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v0.9.0 alpha build 1 is the first build version released for v0.9.0 alpha, and the first build version released in 2014.

Additions[]

Old Shattered Savanna BE

A shattered savanna in this version.

General[]

  • Added immersive mode for Android.
    • Only Android 4.4 KitKat.
      • Available on other versions with 3rd party-apps.

Gameplay[]

  • Superflat world type.
  • Updated create world screen - now includes Superflat, Infinite and 'old' world types.
  • Unlimited worlds.
  • New falling mechanics for sand and gravel.
  • New insta ticking of water and lava.
  • Grass and foliage colors for different biomes.
  • Water color for swamps.
  • Added more spawn eggs in creative.
  • New interact button (to make the game easier for new players).

World generation[]

Biomes[]

Blocks[]

Items[]

Mobs[]

  • Slimes.
  • Endermen.
  • Wolves.
  • Mooshrooms.
  • Silverfish.
  • Villagers
    • Baby villagers.

Others[]

Changes[]

General[]

  • The version watermark visible in development versions has been moved from the bottom of the screen to the top.
  • Prettier clouds
    • New culling of clouds.
    • The fog is darker underground.
  • Textures
    • New leaves rendering.
  • Inventory/GUI
    • New crafting screen.
    • Stonecutter UI Changed.

World generation[]

  • Removed generated structures:
    • Oceans
      • Added as a biome instead
    • Gravel beaches
    • Frozen Oceans
      • Will no longer naturally generate

Biome[]

  • Removed biomes:
    • Shrubland
    • Seasonal forest
    • Rainforest
    • Tundra

Blocks and items[]

  • Correct name for stairs, slabs and spawn eggs.
  • Beds no longer give full health in normal difficulty.
  • Smooth lighting added for:
    • Beds
    • Fences
    • Walls
    • Cobweb
    • Chests
    • Leaves
  • Smooth lighting removed for:
    • Glowstone
    • Glass
    • Jack 'o' lanterns
  • Improved performance of TNT.

Mobs[]

  • "New" mob spawning.
  • Passive mobs now spawn naturally in creative mode without the use of spawn eggs.

AI[]

  • Spiders.
    • Now spawn from leaves, creating a higher amount of spiders in tree-rich biomes at night.
    • Animation is now twice as fast.
    • Improved AI.
  • Zombies.
    • Zombie AI and mechanics changed, made much more horde-like.

Others[]

  • New culling algorithm.[1][2]
  • Tile entities are saved differently.
  • New leveldb based saving format.
  • New entity handling.
  • Updated light generation.
  • Remade network code (mostly the same packages but new system).

Fixes[]

10 issues fixed
From released versions before 0.9.0
  • MCPE-1134 – No sharing/broadcast session on LAN for 2nd generation Kindle Fire.
  • MCPE-1796 – Sleeping in Bed Resets Health
  • MCPE-6185 – mushrooms dont glow
  • MCPE-6589 – Typo
  • MCPE-6865 – Inconsistent protocol data types usage
  • MCPE-7091CompoundTag::putLong has wrong parameter type (should be long long, not long)
  • MCPE-7169 – Can't Delete world
From the current version, hotfixed

References[]

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