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Name Tag

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Name Tag
Name Tag.png

Type

Tools

Durability

N/A

Renewable

Yes

Stackable

Yes (64)

First appearances

See History

Data value

dec: 421 hex: 1A5 bin: 110100101

Name

name_tag

Dinnerbone-twitter.png An item that makes any creature, good or bad, stay in your world forever? Must be entirely decorative ;)
Dinnerbone [1]

A name tag is an item used to name mobs in the world.

Obtaining[edit | edit source]

Natural generation[edit | edit source]

Name tags can be found in 54.0% of dungeon chests, in stacks of 1.

Fishing[edit | edit source]

Name tags can be caught from fishing as part of the treasure category.

Trading[edit | edit source]

Librarian villagers trade name tags for 20-22 emeralds a piece as part of their 6 trades.

Usage[edit | edit source]

To use a name tag it must first be renamed with an anvil, if it is not renamed, it will have no effect when attempting to use on a mob. The player can then use it on a mob to give it the name given to the name tag from the anvil. Mobs can be renamed multiple times.

Once a mob is named, it will keep its name, with one exception:

  • A named silverfish that goes into a block will not be named when the block is broken.

Limitations[edit | edit source]

Any mob can be named, except the ender dragon and players.

Mobs that can be interacted with by pressing use will perform the use action instead of being named. As a result, adult villagers will open their trading interface instead of receiving the name. However, the villager will receive the name if he is trading with another player.

Baby villagers can be named and will keep the name when they become adults. Renamed zombie villagers will also keep the name if they become normal villagers.

Behavior[edit | edit source]

Renamed mobs will have their name displayed over their head in the fashion as a mob named through a renamed spawn egg. Their names can only be seen if they are aimed at from four or fewer blocks away.

Mobs that are named using the name tag will also not despawn in the world, similar to tamed mobs.[1] The only exception is if the mob is hostile and the difficulty is switched to "Peaceful".

If a renamed mob kills a player, the custom name will be used in the death message in place of the mob type name.

Easter eggs[edit | edit source]

Any mob that receives the name "Dinnerbone" or "Grumm" will be rendered upside down.

Naming a sheep "jeb_" will cause its wool to fade between the dye colors, producing a rainbow effect. This won't affect the wool it drops when sheared or killed.

Naming a rabbit "Toast" will cause it to have a special memorial skin.

In the Console Edition, there are no rabbits, thus "Toast" has no effect.

Video[edit | edit source]

History[edit | edit source]

Official release
1.6.1 13w16b Added name tags.
13w25a A mob named "Dinnerbone" or "Grumm" will render upside down.
1.7.2 13w36a Name Tags can now rarely be acquired by fishing.
1.7.4 13w48b A sheep named "jeb_" will fade between the dye colors.
1.8 14w02a Name Tags can be purchased from Librarian villagers.
14w27a Rabbits are added, and naming one "Toast" will give it a special memorial skin.
Console Edition
TU19 Added name tags.

Issues[edit | edit source]

Issues relating to "Name Tag" are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

Gallery[edit | edit source]

See also[edit | edit source]

References[edit | edit source]

  1. a b