Note Block

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Note Block
Note Block.png


Solid Block









Blast resistance





This block can be broken with any tool, but an axe is the quickest




Yes (64)


No, but catches fire from lava

First appearances

See History



Block entity id


Data value

dec: 25 hex: 19 bin: 11001



A note block is a musical block that emits sounds when powered with redstone.

Obtaining[edit | edit source]

Note blocks are most quickly broken with an axe.

Note Block
Hardness 0.8
Breaking time[note 1]
Hand 1.25
Wooden 0.65
Stone 0.35
Iron 0.2
Diamond 0.2
Golden 0.1
  1. Times are for unenchanted tools in seconds.

Crafting[edit | edit source]

Ingredients Crafting recipe
Any Wood Planks +

Usage[edit | edit source]

Playing music[edit | edit source]

Notes[edit | edit source]

A note block being triggered and playing a note.

Note blocks play a colored musical note when hit or when powered by redstone. A note block must have at least one block of air above it to play a sound. Notes can be heard up to 48 blocks away.

Note blocks will play when next to a powered block. Each time a note block plays a note, a note particle will fly out of the top, with the color depending on the pitch (but not the instrument).

Pressing use on the block increases the note pitch up a semitone, with a total of two full octaves (24 semitones) being available to play for each instrument (bass is two octaves (24 semitones) lower than the standard range, giving the player four octaves (48 semitones) of effective range if the player needs to combine instruments for higher pitch coverage). The range of notes span from F♯3 to F♯5. After reaching the highest note, pressing use again resets it back to F♯3, as does breaking the block and picking it back up. The exact pitch to pressing assignment is shown below.[1][2]

Note blocks cannot be moved by pistons.[Computer and Console editions]

Pitch (Octave 1) Number of uses Pitch (/playsound)
F♯/G♭ 0 0.5
G 1 2^(-11/12) ≈ 0.529732
G♯/A♭ 2 2^(-10/12) ≈ 0.561231
A 3 2^(-9/12) ≈ 0.594604
A♯/B♭ 4 2^(-8/12) ≈ 0.629961
B 5 2^(-7/12) ≈ 0.667420
C 6 2^(-6/12) ≈ 0.707107
C♯/D♭ 7 2^(-5/12) ≈ 0.749154
D 8 2^(-4/12) ≈ 0.793701
D♯/E♭ 9 2^(-3/12) ≈ 0.840896
E 10 2^(-2/12) ≈ 0.890899
F 11 2^(-1/12) ≈ 0.943874
F♯/G♭ 12 1
Pitch (Octave 2) Number of uses Pitch (/playsound)
F♯/G♭ 12 1
G 13 2^(1/12) ≈ 1.05946
G♯/A♭ 14 2^(2/12) ≈ 1.12246
A 15 2^(3/12) ≈ 1.18921
A#/B♭ 16 2^(4/12) ≈ 1.25992
B 17 2^(5/12) ≈ 1.33484
C 18 2^(6/12) ≈ 1.41421
C♯/D♭ 19 2^(7/12) ≈ 1.49831
D 20 2^(8/12) ≈ 1.58740
D♯/E♭ 21 2^(9/12) ≈ 1.68179
E 22 2^(10/12) ≈ 1.78180
F 23 2^(11/12) ≈ 1.88775
F♯/G♭ 24 2

Alternatively, there is a graphical version available:

Noteblock reference.png

You can roughly check the tuning of a block by looking at the note icon.

Large note colors.png

Instruments[edit | edit source]

The instrument played depends on the material of the block underneath the note block. Note that these are groups of blocks defined by the code, not just the individual block.

Block material Instrument Sound names
Wood Bass guitar block.note.bass
Sand or Gravel or Soulsand Snare drum block.note.snare
Glass Clicks and sticks block.note.hat
Stone Bass drum block.note.basedrum
Block of Gold Bell[upcoming 1.12] block.note.bell
Clay Flute[upcoming 1.12] block.note.flute
Packed Ice Chime[upcoming 1.12] block.note.chime
Wool Guitar[upcoming 1.12] block.note.guitar
Bone Block Xylophone[upcoming 1.12] block.note.xylophone
Any other material Piano or harp block.note.harp

Powering note blocks[edit | edit source]

A pair of note blocks wired to a clock circuit to play alternately.

Note blocks can be powered in a variety of different ways following normal redstone principles, however some ways of powering note blocks are more convenient than others or produce unexpected results.

  • When a note block is powered by a button on its side, it does play a note, but is often very difficult to hear since the sound of the button activating is so loud.
  • Since note blocks need a space above them, note blocks powered by pressure plates or redstone directly above them do not make a sound.

Fuel[edit | edit source]

Note blocks can be used as a fuel in furnaces, smelting 1.5 items per block.

Data values[edit | edit source]

See also: Block entity format

A note block has a block entity associated with it that holds additional data about the block. The block's block entity ID is noteblock.

  • Block entity data
    • Tags common to all block entities see Template:Nbt inherit/blockentity/template

    •  note: Pitch (number of uses).

    •  powered: 1 or 0 (true/false) - if true, the noteblock is being provided a redstone signal.

Video[edit | edit source]

History[edit | edit source]

1.2 Added note blocks.
Official release
1.9 15w34a Their power state is now controlled through a tag, and therefore can be controlled independently of any redstone signal.
1.11 16w32a The block entity ID is changed from Music to noteblock.
1.12 17w16a Added sound events (but not the sounds themselves) for additional instruments (bell, chime, flute, guitar, xylophone).
17w17a Added sounds for additional instruments.
Pocket Edition Alpha
0.13.0 build 1 Added note blocks.
0.15.0 build 1 Note blocks can now be moved by pistons.
Console Edition
TU1 CU1 1.0 Patch 1 Added note blocks.

Issues[edit | edit source]

Issues relating to “Note block” or “Noteblock“ are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

  • Note blocks start at the pitch F#, which is interesting since there are very few musical instruments tuned to F#.
  • The sound files for the note blocks can be found in assets/sounds/note, you can see that the harp sound is named "harp" and also that there is an unused sound called "pling".
  • You can tune a note block even if there is a block above it, however the note will not be seen nor will any sound be made.

See also[edit | edit source]

References[edit | edit source]

  1. Original chart by cookingfat
  2. Original /playsound pitch chart by kwerti

External links[edit | edit source]