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Painting

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[edit]Painting
Painting.png
Painting
Type

Decorations

Durability

N/A

Renewable

Yes

Stackable

Yes (64)

Network ID

9

Savegame ID

Painting

Drops


Painting
(1)

First appearance

Indev (February 23, 2010)

Data value

dec: 321 hex: 141 bin: 101000001

Name

painting

Paintings are simple, low-resolution versions of a canvas. Most of the twenty-six current canvases are by Kristoffer Zetterstrand and are shrunk to a low resolution to fit Minecraft's graphical theme. Five more are edits or new paintings. A random image from among these is chosen each time a painting is placed. Paintings are currently non flammable and protect covered flammable blocks from catching on fire.

Paintings can only be placed on flat, vertical surfaces. An easy way to get a painting to fill up an area is to mark the bounds with any solid block and place it in the bottom-left corner. It expands canvas size to the top-right to fill up the wall the best it can. Going up and right one block increases the chance for paintings 4x2 or bigger, though it may still take a few tries to get a large painting.

If hit with a throwable item (snowball, arrow, etc.), the painting will drop from the wall and can be picked up and placed again. Arrows will disappear when they hit a painting. Lightning and TNT will also knock down paintings.

Contents

[edit] Crafting

Ingredients Crafting recipe

Stick +
Any Wool

Stick Stick Stick Grid layout Arrow (small).png Painting
Stick White WoolOrange WoolMagenta WoolLight Blue WoolYellow WoolLime WoolPink WoolGray WoolLight Gray WoolCyan WoolPurple WoolBlue WoolBrown WoolGreen WoolRed WoolBlack Wool Stick
Stick Stick Stick

Paintings can be crafted with any color of wool. The color of wool used does not have an influence of the picture chosen when the painting is placed.

Paintings will drop when any supporting block is removed, making the creation of "Secret Doors" more difficult. You can still attach a larger painting to a block beside a door, and it will cover the door, making it hidden. Note that ladders, signs, and pressure plates technically count as full blocks, but only signs, doors, and pressure plates can be used to aid in the creation of secret passages. Also, trying to open a door behind a painting may knock the painting off the wall.

Paintings may additionally be used to hide chests in walls, as the painting will not prevent a player from opening the chest. This is especially useful on large multi-player servers.

Paintings are not technically a block, and thus can simultaneously exist with water and torches in the same space as itself. Larger paintings on walls covered with torches can still be removed by left clicking. Players and mobs are able to walk through paintings, and light shows through paintings as well.

The lower left edge of a painting is not always the block you put the painting on, some of the larger paintings extend down and to the left of the block you placed the painting.

If rain hits a painting, it may be blackened.

[edit] Canvases

There are 26 paintings in the game. These are mostly based on paintings by Kristoffer Zetterstrand, who also created the Minecraft versions.

