken with a tool that has the Silk Touch enchantment on it.
Red Mushroom (block)





Created by using bone meal on normal mushrooms to grow huge mushrooms (if there is enough space), then broken with a tool that has the Silk Touch enchantment on it.
Ice



Created by letting water source blocks in cold biomes turn into ice over time (when there is no block above them), then broken with a tool that has the Silk Touch enchantment on it.
Ink Sac























Dropped upon any kind of death of squids and can be found in stacks of 10 while fishing.
Leather










Magma Cream





Melon Seeds








Milk



Right-clicking (milking) cows or mooshrooms with an empty bucket.
Brown Mushroom












  • Waiting for normal mushrooms to spread.
  • Using bone meal on normal mushrooms to grow them into huge mushrooms (if there is enough space), then breaking with anything.
Red Mushroom





  • Waiting for normal mushrooms to spread.
  • Using bone meal on normal mushrooms to grow them into huge mushrooms (if there is enough space), then breaking with anything.
  • Shearing mooshrooms.
Nether Wart




























Grown on soul sand.
Obsidian


  • Entering a nether portal for which there is no matching exit will generate 14 free blocks of Obsidian and 4 more "ledge" blocks if the portal is formed in mid-air. Mining only the corners and "ledges" will keep the portal active if desired. More here
  • Entering an end portal will always generate a 5×5 platform of Obsidian at the same position in the End. In other words, the obsidian can be mined, and the platform will be regenerated the next time the player enters the End.
Potato




  • Rarely dropped upon death of zombies if registered as a player kill.
  • Grown on farmland (tilled dirt) to produce more. Sometimes when breaking fully grown potato crops, poisonous potatoes will drop.
  • Generate in some village farm-fields.
Prismarine Shard

Prismarine

Sea Lantern
Dropped upon any kind of death of Guardians.
Prismarine Crystals

Sea Lantern Dropped upon any kind of death of Guardians.
Pumpkin seeds




Rabbit Hide











Dropped upon any kind of death of a rabbit.
Raw Beef


Dropped upon any kind of death of cows and mooshrooms.
Raw Chicken


Raw Mutton


Dropped upon any kind of death of a sheep.
Raw Porkchop


Raw Rabbit



Dropped upon any kind of death of a rabbit.
Redstone






































Rotten Flesh

Dropped upon any kind of death of zombies and zombie pigmen.
Saplings and trees






































































































































Trees are grown from saplings placed on lit dirt. When broken, a leaf block has a 5% chance of dropping a sapling. See tree farming. Charcoal can be obtained by smelting any kind of log in a furnace. Leaves can be obtained by breaking them with shears. Sticks are also dropped upon any kind of death of witches.
Seeds






  • Dropped by breaking tall grass.
  • Grown on farmland (tilled dirt) to produce more.
  • Generate as crops in some village farm-fields.
Slimeball









Dropped upon any kind of death of slimes.
Snowball



  • Snow layers are created above a certain altitude in all biomes or in ice plains/spikes when it snows (See snowfall for altitude specifics). It can then be broken with any shovel to produce snowballs.
  • Snow cover is created by snow golems in certain biomes when they walk on a block where it can legitimately be placed. It can then be broken with any shovel to produce snowballs.
  • Dropped upon any kind of death of snow golems, but they drop less snowballs than are used to create them.
Spider Eye








Dropped upon death of spiders and cave spiders if registered as a player kill, and upon any death of witches.
String

























































Dropped upon any kind of death of spiders or cave spiders.
Sugar Cane























Tall Grass


Vines




  • Grown on the side of blocks, then breaking with shears.
  • Spawns on the sides of 2x2 Jungle Trees grown from saplings.
Water



  • Created by having 2 water sources in the appropriate spots (See water for specifics).
  • A reusable sponge can become wet from flowing water and then be smelted with renewable fuel to produce a bucket of water which may be placed as a water source.
Wool


















































  • Dropped upon any kind of death of or by shearing sheep.
  • Crafted with 4 string.
  • White, light gray, gray, black, brown, and pink colors can be found on wildly spawned sheep.
  • Green, lime, red, orange, yellow, blue, light blue, cyan, purple, and magenta wool require renewable dyes to produce.

