Mojang AB (full Swedish name: Mojäng Aktiebolag—Swedish for "Gadget Ltd."), pronounced /mʊˈjɛŋ/ (muu-YENG), also known as Mojang, and originally Mojang Specifications, is a previously indipendent video game developer, primarily known for the creation and development of Minecraft. It was founded by Markus Persson, Jakob Porsér, and Carl Manneh. Located in Stockholm, Sweden, Mojang currently has 40 employees. As of September 15, Mojang, along with Minecraft, is now owned by Microsoft.
|Favorite games||Special talent||About: Mojang AB: Employees[note 1]|
|Markus 'Notch' Persson||Founder of Mojang, creator of Minecraft
|Dungeon Master 2, Doom, X-Com||Can look directly at the sun with only minor permanent damage.||@notch||Minecraft is the brainchild of Markus Persson. Rumors have it that he programmed it during a power outage in the summer of 1812 while he was carrying infants out of a burning church which was built on the back of a giant opossum. Also he is 11'6" tall and glows in the dark.[note 2] Used to have a great hat, gave it away, now has a new hat.
His beard has been shaved for charity.
1. Enjoy games
|Jens 'Jeb' Bergensten||Lead game developer (Minecraft Computer and Pocket Editions)||Starcraft, Doom 2, Don’t Look Back||Eating cheese doodles with chopsticks||@jeb_||Fun Fact #328: The facial hair right below his lower lip is brighter than the rest. He's also a redditor!|
|Daniel 'Kappische' Kaplan||Business developer||Street Fighter IV, Tetris DS, Zelda: A Link to the Past||Typing very fast.||@Kappische||On his Skype picture he looks like a pirate.|
|Markus 'Junkboy' Toivonen||Art director||Wild Guns, Metal Slug, Full Throttle||Laying down digital mosaic.||@jnkboy||Very mysterious. Some say he doesn't even exist.|
|Jakob Porsér||Founder of Mojang
Game developer (Scrolls)
|X-Com 2, Master of Magic, Diablo 2||Recursive for loops.||@JahKob||Will be making another game (Scrolls) along with Minecraft. His pants defy gravity and suspenders alike.|
|Carl Manneh||Founder of Mojang
Chief Executive Officer
|FIFA 10, Resident Evil, Tetris||Cloning himself.||@carlmanneh||Used to be Notch's old boss. His last name sounds like "money" and he is Mojang's business guy. Coincidence?|
|Tobias Möllstam||Web developer
Force of Good
|Developing tight webs to capture customers.||@mollstam||One day he decided to eat failure and shit success. True story.|
|Aron Nieminen||Game developer (Minecraft Pocket Edition and Scrolls)||He's very bright. His hair looks like a blue, woolen cap.|
|Daniel Frisk||Chief architect
|@danfrisk||He never works on Fridays.|
|Mattis 'BombBoy' Grahm||Artist (Scrolls)||Time travel.||@BomuBoi||Bombs. (He has one on his T-shirt, ooh...)|
|Lydia 'MinecraftChick' Winters||Director of Fun||Minecraft, Oregon Trail||Having bright-colored hair.||@LydiaWinters||Minecraft was the second video game she played.|
|Henrik 'Carnalizer' Pettersson||Production manager of Scrolls
|Board games, strategy games, Team Fortress 2, Half-Life, Minecraft||Extreme procrastination.||@carnalizer||Is the oldest person employed by Mojang.|
|Leonard 'xlson' Axelsson||Web developer||Can recite the entire alphabet by memory.||@xlson|
|Jon Kågström||Game developer (Scrolls)||@jonkagstrom||Used to work as an AI programmer at DICE on Battlefield.|
|Kristoffer Jelbring||Web developer||Being Mojang's unofficial DJ.||@KrisJelbring||Peace.|
|Marc 'Midnight' Watson||Customer support manager||Minecraft, Mass Effect, Halo, The Elder Scrolls||Performs improv comedy||@Marc_IRL||Started Minecraft Marathon|
|Erik 'Grum' Broes||Game developer (Minecraft Computer Edition)||@_grum||Member of the Bukkit team.|
|Nathan 'Dinnerbone' Adams||Game developer (Minecraft Computer Edition)||@Dinnerbone||Member of the Bukkit team. Known as Foreverabone on his Twitter page.|
|Måns Olson||Lead designer of Scrolls
|Johan Bernhardsson||Game developer (Minecraft Pocket Edition)||Half-Life 2, Bloodline Champions||@jbernhardsson||Previously worked as a Half-Life 2 modder, a minigame developer and a software engineer. Was a programmer for Stunlock Studios on strategy game Bloodline Champions.|
|Patrick Geuder||Data analysis
|Mathias Andersson||Customer support agent||@91maan90|
|Vu Bui||Chief operating officer||@vubui|
|Tommaso 'tommo' Checchi||Game developer (Minecraft Pocket Edition)||Wasting time||@_tomcc||Previously worked on Cobalt's game engine.|
|Poi Poi Chen||Artist (Scrolls)||@PoiPoiChen|
|Nasim Derakhshan||Customer support agent|
|Owen 'Bopogamel' Hill||Chief word officer||@Bopogamel||Former PC Gamer web editor.|
