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Mob head

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Mob head
Skeleton Skull.pngWither Skeleton Skull.pngZombie Head.pngHead.pngCreeper Head.png
Skeleton SkullWither Skeleton SkullZombie HeadHeadCreeper Head
Type

Wearable items; Solid Block

Physics

No

Transparency

Yes

Luminance

No

Blast resistance

5

Hardness

1

Tool

Any tool

Renewable
Wither skeleton, skeleton, zombie, creeper
Yes
Player
No
Stackable

Yes (64)

Flammable

No

First appearance

1.4.2 (12w36a)

Block Entity ID

Skull

Data values
Block
dec: 144 hex: 90 bin: 10010000
Item
dec: 397 hex: 18D bin: 110001101
Name

skull

Mob heads are decorative blocks.

Obtaining[edit]

Mob heads can be broken using anything, and will drop itself when broken. If a player head has a custom skin, the skin will be preserved when broken.

Block
Mob head
Hardness 1
Breaking time (seconds)
Hand 1.5

If a head is pushed by a piston, or comes in contact with water or lava, it will also break off as an item.

Drops[edit]

A wither skeleton has a 2.5% chance of dropping a wither skeleton skull when killed by the player or tamed wolf.

Skeleton, wither skeleton, zombie, and creeper heads are also dropped by the respective mob if it dies due to a charged creeper's explosion. Player heads can only be obtained with commands or with the creative inventory.

Usage[edit]

The main use of heads is for decoration. They can be oriented in 16 different directions on top of a block, and 4 directions on the sides of blocks, similar to signs. They cannot be placed on top of each other.

The player can also wear heads, similarly to pumpkins. This will overlay the second layer of the player's skin.

Withers[edit]








Wither build configuration

Withers can be created by placing soul sand in a T shape, and putting 3 wither skeleton skulls on top of the three upper blocks. The last block placed must be one of the three wither skeleton skulls. You can put a skull in a dispenser, and it sets the skull on the block diagonal to the bottom of the dispenser from the direction it is facing. Doing this may time to spawn a wither.

Crafting ingredient[edit]

Name Ingredients Crafting recipe Description

Black Creeper Charge Banner

Creeper Head +
Banner




Grid layout Arrow (small).png Black Creeper Charge Banner
Creeper Head Banner



Grid layout Shapeless.png

Banner- creeper.png
Emblazons a black creeper charge (creeper face)

Dyed Creeper Charge Banner

Creeper Head +
Any Dye +
Banner




Grid layout Arrow (small).png White Creeper Charge BannerOrange Creeper Charge BannerMagenta Creeper Charge BannerLight Blue Creeper Charge BannerYellow Creeper Charge BannerLime Creeper Charge BannerPink Creeper Charge BannerGray Creeper Charge BannerLight Gray Creeper Charge BannerCyan Creeper Charge BannerPurple Creeper Charge BannerBlue Creeper Charge BannerBrown Creeper Charge BannerGreen Creeper Charge BannerRed Creeper Charge BannerBlack Creeper Charge Banner
Creeper Head Bone MealOrange DyeMagenta DyeLight Blue DyeDandelion YellowLime DyePink DyeGray DyeLight Gray DyeCyan DyePurple DyeLapis LazuliCocoa BeansCactus GreenRose RedInk Sac

Banner
Grid layout Shapeless.png

Banner- colored creeper.png
Emblazons a dyed creeper charge (creeper face)

Black Skull Charge Banner

Wither Skeleton Skull +
Banner




Grid layout Arrow (small).png Black Skull Charge Banner
Wither Skeleton Skull Banner



Grid layout Shapeless.png

Banner- skull.png
Emblazons a black skull charge (skull and crossbones)

Dyed Skull Charge Banner

Wither Skeleton Skull +
Any Dye +
Banner




Grid layout Arrow (small).png White Skull Charge BannerOrange Skull Charge BannerMagenta Skull Charge BannerLight Blue Skull Charge BannerYellow Skull Charge BannerLime Skull Charge BannerPink Skull Charge BannerGray Skull Charge BannerLight Gray Skull Charge BannerCyan Skull Charge BannerPurple Skull Charge BannerBlue Skull Charge BannerBrown Skull Charge BannerGreen Skull Charge BannerRed Skull Charge BannerBlack Skull Charge Banner
Wither Skeleton Skull Bone MealOrange DyeMagenta DyeLight Blue DyeDandelion YellowLime DyePink DyeGray DyeLight Gray DyeCyan DyePurple DyeLapis LazuliCocoa BeansCactus GreenRose RedInk Sac

Banner
Grid layout Shapeless.png

Banner- colored skull.png
Emblazons a dyed skull charge (skull and crossbones)

Any Firework Star

Any Mob head +
Gunpowder +
Any Dye




Grid layout Arrow (small).png White Firework StarOrange Firework StarMagenta Firework StarLight Blue Firework StarYellow Firework StarLime Firework StarPink Firework StarGray Firework StarLight Gray Firework StarCyan Firework StarPurple Firework StarBlue Firework StarBrown Firework StarGreen Firework StarRed Firework StarBlack Firework Star
Gunpowder Wither Skeleton SkullSkeleton SkullZombie HeadHeadCreeper Head

Bone MealOrange DyeMagenta DyeLight Blue DyeDandelion YellowLime DyePink DyeGray DyeLight Gray DyeCyan DyePurple DyeLapis LazuliCocoa BeansCactus GreenRose RedInk Sac
Grid layout Shapeless.png

Forms Creeper shape

Player skins[edit]

Human heads have an extra usage for map makers, they can be given NBT data so that they appear with the skin of any Minecraft account. This means if you know that a specific account has a head which you want to display, you can edit the NBT data to make it appear.

