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Pocket Edition version history

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Version history and upcoming features
  • Alpha
This is not an official version history or changelog. For the official list, please visit the Mojang website, the Apple App Store, the Google Play Store, the Windows Store or the Amazon App Store.

A (?) denotes version's info here is guess-work, possibly incorrect.

Alpha

0.10

Version Release date
Andriod iOS Fire OS Windows Phone
Alpha 0.10.5 January 12, 2015 January 8, 2015
Alpha 0.10.4 November 24, 2014 December 2, 2014 December 10, 2014
Alpha 0.10.3 November 21, 2014
Alpha 0.10.2 November 20, 2014
Alpha 0.10.1 November 19, 2014
Alpha 0.10.0 November 18, 2014 November 18, 2014 November 18, 2014

0.9

Version Release date
Andriod iOS Fire OS
Alpha 0.9.5 July 24, 2014 July 27, 2014 July 26, 2014
Alpha 0.9.4 July 17, 2014 July 17, 2014
Alpha 0.9.3 July 16, 2014
Alpha 0.9.2 July 15, 2014 July 15, 2014
Alpha 0.9.1 July 11, 2014 July 11, 2014
Alpha 0.9.0 July 10, 2014 July 10, 2014 July 10, 2014

0.8

Version Release date
Andriod iOS Fire OS
Alpha 0.8.2 April 2, 2014
Alpha 0.8.1 December 19, 2013 December 19, 2013
Alpha 0.8.0 December 19, 2013 December 19, 2013

0.7

Version Release date
Andriod iOS
Alpha 0.7.6 October 11, 2013 October 16, 2013
Alpha 0.7.5 September 4, 2013 September 12, 2013
Alpha 0.7.4 September 2, 2013 September 2, 2013
Alpha 0.7.3 August 15, 2013 August 15, 2013
Alpha 0.7.2 July 4, 2013 July 4, 2013
Alpha 0.7.1 June 7, 2013 June 7, 2013
Alpha 0.7.0 June 5, 2013 June 5, 2013

Older alpha

Version Date of Addition Additions Summary
0.6.1 Android - January 31, 2013

iOS - February 2, 2013

0.6.1

Fixes

  • Crash Bugs: multiplayer chests and sign input
  • Newly put on armor items would overwrite old if it wasn't removed first.
  • Half slabs get stuck in "upper" position.
  • Xperia Play controls (Android)
  • Sandstone, Nether quartz and stone brick stairs having random texture
  • Nether quartz stairs not having a language file name
  • Sand and gravel no longer disappear when falling.
0.6.0 January 30, 2013

0.6.0

Notice for Android users: Starting with this update, Minecraft Pocket Edition requires Android 2.3 or later. This means the game no longer supports Android 2.1 or 2.2, but you will still be able to play older versions of Minecraft Pocket Edition.

Additions

Tweaks

  • All dyes can be crafted
  • Recipes for crafting slabs give 6 slabs instead of 3 (as in PC version).
  • Nether Reactor spawns Netherrack blocks instead of obsidian.
  • The Nether Reactor now spawns more items.
  • The fog and sky color now is blue instead grizzly
  • Sheep look different.
  • Sheep can be colored with dyes.
  • Cows drop Leather.
  • When holding a slot in the hotbar, to toss an item out, the frame of the bar turns green as well.
  • Melons can be crafted with 9 melon slices.
  • (For some Android devices only) The way to go to the pause menu, is to use (<-) instead of (|=|)

Fixes

  • MCPE-143 - Doors, trap doors and ladders does not drop correctly in survival when adjacent to destroyed blocks
  • MCPE-356 - Blocks placed where ice was don't show up in multiplayer
  • MCPE-581 - Two stone bricks in creative menu
  • MCPE-591 - No description for Paintings or Glowstone
  • MCPE-592 - Melons grow back nearly instantly
  • MCPE-612 - Melon seeds have pumpkin seed sprite
  • MCPE-613 - Paintings deflect arrows
  • MCPE-642 - Cactus can't grow on sand block near water
  • MCPE-668 - Charging the bow breaks pictures
  • MCPE-717 - 1 melon stem can produce 2-4 melons
  • MCPE-722 - Torches when placed underwater do not drop
  • MCPE-883 - Wrong sugarcane drop from the reactor and creative mode
  • Melon Slices had a red background.

