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[edit]Pocket Edition
McPeLogo.png
Author(s)

Mojang AB
Jens Bergensten
Aron Nieminen
Johan Bernhardsson
Daniel Kaplan
Tommaso Checchi

Platform(s)

Android iOS Amazon Fire TV square.png Firephone.png

Written in

C++[1]

Latest version

Alpha 0.9.5

Released

Xperia PLAY
August 16, 2011
Android 2.3+
October 7, 2011 (2.3+ January 30, 2013)
iOS 5.0+
November 17, 2011 (5.0+ August 15, 2013)
Amazon Fire TV
April 2, 2014

Rating(s)

(online interactions not rated)
Apple: 4+[2]
Google: Low Maturity[3]

Size

9.6 MB (iOS)
12.8 MB (Android)

License

Proprietary

Source available

No

Links

Minecraft: Pocket Edition
Google Play
iOS App Store
Amazon Appstore

Minecraft: Pocket Edition is the mobile version of Minecraft developed by Mojang AB. It was initially launched exclusively for the Xperia PLAY on Google Play[4] for US$6.99 on August 16, 2011. It was later released for other Android devices on the 7th of October 2011.[5] Minecraft Pocket Edition for iOS devices was released on Thursday, the 17th of November 2011[6] on the iOS App Store. On September 13, 2012, the Pocket Edition was made available for purchase on the Amazon Appstore. On April 2, 2014, the Pocket Edition was released for the Amazon Fire TV, with support for the Fire TV's controller.[7]. A demo/lite version of the game, which was essentially version 0.2.1 without world save functionality, was available until October 21, 2013.

Gameplay[edit]

An in-game screenshot

The objective of the game remains the same as its more developed PC and Console Edition counterparts, where players can build virtual realities in a sandbox-like environment. However, Pocket Edition lacks certain survival elements present in other versions of the game such as brewing and hunger, and lacks bosses and dimensions. The multiplayer mode is cross-platform compatible between Android and iOS.[8]

The HUD and other elements are adapted to mobile standards of gameplay. Interactions are made via touchscreen (both the iOS and Android versions of Pocket Edition have the same gameplay[9]). To comply with the disadvantages of touchscreen gameplay, several features were revised. For instance, the crafting system uses the MATTIS system and items are disposed by long-tapping their icon on the hotbar. For better visibility on mobile screens, blocks being aimed at are highlighted rather than outlined. The game was released with graphics akin to that of Minecraft Alpha, but as of the 0.8.0 update, graphics have become equivalent, and arguably better, than the PC version with light tinting and shading affected by the Sun's position. Differences from the PC edition include:

  • Each mob has some sort of difference from their PC counterparts. See the Mobs section below
  • Multiplayer allows for 3 ways of player connection:
    • Through a LAN, allowing for 10 players to be on a single server
    • Through Minecraft Realms (as of version 0.7.1)
    • Through a user-created external servers (as of version 0.7.4)

Diversity[edit]

Pocket Edition differs from the PC version in a variety of ways, such as more vibrant graphics, revised terrain and exclusive items. The development team stated that once Pocket Edition is up to date with PC, it will start making it's own diverse progress.[10]

Blocks[edit]

