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Mobs are living, moving game entities. The term "mob" is short for "mobile".[1]

General behavior[edit | edit source]

Mobs are affected by the environment in the same ways as the player: they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacked by weapons, etc.). Some mobs may be resistant or immune to certain hazards, such as Nether mobs which are immune to fire. Mobs can ride minecarts and other mobs, and can climb up ladders. When mobs are killed, they drop items which may be useful resources. Most mobs have an advanced pathfinding system that allows them to traverse complex mazes to get to the player.

Each type of mob in Minecraft has a certain AI (Artificial Intelligence) system with different behaviors and mechanics. Mobs will ordinarily wander around at random if there is a player nearby and usually avoid walking off blocks high enough to cause falling damage. Passive mobs will flee in random directions after being hurt, while hostile mobs will face and chase/attack the Player as soon as they come close. Neutral mobs will remain neutral until a player or mob attacks it, at which point the neutral mob will turn hostile toward and attack the entity that hit it.

Mobs come to exist by spawning in various ways. They naturally spawn in groups with mobs of the same variety. Players can spawn most mobs by using spawn eggs in creative mode. Most mobs are aware of players within 16 blocks of them, but some can see farther. Mobs will not spawn on transparent blocks, in water (except for squid and guardians), in lava, or on half blocks (slabs, stairs). The exception is monster spawners, from which they can spawn on any block including air. Mobs can not see through semi-transparent blocks such as ice, glass, or glass panes.

List of mobs[edit | edit source]

Mobs are listed and classified by their nature below. For more details on a particular mob, click and view their individual page.

Note: The list below is categorized according to the PC edition. May vary between different platforms.

Passive mobs[edit | edit source]

BatFace.png ChickenFace.png CowFace.png MooshroomFace.png PigFace.png Rabbiticon.png SheepFace.png Squidface.png Villagerhead.png
Bat Chicken Cow Mooshroom Pig Rabbit Sheep Squid Villager

Neutral mobs[edit | edit source]

CaveSpiderFace.png EndermanFace.png SpiderFace.png ZombiePigmanFace.png
Cave Spider Enderman Spider Zombie Pigman

Hostile mobs[edit | edit source]

Blaze Face.png Chickenjockey.png CreeperFace.png Elder GuardianFace.png EndermiteFace.png GhastFace.png GuardianFace.png Magma Cube Face.png
Blaze Chicken Jockey Creeper Elder Guardian Endermite Ghast Guardian Magma Cube
SilverfishFace.png SkeletonFace.png SlimeFace.png SpiderJockeyFace.png Witchface2.png WitherSkeletonHead.png ZombieFace.png ZombieVillagerHead.png
Silverfish Skeleton Slime Spider Jockey Witch Wither Skeleton Zombie Zombie Villager

Tameable mobs[edit | edit source]

DonkeyHead.png HorseHead.png MuleHead.png OcelotFace.png SkeletonHorseHead.png WolfFace.png
Donkey Horse Mule Ocelot Skeleton Horse[upcoming] Wolf

Utility mobs[edit | edit source]

Vg face.png Snowgolemhead.png
Iron Golem Snow Golem

Boss mobs[edit | edit source]

Enderdragon Face.png WitherFace.png
Ender Dragon Wither

Upcoming mobs[edit | edit source]

Upcoming mobs are new mobs which are present only in new updates or snapshots.

Hostile mobs[edit | edit source]


Unused or removed mobs[edit | edit source]

Unused mobs are found in the source code and able to be spawned using /summon command, but they are unavailable in normal gameplay, and most of them have no AI. Removed mobs are no longer in the PC version's game code, and can be found only in certain older versions.

Unused mobs[edit | edit source]

Giant KillerRabbitFace.png UndeadHorseHead.png
Giant Killer Bunny Zombie Horse

Removed mobs[edit | edit source]

BeastBoyFace.png BlackSteveFace.png Villagerhead.png HumanFace.png RanaFace.png Steve
Beast Boy Black Steve Generic Villager Human Rana Steve

Platform availability[edit | edit source]