Fishing[edit | edit source]

Resource Renewable products
Bone







































Bowl



Bow


Clownfish

Enchanted Book

See enchanting
Fishing Rod


Ink Sac























Leather










Leather Boots

Lily Pad

Name Tag

Pufferfish



Raw Fish


Raw Salmon


Rotten Flesh

Saddle

Stick











































































String
























































Tripwire Hook


Water Bottle






























Rare drops[edit | edit source]

These items are only occasionally dropped by monsters, so getting them quickly or in quantity is normally done by mining, then smelting/crafting non-renewable resources (mob farms being an option).

Resource Renewable products Renewable method
Bow


Bows are rarely dropped by skeletons and can be enchanted with Power I or with an even more rare chance of a Power II followed by secondary enchantments. Usually, one would rather craft a bow with renewable sticks and string.
Chainmail Armor




Can regularly be found equipped to zombies and skeletons. Can also be found being sold by villagers.
Diamond Armor




Can very rarely be found equipped to zombies and skeletons. More commonly, diamond chestplates can be obtained by trading with villager blacksmiths.
Enchanted items
  • Equipped items rarely dropped by zombies, skeletons, or zombie pigmen will rarely have enchantments on them (chance increases with difficulty).
  • Enchanted items may be traded from villager Smiths.
  • Enchanted books are renewable by trading with Villagers, and Anvils may be made from renewable iron, and many unenchanted items are renewable.
  • A single enchantment table can also be used indefinitely to create enchanted items from renewable items, experience, and Lapis Lazuli but creating the table itself requires two non-renewable diamonds.
Gold Nugget and Gold Ingot






























Nuggets are dropped by killed zombie pigmen, and ingots are a rare drop by player killed zombie pigmen.
Golden Swords and Golden Armor





A sword is a rare drop by player killed zombie pigmen. These swords can be enchanted with any level I, level II, or III sword enchantments. Armor can often be found equipped to zombies and skeletons.
Iron Ingot





































Dropped by killed iron golems and rarely dropped by player killed zombies.
Iron Swords, Iron Shovels, and Iron Armor






Armor can very rarely be found equipped to zombies and skeletons. Can be worn/held by zombies, zombie pigmen, and skeletons. Swords and shovels are equipped only to zombies.
Leather armor




Can often be found equipped to zombies, and skeletons. Can be worn/held by zombies, zombie pigmen, and skeletons.
Music Discs












Dropped only when a skeleton kills a creeper. It doesn't matter who dealt most of the damage, as long as the final blow is dealt by the arrow of the skeleton.
Mob Heads







Mob heads are dropped by their respective mobs when killed by charged creepers. Wither skeleton skulls are also dropped as a rare drop from wither skeletons.
Rabbit's Foot





Rarely dropped upon death of a rabbit if registered as a player kill.

Tradable[edit | edit source]

Resources that in normal circumstances would be non-renewable, except that they can be obtained through trading with villagers.

Resource Renewable products Renewable method
Bottle o' Enchanting

XP orb animation.gif Obtained by trading with a cleric villager.
Diamond tools



Obtained by trading with a blacksmith villager.
Emerald


Obtained by trading renewable items to villagers such as raw chicken. These can be used to buy other things from villagers including resources that are otherwise non-renewable like glass. Although villagers can very rarely "run out of stock" (when all trade offers get locked), they can be "bred" using renewable resources, making villagers themselves renewable.

Enchanted Book

Enchanted items Obtained by trading with librarian villagers. Enchanted Books can also be caught when fishing. A single enchantment table can also be used indefinitely to create enchanted books from renewable books, experience, and Lapis Lazuli but creating the table itself requires two non-renewable diamonds.
Enchanted diamond gear




Obtained by trading with a blacksmith villager.
Glass

































































Obtained by trading with a librarian villager. Glass bottles can be utilized to make potions. With redstone and glowstone bought from cleric villagers, extended potions and level II potions can also be brewed renewabley. Glass bottles are also dropped by killed witches.
Lapis Lazuli

































Obtained by trading with a cleric villager.
Name Tag

Traded with a librarian villager.
Saddle

Obtained by trading with a leatherworker villager.

Upcoming[edit | edit source]

Renewable[edit | edit source]

These items are renewable, however, they are only in snapshots and prereleases. An official update has yet to display them.

Resource Renewable products Renewable method
Beetroot Seeds



  • Grown on farmland to reproduce.
  • Crops generate in some village farm-fields.
  • Beetroot plants drop only 0.8 seeds on average, but this can be increased using a tool enchanted with Fortune.
Chorus Flower







Dragon's Breath


















Spectral Arrow

  • Crafted with Arrows and Glowstone.
New Splash Potions




  • Brewed from their respective potions and gunpowder.
Shields
















  • Crafted from renewable planks, wool, and iron. Patterns may be applied from reusable banners.


