Partial (blocks light)
dec: 86 hex: 56 bin: 1010110
Obtaining[edit | edit source]
Pumpkins can be mined with anything, but axes are the quickest.
|Breaking time[note 1]|
- Times are for unenchanted tools in seconds.
When a pumpkin is pushed by a piston, it breaks and drops as an item.
Natural generation[edit | edit source]
Pumpkins can naturally generate with the terrain in any biome in the Overworld, requiring only a grass block with air above (clear of any plants such as flowers or grass) and can generate whether or not that grass block has a layer of snow cover. Practically speaking, this means that the occurrence of pumpkins in stony or sandy biomes, or in very grassy biomes with few clear grass blocks, is comparatively rare.
Pumpkins also naturally generate in woodland mansions.
Farming[edit | edit source]
Pumpkin farming strategies parallel those of melons. Planted pumpkin seeds grow a central stem that, after maturing, generates pumpkins randomly on adjacent vacant dirt/grass/farmland. If a pumpkin is harvested without also cutting the central stalk, another pumpkin will generate afterwards without requiring replanting or waiting for the stalk to mature again.
Pumpkin stems take around 10 to 30 minutes to fully develop. Bone meal can be used on pumpkin stems to become fully-grown, but will not produce a pumpkin immediately.
Mobs[edit | edit source]
Zombies, zombie villagers, skeletons, wither skeletons, and zombie pigmen have a chance of wearing a pumpkin if they spawn during Halloween. If a mob wearing a pumpkin is killed using a tool enchanted with Looting, there will be a chance equivalent to the level of Looting used to drop the pumpkin, up to a maximum of a 3% chance of a drop.
Usage[edit | edit source]
Helmet[edit | edit source]
A pumpkin can be equipped as a helmet without any actual armor value, but will instead function as a mask that allows the player to look at endermen without provoking an attack. When worn, they limit the player's viewing area to a mask pattern that resembles the pumpkin's carved face.
Dispensers[edit | edit source]
Building Golems[edit | edit source]
Pumpkins can be used to make snow golems and iron golems as shown below. Snow golems require snow blocks for their bodies, while Iron Golems require iron blocks. The pumpkin must be placed last or the Golem will not spawn.
Crafting ingredient[edit | edit source]
Placement[edit | edit source]
Pumpkins cannot be placed without a block under them, but once placed, will remain even if the block underneath is mined away. When placed, pumpkins automatically face the player. Pumpkins cannot be placed on a transparent block.
Trading[edit | edit source]
Video[edit | edit source]
Data values[edit | edit source]
Block data[edit | edit source]
- See also: Data values
|0x0||Pumpkin facing south|
|0x1||Pumpkin facing west|
|0x2||Pumpkin facing north|
|0x3||Pumpkin facing east|
|0x4 (bit flag)||Pumpkin without face|
Block state[edit | edit source]
- See also: Block states
||The direction the pumpkin's carved face is facing.
The opposite from the direction the player faces while placing the pumpkin.
History[edit | edit source]
|1.2.0||Pumpkins are added, now generating in many of the newly-added biomes. It can be crafted into jack o'lanterns.|
|1.8||Pumpkins become a renewable resource, they can appear also in swamp biomes, and it is possible to farm pumpkins in the same way as melons. Mineshafts can have pumpkin seeds, providing another way to farm pumpkins besides finding them. Endermen won't become hostile when you look at them if you're wearing a pumpkin.|
|1.0.0||Pumpkins can now be crafted into pumpkin seeds.|
|A snow golem can be "crafted" by stacking two snow blocks on top of each other, then placing a pumpkin on top of the snow.|
|1.1||Pumpkins no longer require farmland to grow on.|
|1.2.1||12w08a||Pumpkins can be used to make iron golems.|
|1.4.2||12w37a||Pumpkins are now used to craft pumpkin pie.|
|?||Some zombies, skeletons, zombie pigmen, and wither skeletons will be wearing pumpkins if it's Halloween on your computer's clock.|
|1.7.2||13w37a||Block ID 104, pumpkin stem, is removed from the
|1.8||14w04a||Dispensers can be used to place the pumpkin to activate iron golems and snow golems.|
|1.9||15w31a||Faceless pumpkins are removed from the game, presumably due to block states not including it|
|15w32c||Pumpkins now generate in end ships, replacing beacons.|
|15w33c||Pumpkins no longer generate in end ships, they are replaced by a hopper.|
|15w39a||Dispensers can now equip pumpkins onto players, mobs and armor stands.|
|1.11||16w39a||Pumpkins now generate in woodland mansions.|
|Pocket Edition Alpha|
|0.8.0||build 2||Added pumpkins.|
|0.9.0||build 1||Pumpkins now generate naturally.|
|0.12.1||build 1||Pumpkins can now spawn golems.|
|0.14.0||build 1||Pumpkins can now be worn as armor.|
|TU1||CU1||1.0||Patch 1||Added pumpkins.|
Trivia[edit | edit source]
- The pumpkin is the only headgear that obstructs the player's view.
Gallery[edit | edit source]
Looking at an enderman with a pumpkin helmet on. Notice that its back is turned and it's not attacking the player.
A skeleton and a zombie wearing a pumpkin and a Jack o'Lantern respectively on the date of Halloween.
A glitch of a baby zombie trying to wear a pumpkin on its head, but instead the pumpkin is floating above its head.