Bugs

  • When placing blocks/signs after the update released, the next time you load the world, the blocks disappear.
  • Sugar Cane has a red background
  • Pixel bug when you see yourself move in the armor interface.
  • False armor description
  • Nether Quartz, sandstone, and stone stairs vary depending on which direction they are place.
  • When damaged, only the helmet of the entire armor set turns red.
  • When dyed sheep are hurt, the sheep's legs can be seen through.
  • When placing a torch on the floor of a one-block wide space, the torch will be placed on the wall instead.
  • When sand and gravel falls, they will disappear often.
  • There is no description for melon seeds.
  • When the block a sign is placed on is broken, the sign won't drop.
  • Explosions may not destroy blocks.
0.5.0 November 15, 2012

0.5.0

Additions

Tweaks

  • Food heals more health
  • Easier to get out of bed
  • Sleeping now restores health
  • Health bar is now displayed at the top-left of the screen and not above the hotbar anymore
  • The game is less foggy
  • When jumped on, crops turn back to dirt.
  • Sugar Cane can now be grown on sand.
  • Mushrooms can now be farmed.
  • The name of a selected item or block is displayed over the hotbar.
  • New animations for zombies, skeletons and zombie pigmen

Fixes

  • MCPE-1 - Trapdoors can't be crafted in survival
  • MCPE-2 - No description at Smooth stone in crafting bench
  • MCPE-4 - You can't leave your bed when sleeping
  • MCPE-6 - No explosion sound when creeper explodes
  • MCPE-7 - Seeds drop below grass block when using hoe
  • MCPE-11 - Survival bugs: Crop tiles survives farmland destroyed underneath them
  • MCPE-14 - When destroying the top half of a bed in creative mode, it give a bed back as a resource
  • MCPE-17 - TNT, Flint and Steel and Stone Bricks aren't available in the creative mode inventory
  • MCPE-18 - Grass block not available in Creative mode inventory
  • MCPE-23 - Door Duplication
  • MCPE-27 - Not possible to activate peaceful mode
  • MCPE-29 - Trapdoors can be placed on transparent blocks like flowers, saplings, glass etc.
  • MCPE-30 - Placing door on a farmland will create a floating half-door
  • MCPE-46 - Torch can be placed on side of fence
  • MCPE-57 - Multiplayer infinity bone meal
  • MCPE-93 - Players sleeping in a bed can be pushed off the bed
  • MCPE-115 - Breaking block with torch on it
  • MCPE-134 - Can't sleep with my half slabs around a bed
  • MCPE-160 - Lava burns character when lava is several blocks away
  • MCPE-172 - Stone bricks: Missing description
  • MCPE-189 - Missing Fence Sound Effect
  • MCPE-190 - Farmland and other plants bug
  • MCPE-216 - Steel and flint don't take damage
  • MCPE-218 - Bed: Should sleep when pressing the bottom end
  • MCPE-237 - Extra Feathers For Player 2
  • MCPE-261 - Player can fly out of the world
  • MCPE-269 - Using an item can sometimes attack animal/player when not facing them
  • MCPE-272 - Animals sometimes never respawn in a map
  • MCPE-303 - Sleeping at the edge of the map causes you to spawn really high in the sky after you die
  • MCPE-345 - Torches Jumping off Fences
  • MCPE-370 - Trapdoor placement bug
  • MCPE-382 - Player 1 places torches on ground, but player 2 sees them on the wall
  • MCPE-387 - Stuck when walking down side of fence when reaching closed gate
  • MCPE-390 - Cannot select stone brick stone in creative
  • MCPE-422 - Crash when loading saved world
  • MCPE-491 - Disappearing trapdoors

Bugs

  • Worlds crash when a player tries to open a chest. (On some devices)
  • Sometimes when harvesting seeds with a hoe, the seeds still go through the block it was harvested from.
  • The tooltip/name for block for the Cyan flower says "Rose"
  • Melons grow multiple melons
  • The seeds for the melons are pumpkin seeds from the PC version
  • Melon slices have a red background
  • Paintings and Glowstone don't have a description.
  • There are two stone bricks in the creative inventory (iOS only)
0.4.0 rev 2 (iOS) September 14, 2012
  • Added support for iPhone 5 resolution

Fixes

  • Explosions now destroy ground
  • Creative blocks:
    • TNT (note: cannot be activated due to absence of Flint and Steel)
    • Trapdoors
    • Stone Bricks
0.4.0 [1] September 6, 2012

