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v0.9.0 alpha build 2 is the second build version released for v0.9.0 alpha.

Additions[]

Sounds

Changes[]

Creative inventory
Endermen
  • Now teleport out of the way of arrows.
Monster Spawners
  • Now have breaking particles.
  • Spawners placed by the player are now empty spawners instead of pig spawners.
  • Can be configured to spawn the desired mob by using a spawn egg on one.
Render distance
  • If the player's render distance is set to a value below the minimum available in the options screen, their render distance is automatically set to the minimum available value when the game is opened.

Fixes[]

17 bugs fixed
  • Worlds no longer get stuck during loading.
  • Fixed a subtle crash and world corruption.
  • Fixed a possible crash on quit.
  • Removed the gray quad on split controls.
  • Crops, glass panes, and iron bars no longer render their back sides.
  • Added name to podzol.
  • Desert villages are now made of sandstone.
  • Fire dies out faster in the jungle and roofed forests to prevent runaway fires.
  • Fixed the chunk section at 0,0,0 having a black border around it.
  • Red sand does not transform anymore into normal sand when falling.
  • Mobs are no longer the same color as the sky when the render distance is under 72 blocks.
  • Glowstone and snow layers no longer randomly rotate the textures of certain surrounding blocks.
  • Brown mushrooms do not glow anymore.
  • Diorite, granite, and andesite now drop the correct resource type.
  • Dark oak, acacia leaves, and trunks now catch fire.
  • You can now place torches on mob spawners.
  • The contents of mob spawners are saved now.
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