Icon Name Note
Air Unobtainable
Stone.png Stone Old sounds (Android)
Granite Block.png Granite Can be used to craft Stone Bricks
Polished Granite.png Polished Granite Can be used to craft Stone Bricks
Diorite.png Diorite Can be used to craft Stone Bricks
Polished Diorite.png Polished Diorite Can be used to craft Stone Bricks
Andesite.png Andesite Can be used to craft Stone Bricks
Polished Andesite.png Polished Andesite Can be used to craft Stone Bricks
Grass.png Grass Block Seeds can be gathered from it by using a hoe; Can grow underwater (bug?); Incorrect mining sounds (Android)
Dirt.png Dirt Old sounds (Android); Dv 1 is not coarse
Podzol.png Podzol Unobtainable in Survival inventory
Mycelium.png Mycelium Unobtainable in Survival inventory
Cobblestone.png Cobblestone Old sounds (Android)
Cobblestone Wall.png Cobblestone Wall Old sounds (Android)
Mossy Cobblestone Wall.png Mossy Cobblestone Wall Old sounds (Android)
Oak Wood Planks.png Wooden Planks All six types; Tagged as "(woodtype) Planks", Old sounds (Android)
Sapling.png Sapling All six types
Bedrock.png Bedrock Unobtainable in Survival inventory; Can be broken using bugs, Old sounds (Android)
Barrier Unobtainable in inventory without editing
Generates as a world border; Creates X-ray vision; Projectiles can be thrown through it; Can be walked on at world height limit; Tagged as .name, Looks like a sheet of stone when held
Water.png Water No flowing sound; Does not affect block breaking speed; Block breaking/mining animation not visible through it; Does not emit water particles; Unobtainable in inventory without editing
Lava.png Lava Old animation; No sound; Unobtainable in inventory without editing
Cracked Stone Brick.png Monster Egg Unobtainable in Survival inventory; Indestructible
Monster Spawner.gif Monster Spawner Unobtainable in Survival inventory
End Portal Frame.png End Portal Frame Unobtainable in Survival inventory
End Stone.png End Stone Creative mode exclusive
Sand.png Sand Both colours; Old sounds (Android)
Gravel.png Gravel Old sounds (Android)
Hardened Clay.png Hardened Clay Old sounds (Android)
White Stained Clay.png Stained Clay All 16 colors; Old sounds (Android)
Gold Ore.png Gold Ore Old sounds (Android)
Iron Ore.png Iron Ore Old sounds (Android)
Coal Ore.png Coal Ore Unobtainable in Survival inventory; Old sounds (Android)
Wood.png Wood Tagged as "(woodtype) Log", Old sounds (Android)
Leaves.png Leaves All six types; Jungle is opaque regardless of graphics settings
Glass.png Glass Old walking sounds (Android)
Lapis Lazuli Ore.png Lapis Lazuli Ore Unobtainable in Survival inventory; Old sounds (Android)
Lapis Lazuli (Block).png Lapis Lazuli Block Old sounds (Android)
Sandstone.png Sandstone All three types; Old sounds (Android); Yellow sandstone only
Bed.png Bed Has bugged texture underneath; Spawns the Player even if missing or obstructed
White Wool.png Wool All colors; Light Blue Wool is tagged as "Blue Light Wool" (bug);
White Carpet.png Carpet All colors; Solid
Tall Grass.png Tall Grass
Fern.png Fern Can be grown from grass with bone meal
Lily Pad.png Lily Pad
Vine.png Vines Cannot craft mossy stone bricks
Cocoa Plant.gif Cocoa Pod
Dead Bush.png Dead Bush
Dandelion.png Dandelion
Poppy.png Poppy
Blue Orchid.png Blue Orchid
Allium.png Allium
Azure Bluet.png Azure Bluet
White Tulip.png Tulip All four colors
Oxeye Daisy.png Oxeye Daisy
Sunflower.png Sunflower
Lilac.png Lilac
Rose Bush.png Rose Bush
Peony.png Peony
Brown Mushroom.png Brown Mushroom
Red Mushroom.png Red Mushroom Can be smelted to make Red dye
Huge Mushrooms.gif Huge Mushroom Tagged as Mushroom; 4 types available to place (red, brown, stalk, pores), Unobtainable in Survival inventory
Gold (Block).png Block of Gold Old sounds (Android); Required for the Nether Reactor
Iron (Block).png Block of Iron Old sounds (Android); Does not create Golems
Block of Coal.png Block of Coal Old sounds (Android)
Stone Slab.png Stone Slab Old sounds (Android)
Oak-Wood Slab.png Wooden Slab All six types; Tagged as (woodtype) Wooden Slab; Old sounds (Android); Old stone type slabs are tagged as Fake Wood Slab and drop oak slabs
Sandstone Slab.png Sandstone Slab Old sounds (Android)
Cobblestone Slab.png Cobblestone Slab Old sounds (Android)
Bricks Slab.png Bricks Slab Old sounds (Android)
Quartz Slab.png Quartz Slab Old sounds (Android); Uses the Seamless texture
Stone Bricks Slab.png Stone Bricks Slab Old sounds (Android)
Brick (Block).png Bricks Old sounds (Android)
TNT.png TNT Old explosion sound; Old animation; More destructive to rock-type blocks
