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Pig

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Pig
Pig.pngPig Saddle.png
Babypig.png
Health points

10 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg)

Spawn

Opaque blocks with a (Minimum) two block space above them.

First appearances

See History

Common drops
Usable items
Experience

Kill Adult: 1–3
Breeding: 1–7

Sounds Idle & Hurt
Death
Network ID

90

Savegame ID

Pig

Pigs are rideable passive mobs.

Spawning[edit]

Pigs spawn on grass blocks at light level of 9 or more. Herds of pigs spawn upon world generation.

Drops[edit]

Pigs drop from 1 to 3 units of raw porkchop (1-3 units of cooked porkchop if died while on fire). Baby pigs don't drop anything. Pigs also drop 1-3 experience when killed by a player or tamed wolf. They also drop saddles if saddled.

Behavior[edit]

Pigs are 0.875 blocks tall, 0.650 blocks wide and 1.3 blocks long.

Pigs typically roam the Overworld in groups of 3 - 4.

Pigs act similarly to other passive mobs; they will wander aimlessly, avoiding falling off cliffs high enough to cause fall damage, and will usually stay out of water. Pigs will follow any player who is carrying a carrot or carrot on a stick, and will stop following if the player moves over apporoximately 5 blocks away from the pig.

When struck by lightning, pigs turn into Zombie Pigmen.

Breeding[edit]

Pigs can be bred using carrots. It takes about 5 minutes before the parents can be bred once more, which applies to all farm animals. It takes at least one full Minecraft 'day' (20 minutes or more) for piglets to mature. The appearance of a piglet is roughly similar to that of an adult pig, having the same sized heads, but noticeably smaller bodies. Piglets mostly stay around their parents until they mature, although the parents cannot protect the piglet(s) from harm. In Pocket Edition, pigs can also be bred with potatoes and beetroots.

The growth of baby pigs can be slowly accelerated using carrots. Each use takes 10% off the remaining time to grow up.

Riding pigs[edit]

See also: Saddle

Saddled pigs are controllable with a carrot on a stick.[1] They start slow but end up going up to 5 blocks per second (5m/sec).[2] Pigs do not respond to carrots after entering a body of water. Pigs "eat" the carrot in a span of time which is shown by a durability bar on the carrot on a stick. Using the carrot on a stick will cause them to have a burst of speed but take the durability off it by one quarter of the health. It is not necessary to hold the carrot on a stick while the pig is having the burst of speed. Damage is taken by the part that was hit; fall damage is taken by the pig. However, it does not cause any knockback nor any decrease of movement speed.

Achievements[edit]

Icon Achievement In-game description Prerequisites Actual requirements (if different) Version restriction Xbox points earned Trophy type (PS)
Achievement-fancy.png
Grid Saddle.png
When Pigs Fly Fly a pig off a cliff Cow Tipper Use a saddle to ride a pig, then have the pig take more than 2 (Heart.svg) of fall damage (minimum 6 block fall). None 40G Gold

Video[edit]

History[edit]

Classic
0.24_05 Added pigs. Pigs looked "cross-eyed" and both eyes were closer to each other. OLDPIG.png
0.24_SURVIVAL_TEST Creepers were added based on a failed attempt to make a quadrupedal model for pigs, which Notch found amusing enough to make into a unique mob.
0.25 SURVIVAL TEST 2 Pigs now dropped 0 - 2 brown mushrooms and awarded a player 10 points each when killed.
Updated pig skin.
Indev
February 19, 2010 Pigs now dropped 0 - 2 raw porkchops upon death.
Infdev
Seecret Friday 2 Saddles were added along with the ability to ride pigs.
Alpha
1.0.4 Added sitting animation for riding pigs.
1.0.17 Added pigs in multiplayer.
Beta
1.5 Added achievement for riding a pig off a cliff.
Pigs struck by lightning now turn into zombie pigmen.[3]
Pigs that die from being set on fire now drop cooked porkchops.
1.8 Pigs' snouts now protrude from their faces.[4]
New AI system for passive mobs; pigs will run away when attacked.
Official release
1.0.0 Beta 1.9-pre3 Added baby pigs. They may be ridden like adult pigs with a saddle.
Pigs can be now be bred with wheat.
1.2.1 12w06a Before this update, all monster spawners found in SMP had the pig model inside them instead of whatever creature they actually spawn, with the singular exception of the Cave Spider.
12w07b Pigs now have new AI.
1.2.4 No longer possible to ride baby pigs with saddles. Right clicking with a saddle does nothing.
1.3.1 12w25a Pigs now drop 1-3 porkchops instead of 0-2.
1.4.2 12w36a Pigs will now drop saddles upon death, only if saddled.
Added carrot on a stick to direct saddled pigs.
Pigs can now only be bred with carrots, not wheat, and only follow the player if they are holding a carrot or a carrot on a stick.
12w37a Pigs are now able to jump when ridden.
Pigs now "eat" the carrot in a span of time which is shown by a durability bar on the carrot on a stick.
It is no longer necessary to hold the carrot on a stick in your hand while the pig is having the burst of speed.
12w38a Pigs have a new step sound.
1.8 14w02a Baby pig growth can be accelerated using carrots.
Pocket Edition Alpha
0.2.0 Pigs were added.
0.8.0 Pigs can now be bred with carrots, potatoes, or beetroots.
Pigs have new mob AI.
Console Edition
TU1 Added pigs.
TU5 Pigs' snouts now protrude from their faces.
Pigs will run away when attacked.
TU7 Added baby pigs.
Pigs can be bred with wheat.
TU14 Pigs now drop 1-3 porkchops instead of 0-2.
Added carrot on a stick to direct saddled pigs.

Pigs drop Saddles when killed (if equipped with one).

Baby pigs can now be spawned by using Left trigger on an adult form of that mob using a spawn egg.

Issues[edit]

Issues relating to "Pig" are maintained on the issue tracker. Report issues there.

Trivia[edit]

If a player rides a saddled pig in a minecart, the minecart will receive a speed boost.
  • Pigs have a separate "armor" file (for use with the saddle).
  • Saddled pigs in minecarts behave strangely:
    • If the player rides the pig, the speed of the minecart will be boosted.
    • The minecart, ridden or not, will not come to a stop unless it hits a block. Other entities and unpowered gold rails will only slow it to a minimum speed.
  • One of the splashes which shows up on the title screen reads "Ride the pig!".
  • The house-music artist deadmau5 released a song titled "Get In The Cart, Pig", in a direct reference to Minecraft.

Gallery[edit]

References[edit]