Pocket Edition Alpha 0.2.0

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Alpha 0.2.0
MCPE0.2.0survival.png
Release date

Android - February 11, 2012
iOS - February 17, 2012

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Alpha 0.2.0 added Survival mode as well as other changes and fixes. This version is the start of the Android and iOS devices having the same features cross-platform.

Additions[edit | edit source]

Gameplay[edit | edit source]

  • New Game Modes
    • Creative (All worlds created before alpha 0.2.0 will be in creative)
      • Flight ability - Tap the jump button twice to initiate flight. From there, double tap and hold up or down to ascend or descend respectively.
    • Survival
      • Crafting not yet available.
      • Day-night cycle
      • Although it is Survival, the user can still see the blocks as though in Creative mode, but cannot use them unless having gathered the respective material.
        • This effectively works as the inventory, but lacks to standard 2×2 crafting grid from the original inventory.
      • Some materials (tools and anything that cannot be naturally acquired) are in infinite stacks, which is indicated by ∞ (infinity) symbols.
      • When an item that has not been gathered is selected, the player's fist is shown.
      • Added Hitpoints Bar same as computer version (health will slowly regenerate, similar to peaceful difficulty in the computer version).
      • Added Oxygen bar when under water, adding the ability to drown and die.
      • Added Death with options to respawn or go to main menu.
      • Zombies spawn at night.
      • When breaking materials, any material can be gathered regardless of what tool is used.

Mobs[edit | edit source]

Blocks and Items[edit | edit source]

Reupload[edit | edit source]

Alpha 0.2.0 was reuploaded later on February 11, 2012 to fix a major bug where some phones crashed while trying to create a new world.