Canvas Size Original Name Description Version added
Canvas 16 1.png 1x1 blocks
16x16 pixels
Kebab med tre pepperoni Kebab A kebab with three green chili peppers. Indev
Canvas 16 2.png 1x1 blocks
16x16 pixels
de_aztec Aztec Free-look perspective of the map de_aztec from the video game Counter-Strike. Indev
Canvas 16 3.png 1x1 blocks
16x16 pixels
Albanian Alban A man wearing a fez in a desert-type land stood next to a house and a bush. As the name of the painting suggests, it may be a landscape in Albania. However Albania is mostly snowy mountains and there are no "deserts", therefore making it impossible to be located in Albania. Indev
Canvas 16 4.png 1x1 blocks
16x16 pixels
de_aztec Aztec2 Free-look perspective of the map de_aztec from the video game Counter-Strike. Indev
Canvas 16 5.png 1x1 blocks
16x16 pixels
Target successfully bombed Bomb Painting of the Counter-Strike map de_dust2, named "target successfully bombed" in reference to the game. Indev
Canvas 16 6.png 1x1 blocks
16x16 pixels
Paradisträd Plant Still life painting of two plants in pots. "Paradisträd" is Swedish for "Paradise tree", which is a common name for the depicted species in Scandinavia. Indev
Canvas 16 7.png 1x1 blocks
16x16 pixels
Wasteland Wasteland Painting of a view of some wastelands; a small animal (presumably a rabbit) is sitting on the window ledge. Indev
Canvas 16 s.png 1x2 blocks
16x32 pixels
Wanderer Wanderer Painting of a man with a walking stick, traversing rocky plains. An "overdressed hiker", one might say. Reference to Romantic painter Casper David Friedrich's Wanderer above the Sea of Fog. Indev
Painting new 1x2 man.png 1x2 blocks
16x32 pixels
Graham Graham A small picture of King Graham, the player character in the King's Quest series. Alpha 1.1.1
Canvas 32 1.png 2x1 blocks
32x16 pixels
The pool Pool Some men and women skinny-dipping in a pool over a cube of sorts. Also there is an old man resting in the lower-right edge. Indev
Canvas 32 2.png 2x1 blocks
32x16 pixels
Bonjour monsieur Courbet Courbet Two hikers with pointy beards seemingly greeting each other. This painting is based on the realist painter Gustave Courbet's 1854 painting of the same title. Indev
Canvas 32 4.png 2x1 blocks
32x16 pixels
sunset_dense Sunset Painting of a view of mountains at sunset. Indev
Canvas 32 3.png 2x1 blocks
32x16 pixels
Seaside Sea Painting of a view of mountains and a lake, with a small photo of a mountain and a dull-colored plant on the window ledge.
Note: In Alpha 1.1.1, this painting was replaced by the second image, featuring a more colorful plant.
Indev/Alpha 1.1.1
Painting new 2x1 table.png
Painting new 2x1 table creeper.png 2x1 blocks
32x16 pixels
Seaside Creebet Painting of a view of mountains and a lake, with a small photo of a mountain and a creeper looking at the viewer through a window. Alpha 1.1.1
Canvas 32-2 1.png 2x2 blocks
32x32 pixels
Match Match A hand holding a match, causing pixelated fire on a white cubic gas fireplace. Indev
Canvas 32-2 2.png 2x2 blocks
32x32 pixels
Bust Bust Painting of a statue bust surrounded by pixelated fire. Indev
Canvas 32-2 3.png 2x2 blocks
32x32 pixels
The stage is set Stage Painting of scenery from Space Quest I, with the character Graham from King's Quest.
Note: In Alpha 1.1.1, this painting was replaced by the second image, featuring a larger spider.
Indev/Alpha 1.1.1
Canvas 32-2 3b.png
Canvas 32-2 4.png 2x2 blocks
32x32 pixels
The Void Void Painting of an angel praying into what appears to be a void with pixelated fire below. Indev
Canvas 32-2 5.png 2x2 blocks
32x32 pixels
Moonlight Installation SkullAndRoses Painting of a skeleton at night with red flowers in the foreground. The original painting is very different, depicting a woman sitting in a couch, while the skull is in the middle of a body of glacial water of sorts. Indev
Witherpainting.png 2x2 blocks
32x32 pixels
Wither Painting depicting the creation of a Wither. 1.4.2 (Snapshot 12w36a)
Canvas 64 1.png 4x2 blocks
64x32 pixels
Fighters Fighters Two pixelated men poised to fight. Paper versions of fighters from the game "International Karate+". Indev
Painting new 4x3 skeleton.png 4x3 blocks
64x48 pixels
Mortal Coil Skeleton A painting of the "Mean Midget" from the adventure game Grim Fandango. Alpha 1.1.1
Painting new 4x3 building.png 4x3 blocks
64x48 pixels
Kong DonkeyKong A paper-looking screenshot of the level 100 m. from the original "Donkey Kong" arcade game. Alpha 1.1.1
Canvas 64 2.png 4x4 blocks
64x64 pixels
Pointer Pointer A painting of the main character of the classic Atari game International Karate (the Karateka character had white hair, this one clearly has black hair) fighting a large hand. It could also be interpreted as the two hands touching as seen in Michelangelo's Sistine Chapel painting. Indev
Painting new 4x4 rider.png 4x4 blocks
64x64 pixels
RGB Pigscene Painting of a girl that is pointing to a pig on a canvas. In the original version, the canvas shows a red, green and blue blocks, representing the three colors of the RGB color model that is typically used by computer displays. Alpha 1.1.1
Flaming skull.png 4x4 blocks
64x64 pixels
Skull on Fire BurningSkull A Skull on pixelated fire; in the background there is a moon in a clear night sky. Beta 1.2_01

[edit] Pocket and Pi Edition

In Pocket Edition (since 0.5.0) and Pi Edition (since 0.1), there are four additional 2x2 tile paintings with no clear purpose or use. Using IDA and the Android libminecraftpe.so file, it has been found that the paintings are referenced from Pocket Edition game code, particularly in the "Motive::getAllMotivesAsList(void)" method (get all paintings), but the "Painting::setRandomMotive(int)" method excludes them as possibilities for a random painting. Artist and purpose of these paintings are both unknown.