Bookshelf.png Bookshelf Old sounds (Android)
Moss Stone.png Moss Stone Old sounds (Android)
Obsidian.png Obsidian Faster to mine; Does not create Portals; Old sounds (Android)
Glowing Obsidian.png Glowing Obsidian Exclusive block; Unobtainable in inventory without editing
Torch.png Torch Old sounds (Android); Old rendering
Fire.png Fire Unobtainable in inventory without editing
Wooden Stairs.png Wooden Stairs All six types; Old sounds (Android); Tagged as "(woodtype) Stairs"
Chest.png Chest Old walking sounds (Android)
Must face the same direction as an adjacent chest to make a Large Chest, otherwise it creates two adjacent chests
Breaking particles concur with texture; No crack animation
Diamond Ore.png Diamond Ore Unobtainable in Survival inventory; Old sounds (Android)
Diamond (Block).png Block of Diamond Old sounds (Android)
Emerald Ore.png Emerald Ore
Block of Emerald.png Block of Emerald
Crafting Table.png Crafting Table Old sounds (Android)
StoneCutter.png Stonecutter Exclusive block
Crops.png Wheat Crops Unobtainable in inventory without editing.
Hay Block.png Hay Bale
Farmland.png Farmland Old sounds (Android); Can be hydrated from below; Unobtainable in inventory without editing.
Furnace.png Furnace Old sounds (Android); Smelting progress speed persists when out of fuel
Sign.png Sign Block form unobtainable in inventory without editing; Old sounds (Android); No crack animation
Wooden Door.png Wooden Door Old walking sounds (Android); Not stackable; Block form unobtainable in inventory without editing; Oak only
Iron Door.png Iron Door Cannot be opened; Unobtainable in inventory without editing.
Ladders.png Ladder Old sounds (Android); No climbing sound
Cobblestone Stairs.png Cobblestone Stairs Tagged as "Stone Stairs"; Old sounds (Android)
Redstone Ore.png Redstone Ore Unobtainable in Survival inventory; Old sounds (Android)
Snow.png Snow cover Does not stack into layers; Does not reform
Ice.png Ice Unobtainable in Survival inventory; Not translucent; Old sounds (Android); Does not reform
Packed Ice.png Packed Ice Unobtainable in inventory
Snow (Block).png Snow Does not create Golems
Cactus.png Cacti Grows against blocks (bug); Placing a sign on it causes it to collapse
Clay Block.png Clay Old sounds (Android)
Sugar Canes.png Sugar Cane Can be grown with Bone Meal; Block form unobtainable in inventory without editing.
Fence.png Fence Old sounds (Android); Oak only
Netherrack.png Netherrack Old sounds (Android)
Glowstone (Block).png Glowstone Old sounds (Android)
Cake.png Cake
Trapdoor.png Wooden Trapdoor Old walking sounds (Android), Can only be placed on bottom half of blocks; Tagged as Trapdoor
Stone Brick.png Stone Bricks All four types; Three variants not craftable, Chiseled is Creative mode exclusive; Old sounds (Android)
Glass Pane.png Glass Pane Does not attach to Iron Bars; Old walking sounds (Android); Old sounds (iOS); Old rendering.
Iron Bars.png Iron Bars Does not attach to Glass Pane; Old sounds (Android), Old rendering
Melon (Block).png Melon Old sounds (Android)
Seed Stem.png Melon Stem Unobtainable in inventory without editing.
Pumpkin.png Pumpkin Not wearable; Does not create Golems; Old sounds (Android)
Jack o'Lantern.png Jack o'Lantern Old sounds (Android)
Seed Stem Grown.png Pumpkin Stem Unobtainable in inventory without editing.
Carrot (Block).png Carrot Crop Stone sounds when broken (bug); Unobtainable in inventory without editing.
Potatoes (Block).png Potato Crop Stone sounds when broken (bug); Unobtainable in inventory without editing.
Beetroot Seeds.gif Beetroot Crop Exclusive block; Stone sounds when broken (bug); Unobtainable in inventory without editing.
Rails.png Rail Old sounds (Android)
PoweredRail.gif Powered Rail Always powered; Old sounds (Android)
Fence Gate (Closed).png Fence Gate Old walking sounds (Android); Oak only
Stone Brick Stairs.png Stone Brick Stairs Old sounds (Android)
Brick Stairs.png Brick Stairs Old sounds (Android)
Nether Brick.png Nether Brick Old sounds (Android)
Nether Brick Stairs.png Nether Brick Stairs Old sounds (Android)
Sandstone Stairs.png Sandstone Stairs Tagged as "Sand Stone Stairs"; Old sounds (Android)
Block of Quartz.png Block of Quartz All three types; Pillar does not turn sideways; Old sounds (Android)
Quartz Stairs.png Quartz Stairs Creative mode exclusive; Old sounds (Android)
Sponge.png Sponge Creative mode exclusive; Not functional; Old texture
Reactor Block.png Nether Reactor Core Exclusive block; Not functional in Creative

