(ARM only) - Raspberry Pi
February 11, 2013
Minecraft: Pi Edition is a version of Minecraft developed for the Raspberry Pi. It is based on version Alpha 0.6.1 of Pocket Edition but is slightly cut down, containing a revised feature set and support for multiple programming languages. The Pi Edition is intended as an educational tool for novice programmers. It is available to download for free, from the official downloads page and users are encouraged to open and change the game's code using its API.
Minecraft: Pi Edition was originally announced on the Mojang website on November 24, 2012.
There was a compiled build labelled 0.1 on the Mojang repository, albeit encrypted until the game's launch in February 2013, making it inaccessible. When it was first uploaded, however, it was unprotected for a short amount of time, allowing for the download of the game before its true release. On December 20, 2012, Mojang released a post on their official site announcing the release of the Pi Edition. However, it was promptly removed and no game release was made.
Minecraft: Pi Edition was publicly released on February 11, 2013, and the previous release announcement post was restored. However, the Pi Edition website still lists its post date as December 20, 2012.
Minecraft Pi Edition is very similar to Pocket Edition in many ways. Like Pocket Edition Old Worlds, there are barrier walls, the player skin is always the default skin, but you can change this by replacing the char.png image in the games files, and the title screen and the world selection screen were the same until Minecraft Pocket Edition updated to 0.7.0. There are also Cyan Flowers like in Pocket Edition 0.8.2, and earlier. Creative Mode is the only gamemode available at the moment. The player has various blocks and items only seen in Pocket Edition, like the Nether Reactor Core, and the Stonecutter.
The player has the ability to sneak, but not sprint. Currently, there is no mob spawning, even though the player starts with an Iron Sword in hand. The Bow is also available, but when used, the player will hold the Bow back infinitely until the player selects another item or logs off.