Canvas Size Name Description
Earth painting.png 2x2 blocks
32x32 pixels
Earth A light brown square on a brown background.
Water painting.png 2x2 blocks
32x32 pixels
Water Split in half with a jagged line, the bottom half is light blue, the top half being blue.
Fire painting.png 2x2 blocks
32x32 pixels
Fire Three orange isosceles triangles on a yellow background.
Wind painting.png 2x2 blocks
32x32 pixels
Air A beige circle on a white background.

[edit] Video

[edit] History

Indev
February 23, 2010 Added paintings with 19 canvasses available.
Indev The recipe used eight Wood Planks rather than using eight sticks
Alpha
1.1.1 Added five more paintings and altered two of the originals.
Beta
1.2_01 Added code for a new painting.
1.3 Added image of the new painting, 'Flaming Skull'.
1.7.3 Paintings pushed by pistons will now pop off.
1.8 Players can now critical hit a painting by hitting it while jumping.
Official release
1.4.2 12w36a Added a new painting depicting the creation of a Wither.
Painting placement is glitched. 4x4 paintings (and presumably 4x3 and 4x2) paintings upon upgrade from 1.3.2 have been observed to drop upon block load. Paintings of scales other than 1x1 and 2x1 have an unusually low probability of placing. Paintings can overlap each other, as well as be placed without being completely supported by blocks behind them.[1]
12w40a Fixed being unable to place paintings larger than 1x2 and paintings popping off if they have been placed before.
1.5 Paintings unable to be placed.
1.5.1 Fixed the painting issue from 1.5.
Upcoming
1.8 14w10a Paintings can no longer be placed directly inside of each other.
Pocket Edition Alpha
0.5.0 Added paintings.
0.8.0 build 3 New painting rendering.
Console Edition
TU1 Added paintings.
TU11 Increased the limit for paintings in a world. A message is now displayed when the maximum paintings are reached.
TU14 Added new painting depicting the creation of a Wither.
Pi Edition
0.1.1 Added paintings.

[edit] Issues

Issues relating to "Painting" are maintained on the issue tracker. Report issues there.

[edit] Trivia

  • To hide a secret room, placing a painting over an open area prevents the doorway from showing, though can still be walked through.
    • Villagers however, can interact with doors hidden by paintings, easily giving away the secret.
    • A way to prevent this is to use signs instead. This way when someone (or something) enters it, no noise will be made, making it very stealthy.
  • On 26 April 2011 Notch stated that the auto mapping code can be used to share custom paintings and books in the future.[2]
  • Some reports indicate that if a creeper explosion destroys walls with paintings on them, the paintings will fall off the walls and are able to be retrieved.
  • In SMP, if a player is standing behind a painting, other players do not see their name.
  • If a block is neighboring a painting, the painting will appear almost totally black.
  • Paintings' lighting being fixed is listed twice in the updates for the Minecraft news.
  • Paintings are not actually attached to the wall. If you look closely, there is actually a space between the painting and the wall. It may be seen using signs and a 1x2 painting (vertical). It is seen most clearly when a painting is just big enough to cover up a wall of signs.(Possibly because they are supposed to be hung on the wall, and not attached fully)
  • If creeper block damage is turned off paintings can still be destroyed by creepers because of the fact that they are entities, not blocks.
  • The texture on the back of a painting is almost the same texture of wooden planks. (It is darkened slightly.)
  • Paintings are not blocks, but are entities. A simple way to test this is by placing them on a cactus. Another way is to check your "F3" and look how many "E"s there are. This shows how many entities you are viewing.
  • In the Minecraft.jar file, there are textures that cannot spawn on paintings in the paintings file.
  • In Pocket and Pi edition, there are four additional paintings. There is no information on them however and they can not be accessed in-game.

[edit] See also

[edit] References