Items[edit]

Icon Name Note

All Tools Tools do 1 (Half Heart.svg) less than PC 1.6.2. and later
Flint and Steel.png Flint and steel Old sound
Apple2.png Apple
Carrot.png Carrot
Potato.png Potato Can be used to breed Pigs
Baked Potato.png Baked Potato
Bow.png Bow
Arrow.png Arrow Speed persists when under water
Coal.png Coal
Charcoal.png Charcoal
Redstone (Dust).png Redstone Not placable
Watch.png Clock Not functional in inventory or crafting menu
Compass.png Compass Not functional in inventory or crafting menu
Minecart.png Minecart Emits smoke when destroyed; Not as solid to itself (attempting to stack them on top of each other results in them overlapping)
Diamond (Gem).png Diamond
Iron Ingot.png Iron Ingot
Golditm.png Gold Ingot
Emerald.png Emerald
Stick.png Stick
Bowl.png Bowl
Mushroomsoup.png Mushroom Stew
String.png String
Feather.png Feather
Gunpowder item.png Gunpowder
Grid Chain Chestplate.png All armor Leather Armor cannot be dyed and has old texture when worn; Chain Armor unobtainable without editing
Saddle.png Saddle Survival mode exclusive; Not functional
Flint.png Flint
Pork.png Raw Porkchop
Grilledpork.png Cooked Porkchop
Seeds.png Seeds
Wheat.png Wheat
Bread2.png Bread
Cookie.png Cookie
Painting.png Painting All paintings except Wither; Unobtainable exclusive paintings are "Earth", "Wind", "Fire", and "Water"
Bucket.png Bucket All four types; Milk is inedible; Can place anything if data value is changed
Snowball.png Snowball
Leather.png Leather Not used in book's crafting recipe
Slimeball.png Slimeball Not dropped by Slime; Unobtainable in inventory without editing.
Clay (Brick).png Brick
Clay (Item).png Clay
Grid Sugar Canes.png Sugar Cane Bonemealing it can break bedrock
Paper.png Paper
Book.png Book Uses old crafting recipe
Egg2.png Egg Spawns chickens with incorrect health (bug)
Lightstonedust.PNG Glowstone Dust
Bonemeal.png Dye All 16 colors; Cocoa Beans crafted from Orange Dye and Ink Sac; Bone Meal can be used on any block, wasting the bonemeal (bug)
Bone.png Bone
Sugaricon.png Sugar
Shears.png Shears
Melon Slice.png Melon
Melon Seeds.png Melon Seeds
Pumpkin Seeds.png Pumpkin Seeds
Pumpkin Pie.png Pumpkin Pie
Beetroot Seeds.png Beetroot Seeds Exclusive item; Tagged as Beetroots seeds
Beetroot.png Beetroot Exclusive item
Beetroot Soup.png Beetroot Soup Exclusive item
RawBeef.png Raw Beef
Steak.png Steak
RawChicken.png Raw Chicken
Cookedchicken.png Cooked Chicken
Spawn Null.png Spawn Egg Can be used to program monster spawner blocks
Nether Brick (Item).png Nether Brick
Nether Quartz.png Nether Quartz

Mobs[edit]