0.4.0

Additions

Dyes

Tweaks

  • Zombies now drop feathers.
  • Made the day longer
  • Limited the total number of a given monster type.
  • When using an item, the player’s movement speed is decreased.
  • Snowballs can now be thrown.
  • Animal spawning (being worked on)

Fixes

  • Monsters could spawn indoors.
  • Added fall damage for clients.
  • Players could hit each other far away.
  • Incorrect bow rendering in 3rd person view.
  • Missing particles after critical arrows
  • Stairs reverted to their basic blocks when destroyed
  • Charging the bow could destroy certain blocks (flowers, torches), or interact with blocks.
  • The game crashes if the player is killed while having charging a bow.
  • Connecting players could die in Creative mode.
  • Dark leaves sometimes have crafting table texture.
  • Wrong crafting table size for Xperia Play
  • Bow doesn't take damage when used.
  • Non-dark brown tree trunks are now added back to the game (you may need to start a new world as host).
  • Destroying a door could leave half a door.
  • Missing spider death sound on iOS.

Bugs

  • Seeds fall through the grass block they are collected from.
  • Trapdoors cannot be crafted in survival.
  • Placing a block over planted seeds destroys the seeds.
  • Mobs still move when game is paused.
  • Food doesn't regenerate as much health as it should (bread labeled "heals 2 and a half hearts" heals only one, apples and raw meat heal one and soup and cooked meat heal only two).
  • Creepers spawn indoors.
  • The description for Stone Bricks in the crafting menu says "tile.stonebricksmooth: couldn't find desc"
  • When sleeping and your finger is moving above the torch, the flame particle will move awkwardly.
  • Creeper spawn ratio is high.
  • Bows have glitched textures sometimes for humans and skeletons.
  • Food animation for third person doesn't work
  • Explosions are silent (All you hear for creepers is "sssssss" and the creeper disappears)
  • Explosions usually does not destroy ground, only snow.
  • If one places a door on a torch, wheat, or other transparent blocks, the door is immediately destroyed but sometimes drops two doors upon destruction. It is possible to get infinite doors this way.
  • One can place a torch on the side of a fence, however, due to a lack of a surface to connect to, the torch appears to be placed on air or on the block next to the block the fence is on. A block update does not fix this, and the torch remains until either it or the fence is destroyed.
0.3.3 August 9, 2012

0.3.3

Additions

Tweaks

  • Item decay time extended to 5 minutes
  • 6 slot hotbar for all devices
  • Improved brightness
  • Falling from certain heights plays a bone breaking sound.

Fixes

  • Removed fire, fixing a bug where fire would spread throughout an entire world after a single flammable block had been set aflame by lava.
  • Corrected crafting recipes for furnace, block of iron, lapis lazuli block, block of gold and block of diamond.
  • Fixed furnace crash bug.
  • Sapling/leaves fixes.
  • Crafting doors now requires a crafting table.
  • Torches can now be placed on fences.
  • Dandelion Yellow dye no longer appears as an egg in MATTIS or the hotbar
  • A bug where cactus and door placed next to each other would remove the bottom door block (and top one if a 2 level cactus).
  • Removed particles from spawning when you hit the edges of the world.
  • Stairs now block light.
  • Some sounds that are missing can now be heard: cow hurt sound, the sound when you break glass/ice.
  • A bug where fence gate would not appear in the user’s hand but in the world.
  • If the player stands on a slab and creats another one, the player falls through both slabs.
  • Swords (and other tools) now take damage from attacking mobs.
  • Golden tools are no longer more resistant than wooden tools.
  • The rear end texture is upside down on some animals.
  • The D-pad on iPad no longer/rarely intersects with the item slots.
  • Users can no longer place sugar cane in water.
  • Dark green leaves have correct textures when cut by shear.
  • Blocks placed on snow aren’t duplicated in multiplayer.

Bugs

  • Torch lighting not as effective.
  • Bows don't lose durability.
  • Sometimes when holding a bow, it shows the bow and the arrow.
  • When aiming using a bow in third person mode, the bow is above the hand.
  • Some sounds are missing: Spider's death sound, etc.
  • Drawing back an arrow destroys non-solid blocks when aimed at.
  • Dandelion yellow and bone meal sometimes appear as green dye in hand and also in third person mode.
  • Hostile mobs have incorrect health (for example, zombies now take up to 2 hits with a diamond sword.)
  • Sometimes aiming with a bow crashes the game and some of your items in a furnace are deleted.
  • The animation for drawing back the bow has gaps in between the pixels.
0.3.2 July 16, 2012

0.3.2

Additions

Fixes

  • Less flickering/Z-fighting on some devices.
  • Having one of an item or block no longer displays the 1.
  • Mobs have correct health.
  • Fixed rendering of fence gate and half block in hand.

