Minecart with Hopper
dec: 408 hex: 198 bin: 110011000
Obtaining[edit | edit source]
Minecarts with hoppers can be broken by attacking them.
Crafting[edit | edit source]
Usage[edit | edit source]
These minecarts are placed similarly to other minecarts.
A Minecart with hopper will take in items which are lying nearby (range only slightly larger than the cart itself), or inside a container above the track (approx. 18.5 items per second, dramatically faster than an ordinary hopper). It will also pick up items that are lying on a block directly above the track. It will not push items into containers, but a hopper underneath the track can take items out of it.
The hopper can be disabled by passing over a powered activator rail, and can be reenabled by an inactive activator rail.
A minecart with hopper will travel more than 85 blocks without stopping (as opposed to a normal cart going less than 12 blocks) from a dead stop using a 2 powered track starter even with another cart in front of them. However, the distance travelled by a Minecart with Hopper itself is heavily dependent on the hopper's load. Using a 1 powered rail starter track, a minecart with an empty hopper will travel 64 blocks until it stops (as opposed to an empty normal minecart going 8 blocks). The distance travelled diminishes non-linearly with increased hopper load; a minecart with a full hopper will only travel 16 blocks in this setup.
- See also: Tutorials/Storage minecarts
Data values[edit | edit source]
Entity data[edit | edit source]
- See also: Chunk format
Minecarts with hoppers have entity data associated with them that contain various properties of the entity. Their entity ID is
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all minecarts see Template:Nbt inherit/vehicle/template
Items: List of items.
An item, including the Slot tag. Slots are numbered 0 to 4.
- Tags common to all items see Template:Nbt inherit/item/template
TransferCooldown: Time until the next transfer in game ticks, between 1 and 8, or 0 if there is no transfer.
Enabled: Determines whether or not the minecart hopper will pick up items into its inventory.
LootTable: Optional. Loot table to be used to fill the hopper when it is next opened, or the items are otherwise interacted with.[note 1]
LootTableSeed: Optional. Seed for generating the loot table. 0 or omitted will use a random seed.[note 1]
- Both loot table tags will be removed once the items have been generated.
ID[edit | edit source]
A minecart's ID distinguishes between the different minecart types.
||Minecart with Chest|
||Minecart with Furnace|
||Minecart with TNT|
||Minecart with Hopper|
||Minecart with Command Block|
Video[edit | edit source]
History[edit | edit source]
|1.5||13w03a||Added minecart with hopper.|
|1.9||15w43a||Loot tables are added; minecart with hopper now can use loot tables.|
|1.9.1||pre2||The title of the inventory is changed from 'Hopper minecart' to 'Minecart with Hopper'.|
|1.11||16w32a||The entity ID is changed from
|Pocket Edition Alpha|
|0.14.0||build 1||Added minecart with hopper.|
|TU19||CU7||1.12||Patch 1||Added minecart with hopper.|
Issues[edit | edit source]
Issues relating to “Minecart with Hopper” are maintained on the issue tracker. Report issues there.
Gallery[edit | edit source]
The first image of hopper carts released by Dinnerbone.
The 13w03a banner showing a minecart with hopper and a dropper.