Icon Name Note
SheepFace.png Sheep Has color overlay around its face and when sheared (exclusive to iOS)
ChickenFace.png Chicken Has black texture under beak (Bug).
CowFace.png Cow Old sounds
MooshroomFace.png Mooshroom Old sounds; Mushrooms appear to float by a pixel when jumping (Bug)
Villagerhead.png Villager Cannot open doors, breed or trade. Flees from all hostile mobs; Runs faster than the player (bug?)
WolfFace.png Wolf Collar not dyeable; Puppies may spawn naturally; Does not automatically attack sheep or skeletons; Does not get provoked when the player is attacked by a skeleton; Attacks Creepers when tamed
PigFace.png Pig Can be bred using Beetroots or Potatoes, as well as carrots.
ZombieFace.png Zombie Drops 0-2 feathers; Can only notice the player within a 16 block range; No baby or villager variants; Does not use tools or armor
SkeletonFace.png Skeleton Holds bow with both hands and does not drop it; Old sounds, Old AI; Does not wear armor or use tools
SlimeFace.png Slime No drops
SpiderFace.png Spider Missing stepping sounds; Does not drop Spider Eye
SilverfishFace.png Silverfish Slightly different texture and AI
CreeperFace.png Creeper Old explosion sound; Old triggered animation; Old AI
.png Enderman No drops; Can only notice the player within a 16 block range; Gets provoked when looked at on its waist rather than face; Old AI; Has an exclusive attack animation
ZombiePigmanFace.png Zombie Pigman Missing "hat" layer; Arms are down; Exclusive attack animation; Naturally hostile; Appears to burn in sunlight; Slower speed; Does not make anger sounds when alone; Glitched sounds (Android); No babies; Does not drop its sword; drops 1 gold ingot and rarely carrots, feathers and/or potatoes.

Development[edit]

Release[edit]

A video of an early prototype was released on Twitter, showing the game on the Xperia PLAY. The alpha version was recently released, and became no longer exclusive to the Xperia PLAY on the 7th of October 2011. The non-exclusive version was going to be released on September 29th for Android[11] but there were several severe bugs that needed to be fixed; the release was delayed until the 7th of October.

A version for iOS devices was confirmed to be released before 2012 in an interview with Mojang[12] and was subsequently released on the 17th of November 2011.

Alpha[edit]

Logo used until 0.7.1's slight change logo

After the initial releases for iOS and Android, updates were released in parallel, with the same features being added for both platforms. During the Alpha stage, various aspects of gameplay were introduced into Pocket Edition including: crafting, smelting, more blocks, items, mobs and more game modes to bring it closer to the PC version. As the Minecraft Pocket Edition development team works closely, often blocks released on the computer version are released around the same time for the Pocket Edition.

Snapshots[edit]

On November 21, 2013, development builds for 0.8.0 were available to android users who were added to a Google Plus community group. The purpose of these builds were to give developers an idea of bugs present and to test the app before the update was released to the public. The development builds were again available during the testing phase of 0.9.0 from June 9, 2014.

Success[edit]

As of December 2013, Pocket Edition had sold 16.5 million copies, while in the same time, PC had sold 13 million. These calculations came out after the 0.8.0 update.[13]

On April 9 2014, Jeb announced that Pocket Edition had sold over 21 million copies[14] (at the time, PC had sold over 14.8 million).

This is considered a huge success, having Pocket Edition be more popular than any edition, though considered to be the least developed.

It is also usually in the top 10 in the App Store's and Google Play's Paid Apps Section in the Top Charts.[15][16]

Controls[edit]

Android & iOS[edit]

The Android and iOS versions feature a D-pad at the bottom-left corner of the screen, which controls movement. The jump button is located in the center of the d-pad. When moving forward, two strafing buttons will appear. Note that when moving towards an adjacent block that is one level higher than the Player, the player will automatically jump up the block. One can place blocks by tapping the screen in a desired location. Destroying blocks is similar to the PC version's way, but rather than clicking the mouse, the player taps and holds. The search button used to be able to change the camera to and from third person view, but now this has to be done via the pause screen, and the menu and back buttons will open the pause screen. To open the inventory screen, tap the triple dotted button on the right of the hot bar. You can touch and hold an item in the hot bar to throw it, and if the hot bar contains a stack of items, it will throw the entire stack. You cannot divide it unless interfacing with a container (chest, furnace).