Bugs

  • Saplings aren't available in Creative.
  • Saplings aren't visible in the hotbar.
  • Dandelion Yellow is shown as an egg (and vice versa) in MATTIS and the hotbar.
  • Swords don't lose durability when attacking mobs.
  • Crafting an iron block only requires 6 iron ingots, but an iron block yields 9 iron ingots.
  • Crafting a wooden door only requires 4 wooden planks.
  • Crafting stairs only require 3 of the required material, but generates only one Wooden Stair (i.e. 3 wooden planks for 1 Staircase).
  • Furnaces and ladders require 5 cobblestone and 5 sticks respectively.
  • Tapping on a furnace crashes the client in (MP)Creative.
0.3.0 (Android) April 24, 2012

Still Called 0.3.0 in the changelog

  • Fixed Icons Bug
  • More inventory space
  • Smaller GUI
0.3.0 April 24, 2012

0.3.0

Additions

Tweaks

Bugs

  • Bookshelves drop 3 bookshelves rather than 3 books when destroyed.
  • Items have wrong images.
  • Game force closes upon opening on some devices.
  • All items are craftable, with or without a crafting table. (Tested on Xperia Play only)
  • Game restarts the device upon opening on some devices. (Tested Xperia play)
  • When trying to craft brick slabs or brick stairs, the game thinks you have one brick rather than infinite.
  • There are two torch recipes for crafting, however one requires charcoal and is unusable.
  • With wooden slabs, the dropped icon and the icon in your hand is a stone slab.
  • If you have one block or item in a slot, a 1 appears next to it.
  • Despite having no furnace, iron ore can still be mined and dropped. It appears invisible in the inventory but can be placed.
  • In Survival Mode, doors cannot be collected when broken.
  • Sugar cane drops its item icon in Creative mode, and you can "pick it up".
  • If you drop an item and two different blocks, the axe symbol shows the infinity symbol rather than a 1 after being picked up.
  • Stone slabs are unobtainable in Survival Mode.
  • Swords do not lose durability when used on a mob, only when used to break blocks.
  • When the limit of blocks is reached, it can still be crafted, but it won't produce anything.
  • Crafting a wooden door requires four wooden planks and can be crafted without a crafting table, unlike the PC version, requiring six wooden planks using a crafting table.
  • Lava relentlessly spreads fire all over a world, also allowing water to be set on fire.
  • On rare occasions, charcoal will drop from coal ore instead of the usual coal. This is the only way to use the seemingly unusable torch recipe.
0.2.1 alpha2 (Android) March 17, 2012
  • Major bug fix for some tablet devices and smart Phones in which the game was unable to open.
  • Acer Iconia Tab A500 fixed
0.2.1 March 14, 2012

0.2.1

Additions

Tweaks

  • Flying is changed; ascend/descend by sliding from the center button to the up/down button.
  • Bigger screens have more hotbar icons.
  • Blocks now have 'cracking' animation when destroying them.
  • The circle shown when breaking blocks is sharper.

Bugs

  • Enabling Split Touch mode once makes the game crash (without error message) on starting (old or new) world. Even uninstall/install cycle won't help (Acer Iconia).
  • When flying above the height limit in third-person, the player turns invisible.
  • No breaking animation is displayed while underwater.
  • Other players die in creative multiplayer if they go into lava.
  • In creative mode, flying above the height limit lets you walk on the edge of the world, on top of the block invisible bedrock found in the files of the game.
  • Sometimes in multiplayer, if you a place a block, the game puts another block on top of the block you just placed.
  • When someone dies in multiplayer, rarely they will be invisible and zombies will not attack the invisible player.
  • If you host a game, you will suffer from fall damage but others who join will not. If you join a game, you will not suffer but the host of the game will die from fall damage.
  • The outer circle while breaking a block (using normal controls, not split touch) usually disappears.
  • You can put cacti on any block as long as it has snow on top of it.
0.2.0 (Android) February 11, 2012

Still Called 0.2.0 in the changelog Fixes

  • Major bug fix for some phones that crashed while trying to create a new world
0.2.0 iOS - February 17, 2012