The command to give yourself a head skinned as another player is /give <player> skull <amount> 3 {SkullOwner:"<PlayerName>"}.

Mojang skins[edit]

Mojang has created a number of accounts with specific skins, so that map makers can use common heads without the risk that someone will change their skin.[1] These accounts have names in the format MHF_<MobName>, for example MHF_PigZombie is the name of a Minecraft user with a zombie pigman head. MHF stands for "Marc's Head Format". There are also a few blocks and "bonus" heads, for more variety.

The following names/heads have been made available:[2]

Mobs
  • MHF_Alex
  • MHF_Blaze
  • MHF_CaveSpider
  • MHF_Chicken
  • MHF_Cow
  • MHF_Creeper
  • MHF_Enderman
  • MHF_Ghast
  • MHF_Golem
  • MHF_Herobrine
  • MHF_LavaSlime
  • MHF_MushroomCow
  • MHF_Ocelot
  • MHF_Pig
  • MHF_PigZombie
  • MHF_Sheep
  • MHF_Skeleton
  • MHF_Slime
  • MHF_Spider
  • MHF_Squid
  • MHF_Steve
  • MHF_Villager
  • MHF_WSkeleton
  • MHF_Zombie
Blocks
  • MHF_Cactus
  • MHF_Cake
  • MHF_Chest
  • MHF_CoconutB
  • MHF_CoconutG
  • MHF_Melon
  • MHF_OakLog
  • MHF_Present1
  • MHF_Present2
  • MHF_Pumpkin
  • MHF_TNT
  • MHF_TNT2
Bonus
  • MHF_ArrowUp
  • MHF_ArrowDown
  • MHF_ArrowLeft
  • MHF_ArrowRight
  • MHF_Exclamation
  • MHF_Question

You can obtain these heads by using the same /give command outlined above, but in place of <PlayerName> use MHF_<MobName>.

Data values[edit]

The mob heads use the ID minecraft:skull. Their data is defined by its block data and block entity data. They also have block states which may replace block data in the future.


For the block, data values determine the block placement:

DV Description

0 (unused)

1 On the floor (rotation is stored in the tile entity)

2 On a wall, facing north

3 On a wall, facing south

4 On a wall, facing east

5 On a wall, facing west

For the item and for the tile entity, data values determine the skull type:

DV Description

0 Skeleton Skull

1 Wither Skeleton Skull

2 Zombie Head

3 Head

4 Creeper Head

Block entity[edit]


  • Skull has these additional fields:

    •  SkullType: The type of the skull, similar to the Item IDs. (See Data values#Heads)

    •  ExtraType: Name of the player this is a skull of for pre-1.8.[3]

    •  Rot: The orientation, similar to signs. (See Data values#Sign Posts)

    •  Owner: 1.8's definition for the skull's owner.

      •  Id: UUID of owner.

      •  Name: Username of owner.

      •  Properties

        •  textures

          • : An individual texture.

            •  Signature

            •  Value

Block states[edit]

Name Value Description

 facing
north
south
east
west
The skull is attached to this side of a block, and the skull's eyes look in this direction.
The direction from the block the skull is attached to, to the skull.
up The skull sits on the floor.
down This state is not normally accessible in-game.

 nodrop
true
false
If true, the skull does not drop as an item.

Video[edit]

History[edit]

Official release
August 28, 2012 Jeb released images of the skeleton head, hinting of more types to come.
at PAX 2012 At PAX, Dinnerbone revealed that there would be very rare drops of these mobs.[4]
1.4.2 12w36a Outdated player head.png Outdated zombie head.png Outdated creeper head.png Outdated skeleton skull.png Outdated wither skeleton skull.png The skeleton, wither skeleton, zombie, human, and creeper heads were introduced in the update. Wither skeleton skulls are rarely dropped by the wither skeleton upon death (2.5% chance), while the other four are only obtainable from the creative inventory.
12w37a Added as a hidden and disabled feature, human heads can now have the skin of a specific player. A line in the language file implies that there either used to be, or in a future update, the possibility of obtaining a specific player's head.[5] Dinnerbone hinted at the possibility of player heads being dropped at death like trophy heads.[citation needed] Player heads do not/will not drop in vanilla, but mapmakers/modders/etc. can make them by adding an NBT string tag "SkullOwner" -> (player name) on the skull items.[6]
1.4.6 12w49a Any kind of mob head can be used to craft a firework star with creeper-face effect.
1.7.2 13w36a Custom heads can now be obtained without third party programs via /give.
1.8 14w03a Player heads now show the skin's hat layer (this also works when a mob/player wears the head.)
14w29a Now displays the cracking animation.
14w30a Grid Creeper Head.pngGrid Head.pngGrid Zombie Head.png Grid Skeleton Skull.png Grid Wither Skeleton Skull.pngPlayer and mob heads in inventories and held by mobs/players now display in 3D.
Skulls worn by mobs and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.
Skeleton, zombie, and creeper heads are now available in Survival. One can obtain them by killing the appropriate mob with a charged creeper.
14w30b A single charged creeper explosion will no longer yield more than one mob head.
Console Edition
TU12 Added skeleton, wither skeleton, zombie, human, and creeper heads to the creative inventory. Wither skeleton skulls exist although wither skeletons have not yet been introduced to the game.

Issues[edit]

Issues relating to "Mob head" are maintained on the issue tracker. Report issues there.

Trivia[edit]

  • Heads are one of the few blocks that do not have their own textures and take their textures from other objects.
    • As such, when breaking any head, the particle effect of breaking it is the same as soul sand.

Gallery[edit]

References[edit]

  1. Snapshot 12w37a lang/en_US.lang: item.skull.player.name=%s's Head
  2. a b