Xperia PLAY[edit]

*Controlled with slide out PlayStation keyboard:

PlayStationTriangle.svg - Open inventory

PlayStationCircle.svg - Scroll right in hotbar

PlayStationX.svg - Jump (press twice to toggle flying mode in Creative*)

PlayStationSquare.svg - Scroll left in hotbar

D-Pad: Move

Left Touchpad: Sneak

Right Touchpad: Look/Turn

NOTE: As of update 0.9.5, touchpad implementation is broken, with D-Pad movement stretched across both touchpads. The devs have apparantly abandoned the platform.

Select: Open crafting menu (Survival only)

L1: Break Blocks

R1: Place Blocks

Menu: Pause

* To fly: Quickly press jump twice in a row. To ascend, hold the jump button and press up on the directional pad. To descend, hold jump and press down. (Creative Only)

Tablet features[edit]

All devices have an option to enable Split Touch Controls, which may be more suitable for bigger screens. There is a cross hair and the right half of the screen lets the player rotate the camera.

Other than the screen size difference allowing 6 slots in the hotbar (which as of 0.7.0 if the D-pad on other devices is small, you get an extra slot), the tablet version of the game is the same as other versions, hence the ability to play multiplayer cross-platform with other devices.

System requirements[edit]

Android iOS
Version Android 2.3.7 "Gingerbread" (MCPE 0.7.2 & under require Android 2.3.0 and up) iOS 5.0 (MCPE 0.7.2 & under require iOS 4.3.3 and up)
Processor Any with support of floating-point calculations ("ARM-v7a code") 600 MHz ARMv7 Cortex CPU
800 MHz Apple A4 CPU
Storage Varies 9.5 MB (100 MB to 1GB is encouraged for world saving)
Data Connection Optional (Realms access) Optional (Realms access)
Supported Devices

Sony Ericsson Xperia Play[17]
Sony Ericsson Xperia X10i

Sony Ericsson Xperia Ray[18][19]
Sony Ericsson Xperia Mini Pro[19]
more

iPod Touch (3rd, 4th, and 5th Generation)
iPhone (3GS, 4, 4S, 5, 5C, 5S)
iPad (1st, 2nd, 3rd, and 4th Generation, Air)
iPad Mini (1st and 2nd Generation, Retina display)
more

Some devices below these specifications have been known to work fine either with or without custom ROM images, kernels, and overclocking of the CPU. However, the CPU "MSM7227" is not supported due to its lack of the floating-point unit.[20]

Helpful Hints & Tips[edit]

  • Make sure your battery is charged, and/or plugged in (3D gaming drains the battery quickly).
  • Get used to the controls before playing on servers (it is easy to mine the block under a torch by mistake).
  • Tap and hold an item in the hotbar to drop it.
  • Peer-to-peer networking requires UDP port 19132
  • If you're having trouble with block placement/mining accuracy - turn on split touch controls. This brings up the crosshair from the PC and Xbox versions to allow more precise placement.
  • If you want to move your PE world to a computer, see these instructions (this link is outdated, could someone put up a new one?).

Trivia[edit]

Example of blocks "snapping" to the indev wall
  • Players can have skins on the iOS version and Android by replacing char.png in the app file. However, the chosen skin will appear as another player's skin if playing over local Wi-Fi.[21]
  • In the demo video, before the game was released, smooth lighting was available. It was taken out due to bugs being produced on a wide range of devices. As of 0.7.0, it is on by default, and since 0.8.0, it cannot be turned off.
  • The terrain.png file in the APK file found on Android devices is nearly identical to that in the PC version, containing textures for items unimplemented in the Pocket Edition (e.g., cauldron).
  • The Indev wall in old worlds is also cut by the height limit allowing players to go over it.
  • The average placing/destroying block range is 4-6 on the PC version but for the iOS/Android is 6-9.
  • Due to the auto-jump feature, if one opens the inventory or pause menu at the same time as jumping or swimming, one can go on auto-pilot and the player would jump, walk and/or swim without any commands. Auto-pilot ends once the pause menu or inventory is closed.

Gallery[edit]

References[edit]

  1. a b