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Mobs are living, moving game entities. The term "mob" is short for "mobile".[1]


An excessive amount of ender dragons and withers spawned using the /summon command.

Mobs come to exist by spawning in various ways. Most will spawn naturally, dependent on the light level and biome, often times in groups with mobs of the same variety. Most passive mobs also have the ability to breed, which will spawn baby versions of themselves. Mobs will not naturally spawn on transparent blocks, in water (except for squid and guardians), in lava, or on half blocks (slabs, stairs). The exception is monster spawners, from which they can spawn naturally on any block including air.

Some mobs (like the iron golem, snow golem, and the wither) require that the player "construct" them before being able to spawn.

Players can also spawn mobs by using spawn eggs in Creative mode, or the /summon command after enabling cheats. However if the player tries to summon an ender dragon with the /summon command, it will have a different AI to stay in the same place.


A pig emitting smoke upon death.

Mobs are affected by the environment in the same ways as the player: they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacked by weapons, etc.). Some mobs may be resistant or immune to certain hazards, such as Nether mobs which are immune to fire. Mobs can ride minecarts and other mobs, and can climb up ladders. When mobs are killed, they turn to dust and drop items which may be useful resources.

Each type of mob in Minecraft has a certain AI (Artificial Intelligence) system with different behaviors and mechanics. Mobs will ordinarily wander around at random if there is a player nearby and usually avoid walking off blocks high enough to cause falling damage. Many mobs have an advanced pathfinding system that allows them to traverse complex mazes to get to a desired object or destination. Passive mobs will flee in random directions after being hurt, while hostile mobs will face and chase/attack the Player as soon as they come close. Neutral mobs will remain neutral until a player or mob provokes it (usually by attacking), at which point the neutral mob will turn hostile toward and attack the entity that hit it. Most mobs are aware of players within 16 blocks of them, but some can see farther. Conversely, most mobs can be heard by players up to 16 blocks away.

Mobs can not see through most solid blocks, including semi-transparent blocks such as ice, glass, or glass panes. Mobs will not attempt to walk on rail tracks, unless pushed on by other mobs.

List of mobs

Mobs are listed and classified by their nature below. For more details on a particular mob, click and view their individual page.

Note: The list is categorized according to the PC edition. May vary between different platforms.

Passive mobs

BatFace.png ChickenFace.png CowFace.png MooshroomFace.png PigFace.png Rabbiticon.png SheepFace.png SkeletonHorseHead.png Squidface.png Villagerhead.png
Bat Chicken Cow Mooshroom Pig Rabbit Sheep Skeleton Horse Squid Villager

Neutral mobs

CaveSpiderFace.png EndermanFace.png PolarBearFace.png SpiderFace.png ZombiePigmanFace.png
Cave Spider Enderman Polar Bear Spider Zombie Pigman

Hostile mobs

Blaze Face.png Chickenjockey.png CreeperFace.png Elder GuardianFace.png EndermiteFace.png Evoker Head.png GhastFace.png GuardianFace.png HuskFace.png Magma Cube Face.png ShulkerFace.png
Blaze Chicken Jockey Creeper Elder Guardian Endermite Evoker Ghast Guardian Husk Magma Cube Shulker
SilverfishFace.png SkeletonFace.png SkeletonRiderFace.png SlimeFace.png SpiderJockeyFace.png StrayFace.png Vex Head.png Vindicator Head.png Witchface2.png WitherSkeletonHead.png ZombieFace.png ZombieVillagerHead.png
Silverfish Skeleton Skeleton Horseman Slime Spider Jockey Stray Vex Vindicator Witch Wither Skeleton Zombie Zombie Villager

Tameable mobs

DonkeyHead.png HorseHead.png Llama Head.png MuleHead.png OcelotFace.png WolfFace.png
Donkey Horse Llama Mule Ocelot Wolf
(Neutral when untamed.)

Utility mobs

Utility mobs are meant to serve as supplementary ways of protection against hostile mobs.

Vg face.png(Neutral if natural-generated) Snowgolemhead.png
Iron Golem Snow Golem

Boss mobs

Boss mobs are extremely durable and destructive hostile mobs specifically designed for longer, riskier, and larger-scale battles for players. They are generally immune to most status effects, and are capable of seeing mobs affected by Invisibility.

Enderdragon Face.png WitherFace.png Elder GuardianFace.png
Ender Dragon Wither Elder Guardian [a boss in Pocket Edition only]

Upcoming mobs

Computer Edition

Illusioner Head.png Blue Parrot Face.png
Illusioner Parrot

Pocket Edition

Evoker Head.png Vex Head.png Vindicator Head.png Llama Head.png
Evoker Vex Vindicator Llama

Unused mobs

See also: Unused features

Unused mobs are found in the source code and can be spawned using /summon, but are unavailable in normal gameplay.

Giant KillerRabbitFace.png UndeadHorseHead.png
Giant Killer Bunny Zombie Horse [available in Pocket Edition]

Removed mobs

See also: Removed features

Removed mobs no longer exist in current versions of the game.