Android - February 11, 2012

0.2.0

Survival Update

Additions

  • New Game Modes
    • Creative (All worlds created before alpha 0.2.0 will be in creative)
      • Flight ability - Tap the jump button twice to initiate flight. From there, double tap and hold up or down to ascend or descend respectively.
    • Survival
      • Crafting not yet available.
      • Day-night cycle
      • Although it is Survival, the user can still see the blocks as though in Creative mode, but cannot use them unless having gathered the respective material.
        • This effectively works as the Inventory, but lacks to standard 2×2 crafting grid from the original inventory.
      • Some materials (Tools and anything that can not be naturally acquired) are in infinite stacks which is indicated by ∞ (infinity) symbols.
      • When an item that has not been gathered is selected, the player's fist is shown.
      • Added Hitpoints Bar same as computer version (health will slowly regenerate, similar to peaceful difficulty in the computer version).
      • Added Oxygen bar when under water, adding the ability to drown and die.
      • Added Death with options to respawn or go to main menu.
      • Zombies spawn at night.
      • When breaking materials, any material can be gathered regardless of what tool is used.
  • Mobs
  • Blocks
  • Tools
    • Stone Shovel
    • Stone Pickaxe
    • Stone Axe
    • Stone Sword
    • Shears
      • Shearing a sheep requires tapping and holding on the sheep, similar to breaking a block. Simply tapping on it hurts the sheep and eventually kills it (8 hits).

Bugs

  • When attempting to type in a seed, the virtual keyboard covers up the seed input and you cannot see what you are typing.
  • White wool is unobtainable.
  • Stone blocks are unobtainable in Survival.
  • There is no fire displayed when zombies burn in sunlight.
  • Mobs can be hit through glass.
  • Fence gates are not displayed when selected.
  • Mobs can be hit through doors when looking through the window part of the door.
  • Sugar cane is unobtainable in survival.
  • Placing ladder on a block with a thin snow layer on it and no block behind it makes it invisible, with its normal hitbox, until a block directly adjacent to it is updated. The ladder will then drop as a collectible item (lighting updates via torch do apply).
  • When killed by another player, items that weren't even obtained by the player will appear (e.g.: obsidian, etc.)
  • Fences are sometimes invisible when placed close to water.
  • Block of iron, block of gold, and block of diamond are not in the survival mode inventory.
  • Game crashes when trying to create a new world on some phones.
  • Sometimes the forward button doesn't work on right handed mode.[citation needed]
  • Sometimes the player can't collect items.
  • Trees that grow have a different Wood Block ID (oak) and color than the Wood blocks in your Inventory (pine), thus making it impossible to pick up oak logs.
  • Sugar cane doesn't drop when mined.
  • When the bottom block of a cactus is broken, it only drops one cactus block instead of all that were above it as well.
  • Torches cannot be placed on fences.
0.1.3 (iOS) December 14, 2011

0.1.3 (iOS)

  • Fixed bug with opening dialogs after closing the options menu
  • Improvements in network chunk loading
  • Added an "Update game!" block used as placeholder for not yet supported block types
0.1.3 (Android) December 3, 2011

0.1.3 (Android)

  • Better tablet support
  • Less oversized ingame UI elements
  • Performance improvements, especially in Non-Fancy graphics mode
  • Added cacti to deserts
  • Added Turn Sensitivity setting
  • Improvements in network chunk loading
  • More sounds in J-version

Fixes

  • Fixed a crash bug when connecting to some iOS server maps
  • Fixed blocks placed on snow were added incorrectly in multiplayer

Bugs

  • When the game tries to generate a world the green "bar" will freeze and not generate a world on some phones, crashing the game.
0.1.2 (iOS) November 17, 2011

0.1.2 (iOS)

  • First release for iOS devices
  • iOS exclusive controls.
  • Cacti, iron ore and other ores can be found in the game files, but are unobtainable.
0.1.2 (Android) October 13, 2011

0.1.2 (Android)

  • Third person view for all devices
  • Mirrored controls for left handed players
  • In-game sound toggle
  • Help text if license verification fails
0.1.1 (Android) October 8, 2011

0.1.1 (Android)

0.1.1 (Android) October 7, 2011

0.1.1 (Android)

0.1.0 (Xperia PLAY) August 16, 2011

0.1.0 (Xperia PLAY)

Pre-release Date unknown

Pre-release

An early screenshot of the game.

General

  • The game looked exactly like the old Classic build on PC (bright green grass/leaves, no birch/pine trees).
  • There were clouds/sky in the game.
  • Inventory hotbar had a smaller look and could handle 9 items.

Blocks & Items

References