|Ryan 'TheMogMiner' Holtz||Game developer (Minecraft Computer Edition, rendering engine)||@TheMogMiner||Previously worked on Scaleform|
|Lisa Kempe||Customer support agent|
|Anna Klingberg||Customer support agent|
|Jonas Mårtensson||Vice president||@maartensson||Carl Manneh's twin brother.|
|Amir Moulavi||Minecraft Realms lead developer||@mamirm|
|Hampus Nilsson||Customer support agent|
|Martin Odhelius||Web developer||@modhelius|
|Jonatan 'eldrone' Pöljö||Artist||@eldrone|
|Tomas Sommar||Web developer||@tomassommar|
|Michael 'Searge' Stoyke||Game developer (Minecraft)||@SeargeDP||Founder of the Minecraft Coder Pack (MCP)|
|Aleksandra Zajac||Customer support agent||@MissMarzenia|
|Favorite games||Special talent||About: Mojang AB: Employees[note 1]|
|57Digital||Developers of Minecraft Explorer, the official Minecraft companion guide for iOS, as well as the official Minecraft Skin Studio.||@57digital||Jamie Chapman and Luke Dixon|
|Nikolaj Nyholm||Has assisted Mojang with their early business development.||@nikolaj|
|Daniel 'C418' Rosenfeld||Making the music and sounds for Minecraft and 0x10c.||@C418||Has high self-esteem!|
|Paul Spooner||Assisted with the development of Minecraft's trees.||@dudecon|
|Kristoffer Zetterstrand||Made the paintings for Minecraft.||@Zetterstrand||The subject of a Wikipedia article, and Notch is his brother-in-law!|
|Anton Albiin||Customer support agent||@EttGlasVatten|
|Hayden 'Dock' Scott-Baron||Artist||@Docky||Joined in December 2009, but left shortly after in February 2010 due to work-related issues.|
|Nathan 'Tahg' Gilbert||Minecraft server development||@tahgtahv||Former member of the Bukkit team.|
|Linn Hultman||Office manager||@Linnsebumsan||Was Notch's personal assistant.|
|Andreas 'hideous' Jörgensen||Customer support agent||@hideous_|
|Joe Liu||Customer support agent||@JoeBleh||Worked with Marc Watson at a previous job.|
|Warren 'EvilSeph' Loo||Game developer||@EvilSeph||Leader of the Bukkit team.|
|Mike 'ClayHero' Till||Customer support agent||@E_Claymore||Worked with Marc Watson at a previous job.|
Scrolls is another Mojang game which was first conceived and developed by Jakob Porsér. Its lead designer is now Måns Olson and its production manager is Henrik Pettersson. Announced on March 2, 2011, it aims to combine elements from trading card games and traditional board game in the strategy genre. The game was first made available to a limited number of people through alpha keys giveaways, starting from July 5, 2012. It then hit beta on June 3, 2013 since when it is purchasable at a discounted price. Its full release date is unknown yet.
In August 2011, Mojang was threatened with legal action by the legal team representing ZeniMax Media, with the accusation being that the title "Scrolls" infringes on the The Elder Scrolls trademark, a series of role-playing video games published by Bethesda Softworks (a ZeniMax Media subsidiary). In mid-October 2011, the court case was won by Mojang, and one employee described the outcome as "the court saw it from our side". No further action will be taken against Mojang, and the name, "Scrolls" will remain.
Cobalt is a game developed by Oxeye Game Studio and published by Mojang. Cobalt is an action game of "running, jumping, rolling, shooting, throwing, dancing, hacking, rolling, flying, sliding, climbing, looting, deflecting, racing, piñata-ing, passing, scoring… and even more rolling!" Cobalt is written in Lua and will be released for Windows, Mac and Linux this autumn, although it will be released for Windows first.
Cobalt Theme Song:
Following the end to his involvement with Minecraft, Notch began pre-production of an alternate reality space game set in the distant future on March 2012. On April Fools' Day, Mojang launched a satirical website for Mars Effect, citing the lawsuit with Bethesda as an inspiration. However, the gameplay elements remained true and on April 4, Mojang revealed 0x10c as a space sandbox title. It was eventually archived by Notch, as he didn't have the inspiration any more.
The footer logo used on the Minecraft Realms website
The Mojang Cape.
Mojang building directory board with a note from some griefers
Mojang Pax display.
Oil paintings of most of the Mojang employees.
The Mojang support team hanging out in the ball pit.
- Most of this information was from the support page on minecraft.net that is no longer available, having been replaced by help.minecraft.net, which was later replaced with help.mojang.com.
- This was from "About", then "Minecraft", on the same page as the others.
|4J Studios site|