Mob Computer Edition Console Edition Pocket Edition

Yes Yes Yes

Yes Yes Yes

Cave Spider
Yes Yes Yes

Yes Yes Yes

Chicken Jockey
Yes Upcoming Yes

Yes Yes Yes

Yes Yes Yes

Yes Yes No

Elder Guardian
Yes No No

Ender Dragon
Yes Yes No

Yes Yes Yes

Yes No No

Yes Yes Yes

Yes Partial No

Yes No No

Yes Yes No

Iron Golem
Yes Yes Yes

Killer Bunny
Yes No No

Magma Cube
Yes Yes Yes

Yes Yes Yes

Yes Yes No

Yes Yes Yes

Yes Yes Yes

Yes No No

Yes Yes Yes

Upcoming No No

Yes Yes Yes

Yes Yes Yes

Skeleton Horse
Yes No No

Yes Yes Yes

Snow Golem
Yes Yes Yes

Yes Yes Yes

Spider Jockey
Yes Yes Yes

Yes Yes Yes

Undead Horse
Yes No No

Yes Yes Yes

Yes Yes No

Yes Yes No

Wither Skeleton
Yes Yes Yes

Yes Yes Yes

Yes Yes Yes

Zombie Pigman
Yes Yes Yes

Zombie Villager
Yes Yes Yes

Common NBT data


Achievements[edit | edit source]

Icon Achievement In-game description Prerequisites Actual requirements (if different) Version restriction Xbox points earned Trophy type (PS)
Monster Hunter Attack and destroy a monster Time to Strike! Kill a hostile mob or one of the following neutral mobs: enderman, zombie pigman, spider, cave spider. None 20G Bronze
Windows 10 15G N/A
Cow Tipper Harvest some leather Time to Strike! Pick up leather from the ground. None 15G Bronze
When Pigs Fly Fly a pig off a cliff Cow Tipper Be riding a pig (e.g. using a saddle) when it hits the ground with a fall distance greater than 5. PC, Xbox and PS 40G Gold
Sniper Duel Kill a skeleton with an arrow from more than 50 meters Monster Hunter Use a launched arrow to kill a skeleton or wither skeleton from 50 or more blocks away, horizontally. None 30G Silver
The Beginning? Spawn the Wither The End. Be within a 100.9×100.9×103.5 cuboid centered on the Wither when it is spawned. PC N/A N/A
The Beginning. Kill the Wither The Beginning? Be within a 100.9×100.9×203.5 cuboid centered on the Wither when it drops the nether star. PC N/A N/A
Repopulation Breed two cows with wheat Cow Tipper Breed two cows or two mooshrooms. PC, Xbox, PS4 and Windows 10 15G Bronze
Leader Of The Pack.png Leader Of The Pack Befriend five Wolves. Monster Hunter This does not have to be in a single game, so multiple games or reloading old saves does count toward this achievement. Xbox & PS 30G Silver
Windows 10 20G N/A
Have a Shearful Day Use Shears to obtain wool from a sheep. None Xbox, PS4 and Windows 10 15G Bronze
Body Guard.png Body Guard Create an Iron Golem. None Xbox, PS4 and Windows 10 20G Bronze
Zombie Doctor.png Zombie Doctor Cure a zombie villager. None Throw a splash potion of weakness at a zombie villager and give it a golden apple (by facing the zombie and pressing the left trigger with a golden apple in your hand) Xbox, PS4 and Windows 10 40G Gold
Lion Tamer.png Lion Tamer Tame an Ocelot None Xbox, PS4 and Windows 10 15G Bronze
Archer.png Archer Kill a creeper with arrows. None Xbox, PS4 and Windows 10 10G Bronze

Videos[edit | edit source]

Issues[edit | edit source]

For issues unique to specific mobs, see that mob's issues section.

Issues relating to "Mob" are maintained on the issue tracker. Report issues there.

Trivia[edit | edit source]

A pig emitting smoke upon death.
An excessive amount of Ender Dragons and Withers spawned using the /summon command.
  • Renaming a mob "Dinnerbone" or "Grumm" using spawn eggs or name tags will flip them upside down.
  • When mobs die, they emit puffs of white smoke.
  • Mobs can be heard up to 16 blocks away.
  • Players can approach a hostile mob without being detected if they ensure that there are solid blocks between them and the mob.
  • Players can hide from hostile mob that pursuing the player in 2 blocks tall non-solid block (i.e. sugar cane) even if the mob saw the player going in it (this will not work on spiders).
  • After killing a player, or if a player dies while hostile mobs are pursuing the player, the hostile mobs will gather around the player's deathplace, attempting to attack the player. This is because the player has been made invisible and non-solid, but still exists in that position. (evident by the "You Died!" screen still remaining in that position).
    • This can rarely lead to creepers exploding where a player recently died, destroying all dropped items.
  • If a hostile mob is tracking a player, the player can separate him or herself and the mob through a wall, relog, and the mob will no longer be tracking the player.
  • Mobs will not walk on top of rails unless pushed on to the rails by another mob.
  • Mobs can be spawned with armor using the /summon command. The armor does not appear on the body of all mobs, but will still work.
  • Baby mobs will still have the same size head as the adult version, but the body is smaller.

References[edit | edit source]