Pocket Edition[edit | edit source]

Generally, all resources are renewable in the same way in both the Pocket Edition and the PC Edition. The exceptions are noted in subsections here.

Renewable[edit | edit source]

These resources are not renewable in the PC edition but are renewable in the Pocket Edition.

Resource Renewable products Renewable method
Beetroot Seeds




  • Hoeing grass blocks has a chance of giving the player beetroot seeds.
  • A fully grown beetroot crop has a chance of dropping beetroot seeds which are used to plant the crop.
Stonecutter








Crafted from four renewable cobblestone.

Renewable, but requires non-renewable resources[edit | edit source]

These resources can be made infinitely but require the initial use of at least one non-renewable resource. Some of them are renewable in PC, but they do not require non-renewable resources.

Resource Renewable products Renewable method
Netherrack





Using the nether reactor creates a large structure of netherrack. Starting it requires crafting a nether reactor core out of nonrenewable diamonds and iron. Restarting it without mining and replacing the core will not consume the gold.
Some wool










These dyes are not renewable, but the player can still dye sheep, breed them, then kill an adult.
Filled buckets



Buckets are not renewable in pocket edition, but they are still reusable.

Not renewable like in PC[edit | edit source]

These resources are renewable in the PC edition but not in the Pocket Edition.

Resource Non-renewable products Reason
Diamond tools



Villager trading does not exist in Pocket Edition.
Emerald


Villager trading does not exist in Pocket Edition.
Coal


Wither skeletons do not exist in Pocket Edition.
Obsidian

The Nether reactor produces obsidian, but to activate it multiple times, the gold blocks must be mined with non-renewable iron or diamond tools.
Glass


Villager trading does not exist in the Pocket Edition.
Gold Ingot

















There is no nether, so zombie pigmen don't make it renewable. The nether reactor does not provide enough gold to make a new nether reactor. Mining the gold blocks requires a non-renewable iron/diamond pickaxe.
Moss Stone


Vines are renewable, but to obtain them, the player needs non-renewable shears.
Ice

  • Water does not freeze into ice.
Iron Door

Iron doors can't be legitimately obtained in Pocket Edition.
Iron Ingot

















  • Iron is not dropped by zombies.
  • Iron golems do not exist in the Pocket Edition.
  • Villager trading does not exist in the Pocket Edition.
Lapis Lazuli






Villager trading does not exist in the Pocket Edition.
Redstone




  • Villager trading does not exist in the Pocket Edition.
  • Witches do not exist in the Pocket Edition.
Magma Cream

Magma Cubes can only be spawned from spawn eggs (either in Creative or through inventory editing).
Slimeball

Slimeballs can't be legitimately obtained in pocket edition.
Snow (layer)



  • Weather does not exist in pocket edition.
  • Snow golems do not exist in pocket edition.
Most Flowers













Using Bone Meal on any flower or a grass block in any biome will generate poppies and dandlions but no other flowers.

Console edition[edit | edit source]

Generally, all resources are renewable in the same way in both the Console Edition and the PC Edition. The exceptions are noted in subsections here.

Renewable[edit | edit source]

These resources are not renewable in the PC edition but are renewable in the Console Edition.

Resource Renewable products Renewable method
Nether items




Lava


















The Console Edition allows the Nether to be reset without restarting a world or modifying the game save files.
Nether fortress loot chests











  • Nether fortress loot chests from using the Nether reset option. Contents of the chests may vary on renewability based on world.
  • Diamond shovels, diamond hoes, and flint and steel can also be traded from villagers, where as the trades were removed in the latest PC edition.

Renewable, but requires non-renewable resources[edit | edit source]

These resources can be made infinitely but require the initial consumption of a non-renewable resource.

Resource Renewable products Renewable method
Colored Wool






Lapis lazuli is not renewable in the Console Edition, but sheep can be dyed then sheared for colored wool

Not renewable like in PC[edit | edit source]

These resources are renewable in the PC edition but not in the Console Edition.

Resource Non-renewable products Reason
Lapis Lazuli




Villagers will not trade lapis lazuli.
Mob Heads





The corresponding mob will not drop its skull when killed by a charged creeper.
Moss Stone and Stone blocks





Cannot currently be crafted.

Video[edit | edit source]