dec: 421 hex: 1A5 bin: 110100101
|“||An item that makes any creature, good or bad, stay in your world forever? Must be entirely decorative ;)||„|
Dungeon chests may contain name tags in stacks of 1.
Name tags can be caught from fishing as part of the treasure category.
To use a name tag it must first be renamed with an anvil. The player can then use it on a mob to give it the name given to the name tag from the anvil. Mobs can be renamed multiple times.
Once a mob is named, they will keep their name, with a few exceptions.
- A named silverfish that goes into a block will not be named when the block is broken.
- A named villager will lose its name if it gets turned into a zombie.
Mobs that can be interacted with by pressing use will preform the use action before being named. As a result, adult villagers will open their trading interface instead of receiving the name. Although, the villager will receive the name if he is trading with another player.
Renamed mobs will have their name displayed over their head in the fashion as a mob named through a renamed spawn egg. Their names can only be seen if they are aimed at from 7 or fewer blocks away.
If a renamed mob kills a player, the custom name will be used in the death message in place of the mob type name.
Note: This video is outdated, as name tags can now be obtained from both fishing and trading.
|1.6.1||13w16b||Added name tags.|
|13w25a||A mob named "Dinnerbone" or "Grumm" will render upside down.|
|1.7.2||13w36a||Name Tags can now rarely be acquired by fishing.|
|1.7.4||13w48b||A sheep named "jeb_" will fade between the dye colors.|
|1.8||14w02a||Name Tags can be purchased from Librarian villagers.|
|14w27a||Rabbits are added, and naming one "Toast" will give it a special memorial skin.|
Issues relating to "Name Tag" are maintained on the issue tracker. Report issues there.
How to use Grumm/Dinnerbone nametag easter egg and lead to make an another animal Yo-yo.