BeastBoyFace.png BlackSteveFace.png HumanFace.png RanaFace.png Steve
Beast Boy Black Steve Human Rana Steve

Education Edition mobs

link Agent NPCFace.png
Agent NPC

Platform availability

Mob Computer Edition Console Edition Pocket Edition Education Edition

Yes Yes Yes Yes

Yes Yes Yes Yes

Cave Spider
Yes Yes Yes Yes

Yes Yes Yes Yes

Chicken Jockey
Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

Elder Guardian
Yes Yes Yes Yes

Ender Dragon
Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

Yes No Upcoming No

Yes Yes Yes Yes

Yes No No No

Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

Upcoming No No No

Iron Golem
Yes Yes Yes Yes

Killer Bunny
Yes No No No

Yes No Upcoming No

No No No Yes

Magma Cube
Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

No No No Yes

Yes Yes Yes Yes

Upcoming No No No

Yes Yes Yes Yes

Polar Bear
Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

Skeleton Horse
Yes Yes Yes Yes

Skeleton Horseman
Yes Yes Yes Yes

Yes Yes Yes Yes

Snow Golem
Yes Yes Yes Yes

Yes Yes Yes Yes

Spider Jockey
Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

Yes No Upcoming No

Yes No Upcoming No

Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

Wither Skeleton
Yes Yes Yes Yes

Yes Yes Yes Yes

Yes Yes Yes Yes

Zombie Horse
Yes No Yes Yes

Zombie Pigman
Yes Yes Yes Yes

Zombie Villager
Yes Yes Yes Yes

Common NBT data



Icon Achievement In-game description Prerequisites[until 1.12] Actual requirements (if different) Availability Xbox points earned Trophy type (PS)
PC[until 1.12] Xbox PS Pocket Wii U
Monster Hunter Attack and destroy a monster Time to Strike! Kill a hostile mob or one of the following neutral mobs: enderman, zombie pigman, spider, cave spider. Yes Yes Yes Alt Yes 20G Bronze
Alt Alt Alt Yes Alt 15G
Cow Tipper Harvest some leather Time to Strike! Pick up leather from the ground. Yes Yes Yes Yes Yes 15G Bronze
When Pigs Fly Fly a pig off a cliff Cow Tipper Be riding a pig (e.g. using a saddle) when it hits the ground with a fall distance greater than 5. Yes Yes Yes Yes Yes 40G Gold
Sniper Duel Kill a skeleton with an arrow from more than 50 meters Monster Hunter Use a launched arrow to kill a skeleton, wither skeleton, or a stray from 50 or more blocks away, horizontally. Yes Yes Yes Yes Yes 30G Silver
Return to Sender Destroy a Ghast with a fireball We Need to Go Deeper Kill a ghast using a ghast fireball. Yes Alt Alt Alt Alt
Into The Nether Alt Yes Yes Yes Yes 30G Gold
The Beginning? Spawn the Wither The End. Be within a 100.9×100.9×103.5 cuboid centered on the Wither when it is spawned. Yes Yes Yes Yes Yes 20G Bronze
The Beginning. Kill the Wither The Beginning? Be within a 100.9×100.9×203.5 cuboid centered on the Wither when it drops the nether star. Yes Yes Yes Yes Yes 40G Silver
Repopulation Breed two cows with wheat Cow Tipper Breed two cows or two mooshrooms. Yes Yes Yes Yes Yes 15G Bronze
Leader Of The Pack.png Leader Of The Pack Befriend five Wolves. Monster Hunter This does not have to be in a single game, so multiple games or reloading old saves does count toward this achievement. No Yes Yes Alt Yes 30G Silver
Alt Alt Yes 20G
Have a Shearful Day Use Shears to obtain wool from a sheep. No Yes Yes Yes Yes 15G Bronze
Body Guard.png Body Guard Create an Iron Golem. No Yes Yes Yes Yes 20G Bronze
Zombie Doctor.png Zombie Doctor Cure a zombie villager. Throw a splash potion of weakness at a zombie villager and give it a golden apple (by facing the zombie and pressing the use key with a golden apple in your hand) No Yes Yes Yes Yes 40G Gold
Lion Tamer.png Lion Tamer Tame an Ocelot No Yes Yes Yes Yes 15G Bronze
Archer.png Archer Kill a creeper with arrows. No Yes Yes Yes Yes 10G Bronze
The Deep End.png The Deep End Defeat an Elder Guardian. No No No Yes No 30G
The End... Again... Respawn the ender dragon No Yes Yes Yes Yes 30G Silver
Great View From Up Here Levitate up 50 blocks from the attacks of a Shulker No No No Yes No 20G



For issues unique to specific mobs, see that mob's issues section.

Issues relating to “Mob“ are maintained on the issue tracker. Report issues there.


  • Renaming a mob "Dinnerbone" or "Grumm" using spawn eggs or name tags will flip them upside down.
  • Renaming a sheep "jeb_" will make its wool change color.
  • Renaming a vindicator "Johnny" will make it attack all nearby mobs, except other illagers.
  • If a hostile mob is tracking a player, the player can separate him or herself and the mob through a wall, relog, and the mob will no longer be tracking the player.
  • In Pocket Edition, baby squids are present. The heads are also sized to fit body.


  1. Wikipedia: Mob